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authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-07-31 12:31:11 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-07-31 12:31:11 +0000
commit8bca7a2d9797c2b0546895f5e62fc05b38183468 (patch)
tree19e6bad8d1c3eabaaa7e34fe425a702ef7eb1e2b /macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c
parentdd4c0b039bcd38459cd5545d087c2b047198067b (diff)
downloadpcsxr-8bca7a2d9797c2b0546895f5e62fc05b38183468.tar.gz
dfinput (macosx): upgraded to SDL 1.3 Beta.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@55318 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c')
-rw-r--r--macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c660
1 files changed, 341 insertions, 319 deletions
diff --git a/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c
index add306a5..189b8117 100644
--- a/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c
+++ b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -19,16 +19,14 @@
Sam Lantinga
slouken@libsdl.org
*/
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
-
-#include "SDL.h"
+#include "SDL_config.h"
/* This is the joystick API for Simple DirectMedia Layer */
-
+#include "SDL.h"
#include "SDL_sysjoystick.h"
#include "SDL_joystick_c.h"
+/* This is used for Quake III Arena */
#define SDL_Lock_EventThread()
#define SDL_Unlock_EventThread()
@@ -36,47 +34,49 @@ Uint8 SDL_numjoysticks = 0;
SDL_Joystick **SDL_joysticks = NULL;
static SDL_Joystick *default_joystick = NULL;
-int SDL_JoystickInit(void)
+int
+SDL_JoystickInit(void)
{
- int arraylen;
- int status;
-
- SDL_numjoysticks = 0;
- status = SDL_SYS_JoystickInit();
- if ( status >= 0 ) {
- arraylen = (status+1)*sizeof(*SDL_joysticks);
- SDL_joysticks = (SDL_Joystick **)SDL_malloc(arraylen);
- if ( SDL_joysticks == NULL ) {
- SDL_numjoysticks = 0;
- } else {
- SDL_memset(SDL_joysticks, 0, arraylen);
- SDL_numjoysticks = status;
- }
- status = 0;
- }
- default_joystick = NULL;
- return(status);
+ int arraylen;
+ int status;
+
+ SDL_numjoysticks = 0;
+ status = SDL_SYS_JoystickInit();
+ if (status >= 0) {
+ arraylen = (status + 1) * sizeof(*SDL_joysticks);
+ SDL_joysticks = (SDL_Joystick **) SDL_malloc(arraylen);
+ if (SDL_joysticks == NULL) {
+ SDL_numjoysticks = 0;
+ } else {
+ SDL_memset(SDL_joysticks, 0, arraylen);
+ SDL_numjoysticks = status;
+ }
+ status = 0;
+ }
+ default_joystick = NULL;
+ return (status);
}
/*
* Count the number of joysticks attached to the system
*/
-int SDL_NumJoysticks(void)
+int
+SDL_NumJoysticks(void)
{
- return SDL_numjoysticks;
+ return SDL_numjoysticks;
}
/*
* Get the implementation dependent name of a joystick
*/
-const char *SDL_JoystickName(int device_index)
+const char *
+SDL_JoystickName(int device_index)
{
- if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) {
- SDL_SetError("There are %d joysticks available",
- SDL_numjoysticks);
- return(NULL);
- }
- return(SDL_SYS_JoystickName(device_index));
+ if ((device_index < 0) || (device_index >= SDL_numjoysticks)) {
+ SDL_SetError("There are %d joysticks available", SDL_numjoysticks);
+ return (NULL);
+ }
+ return (SDL_SYS_JoystickName(device_index));
}
/*
@@ -86,396 +86,418 @@ const char *SDL_JoystickName(int device_index)
*
* This function returns a joystick identifier, or NULL if an error occurred.
*/
-SDL_Joystick *SDL_JoystickOpen(int device_index)
+SDL_Joystick *
+SDL_JoystickOpen(int device_index)
{
- int i;
- SDL_Joystick *joystick;
-
- if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) {
- SDL_SetError("There are %d joysticks available",
- SDL_numjoysticks);
- return(NULL);
- }
-
- /* If the joystick is already open, return it */
- for ( i=0; SDL_joysticks[i]; ++i ) {
- if ( device_index == SDL_joysticks[i]->index ) {
- joystick = SDL_joysticks[i];
- ++joystick->ref_count;
- return(joystick);
- }
- }
-
- /* Create and initialize the joystick */
- joystick = (SDL_Joystick *)SDL_malloc((sizeof *joystick));
- if ( joystick != NULL ) {
- SDL_memset(joystick, 0, (sizeof *joystick));
- joystick->index = device_index;
- if ( SDL_SYS_JoystickOpen(joystick) < 0 ) {
- SDL_free(joystick);
- joystick = NULL;
- } else {
- if ( joystick->naxes > 0 ) {
- joystick->axes = (Sint16 *)SDL_malloc
- (joystick->naxes*sizeof(Sint16));
- }
- if ( joystick->nhats > 0 ) {
- joystick->hats = (Uint8 *)SDL_malloc
- (joystick->nhats*sizeof(Uint8));
- }
- if ( joystick->nballs > 0 ) {
- joystick->balls = (struct balldelta *)SDL_malloc
- (joystick->nballs*sizeof(*joystick->balls));
- }
- if ( joystick->nbuttons > 0 ) {
- joystick->buttons = (Uint8 *)SDL_malloc
- (joystick->nbuttons*sizeof(Uint8));
- }
- if ( ((joystick->naxes > 0) && !joystick->axes)
- || ((joystick->nhats > 0) && !joystick->hats)
- || ((joystick->nballs > 0) && !joystick->balls)
- || ((joystick->nbuttons > 0) && !joystick->buttons)) {
- SDL_OutOfMemory();
- SDL_JoystickClose(joystick);
- joystick = NULL;
- }
- if ( joystick->axes ) {
- SDL_memset(joystick->axes, 0,
- joystick->naxes*sizeof(Sint16));
- }
- if ( joystick->hats ) {
- SDL_memset(joystick->hats, 0,
- joystick->nhats*sizeof(Uint8));
- }
- if ( joystick->balls ) {
- SDL_memset(joystick->balls, 0,
- joystick->nballs*sizeof(*joystick->balls));
- }
- if ( joystick->buttons ) {
- SDL_memset(joystick->buttons, 0,
- joystick->nbuttons*sizeof(Uint8));
- }
- }
- }
- if ( joystick ) {
- /* Add joystick to list */
- ++joystick->ref_count;
- SDL_Lock_EventThread();
- for ( i=0; SDL_joysticks[i]; ++i )
- /* Skip to next joystick */;
- SDL_joysticks[i] = joystick;
- SDL_Unlock_EventThread();
- }
- return(joystick);
+ int i;
+ SDL_Joystick *joystick;
+
+ if ((device_index < 0) || (device_index >= SDL_numjoysticks)) {
+ SDL_SetError("There are %d joysticks available", SDL_numjoysticks);
+ return (NULL);
+ }
+
+ /* If the joystick is already open, return it */
+ for (i = 0; SDL_joysticks[i]; ++i) {
+ if (device_index == SDL_joysticks[i]->index) {
+ joystick = SDL_joysticks[i];
+ ++joystick->ref_count;
+ return (joystick);
+ }
+ }
+
+ /* Create and initialize the joystick */
+ joystick = (SDL_Joystick *) SDL_malloc((sizeof *joystick));
+ if (joystick == NULL) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ SDL_memset(joystick, 0, (sizeof *joystick));
+ joystick->index = device_index;
+ if (SDL_SYS_JoystickOpen(joystick) < 0) {
+ SDL_free(joystick);
+ return NULL;
+ }
+ if (joystick->naxes > 0) {
+ joystick->axes = (Sint16 *) SDL_malloc
+ (joystick->naxes * sizeof(Sint16));
+ }
+ if (joystick->nhats > 0) {
+ joystick->hats = (Uint8 *) SDL_malloc
+ (joystick->nhats * sizeof(Uint8));
+ }
+ if (joystick->nballs > 0) {
+ joystick->balls = (struct balldelta *) SDL_malloc
+ (joystick->nballs * sizeof(*joystick->balls));
+ }
+ if (joystick->nbuttons > 0) {
+ joystick->buttons = (Uint8 *) SDL_malloc
+ (joystick->nbuttons * sizeof(Uint8));
+ }
+ if (((joystick->naxes > 0) && !joystick->axes)
+ || ((joystick->nhats > 0) && !joystick->hats)
+ || ((joystick->nballs > 0) && !joystick->balls)
+ || ((joystick->nbuttons > 0) && !joystick->buttons)) {
+ SDL_OutOfMemory();
+ SDL_JoystickClose(joystick);
+ return NULL;
+ }
+ if (joystick->axes) {
+ SDL_memset(joystick->axes, 0, joystick->naxes * sizeof(Sint16));
+ }
+ if (joystick->hats) {
+ SDL_memset(joystick->hats, 0, joystick->nhats * sizeof(Uint8));
+ }
+ if (joystick->balls) {
+ SDL_memset(joystick->balls, 0,
+ joystick->nballs * sizeof(*joystick->balls));
+ }
+ if (joystick->buttons) {
+ SDL_memset(joystick->buttons, 0, joystick->nbuttons * sizeof(Uint8));
+ }
+
+ /* Add joystick to list */
+ ++joystick->ref_count;
+ SDL_Lock_EventThread();
+ for (i = 0; SDL_joysticks[i]; ++i)
+ /* Skip to next joystick */ ;
+ SDL_joysticks[i] = joystick;
+ SDL_Unlock_EventThread();
+
+ return (joystick);
}
/*
* Returns 1 if the joystick has been opened, or 0 if it has not.
*/
-int SDL_JoystickOpened(int device_index)
+int
+SDL_JoystickOpened(int device_index)
{
- int i, opened;
-
- opened = 0;
- for ( i=0; SDL_joysticks[i]; ++i ) {
- if ( SDL_joysticks[i]->index == (Uint8)device_index ) {
- opened = 1;
- break;
- }
- }
- return(opened);
+ int i, opened;
+
+ opened = 0;
+ for (i = 0; SDL_joysticks[i]; ++i) {
+ if (SDL_joysticks[i]->index == (Uint8) device_index) {
+ opened = 1;
+ break;
+ }
+ }
+ return (opened);
}
-static int ValidJoystick(SDL_Joystick **joystick)
+
+/*
+ * Checks to make sure the joystick is valid.
+ */
+int
+SDL_PrivateJoystickValid(SDL_Joystick ** joystick)
{
- int valid;
-
- if ( *joystick == NULL ) {
- *joystick = default_joystick;
- }
- if ( *joystick == NULL ) {
- SDL_SetError("Joystick hasn't been opened yet");
- valid = 0;
- } else {
- valid = 1;
- }
- return valid;
+ int valid;
+
+ if (*joystick == NULL) {
+ *joystick = default_joystick;
+ }
+ if (*joystick == NULL) {
+ SDL_SetError("Joystick hasn't been opened yet");
+ valid = 0;
+ } else {
+ valid = 1;
+ }
+ return valid;
}
/*
* Get the device index of an opened joystick.
*/
-int SDL_JoystickIndex(SDL_Joystick *joystick)
+int
+SDL_JoystickIndex(SDL_Joystick * joystick)
{
- if ( ! ValidJoystick(&joystick) ) {
- return(-1);
- }
- return(joystick->index);
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->index);
}
/*
* Get the number of multi-dimensional axis controls on a joystick
*/
-int SDL_JoystickNumAxes(SDL_Joystick *joystick)
+int
+SDL_JoystickNumAxes(SDL_Joystick * joystick)
{
- if ( ! ValidJoystick(&joystick) ) {
- return(-1);
- }
- return(joystick->naxes);
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->naxes);
}
/*
* Get the number of hats on a joystick
*/
-int SDL_JoystickNumHats(SDL_Joystick *joystick)
+int
+SDL_JoystickNumHats(SDL_Joystick * joystick)
{
- if ( ! ValidJoystick(&joystick) ) {
- return(-1);
- }
- return(joystick->nhats);
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->nhats);
}
/*
* Get the number of trackballs on a joystick
*/
-int SDL_JoystickNumBalls(SDL_Joystick *joystick)
+int
+SDL_JoystickNumBalls(SDL_Joystick * joystick)
{
- if ( ! ValidJoystick(&joystick) ) {
- return(-1);
- }
- return(joystick->nballs);
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->nballs);
}
/*
* Get the number of buttons on a joystick
*/
-int SDL_JoystickNumButtons(SDL_Joystick *joystick)
+int
+SDL_JoystickNumButtons(SDL_Joystick * joystick)
{
- if ( ! ValidJoystick(&joystick) ) {
- return(-1);
- }
- return(joystick->nbuttons);
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->nbuttons);
}
/*
* Get the current state of an axis control on a joystick
*/
-Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis)
+Sint16
+SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis)
{
- Sint16 state;
-
- if ( ! ValidJoystick(&joystick) ) {
- return(0);
- }
- if ( axis < joystick->naxes ) {
- state = joystick->axes[axis];
- } else {
- SDL_SetError("Joystick only has %d axes", joystick->naxes);
- state = 0;
- }
- return(state);
+ Sint16 state;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (0);
+ }
+ if (axis < joystick->naxes) {
+ state = joystick->axes[axis];
+ } else {
+ SDL_SetError("Joystick only has %d axes", joystick->naxes);
+ state = 0;
+ }
+ return (state);
}
/*
* Get the current state of a hat on a joystick
*/
-Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat)
+Uint8
+SDL_JoystickGetHat(SDL_Joystick * joystick, int hat)
{
- Uint8 state;
-
- if ( ! ValidJoystick(&joystick) ) {
- return(0);
- }
- if ( hat < joystick->nhats ) {
- state = joystick->hats[hat];
- } else {
- SDL_SetError("Joystick only has %d hats", joystick->nhats);
- state = 0;
- }
- return(state);
+ Uint8 state;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (0);
+ }
+ if (hat < joystick->nhats) {
+ state = joystick->hats[hat];
+ } else {
+ SDL_SetError("Joystick only has %d hats", joystick->nhats);
+ state = 0;
+ }
+ return (state);
}
/*
* Get the ball axis change since the last poll
*/
-int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy)
+int
+SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy)
{
- int retval;
-
- if ( ! ValidJoystick(&joystick) ) {
- return(-1);
- }
-
- retval = 0;
- if ( ball < joystick->nballs ) {
- if ( dx ) {
- *dx = joystick->balls[ball].dx;
- }
- if ( dy ) {
- *dy = joystick->balls[ball].dy;
- }
- joystick->balls[ball].dx = 0;
- joystick->balls[ball].dy = 0;
- } else {
- SDL_SetError("Joystick only has %d balls", joystick->nballs);
- retval = -1;
- }
- return(retval);
+ int retval;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+
+ retval = 0;
+ if (ball < joystick->nballs) {
+ if (dx) {
+ *dx = joystick->balls[ball].dx;
+ }
+ if (dy) {
+ *dy = joystick->balls[ball].dy;
+ }
+ joystick->balls[ball].dx = 0;
+ joystick->balls[ball].dy = 0;
+ } else {
+ SDL_SetError("Joystick only has %d balls", joystick->nballs);
+ retval = -1;
+ }
+ return (retval);
}
/*
* Get the current state of a button on a joystick
*/
-Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button)
+Uint8
+SDL_JoystickGetButton(SDL_Joystick * joystick, int button)
{
- Uint8 state;
-
- if ( ! ValidJoystick(&joystick) ) {
- return(0);
- }
- if ( button < joystick->nbuttons ) {
- state = joystick->buttons[button];
- } else {
- SDL_SetError("Joystick only has %d buttons",joystick->nbuttons);
- state = 0;
- }
- return(state);
+ Uint8 state;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (0);
+ }
+ if (button < joystick->nbuttons) {
+ state = joystick->buttons[button];
+ } else {
+ SDL_SetError("Joystick only has %d buttons", joystick->nbuttons);
+ state = 0;
+ }
+ return (state);
}
/*
* Close a joystick previously opened with SDL_JoystickOpen()
*/
-void SDL_JoystickClose(SDL_Joystick *joystick)
+void
+SDL_JoystickClose(SDL_Joystick * joystick)
{
- int i;
-
- if ( ! ValidJoystick(&joystick) ) {
- return;
- }
-
- /* First decrement ref count */
- if ( --joystick->ref_count > 0 ) {
- return;
- }
-
- /* Lock the event queue - prevent joystick polling */
- SDL_Lock_EventThread();
-
- if ( joystick == default_joystick ) {
- default_joystick = NULL;
- }
- SDL_SYS_JoystickClose(joystick);
-
- /* Remove joystick from list */
- for ( i=0; SDL_joysticks[i]; ++i ) {
- if ( joystick == SDL_joysticks[i] ) {
- SDL_memcpy(&SDL_joysticks[i], &SDL_joysticks[i+1],
- (SDL_numjoysticks-i)*sizeof(joystick));
- break;
- }
- }
-
- /* Let the event thread keep running */
- SDL_Unlock_EventThread();
-
- /* Free the data associated with this joystick */
- if ( joystick->axes ) {
- SDL_free(joystick->axes);
- }
- if ( joystick->hats ) {
- SDL_free(joystick->hats);
- }
- if ( joystick->balls ) {
- SDL_free(joystick->balls);
- }
- if ( joystick->buttons ) {
- SDL_free(joystick->buttons);
- }
- SDL_free(joystick);
+ int i;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return;
+ }
+
+ /* First decrement ref count */
+ if (--joystick->ref_count > 0) {
+ return;
+ }
+
+ /* Lock the event queue - prevent joystick polling */
+ SDL_Lock_EventThread();
+
+ if (joystick == default_joystick) {
+ default_joystick = NULL;
+ }
+ SDL_SYS_JoystickClose(joystick);
+
+ /* Remove joystick from list */
+ for (i = 0; SDL_joysticks[i]; ++i) {
+ if (joystick == SDL_joysticks[i]) {
+ SDL_memmove(&SDL_joysticks[i], &SDL_joysticks[i + 1],
+ (SDL_numjoysticks - i) * sizeof(joystick));
+ break;
+ }
+ }
+
+ /* Let the event thread keep running */
+ SDL_Unlock_EventThread();
+
+ /* Free the data associated with this joystick */
+ if (joystick->axes) {
+ SDL_free(joystick->axes);
+ }
+ if (joystick->hats) {
+ SDL_free(joystick->hats);
+ }
+ if (joystick->balls) {
+ SDL_free(joystick->balls);
+ }
+ if (joystick->buttons) {
+ SDL_free(joystick->buttons);
+ }
+ SDL_free(joystick);
}
-void SDL_JoystickQuit(void)
+void
+SDL_JoystickQuit(void)
{
- /* Stop the event polling */
- SDL_Lock_EventThread();
- SDL_numjoysticks = 0;
- SDL_Unlock_EventThread();
-
- /* Quit the joystick setup */
- SDL_SYS_JoystickQuit();
- if ( SDL_joysticks ) {
- SDL_free(SDL_joysticks);
- SDL_joysticks = NULL;
- }
+ /* Stop the event polling */
+ SDL_Lock_EventThread();
+ SDL_numjoysticks = 0;
+ SDL_Unlock_EventThread();
+
+ /* Quit the joystick setup */
+ SDL_SYS_JoystickQuit();
+ if (SDL_joysticks) {
+ SDL_free(SDL_joysticks);
+ SDL_joysticks = NULL;
+ }
}
/* These are global for SDL_sysjoystick.c and SDL_events.c */
-int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value)
+int
+SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
{
- int posted;
+ int posted;
- /* Update internal joystick state */
- joystick->axes[axis] = value;
+ /* Update internal joystick state */
+ joystick->axes[axis] = value;
- /* Post the event, if desired */
- posted = 0;
+ /* Post the event, if desired */
+ posted = 0;
- return(posted);
+ return (posted);
}
-int SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value)
+int
+SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value)
{
- int posted;
+ int posted;
- /* Update internal joystick state */
- joystick->hats[hat] = value;
+ /* Update internal joystick state */
+ joystick->hats[hat] = value;
- /* Post the event, if desired */
- posted = 0;
+ /* Post the event, if desired */
+ posted = 0;
- return(posted);
+ return (posted);
}
-int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball,
- Sint16 xrel, Sint16 yrel)
+int
+SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball,
+ Sint16 xrel, Sint16 yrel)
{
- int posted;
+ int posted;
- /* Update internal mouse state */
- joystick->balls[ball].dx += xrel;
- joystick->balls[ball].dy += yrel;
+ /* Update internal mouse state */
+ joystick->balls[ball].dx += xrel;
+ joystick->balls[ball].dy += yrel;
- /* Post the event, if desired */
- posted = 0;
+ /* Post the event, if desired */
+ posted = 0;
- return(posted);
+ return (posted);
}
-int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state)
+int
+SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state)
{
- int posted;
+ int posted;
- /* Update internal joystick state */
- joystick->buttons[button] = state;
+ /* Update internal joystick state */
+ joystick->buttons[button] = state;
- /* Post the event, if desired */
- posted = 0;
+ /* Post the event, if desired */
+ posted = 0;
- return(posted);
+ return (posted);
}
-void SDL_JoystickUpdate(void)
+void
+SDL_JoystickUpdate(void)
{
- int i;
+ int i;
- for ( i=0; SDL_joysticks[i]; ++i ) {
- SDL_SYS_JoystickUpdate(SDL_joysticks[i]);
- }
+ for (i = 0; SDL_joysticks[i]; ++i) {
+ SDL_SYS_JoystickUpdate(SDL_joysticks[i]);
+ }
}
-int SDL_JoystickEventState(int state)
+int
+SDL_JoystickEventState(int state)
{
- return SDL_IGNORE;
+ return SDL_IGNORE;
}