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authorSND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-08-22 23:53:37 +0000
committerSND\MaddTheSane_cp <SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2013-08-22 23:53:37 +0000
commit531ad373b2c22e00a341a6635023cf8949571bd5 (patch)
tree029961f0aa19ec396f6d7cc09f3ff93987c9aa62 /macosx/plugins/DFXVideo/macsrc
parent9628a367530657e7fefb17be0a125dbe3f5d7614 (diff)
downloadpcsxr-531ad373b2c22e00a341a6635023cf8949571bd5.tar.gz
Moving most of the OS X preferences to auto layout, and all to 10.7.
Changing some lists of independent checkbox buttons to matrices. Fix a discrepancy between SDL versions 1.2 and 2.0 APIs in OS X's input preferences. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86849 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/plugins/DFXVideo/macsrc')
-rwxr-xr-xmacosx/plugins/DFXVideo/macsrc/PluginConfigController.h6
-rwxr-xr-xmacosx/plugins/DFXVideo/macsrc/PluginConfigController.m64
-rwxr-xr-xmacosx/plugins/DFXVideo/macsrc/SGPUPreferences.h5
3 files changed, 35 insertions, 40 deletions
diff --git a/macosx/plugins/DFXVideo/macsrc/PluginConfigController.h b/macosx/plugins/DFXVideo/macsrc/PluginConfigController.h
index d4bac705..3a8ac98a 100755
--- a/macosx/plugins/DFXVideo/macsrc/PluginConfigController.h
+++ b/macosx/plugins/DFXVideo/macsrc/PluginConfigController.h
@@ -3,6 +3,7 @@
#define PluginConfigController NetSfPeopsSoftGPUPluginConfigController
#import <Cocoa/Cocoa.h>
+#import "ARCBridge.h"
@interface NetSfPeopsSoftGPUPluginConfigController : NSWindowController
{
@@ -12,6 +13,7 @@
IBOutlet NSControl *frameSkipping;
IBOutlet NSControl *hackEnable;
IBOutlet NSView *hacksView;
+ IBOutlet NSMatrix *hacksMatrix;
IBOutlet NSControl *vSync;
IBOutlet NSControl *shaders;
IBOutlet NSTextField *vertexShaderViewablePath;
@@ -27,8 +29,8 @@
NSMutableDictionary *keyValues;
}
-@property (retain) NSURL *vertexPath;
-@property (retain) NSURL *fragmentPath;
+@property (arcretain) NSURL *vertexPath;
+@property (arcretain) NSURL *fragmentPath;
- (IBAction)cancel:(id)sender;
- (IBAction)ok:(id)sender;
diff --git a/macosx/plugins/DFXVideo/macsrc/PluginConfigController.m b/macosx/plugins/DFXVideo/macsrc/PluginConfigController.m
index cbdbda74..d20849fb 100755
--- a/macosx/plugins/DFXVideo/macsrc/PluginConfigController.m
+++ b/macosx/plugins/DFXVideo/macsrc/PluginConfigController.m
@@ -5,6 +5,7 @@
#include "externals.h"
#import "SGPUPreferences.h"
#import "ARCBridge.h"
+#import "PluginGLView.h"
#ifdef ENABLE_NLS
#include <libintl.h>
@@ -81,18 +82,20 @@ void AboutDlgProc()
void SoftDlgProc()
{
- NSWindow *window;
-
- if (windowController == nil) {
- windowController = [[PluginConfigController alloc] initWithWindowNibName:@"NetSfPeopsSoftGPUConfig"];
- }
- window = [windowController window];
-
- /* load values */
- [windowController loadValues];
-
- [window center];
- [window makeKeyAndOrderFront:nil];
+ RunOnMainThreadSync(^{
+ NSWindow *window;
+
+ if (windowController == nil) {
+ windowController = [[PluginConfigController alloc] initWithWindowNibName:@"NetSfPeopsSoftGPUConfig"];
+ }
+ window = [windowController window];
+
+ /* load values */
+ [windowController loadValues];
+
+ [window center];
+ [window makeKeyAndOrderFront:nil];
+ });
}
BOOL isShaderEnabled()
@@ -211,11 +214,8 @@ void ReadConfig(void)
[writeDic setObject:@([ditherMode indexOfSelectedItem]) forKey:@"Dither Mode"];
unsigned int hackValues = 0;
- NSArray *views = [hacksView subviews];
- for (NSView *control in views) {
- if ([control isKindOfClass:[NSButton class]]) {
- hackValues |= [(NSControl *)control intValue] << ([control tag] - 1);
- }
+ for (NSCell *control in [hacksMatrix cells]) {
+ hackValues |= [control intValue] << ([control tag] - 1);
}
[writeDic setObject:@(hackValues) forKey:@"Hacks"];
@@ -243,10 +243,13 @@ void ReadConfig(void)
- (IBAction)hackToggle:(id)sender
{
BOOL enable = [sender intValue] ? YES : NO;
- NSArray *views = [hacksView subviews];
+ NSArray *views = [[[hacksView subviews] objectAtIndex:0] subviews];
for (NSView *control in views) {
- if ([control isKindOfClass:[NSButton class]]) {
+ if ([control isKindOfClass:[NSControl class]]) {
+ if ([control isKindOfClass:[NSTextField class]]) {
+ [(NSTextField*)control setTextColor:enable ? [NSColor controlTextColor] : [NSColor disabledControlTextColor] ];
+ }
[(NSControl *)control setEnabled:enable];
}
}
@@ -254,10 +257,15 @@ void ReadConfig(void)
- (IBAction)toggleShader:(id)sender {
BOOL enable = [sender intValue] ? YES : NO;
- NSArray *views = [shadersView subviews];
+ NSArray *views = [[[shadersView subviews] objectAtIndex:0] subviews];
for (NSView *control in views) {
- [(NSControl *)control setEnabled:enable];
+ if ([control isKindOfClass:[NSControl class]]) {
+ if ([control isKindOfClass:[NSTextField class]]) {
+ [(NSTextField*)control setTextColor:enable ? [NSColor controlTextColor] : [NSColor disabledControlTextColor] ];
+ }
+ [(NSControl *)control setEnabled:enable];
+ }
}
}
@@ -334,24 +342,14 @@ void ReadConfig(void)
unsigned int hackValues = [[keyValues objectForKey:@"Hacks"] unsignedIntValue];
- NSArray *views = [hacksView subviews];
- for (NSView *control in views) {
- if ([control isKindOfClass:[NSButton class]]) {
- [(NSControl *)control setIntValue:(hackValues >> ([control tag] - 1)) & 1];
- }
+ for (NSCell *control in [hacksMatrix cells]) {
+ [control setIntValue:(hackValues >> ([control tag] - 1)) & 1];
}
[self hackToggle:hackEnable];
[self toggleShader:shaders];
}
-- (void)awakeFromNib
-{
- //I don't know why we need to do this...
- hacksView = [[hacksView subviews] objectAtIndex:0];
- shadersView = [[shadersView subviews] objectAtIndex:0];
-}
-
#if !__has_feature(objc_arc)
- (void)dealloc
{
diff --git a/macosx/plugins/DFXVideo/macsrc/SGPUPreferences.h b/macosx/plugins/DFXVideo/macsrc/SGPUPreferences.h
index 27449a69..f66f5f8a 100755
--- a/macosx/plugins/DFXVideo/macsrc/SGPUPreferences.h
+++ b/macosx/plugins/DFXVideo/macsrc/SGPUPreferences.h
@@ -6,14 +6,9 @@
//
//
-#ifndef PeopsSoftGPU_SGPUPreferences_h
-#define PeopsSoftGPU_SGPUPreferences_h
-
#import <Cocoa/Cocoa.h>
BOOL isShaderEnabled();
NSURL *PSXFragmentShader();
NSURL *PSXVertexShader();
float PSXShaderQuality();
-
-#endif