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authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-07-31 12:31:11 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-07-31 12:31:11 +0000
commit8bca7a2d9797c2b0546895f5e62fc05b38183468 (patch)
tree19e6bad8d1c3eabaaa7e34fe425a702ef7eb1e2b /macosx/plugins/DFInput
parentdd4c0b039bcd38459cd5545d087c2b047198067b (diff)
downloadpcsxr-8bca7a2d9797c2b0546895f5e62fc05b38183468.tar.gz
dfinput (macosx): upgraded to SDL 1.3 Beta.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@55318 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/plugins/DFInput')
-rw-r--r--macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj255
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL.h124
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_config.h155
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_endian.h221
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_error.h44
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_haptic.h1123
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_joystick.h201
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_main.h96
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_name.h11
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_platform.h69
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_stdinc.h357
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_version.h88
-rw-r--r--macosx/plugins/DFInput/SDL/include/begin_code.h61
-rw-r--r--macosx/plugins/DFInput/SDL/include/close_code.h32
-rw-r--r--macosx/plugins/DFInput/SDL/src/SDL.c106
-rw-r--r--macosx/plugins/DFInput/SDL/src/SDL_error.c351
-rw-r--r--macosx/plugins/DFInput/SDL/src/SDL_error_c.h48
-rw-r--r--macosx/plugins/DFInput/SDL/src/haptic/SDL_haptic.c708
-rw-r--r--macosx/plugins/DFInput/SDL/src/haptic/SDL_haptic_c.h26
-rw-r--r--macosx/plugins/DFInput/SDL/src/haptic/SDL_syshaptic.h201
-rw-r--r--macosx/plugins/DFInput/SDL/src/haptic/darwin/SDL_syshaptic.c1321
-rw-r--r--macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c660
-rw-r--r--macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick_c.h24
-rw-r--r--macosx/plugins/DFInput/SDL/src/joystick/SDL_sysjoystick.h58
-rw-r--r--macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick.c1290
-rw-r--r--macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick_c.h88
-rw-r--r--macosx/plugins/DFInput/macsrc/cfg.h3
27 files changed, 5839 insertions, 1882 deletions
diff --git a/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj b/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj
index fd9c466e..416142b2 100644
--- a/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj
+++ b/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj
@@ -9,6 +9,31 @@
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+ 71054DDE1204A20900AC2CCB /* SDL_sysjoystick.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DBF1204A20900AC2CCB /* SDL_sysjoystick.h */; };
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+ 71054DE31204A20900AC2CCB /* SDL_error_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DC41204A20900AC2CCB /* SDL_error_c.h */; };
+ 71054E211204A49F00AC2CCB /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 71054E201204A49F00AC2CCB /* ForceFeedback.framework */; };
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@@ -20,24 +45,6 @@
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714FA8A011FC846800517F47 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 714FA89F11FC846800517F47 /* Carbon.framework */; };
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@@ -54,29 +61,36 @@
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- 714FA86411FC831C00517F47 /* SDL_error.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; path = SDL_error.c; sourceTree = "<group>"; };
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@@ -103,6 +117,7 @@
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2B679863069193F300E2BD4F /* IOKit.framework in Frameworks */,
714FA8A011FC846800517F47 /* Carbon.framework in Frameworks */,
+ 71054E211204A49F00AC2CCB /* ForceFeedback.framework in Frameworks */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -114,7 +129,7 @@
children = (
714FA82911FC820D00517F47 /* macsrc */,
714FA82811FC820900517F47 /* src */,
- 714FA84811FC82FA00517F47 /* SDL */,
+ 71054D9F1204A20900AC2CCB /* SDL */,
089C167CFE841241C02AAC07 /* Resources */,
089C1671FE841209C02AAC07 /* External Frameworks and Libraries */,
19C28FB6FE9D52B211CA2CBB /* Products */,
@@ -125,6 +140,7 @@
089C1671FE841209C02AAC07 /* External Frameworks and Libraries */ = {
isa = PBXGroup;
children = (
+ 71054E201204A49F00AC2CCB /* ForceFeedback.framework */,
714FA89F11FC846800517F47 /* Carbon.framework */,
2B679860069193F300E2BD4F /* Cocoa.framework */,
2B679861069193F300E2BD4F /* IOKit.framework */,
@@ -152,94 +168,114 @@
name = Products;
sourceTree = "<group>";
};
- 714FA82811FC820900517F47 /* src */ = {
+ 71054D9F1204A20900AC2CCB /* SDL */ = {
isa = PBXGroup;
children = (
- 714FA82A11FC822A00517F47 /* analog.c */,
- 714FA82B11FC822A00517F47 /* pad.c */,
- 714FA82C11FC822A00517F47 /* pad.h */,
- 714FA82D11FC822A00517F47 /* sdljoy.c */,
+ 71054DA01204A20900AC2CCB /* include */,
+ 71054DB21204A20900AC2CCB /* src */,
);
- name = src;
+ path = SDL;
sourceTree = "<group>";
};
- 714FA82911FC820D00517F47 /* macsrc */ = {
+ 71054DA01204A20900AC2CCB /* include */ = {
isa = PBXGroup;
children = (
- 71E861A411FF75AC001C1826 /* ControllerList.h */,
- 71E861A511FF75AC001C1826 /* ControllerList.m */,
- 71E861A811FF75AC001C1826 /* MappingCell.h */,
- 71E861A911FF75AC001C1826 /* MappingCell.m */,
- 71E861AA11FF75AC001C1826 /* PadController.h */,
- 71E861AB11FF75AC001C1826 /* PadController.m */,
- 71E861AC11FF75AC001C1826 /* PadView.h */,
- 71E861AD11FF75AC001C1826 /* PadView.m */,
- 714FA8F811FC863500517F47 /* cfg.c */,
- 7192EAAB1200D54500038B92 /* cfg.h */,
- 714FA8F911FC863500517F47 /* xkb.c */,
+ 71054DA11204A20900AC2CCB /* begin_code.h */,
+ 71054DA21204A20900AC2CCB /* close_code.h */,
+ 71054DA31204A20900AC2CCB /* SDL.h */,
+ 71054DA41204A20900AC2CCB /* SDL_assert.h */,
+ 71054DA51204A20900AC2CCB /* SDL_config.h */,
+ 71054DA61204A20900AC2CCB /* SDL_endian.h */,
+ 71054DA71204A20900AC2CCB /* SDL_error.h */,
+ 71054DA81204A20900AC2CCB /* SDL_haptic.h */,
+ 71054DA91204A20900AC2CCB /* SDL_joystick.h */,
+ 71054DAA1204A20900AC2CCB /* SDL_main.h */,
+ 71054DAC1204A20900AC2CCB /* SDL_platform.h */,
+ 71054DAF1204A20900AC2CCB /* SDL_stdinc.h */,
);
- name = macsrc;
+ path = include;
sourceTree = "<group>";
};
- 714FA84811FC82FA00517F47 /* SDL */ = {
+ 71054DB21204A20900AC2CCB /* src */ = {
isa = PBXGroup;
children = (
- 714FA84A11FC831C00517F47 /* include */,
- 714FA85A11FC831C00517F47 /* src */,
+ 71054DB31204A20900AC2CCB /* haptic */,
+ 71054DB91204A20900AC2CCB /* joystick */,
+ 71054DC01204A20900AC2CCB /* SDL.c */,
+ 71054DC31204A20900AC2CCB /* SDL_error.c */,
+ 71054DC41204A20900AC2CCB /* SDL_error_c.h */,
);
- name = SDL;
+ path = src;
sourceTree = "<group>";
};
- 714FA84A11FC831C00517F47 /* include */ = {
+ 71054DB31204A20900AC2CCB /* haptic */ = {
isa = PBXGroup;
children = (
- 714FA84B11FC831C00517F47 /* begin_code.h */,
- 714FA84C11FC831C00517F47 /* close_code.h */,
- 714FA84D11FC831C00517F47 /* SDL.h */,
- 714FA84F11FC831C00517F47 /* SDL_config.h */,
- 714FA85011FC831C00517F47 /* SDL_endian.h */,
- 714FA85111FC831C00517F47 /* SDL_error.h */,
- 714FA85211FC831C00517F47 /* SDL_joystick.h */,
- 714FA85411FC831C00517F47 /* SDL_name.h */,
- 714FA85511FC831C00517F47 /* SDL_platform.h */,
- 714FA85711FC831C00517F47 /* SDL_stdinc.h */,
- 714FA85911FC831C00517F47 /* SDL_version.h */,
+ 71054DB41204A20900AC2CCB /* darwin */,
+ 71054DB61204A20900AC2CCB /* SDL_haptic.c */,
+ 71054DB71204A20900AC2CCB /* SDL_haptic_c.h */,
+ 71054DB81204A20900AC2CCB /* SDL_syshaptic.h */,
);
- name = include;
- path = SDL/include;
+ path = haptic;
sourceTree = "<group>";
};
- 714FA85A11FC831C00517F47 /* src */ = {
+ 71054DB41204A20900AC2CCB /* darwin */ = {
isa = PBXGroup;
children = (
- 714FA85B11FC831C00517F47 /* joystick */,
- 714FA86311FC831C00517F47 /* SDL.c */,
- 714FA86411FC831C00517F47 /* SDL_error.c */,
- 714FA86511FC831C00517F47 /* SDL_error_c.h */,
+ 71054DB51204A20900AC2CCB /* SDL_syshaptic.c */,
);
- name = src;
- path = SDL/src;
+ path = darwin;
sourceTree = "<group>";
};
- 714FA85B11FC831C00517F47 /* joystick */ = {
+ 71054DB91204A20900AC2CCB /* joystick */ = {
isa = PBXGroup;
children = (
- 714FA85C11FC831C00517F47 /* darwin */,
- 714FA86011FC831C00517F47 /* SDL_joystick.c */,
- 714FA86111FC831C00517F47 /* SDL_joystick_c.h */,
- 714FA86211FC831C00517F47 /* SDL_sysjoystick.h */,
+ 71054DBA1204A20900AC2CCB /* darwin */,
+ 71054DBD1204A20900AC2CCB /* SDL_joystick.c */,
+ 71054DBE1204A20900AC2CCB /* SDL_joystick_c.h */,
+ 71054DBF1204A20900AC2CCB /* SDL_sysjoystick.h */,
);
path = joystick;
sourceTree = "<group>";
};
- 714FA85C11FC831C00517F47 /* darwin */ = {
+ 71054DBA1204A20900AC2CCB /* darwin */ = {
isa = PBXGroup;
children = (
- 714FA85F11FC831C00517F47 /* SDL_sysjoystick.c */,
+ 71054DBB1204A20900AC2CCB /* SDL_sysjoystick.c */,
+ 71054DBC1204A20900AC2CCB /* SDL_sysjoystick_c.h */,
);
path = darwin;
sourceTree = "<group>";
};
+ 714FA82811FC820900517F47 /* src */ = {
+ isa = PBXGroup;
+ children = (
+ 714FA82A11FC822A00517F47 /* analog.c */,
+ 714FA82B11FC822A00517F47 /* pad.c */,
+ 714FA82C11FC822A00517F47 /* pad.h */,
+ 714FA82D11FC822A00517F47 /* sdljoy.c */,
+ );
+ name = src;
+ sourceTree = "<group>";
+ };
+ 714FA82911FC820D00517F47 /* macsrc */ = {
+ isa = PBXGroup;
+ children = (
+ 71E861A411FF75AC001C1826 /* ControllerList.h */,
+ 71E861A511FF75AC001C1826 /* ControllerList.m */,
+ 71E861A811FF75AC001C1826 /* MappingCell.h */,
+ 71E861A911FF75AC001C1826 /* MappingCell.m */,
+ 71E861AA11FF75AC001C1826 /* PadController.h */,
+ 71E861AB11FF75AC001C1826 /* PadController.m */,
+ 71E861AC11FF75AC001C1826 /* PadView.h */,
+ 71E861AD11FF75AC001C1826 /* PadView.m */,
+ 714FA8F811FC863500517F47 /* cfg.c */,
+ 7192EAAB1200D54500038B92 /* cfg.h */,
+ 714FA8F911FC863500517F47 /* xkb.c */,
+ );
+ name = macsrc;
+ sourceTree = "<group>";
+ };
/* End PBXGroup section */
/* Begin PBXHeadersBuildPhase section */
@@ -248,25 +284,29 @@
buildActionMask = 2147483647;
files = (
714FA83011FC822A00517F47 /* pad.h in Headers */,
- 714FA86811FC831C00517F47 /* begin_code.h in Headers */,
- 714FA86911FC831C00517F47 /* close_code.h in Headers */,
- 714FA86A11FC831C00517F47 /* SDL.h in Headers */,
- 714FA86C11FC831C00517F47 /* SDL_config.h in Headers */,
- 714FA86D11FC831C00517F47 /* SDL_endian.h in Headers */,
- 714FA86E11FC831C00517F47 /* SDL_error.h in Headers */,
- 714FA86F11FC831C00517F47 /* SDL_joystick.h in Headers */,
- 714FA87111FC831C00517F47 /* SDL_name.h in Headers */,
- 714FA87211FC831C00517F47 /* SDL_platform.h in Headers */,
- 714FA87411FC831C00517F47 /* SDL_stdinc.h in Headers */,
- 714FA87611FC831C00517F47 /* SDL_version.h in Headers */,
- 714FA87A11FC831C00517F47 /* SDL_joystick_c.h in Headers */,
- 714FA87B11FC831C00517F47 /* SDL_sysjoystick.h in Headers */,
- 714FA87E11FC831C00517F47 /* SDL_error_c.h in Headers */,
71E861B611FF75AC001C1826 /* PadView.h in Headers */,
7192EAAE1200D54500038B92 /* cfg.h in Headers */,
7136F1DA1200E163001973D9 /* ControllerList.h in Headers */,
7136F1DC1200E164001973D9 /* MappingCell.h in Headers */,
7136F1DF1200E165001973D9 /* PadController.h in Headers */,
+ 71054DC51204A20900AC2CCB /* begin_code.h in Headers */,
+ 71054DC61204A20900AC2CCB /* close_code.h in Headers */,
+ 71054DC71204A20900AC2CCB /* SDL.h in Headers */,
+ 71054DC81204A20900AC2CCB /* SDL_assert.h in Headers */,
+ 71054DC91204A20900AC2CCB /* SDL_config.h in Headers */,
+ 71054DCA1204A20900AC2CCB /* SDL_endian.h in Headers */,
+ 71054DCB1204A20900AC2CCB /* SDL_error.h in Headers */,
+ 71054DCC1204A20900AC2CCB /* SDL_haptic.h in Headers */,
+ 71054DCD1204A20900AC2CCB /* SDL_joystick.h in Headers */,
+ 71054DCE1204A20900AC2CCB /* SDL_main.h in Headers */,
+ 71054DD01204A20900AC2CCB /* SDL_platform.h in Headers */,
+ 71054DD31204A20900AC2CCB /* SDL_stdinc.h in Headers */,
+ 71054DD81204A20900AC2CCB /* SDL_haptic_c.h in Headers */,
+ 71054DD91204A20900AC2CCB /* SDL_syshaptic.h in Headers */,
+ 71054DDB1204A20900AC2CCB /* SDL_sysjoystick_c.h in Headers */,
+ 71054DDD1204A20900AC2CCB /* SDL_joystick_c.h in Headers */,
+ 71054DDE1204A20900AC2CCB /* SDL_sysjoystick.h in Headers */,
+ 71054DE31204A20900AC2CCB /* SDL_error_c.h in Headers */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -339,16 +379,18 @@
714FA82E11FC822A00517F47 /* analog.c in Sources */,
714FA82F11FC822A00517F47 /* pad.c in Sources */,
714FA83111FC822A00517F47 /* sdljoy.c in Sources */,
- 714FA87811FC831C00517F47 /* SDL_sysjoystick.c in Sources */,
- 714FA87911FC831C00517F47 /* SDL_joystick.c in Sources */,
- 714FA87C11FC831C00517F47 /* SDL.c in Sources */,
- 714FA87D11FC831C00517F47 /* SDL_error.c in Sources */,
714FA8FA11FC863500517F47 /* cfg.c in Sources */,
714FA8FB11FC863500517F47 /* xkb.c in Sources */,
71E861B711FF75AC001C1826 /* PadView.m in Sources */,
7136F1DB1200E163001973D9 /* ControllerList.m in Sources */,
7136F1DD1200E164001973D9 /* MappingCell.m in Sources */,
7136F1DE1200E165001973D9 /* PadController.m in Sources */,
+ 71054DD61204A20900AC2CCB /* SDL_syshaptic.c in Sources */,
+ 71054DD71204A20900AC2CCB /* SDL_haptic.c in Sources */,
+ 71054DDA1204A20900AC2CCB /* SDL_sysjoystick.c in Sources */,
+ 71054DDC1204A20900AC2CCB /* SDL_joystick.c in Sources */,
+ 71054DDF1204A20900AC2CCB /* SDL.c in Sources */,
+ 71054DE21204A20900AC2CCB /* SDL_error.c in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -494,6 +536,7 @@
../../../../plugins/dfinput,
./SDL,
./SDL/include,
+ ../include,
);
};
name = Deployment;
diff --git a/macosx/plugins/DFInput/SDL/include/SDL.h b/macosx/plugins/DFInput/SDL/include/SDL.h
index f909fa1f..6032d95c 100644
--- a/macosx/plugins/DFInput/SDL/include/SDL.h
+++ b/macosx/plugins/DFInput/SDL/include/SDL.h
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -19,70 +19,132 @@
Sam Lantinga
slouken@libsdl.org
*/
+// 7/31/2010 Wei Mingzhi
+// Removed everything unrated to Mac OS X Joystick support
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
+/**
+ * \file SDL.h
+ *
+ * Main include header for the SDL library
+ */
-/* Main include header for the SDL library */
+/**
+ * \mainpage Simple DirectMedia Layer (SDL)
+ *
+ * http://www.libsdl.org/
+ *
+ * \section intro_sec Introduction
+ *
+ * This is the Simple DirectMedia Layer, a general API that provides low
+ * level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
+ * and 2D framebuffer across multiple platforms.
+ *
+ * The current version supports Windows, Windows CE, Mac OS X, Linux,
+ * FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, and QNX. The code contains
+ * support for other operating systems but those are not officially supported.
+ *
+ * SDL is written in C, but works with C++ natively, and has bindings to
+ * several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
+ * Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
+ * Pike, Pliant, Python, Ruby, and Smalltalk.
+ *
+ * This library is distributed under GNU LGPL version 2, which can be
+ * found in the file "COPYING". This license allows you to use SDL
+ * freely in commercial programs as long as you link with the dynamic
+ * library.
+ *
+ * The best way to learn how to use SDL is to check out the header files in
+ * the "include" subdirectory and the programs in the "test" subdirectory.
+ * The header files and test programs are well commented and always up to date.
+ * More documentation is available in HTML format in "docs/index.html", and
+ * a documentation wiki is available online at:
+ * http://www.libsdl.org/cgi/docwiki.cgi
+ *
+ * The test programs in the "test" subdirectory are in the public domain.
+ *
+ * Frequently asked questions are answered online:
+ * http://www.libsdl.org/faq.php
+ *
+ * If you need help with the library, or just want to discuss SDL related
+ * issues, you can join the developers mailing list:
+ * http://www.libsdl.org/mailing-list.php
+ *
+ * Enjoy!
+ * Sam Lantinga (slouken@libsdl.org)
+ */
#ifndef _SDL_H
#define _SDL_H
+#include "SDL_main.h"
#include "SDL_stdinc.h"
#include "SDL_endian.h"
#include "SDL_error.h"
-#include "SDL_version.h"
-#include "SDL_joystick.h"
-#define SDL_IGNORE 0
+#ifndef SDL_IGNORE
+#define SDL_IGNORE 0
+#endif
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
+/* *INDENT-OFF* */
extern "C" {
+/* *INDENT-ON* */
#endif
/* As of version 0.5, SDL is loaded dynamically into the application */
-/* These are the flags which may be passed to SDL_Init() -- you should
- specify the subsystems which you will be using in your application.
-*/
-#define SDL_INIT_TIMER 0x00000001
-#define SDL_INIT_AUDIO 0x00000010
-#define SDL_INIT_VIDEO 0x00000020
-#define SDL_INIT_CDROM 0x00000100
-#define SDL_INIT_JOYSTICK 0x00000200
-#define SDL_INIT_NOPARACHUTE 0x00100000 /* Don't catch fatal signals */
-#define SDL_INIT_EVENTTHREAD 0x01000000 /* Not supported on all OS's */
-#define SDL_INIT_EVERYTHING 0x0000FFFF
-
-/* This function loads the SDL dynamically linked library and initializes
- * the subsystems specified by 'flags' (and those satisfying dependencies)
- * Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
- * signal handlers for some commonly ignored fatal signals (like SIGSEGV)
+/**
+ * \name SDL_INIT_*
+ *
+ * These are the flags which may be passed to SDL_Init(). You should
+ * specify the subsystems which you will be using in your application.
+ */
+/*@{*/
+#define SDL_INIT_JOYSTICK 0x00000200
+#define SDL_INIT_HAPTIC 0x00001000
+#define SDL_INIT_NOPARACHUTE 0x00100000 /**< Don't catch fatal signals */
+#define SDL_INIT_EVERYTHING 0x0000FFFF
+/*@}*/
+
+/**
+ * This function loads the SDL dynamically linked library and initializes
+ * the subsystems specified by \c flags (and those satisfying dependencies).
+ * Unless the ::SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
+ * signal handlers for some commonly ignored fatal signals (like SIGSEGV).
*/
extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
-/* This function initializes specific SDL subsystems */
+/**
+ * This function initializes specific SDL subsystems
+ */
extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
-/* This function cleans up specific SDL subsystems */
+/**
+ * This function cleans up specific SDL subsystems
+ */
extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
-/* This function returns mask of the specified subsystems which have
- been initialized.
- If 'flags' is 0, it returns a mask of all initialized subsystems.
-*/
+/**
+ * This function returns mask of the specified subsystems which have
+ * been initialized.
+ *
+ * If \c flags is 0, it returns a mask of all initialized subsystems.
+ */
extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
-/* This function cleans up all initialized subsystems and unloads the
- * dynamically linked library. You should call it upon all exit conditions.
+/**
+ * This function cleans up all initialized subsystems and unloads the
+ * dynamically linked library. You should call it upon all exit conditions.
*/
extern DECLSPEC void SDLCALL SDL_Quit(void);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
+/* *INDENT-OFF* */
}
+/* *INDENT-ON* */
#endif
#include "close_code.h"
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_config.h b/macosx/plugins/DFInput/SDL/include/SDL_config.h
index 055e9e24..81eda63c 100644
--- a/macosx/plugins/DFInput/SDL/include/SDL_config.h
+++ b/macosx/plugins/DFInput/SDL/include/SDL_config.h
@@ -1,7 +1,7 @@
/* include/SDL_config.h. Generated from SDL_config.h.in by configure. */
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -21,13 +21,14 @@
slouken@libsdl.org
*/
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
-
#ifndef _SDL_config_h
#define _SDL_config_h
-/* This is a set of defines to configure the SDL features */
+/**
+ * \file SDL_config.h.in
+ *
+ * This is a set of defines to configure the SDL features
+ */
/* General platform specific identifiers */
#include "SDL_platform.h"
@@ -43,6 +44,7 @@
/* #undef volatile */
/* C datatypes */
+#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
/* #undef size_t */
/* #undef int8_t */
/* #undef uint8_t */
@@ -53,10 +55,10 @@
/* #undef int64_t */
/* #undef uint64_t */
/* #undef uintptr_t */
-#define SDL_HAS_64BIT_TYPE 1
+#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
-/* Endianness */
-#define SDL_BYTEORDER 1234
+#define SIZEOF_VOIDP 4
+#define SDL_HAS_64BIT_TYPE 1
/* Comment this if you want to build without any C library requirements */
#define HAVE_LIBC 1
@@ -89,6 +91,7 @@
#define HAVE_ALLOCA 1
#ifndef _WIN32 /* Don't use C runtime versions of these on Windows */
#define HAVE_GETENV 1
+#define HAVE_SETENV 1
#define HAVE_PUTENV 1
#define HAVE_UNSETENV 1
#endif
@@ -133,12 +136,25 @@
#define HAVE_SSCANF 1
#define HAVE_SNPRINTF 1
#define HAVE_VSNPRINTF 1
-/* #undef HAVE_ICONV */
+#define HAVE_M_PI
+#define HAVE_CEIL 1
+#define HAVE_COPYSIGN 1
+#define HAVE_COS 1
+#define HAVE_COSF 1
+#define HAVE_FABS 1
+#define HAVE_FLOOR 1
+#define HAVE_LOG 1
+#define HAVE_POW 1
+#define HAVE_SCALBN 1
+#define HAVE_SIN 1
+#define HAVE_SINF 1
+#define HAVE_SQRT 1
#define HAVE_SIGACTION 1
#define HAVE_SETJMP 1
#define HAVE_NANOSLEEP 1
+#define HAVE_SYSCONF 1
+#define HAVE_SYSCTLBYNAME 1
/* #undef HAVE_CLOCK_GETTIME */
-/* #undef HAVE_DLVSYM */
/* #undef HAVE_GETPAGESIZE */
#define HAVE_MPROTECT 1
@@ -147,95 +163,80 @@
#include <stdarg.h>
#endif /* HAVE_LIBC */
+/* SDL internal assertion support */
+/* #undef SDL_DEFAULT_ASSERT_LEVEL */
+
/* Allow disabling of core subsystems */
#define SDL_AUDIO_DISABLED 1
-#define SDL_CDROM_DISABLED 1
#define SDL_CPUINFO_DISABLED 1
#define SDL_EVENTS_DISABLED 1
#define SDL_FILE_DISABLED 1
/* #undef SDL_JOYSTICK_DISABLED */
+/* #undef SDL_HAPTIC_DISABLED */
#define SDL_LOADSO_DISABLED 1
#define SDL_THREADS_DISABLED 1
#define SDL_TIMERS_DISABLED 1
#define SDL_VIDEO_DISABLED 1
+#define SDL_POWER_DISABLED 1
/* Enable various audio drivers */
/* #undef SDL_AUDIO_DRIVER_ALSA */
/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
/* #undef SDL_AUDIO_DRIVER_ARTS */
/* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
-/* #undef SDL_AUDIO_DRIVER_BAUDIO */
+/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
+/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
+/* #undef SDL_AUDIO_DRIVER_BEOSAUDIO */
/* #undef SDL_AUDIO_DRIVER_BSD */
/* #undef SDL_AUDIO_DRIVER_COREAUDIO */
-/* #undef SDL_AUDIO_DRIVER_DART */
-/* #undef SDL_AUDIO_DRIVER_DC */
/* #undef SDL_AUDIO_DRIVER_DISK */
/* #undef SDL_AUDIO_DRIVER_DUMMY */
/* #undef SDL_AUDIO_DRIVER_DMEDIA */
/* #undef SDL_AUDIO_DRIVER_DSOUND */
-/* #undef SDL_AUDIO_DRIVER_PULSE */
-/* #undef SDL_AUDIO_DRIVER_PULSE_DYNAMIC */
/* #undef SDL_AUDIO_DRIVER_ESD */
/* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
-/* #undef SDL_AUDIO_DRIVER_MINT */
/* #undef SDL_AUDIO_DRIVER_MMEAUDIO */
/* #undef SDL_AUDIO_DRIVER_NAS */
+/* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */
+/* #undef SDL_AUDIO_DRIVER_NDS */
/* #undef SDL_AUDIO_DRIVER_OSS */
/* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */
-/* #undef SDL_AUDIO_DRIVER_PAUD */
-/* #undef SDL_AUDIO_DRIVER_QNXNTO */
-/* #undef SDL_AUDIO_DRIVER_SNDMGR */
+/* #undef SDL_AUDIO_DRIVER_PAUDIO */
+/* #undef SDL_AUDIO_DRIVER_QSA */
/* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
-/* #undef SDL_AUDIO_DRIVER_WAVEOUT */
-
-/* Enable various cdrom drivers */
-/* #undef SDL_CDROM_AIX */
-/* #undef SDL_CDROM_BEOS */
-/* #undef SDL_CDROM_BSDI */
-/* #undef SDL_CDROM_DC */
-/* #undef SDL_CDROM_DUMMY */
-/* #undef SDL_CDROM_FREEBSD */
-/* #undef SDL_CDROM_LINUX */
-/* #undef SDL_CDROM_MACOS */
-/* #undef SDL_CDROM_MACOSX */
-/* #undef SDL_CDROM_MINT */
-/* #undef SDL_CDROM_OPENBSD */
-/* #undef SDL_CDROM_OS2 */
-/* #undef SDL_CDROM_OSF */
-/* #undef SDL_CDROM_QNX */
-/* #undef SDL_CDROM_WIN32 */
+/* #undef SDL_AUDIO_DRIVER_WINWAVEOUT */
+/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */
+/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
/* Enable various input drivers */
/* #undef SDL_INPUT_LINUXEV */
/* #undef SDL_INPUT_TSLIB */
/* #undef SDL_JOYSTICK_BEOS */
-/* #undef SDL_JOYSTICK_DC */
+/* #undef SDL_JOYSTICK_DINPUT */
/* #undef SDL_JOYSTICK_DUMMY */
#define SDL_JOYSTICK_IOKIT 1
/* #undef SDL_JOYSTICK_LINUX */
-/* #undef SDL_JOYSTICK_MACOS */
-/* #undef SDL_JOYSTICK_MINT */
-/* #undef SDL_JOYSTICK_OS2 */
+/* #undef SDL_JOYSTICK_NDS */
/* #undef SDL_JOYSTICK_RISCOS */
/* #undef SDL_JOYSTICK_WINMM */
/* #undef SDL_JOYSTICK_USBHID */
/* #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
+/* #undef SDL_HAPTIC_DUMMY */
+/* #undef SDL_HAPTIC_LINUX */
+#define SDL_HAPTIC_IOKIT 1
+/* #undef SDL_HAPTIC_DINPUT */
/* Enable various shared object loading systems */
/* #undef SDL_LOADSO_BEOS */
/* #undef SDL_LOADSO_DLCOMPAT */
-#define SDL_LOADSO_DLOPEN 1
+/* #undef SDL_LOADSO_DLOPEN */
/* #undef SDL_LOADSO_DUMMY */
/* #undef SDL_LOADSO_LDG */
-/* #undef SDL_LOADSO_MACOS */
-/* #undef SDL_LOADSO_OS2 */
/* #undef SDL_LOADSO_WIN32 */
/* Enable various threading systems */
/* #undef SDL_THREAD_BEOS */
-/* #undef SDL_THREAD_DC */
-/* #undef SDL_THREAD_OS2 */
-/* #undef SDL_THREAD_PTH */
+/* #undef SDL_THREAD_NDS */
/* #undef SDL_THREAD_PTHREAD */
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX */
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
@@ -244,67 +245,69 @@
/* Enable various timer systems */
/* #undef SDL_TIMER_BEOS */
-/* #undef SDL_TIMER_DC */
/* #undef SDL_TIMER_DUMMY */
-/* #undef SDL_TIMER_MACOS */
-/* #undef SDL_TIMER_MINT */
-/* #undef SDL_TIMER_OS2 */
+/* #undef SDL_TIMER_NDS */
/* #undef SDL_TIMER_RISCOS */
/* #undef SDL_TIMER_UNIX */
/* #undef SDL_TIMER_WIN32 */
/* #undef SDL_TIMER_WINCE */
/* Enable various video drivers */
-/* #undef SDL_VIDEO_DRIVER_AALIB */
/* #undef SDL_VIDEO_DRIVER_BWINDOW */
-/* #undef SDL_VIDEO_DRIVER_DC */
-/* #undef SDL_VIDEO_DRIVER_DDRAW */
-/* #undef SDL_VIDEO_DRIVER_DGA */
+/* #undef SDL_VIDEO_DRIVER_COCOA */
/* #undef SDL_VIDEO_DRIVER_DIRECTFB */
-/* #undef SDL_VIDEO_DRIVER_DRAWSPROCKET */
+/* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */
#define SDL_VIDEO_DRIVER_DUMMY 1
/* #undef SDL_VIDEO_DRIVER_FBCON */
-/* #undef SDL_VIDEO_DRIVER_GAPI */
-/* #undef SDL_VIDEO_DRIVER_GEM */
-/* #undef SDL_VIDEO_DRIVER_GGI */
-/* #undef SDL_VIDEO_DRIVER_IPOD */
-/* #undef SDL_VIDEO_DRIVER_NANOX */
-/* #undef SDL_VIDEO_DRIVER_OS2FS */
+/* #undef SDL_VIDEO_DRIVER_NDS */
/* #undef SDL_VIDEO_DRIVER_PHOTON */
-/* #undef SDL_VIDEO_DRIVER_PICOGUI */
-/* #undef SDL_VIDEO_DRIVER_PS2GS */
-/* #undef SDL_VIDEO_DRIVER_QTOPIA */
-/* #undef SDL_VIDEO_DRIVER_QUARTZ */
+/* #undef SDL_VIDEO_DRIVER_QNXGF */
+/* #undef SDL_VIDEO_DRIVER_PS3 */
/* #undef SDL_VIDEO_DRIVER_RISCOS */
/* #undef SDL_VIDEO_DRIVER_SVGALIB */
-/* #undef SDL_VIDEO_DRIVER_TOOLBOX */
-/* #undef SDL_VIDEO_DRIVER_VGL */
-/* #undef SDL_VIDEO_DRIVER_WINDIB */
-/* #undef SDL_VIDEO_DRIVER_WSCONS */
+/* #undef SDL_VIDEO_DRIVER_WIN32 */
/* #undef SDL_VIDEO_DRIVER_X11 */
-/* #undef SDL_VIDEO_DRIVER_X11_DGAMOUSE */
-/* #undef SDL_VIDEO_DRIVER_X11_DPMS */
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER */
+/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT */
+/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
/* #undef SDL_VIDEO_DRIVER_X11_VIDMODE */
/* #undef SDL_VIDEO_DRIVER_X11_XINERAMA */
-/* #undef SDL_VIDEO_DRIVER_X11_XME */
/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
+/* #undef SDL_VIDEO_DRIVER_X11_XINPUT */
+/* #undef SDL_VIDEO_DRIVER_X11_SCRNSAVER */
/* #undef SDL_VIDEO_DRIVER_X11_XV */
-/* #undef SDL_VIDEO_DRIVER_XBIOS */
+
+/* #undef SDL_VIDEO_RENDER_D3D */
+/* #undef SDL_VIDEO_RENDER_GDI */
+/* #undef SDL_VIDEO_RENDER_OGL */
+/* #undef SDL_VIDEO_RENDER_OGL_ES */
+/* #undef SDL_VIDEO_RENDER_X11 */
+/* #undef SDL_VIDEO_RENDER_GAPI */
+/* #undef SDL_VIDEO_RENDER_DDRAW */
/* Enable OpenGL support */
/* #undef SDL_VIDEO_OPENGL */
+/* #undef SDL_VIDEO_OPENGL_ES */
+/* #undef SDL_VIDEO_OPENGL_BGL */
+/* #undef SDL_VIDEO_OPENGL_CGL */
/* #undef SDL_VIDEO_OPENGL_GLX */
/* #undef SDL_VIDEO_OPENGL_WGL */
/* #undef SDL_VIDEO_OPENGL_OSMESA */
/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
+/* Enable system power support */
+/* #undef SDL_POWER_LINUX */
+/* #undef SDL_POWER_WINDOWS */
+/* #undef SDL_POWER_MACOSX */
+/* #undef SDL_POWER_BEOS */
+/* #undef SDL_POWER_NINTENDODS */
+/* #undef SDL_POWER_HARDWIRED */
+
/* Enable assembly routines */
/* #undef SDL_ASSEMBLY_ROUTINES */
-/* #undef SDL_HERMES_BLITTERS */
/* #undef SDL_ALTIVEC_BLITTERS */
#endif /* _SDL_config_h */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_endian.h b/macosx/plugins/DFInput/SDL/include/SDL_endian.h
index 796785ec..de69e32d 100644
--- a/macosx/plugins/DFInput/SDL/include/SDL_endian.h
+++ b/macosx/plugins/DFInput/SDL/include/SDL_endian.h
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -20,21 +20,30 @@
slouken@libsdl.org
*/
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
-
-/* Functions for reading and writing endian-specific values */
+/**
+ * \file SDL_endian.h
+ *
+ * Functions for reading and writing endian-specific values
+ */
#ifndef _SDL_endian_h
#define _SDL_endian_h
#include "SDL_stdinc.h"
-/* The two types of endianness */
+/**
+ * \name The two types of endianness
+ */
+/*@{*/
#define SDL_LIL_ENDIAN 1234
#define SDL_BIG_ENDIAN 4321
+/*@}*/
-#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
+#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
+#ifdef __linux__
+#include <endian.h>
+#define SDL_BYTEORDER __BYTE_ORDER
+#else /* __linux __ */
#if defined(__hppa__) || \
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
(defined(__MIPS__) && defined(__MISPEB__)) || \
@@ -44,154 +53,206 @@
#else
#define SDL_BYTEORDER SDL_LIL_ENDIAN
#endif
+#endif /* __linux __ */
#endif /* !SDL_BYTEORDER */
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
+/* *INDENT-OFF* */
extern "C" {
+/* *INDENT-ON* */
#endif
-/* Use inline functions for compilers that support them, and static
- functions for those that do not. Because these functions become
- static for compilers that do not support inline functions, this
- header should only be included in files that actually use them.
-*/
+/**
+ * \file SDL_endian.h
+ *
+ * Uses inline functions for compilers that support them, and static
+ * functions for those that do not. Because these functions become
+ * static for compilers that do not support inline functions, this
+ * header should only be included in files that actually use them.
+ */
#if defined(__GNUC__) && defined(__i386__) && \
- !(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */)
-static __inline__ Uint16 SDL_Swap16(Uint16 x)
+ !(__GNUC__ == 2 && __GNUC_MINOR__ == 95 /* broken gcc version */)
+static __inline__ Uint16
+SDL_Swap16(Uint16 x)
{
- __asm__("xchgb %b0,%h0" : "=q" (x) : "0" (x));
- return x;
+ __asm__("xchgb %b0,%h0": "=q"(x):"0"(x));
+ return x;
}
#elif defined(__GNUC__) && defined(__x86_64__)
-static __inline__ Uint16 SDL_Swap16(Uint16 x)
+static __inline__ Uint16
+SDL_Swap16(Uint16 x)
{
- __asm__("xchgb %b0,%h0" : "=Q" (x) : "0" (x));
- return x;
+ __asm__("xchgb %b0,%h0": "=Q"(x):"0"(x));
+ return x;
}
#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
-static __inline__ Uint16 SDL_Swap16(Uint16 x)
+static __inline__ Uint16
+SDL_Swap16(Uint16 x)
{
- Uint16 result;
+ Uint16 result;
- __asm__("rlwimi %0,%2,8,16,23" : "=&r" (result) : "0" (x >> 8), "r" (x));
- return result;
+ __asm__("rlwimi %0,%2,8,16,23": "=&r"(result):"0"(x >> 8), "r"(x));
+ return result;
}
-#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__))
-static __inline__ Uint16 SDL_Swap16(Uint16 x)
+#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
+static __inline__ Uint16
+SDL_Swap16(Uint16 x)
{
- __asm__("rorw #8,%0" : "=d" (x) : "0" (x) : "cc");
- return x;
+ __asm__("rorw #8,%0": "=d"(x): "0"(x):"cc");
+ return x;
}
#else
-static __inline__ Uint16 SDL_Swap16(Uint16 x) {
- return((x<<8)|(x>>8));
+static __inline__ Uint16
+SDL_Swap16(Uint16 x)
+{
+ return SDL_static_cast(Uint16, ((x << 8) | (x >> 8)));
}
#endif
-#if defined(__GNUC__) && defined(__i386__) && \
- !(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */)
-static __inline__ Uint32 SDL_Swap32(Uint32 x)
+#if defined(__GNUC__) && defined(__i386__)
+static __inline__ Uint32
+SDL_Swap32(Uint32 x)
{
- __asm__("bswap %0" : "=r" (x) : "0" (x));
- return x;
+ __asm__("bswap %0": "=r"(x):"0"(x));
+ return x;
}
#elif defined(__GNUC__) && defined(__x86_64__)
-static __inline__ Uint32 SDL_Swap32(Uint32 x)
+static __inline__ Uint32
+SDL_Swap32(Uint32 x)
{
- __asm__("bswapl %0" : "=r" (x) : "0" (x));
- return x;
+ __asm__("bswapl %0": "=r"(x):"0"(x));
+ return x;
}
#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
-static __inline__ Uint32 SDL_Swap32(Uint32 x)
+static __inline__ Uint32
+SDL_Swap32(Uint32 x)
{
- Uint32 result;
+ Uint32 result;
- __asm__("rlwimi %0,%2,24,16,23" : "=&r" (result) : "0" (x>>24), "r" (x));
- __asm__("rlwimi %0,%2,8,8,15" : "=&r" (result) : "0" (result), "r" (x));
- __asm__("rlwimi %0,%2,24,0,7" : "=&r" (result) : "0" (result), "r" (x));
- return result;
+ __asm__("rlwimi %0,%2,24,16,23": "=&r"(result):"0"(x >> 24), "r"(x));
+ __asm__("rlwimi %0,%2,8,8,15": "=&r"(result):"0"(result), "r"(x));
+ __asm__("rlwimi %0,%2,24,0,7": "=&r"(result):"0"(result), "r"(x));
+ return result;
}
-#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__))
-static __inline__ Uint32 SDL_Swap32(Uint32 x)
+#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
+static __inline__ Uint32
+SDL_Swap32(Uint32 x)
{
- __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0" : "=d" (x) : "0" (x) : "cc");
- return x;
+ __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc");
+ return x;
}
#else
-static __inline__ Uint32 SDL_Swap32(Uint32 x) {
- return((x<<24)|((x<<8)&0x00FF0000)|((x>>8)&0x0000FF00)|(x>>24));
+static __inline__ Uint32
+SDL_Swap32(Uint32 x)
+{
+ return SDL_static_cast(Uint32, ((x << 24) | ((x << 8) & 0x00FF0000) |
+ ((x >> 8) & 0x0000FF00) | (x >> 24)));
}
#endif
#ifdef SDL_HAS_64BIT_TYPE
-#if defined(__GNUC__) && defined(__i386__) && \
- !(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */)
-static __inline__ Uint64 SDL_Swap64(Uint64 x)
+#if defined(__GNUC__) && defined(__i386__)
+static __inline__ Uint64
+SDL_Swap64(Uint64 x)
{
- union {
- struct { Uint32 a,b; } s;
- Uint64 u;
- } v;
- v.u = x;
- __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1"
- : "=r" (v.s.a), "=r" (v.s.b)
- : "0" (v.s.a), "1" (v.s.b));
- return v.u;
+ union
+ {
+ struct
+ {
+ Uint32 a, b;
+ } s;
+ Uint64 u;
+ } v;
+ v.u = x;
+ __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1": "=r"(v.s.a), "=r"(v.s.b):"0"(v.s.a),
+ "1"(v.s.
+ b));
+ return v.u;
}
#elif defined(__GNUC__) && defined(__x86_64__)
-static __inline__ Uint64 SDL_Swap64(Uint64 x)
+static __inline__ Uint64
+SDL_Swap64(Uint64 x)
{
- __asm__("bswapq %0" : "=r" (x) : "0" (x));
- return x;
+ __asm__("bswapq %0": "=r"(x):"0"(x));
+ return x;
}
#else
-static __inline__ Uint64 SDL_Swap64(Uint64 x)
+static __inline__ Uint64
+SDL_Swap64(Uint64 x)
{
- Uint32 hi, lo;
-
- /* Separate into high and low 32-bit values and swap them */
- lo = (Uint32)(x&0xFFFFFFFF);
- x >>= 32;
- hi = (Uint32)(x&0xFFFFFFFF);
- x = SDL_Swap32(lo);
- x <<= 32;
- x |= SDL_Swap32(hi);
- return(x);
+ Uint32 hi, lo;
+
+ /* Separate into high and low 32-bit values and swap them */
+ lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
+ x >>= 32;
+ hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
+ x = SDL_Swap32(lo);
+ x <<= 32;
+ x |= SDL_Swap32(hi);
+ return (x);
}
#endif
#else
-/* This is mainly to keep compilers from complaining in SDL code.
- If there is no real 64-bit datatype, then compilers will complain about
- the fake 64-bit datatype that SDL provides when it compiles user code.
-*/
+/**
+ * This is mainly to keep compilers from complaining in SDL code.
+ * If there is no real 64-bit datatype, then compilers will complain about
+ * the fake 64-bit datatype that SDL provides when it compiles user code.
+ */
#define SDL_Swap64(X) (X)
#endif /* SDL_HAS_64BIT_TYPE */
-/* Byteswap item from the specified endianness to the native endianness */
+static __inline__ float
+SDL_SwapFloat(float x)
+{
+ union
+ {
+ float f;
+ Uint32 ui32;
+ } swapper;
+ swapper.f = x;
+ swapper.ui32 = SDL_Swap32(swapper.ui32);
+ return swapper.f;
+}
+
+
+/**
+ * \name Swap to native
+ * Byteswap item from the specified endianness to the native endianness.
+ */
+/*@{*/
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
#define SDL_SwapLE16(X) (X)
#define SDL_SwapLE32(X) (X)
#define SDL_SwapLE64(X) (X)
+#define SDL_SwapFloatLE(X) (X)
#define SDL_SwapBE16(X) SDL_Swap16(X)
#define SDL_SwapBE32(X) SDL_Swap32(X)
#define SDL_SwapBE64(X) SDL_Swap64(X)
+#define SDL_SwapFloatBE(X) SDL_SwapFloat(X)
#else
#define SDL_SwapLE16(X) SDL_Swap16(X)
#define SDL_SwapLE32(X) SDL_Swap32(X)
#define SDL_SwapLE64(X) SDL_Swap64(X)
+#define SDL_SwapFloatLE(X) SDL_SwapFloat(X)
#define SDL_SwapBE16(X) (X)
#define SDL_SwapBE32(X) (X)
#define SDL_SwapBE64(X) (X)
+#define SDL_SwapFloatBE(X) (X)
#endif
+/*@}*//*Swap to native*/
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
+/* *INDENT-OFF* */
}
+/* *INDENT-ON* */
#endif
#include "close_code.h"
#endif /* _SDL_endian_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_error.h b/macosx/plugins/DFInput/SDL/include/SDL_error.h
index fe28a13f..a4a90d0e 100644
--- a/macosx/plugins/DFInput/SDL/include/SDL_error.h
+++ b/macosx/plugins/DFInput/SDL/include/SDL_error.h
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -20,10 +20,11 @@
slouken@libsdl.org
*/
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
-
-/* Simple error message routines for SDL */
+/**
+ * \file SDL_error.h
+ *
+ * Simple error message routines for SDL.
+ */
#ifndef _SDL_error_h
#define _SDL_error_h
@@ -33,32 +34,45 @@
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
+/* *INDENT-OFF* */
extern "C" {
+/* *INDENT-ON* */
#endif
/* Public functions */
extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...);
-extern DECLSPEC char * SDLCALL SDL_GetError(void);
+extern DECLSPEC char *SDLCALL SDL_GetError(void);
extern DECLSPEC void SDLCALL SDL_ClearError(void);
-/* Private error message function - used internally */
+/**
+ * \name Internal error functions
+ *
+ * \internal
+ * Private error message function - used internally.
+ */
+/*@{*/
#define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
#define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
-typedef enum {
- SDL_ENOMEM,
- SDL_EFREAD,
- SDL_EFWRITE,
- SDL_EFSEEK,
- SDL_UNSUPPORTED,
- SDL_LASTERROR
+typedef enum
+{
+ SDL_ENOMEM,
+ SDL_EFREAD,
+ SDL_EFWRITE,
+ SDL_EFSEEK,
+ SDL_UNSUPPORTED,
+ SDL_LASTERROR
} SDL_errorcode;
extern DECLSPEC void SDLCALL SDL_Error(SDL_errorcode code);
-
+/*@}*//*Internal error functions*/
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
+/* *INDENT-OFF* */
}
+/* *INDENT-ON* */
#endif
#include "close_code.h"
#endif /* _SDL_error_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_haptic.h b/macosx/plugins/DFInput/SDL/include/SDL_haptic.h
new file mode 100644
index 00000000..52f33f15
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/include/SDL_haptic.h
@@ -0,0 +1,1123 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 2008 Edgar Simo
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * \file SDL_haptic.h
+ *
+ * \brief The SDL Haptic subsystem allows you to control haptic (force feedback)
+ * devices.
+ *
+ * The basic usage is as follows:
+ * - Initialize the Subsystem (::SDL_INIT_HAPTIC).
+ * - Open a Haptic Device.
+ * - SDL_HapticOpen() to open from index.
+ * - SDL_HapticOpenFromJoystick() to open from an existing joystick.
+ * - Create an effect (::SDL_HapticEffect).
+ * - Upload the effect with SDL_HapticNewEffect().
+ * - Run the effect with SDL_HapticRunEffect().
+ * - (optional) Free the effect with SDL_HapticDestroyEffect().
+ * - Close the haptic device with SDL_HapticClose().
+ *
+ * \par Example:
+ * \code
+ * int test_haptic( SDL_Joystick * joystick ) {
+ * SDL_Haptic *haptic;
+ * SDL_HapticEffect effect;
+ * int effect_id;
+ *
+ * // Open the device
+ * haptic = SDL_HapticOpenFromJoystick( joystick );
+ * if (haptic == NULL) return -1; // Most likely joystick isn't haptic
+ *
+ * // See if it can do sine waves
+ * if ((SDL_HapticQuery(haptic) & SDL_HAPTIC_SINE)==0) {
+ * SDL_HapticClose(haptic); // No sine effect
+ * return -1;
+ * }
+ *
+ * // Create the effect
+ * memset( &effect, 0, sizeof(SDL_HapticEffect) ); // 0 is safe default
+ * effect.type = SDL_HAPTIC_SINE;
+ * effect.periodic.direction.type = SDL_HAPTIC_POLAR; // Polar coordinates
+ * effect.periodic.direction.dir[0] = 18000; // Force comes from south
+ * effect.periodic.period = 1000; // 1000 ms
+ * effect.periodic.magnitude = 20000; // 20000/32767 strength
+ * effect.periodic.length = 5000; // 5 seconds long
+ * effect.periodic.attack_length = 1000; // Takes 1 second to get max strength
+ * effect.periodic.fade_length = 1000; // Takes 1 second to fade away
+ *
+ * // Upload the effect
+ * effect_id = SDL_HapticNewEffect( haptic, &effect );
+ *
+ * // Test the effect
+ * SDL_HapticRunEffect( haptic, effect_id, 1 );
+ * SDL_Delay( 5000); // Wait for the effect to finish
+ *
+ * // We destroy the effect, although closing the device also does this
+ * SDL_HapticDestroyEffect( haptic, effect_id );
+ *
+ * // Close the device
+ * SDL_HapticClose(haptic);
+ *
+ * return 0; // Success
+ * }
+ * \endcode
+ * \author Edgar Simo Serra
+ */
+
+#ifndef _SDL_haptic_h
+#define _SDL_haptic_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_joystick.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+ /* *INDENT-ON* */
+#endif /* __cplusplus */
+
+/**
+ * \typedef SDL_Haptic
+ *
+ * \brief The haptic structure used to identify an SDL haptic.
+ *
+ * \sa SDL_HapticOpen
+ * \sa SDL_HapticOpenFromJoystick
+ * \sa SDL_HapticClose
+ */
+struct _SDL_Haptic;
+typedef struct _SDL_Haptic SDL_Haptic;
+
+
+/**
+ * \name Haptic features
+ *
+ * Different haptic features a device can have.
+ */
+/*@{*/
+
+/**
+ * \name Haptic effects
+ */
+/*@{*/
+
+/**
+ * \brief Constant effect supported.
+ *
+ * Constant haptic effect.
+ *
+ * \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_CONSTANT (1<<0)
+
+/**
+ * \brief Sine wave effect supported.
+ *
+ * Periodic haptic effect that simulates sine waves.
+ *
+ * \sa SDL_HapticPeriodic
+ */
+#define SDL_HAPTIC_SINE (1<<1)
+
+/**
+ * \brief Square wave effect supported.
+ *
+ * Periodic haptic effect that simulates square waves.
+ *
+ * \sa SDL_HapticPeriodic
+ */
+#define SDL_HAPTIC_SQUARE (1<<2)
+
+/**
+ * \brief Triangle wave effect supported.
+ *
+ * Periodic haptic effect that simulates triangular waves.
+ *
+ * \sa SDL_HapticPeriodic
+ */
+#define SDL_HAPTIC_TRIANGLE (1<<3)
+
+/**
+ * \brief Sawtoothup wave effect supported.
+ *
+ * Periodic haptic effect that simulates saw tooth up waves.
+ *
+ * \sa SDL_HapticPeriodic
+ */
+#define SDL_HAPTIC_SAWTOOTHUP (1<<4)
+
+/**
+ * \brief Sawtoothdown wave effect supported.
+ *
+ * Periodic haptic effect that simulates saw tooth down waves.
+ *
+ * \sa SDL_HapticPeriodic
+ */
+#define SDL_HAPTIC_SAWTOOTHDOWN (1<<5)
+
+/**
+ * \brief Ramp effect supported.
+ *
+ * Ramp haptic effect.
+ *
+ * \sa SDL_HapticRamp
+ */
+#define SDL_HAPTIC_RAMP (1<<6)
+
+/**
+ * \brief Spring effect supported - uses axes position.
+ *
+ * Condition haptic effect that simulates a spring. Effect is based on the
+ * axes position.
+ *
+ * \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_SPRING (1<<7)
+
+/**
+ * \brief Damper effect supported - uses axes velocity.
+ *
+ * Condition haptic effect that simulates dampening. Effect is based on the
+ * axes velocity.
+ *
+ * \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_DAMPER (1<<8)
+
+/**
+ * \brief Inertia effect supported - uses axes acceleration.
+ *
+ * Condition haptic effect that simulates inertia. Effect is based on the axes
+ * acceleration.
+ *
+ * \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_INERTIA (1<<9)
+
+/**
+ * \brief Friction effect supported - uses axes movement.
+ *
+ * Condition haptic effect that simulates friction. Effect is based on the
+ * axes movement.
+ *
+ * \sa SDL_HapticCondition
+ */
+#define SDL_HAPTIC_FRICTION (1<<10)
+
+/**
+ * \brief Custom effect is supported.
+ *
+ * User defined custom haptic effect.
+ */
+#define SDL_HAPTIC_CUSTOM (1<<11)
+
+/*@}*//*Haptic effects*/
+
+/* These last few are features the device has, not effects */
+
+/**
+ * \brief Device can set global gain.
+ *
+ * Device supports setting the global gain.
+ *
+ * \sa SDL_HapticSetGain
+ */
+#define SDL_HAPTIC_GAIN (1<<12)
+
+/**
+ * \brief Device can set autocenter.
+ *
+ * Device supports setting autocenter.
+ *
+ * \sa SDL_HapticSetAutocenter
+ */
+#define SDL_HAPTIC_AUTOCENTER (1<<13)
+
+/**
+ * \brief Device can be queried for effect status.
+ *
+ * Device can be queried for effect status.
+ *
+ * \sa SDL_HapticGetEffectStatus
+ */
+#define SDL_HAPTIC_STATUS (1<<14)
+
+/**
+ * \brief Device can be paused.
+ *
+ * \sa SDL_HapticPause
+ * \sa SDL_HapticUnpause
+ */
+#define SDL_HAPTIC_PAUSE (1<<15)
+
+
+/**
+ * \name Direction encodings
+ */
+/*@{*/
+
+/**
+ * \brief Uses polar coordinates for the direction.
+ *
+ * \sa SDL_HapticDirection
+ */
+#define SDL_HAPTIC_POLAR 0
+
+/**
+ * \brief Uses cartesian coordinates for the direction.
+ *
+ * \sa SDL_HapticDirection
+ */
+#define SDL_HAPTIC_CARTESIAN 1
+
+/**
+ * \brief Uses spherical coordinates for the direction.
+ *
+ * \sa SDL_HapticDirection
+ */
+#define SDL_HAPTIC_SPHERICAL 2
+
+/*@}*//*Direction encodings*/
+
+/*@}*//*Haptic features*/
+
+/*
+ * Misc defines.
+ */
+
+/**
+ * \brief Used to play a device an infinite number of times.
+ *
+ * \sa SDL_HapticRunEffect
+ */
+#define SDL_HAPTIC_INFINITY 4294967295U
+
+
+/**
+ * \brief Structure that represents a haptic direction.
+ *
+ * Directions can be specified by:
+ * - ::SDL_HAPTIC_POLAR : Specified by polar coordinates.
+ * - ::SDL_HAPTIC_CARTESIAN : Specified by cartesian coordinates.
+ * - ::SDL_HAPTIC_SPHERICAL : Specified by spherical coordinates.
+ *
+ * Cardinal directions of the haptic device are relative to the positioning
+ * of the device. North is considered to be away from the user.
+ *
+ * The following diagram represents the cardinal directions:
+ * \verbatim
+ .--.
+ |__| .-------.
+ |=.| |.-----.|
+ |--| || ||
+ | | |'-----'|
+ |__|~')_____('
+ [ COMPUTER ]
+
+
+ North (0,-1)
+ ^
+ |
+ |
+ (1,0) West <----[ HAPTIC ]----> East (-1,0)
+ |
+ |
+ v
+ South (0,1)
+
+
+ [ USER ]
+ \|||/
+ (o o)
+ ---ooO-(_)-Ooo---
+ \endverbatim
+ *
+ * If type is ::SDL_HAPTIC_POLAR, direction is encoded by hundredths of a
+ * degree starting north and turning clockwise. ::SDL_HAPTIC_POLAR only uses
+ * the first \c dir parameter. The cardinal directions would be:
+ * - North: 0 (0 degrees)
+ * - East: 9000 (90 degrees)
+ * - South: 18000 (180 degrees)
+ * - West: 27000 (270 degrees)
+ *
+ * If type is ::SDL_HAPTIC_CARTESIAN, direction is encoded by three positions
+ * (X axis, Y axis and Z axis (with 3 axes)). ::SDL_HAPTIC_CARTESIAN uses
+ * the first three \c dir parameters. The cardinal directions would be:
+ * - North: 0,-1, 0
+ * - East: -1, 0, 0
+ * - South: 0, 1, 0
+ * - West: 1, 0, 0
+ *
+ * The Z axis represents the height of the effect if supported, otherwise
+ * it's unused. In cartesian encoding (1, 2) would be the same as (2, 4), you
+ * can use any multiple you want, only the direction matters.
+ *
+ * If type is ::SDL_HAPTIC_SPHERICAL, direction is encoded by two rotations.
+ * The first two \c dir parameters are used. The \c dir parameters are as
+ * follows (all values are in hundredths of degrees):
+ * - Degrees from (1, 0) rotated towards (0, 1).
+ * - Degrees towards (0, 0, 1) (device needs at least 3 axes).
+ *
+ *
+ * Example of force coming from the south with all encodings (force coming
+ * from the south means the user will have to pull the stick to counteract):
+ * \code
+ * SDL_HapticDirection direction;
+ *
+ * // Cartesian directions
+ * direction.type = SDL_HAPTIC_CARTESIAN; // Using cartesian direction encoding.
+ * direction.dir[0] = 0; // X position
+ * direction.dir[1] = 1; // Y position
+ * // Assuming the device has 2 axes, we don't need to specify third parameter.
+ *
+ * // Polar directions
+ * direction.type = SDL_HAPTIC_POLAR; // We'll be using polar direction encoding.
+ * direction.dir[0] = 18000; // Polar only uses first parameter
+ *
+ * // Spherical coordinates
+ * direction.type = SDL_HAPTIC_SPHERICAL; // Spherical encoding
+ * direction.dir[0] = 9000; // Since we only have two axes we don't need more parameters.
+ * \endcode
+ *
+ * \sa SDL_HAPTIC_POLAR
+ * \sa SDL_HAPTIC_CARTESIAN
+ * \sa SDL_HAPTIC_SPHERICAL
+ * \sa SDL_HapticEffect
+ * \sa SDL_HapticNumAxes
+ */
+typedef struct SDL_HapticDirection
+{
+ Uint8 type; /**< The type of encoding. */
+ Sint32 dir[3]; /**< The encoded direction. */
+} SDL_HapticDirection;
+
+
+/**
+ * \brief A structure containing a template for a Constant effect.
+ *
+ * The struct is exclusive to the ::SDL_HAPTIC_CONSTANT effect.
+ *
+ * A constant effect applies a constant force in the specified direction
+ * to the joystick.
+ *
+ * \sa SDL_HAPTIC_CONSTANT
+ * \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticConstant
+{
+ /* Header */
+ Uint16 type; /**< ::SDL_HAPTIC_CONSTANT */
+ SDL_HapticDirection direction; /**< Direction of the effect. */
+
+ /* Replay */
+ Uint32 length; /**< Duration of the effect. */
+ Uint16 delay; /**< Delay before starting the effect. */
+
+ /* Trigger */
+ Uint16 button; /**< Button that triggers the effect. */
+ Uint16 interval; /**< How soon it can be triggered again after button. */
+
+ /* Constant */
+ Sint16 level; /**< Strength of the constant effect. */
+
+ /* Envelope */
+ Uint16 attack_length; /**< Duration of the attack. */
+ Uint16 attack_level; /**< Level at the start of the attack. */
+ Uint16 fade_length; /**< Duration of the fade. */
+ Uint16 fade_level; /**< Level at the end of the fade. */
+} SDL_HapticConstant;
+
+/**
+ * \brief A structure containing a template for a Periodic effect.
+ *
+ * The struct handles the following effects:
+ * - ::SDL_HAPTIC_SINE
+ * - ::SDL_HAPTIC_SQUARE
+ * - ::SDL_HAPTIC_TRIANGLE
+ * - ::SDL_HAPTIC_SAWTOOTHUP
+ * - ::SDL_HAPTIC_SAWTOOTHDOWN
+ *
+ * A periodic effect consists in a wave-shaped effect that repeats itself
+ * over time. The type determines the shape of the wave and the parameters
+ * determine the dimensions of the wave.
+ *
+ * Phase is given by hundredth of a cyle meaning that giving the phase a value
+ * of 9000 will displace it 25% of it's period. Here are sample values:
+ * - 0: No phase displacement.
+ * - 9000: Displaced 25% of it's period.
+ * - 18000: Displaced 50% of it's period.
+ * - 27000: Displaced 75% of it's period.
+ * - 36000: Displaced 100% of it's period, same as 0, but 0 is preffered.
+ *
+ * Examples:
+ * \verbatim
+ SDL_HAPTIC_SINE
+ __ __ __ __
+ / \ / \ / \ /
+ / \__/ \__/ \__/
+
+ SDL_HAPTIC_SQUARE
+ __ __ __ __ __
+ | | | | | | | | | |
+ | |__| |__| |__| |__| |
+
+ SDL_HAPTIC_TRIANGLE
+ /\ /\ /\ /\ /\
+ / \ / \ / \ / \ /
+ / \/ \/ \/ \/
+
+ SDL_HAPTIC_SAWTOOTHUP
+ /| /| /| /| /| /| /|
+ / | / | / | / | / | / | / |
+ / |/ |/ |/ |/ |/ |/ |
+
+ SDL_HAPTIC_SAWTOOTHDOWN
+ \ |\ |\ |\ |\ |\ |\ |
+ \ | \ | \ | \ | \ | \ | \ |
+ \| \| \| \| \| \| \|
+ \endverbatim
+ *
+ * \sa SDL_HAPTIC_SINE
+ * \sa SDL_HAPTIC_SQUARE
+ * \sa SDL_HAPTIC_TRIANGLE
+ * \sa SDL_HAPTIC_SAWTOOTHUP
+ * \sa SDL_HAPTIC_SAWTOOTHDOWN
+ * \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticPeriodic
+{
+ /* Header */
+ Uint16 type; /**< ::SDL_HAPTIC_SINE, ::SDL_HAPTIC_SQUARE,
+ ::SDL_HAPTIC_TRIANGLE, ::SDL_HAPTIC_SAWTOOTHUP or
+ ::SDL_HAPTIC_SAWTOOTHDOWN */
+ SDL_HapticDirection direction; /**< Direction of the effect. */
+
+ /* Replay */
+ Uint32 length; /**< Duration of the effect. */
+ Uint16 delay; /**< Delay before starting the effect. */
+
+ /* Trigger */
+ Uint16 button; /**< Button that triggers the effect. */
+ Uint16 interval; /**< How soon it can be triggered again after button. */
+
+ /* Periodic */
+ Uint16 period; /**< Period of the wave. */
+ Sint16 magnitude; /**< Peak value. */
+ Sint16 offset; /**< Mean value of the wave. */
+ Uint16 phase; /**< Horizontal shift given by hundredth of a cycle. */
+
+ /* Envelope */
+ Uint16 attack_length; /**< Duration of the attack. */
+ Uint16 attack_level; /**< Level at the start of the attack. */
+ Uint16 fade_length; /**< Duration of the fade. */
+ Uint16 fade_level; /**< Level at the end of the fade. */
+} SDL_HapticPeriodic;
+
+/**
+ * \brief A structure containing a template for a Condition effect.
+ *
+ * The struct handles the following effects:
+ * - ::SDL_HAPTIC_SPRING: Effect based on axes position.
+ * - ::SDL_HAPTIC_DAMPER: Effect based on axes velocity.
+ * - ::SDL_HAPTIC_INERTIA: Effect based on axes acceleration.
+ * - ::SDL_HAPTIC_FRICTION: Effect based on axes movement.
+ *
+ * Direction is handled by condition internals instead of a direction member.
+ * The condition effect specific members have three parameters. The first
+ * refers to the X axis, the second refers to the Y axis and the third
+ * refers to the Z axis. The right terms refer to the positive side of the
+ * axis and the left terms refer to the negative side of the axis. Please
+ * refer to the ::SDL_HapticDirection diagram for which side is positive and
+ * which is negative.
+ *
+ * \sa SDL_HapticDirection
+ * \sa SDL_HAPTIC_SPRING
+ * \sa SDL_HAPTIC_DAMPER
+ * \sa SDL_HAPTIC_INERTIA
+ * \sa SDL_HAPTIC_FRICTION
+ * \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticCondition
+{
+ /* Header */
+ Uint16 type; /**< ::SDL_HAPTIC_SPRING, ::SDL_HAPTIC_DAMPER,
+ ::SDL_HAPTIC_INERTIA or ::SDL_HAPTIC_FRICTION */
+ SDL_HapticDirection direction; /**< Direction of the effect - Not used ATM. */
+
+ /* Replay */
+ Uint32 length; /**< Duration of the effect. */
+ Uint16 delay; /**< Delay before starting the effect. */
+
+ /* Trigger */
+ Uint16 button; /**< Button that triggers the effect. */
+ Uint16 interval; /**< How soon it can be triggered again after button. */
+
+ /* Condition */
+ Uint16 right_sat[3]; /**< Level when joystick is to the positive side. */
+ Uint16 left_sat[3]; /**< Level when joystick is to the negative side. */
+ Sint16 right_coeff[3]; /**< How fast to increase the force towards the positive side. */
+ Sint16 left_coeff[3]; /**< How fast to increase the force towards the negative side. */
+ Uint16 deadband[3]; /**< Size of the dead zone. */
+ Sint16 center[3]; /**< Position of the dead zone. */
+} SDL_HapticCondition;
+
+/**
+ * \brief A structure containing a template for a Ramp effect.
+ *
+ * This struct is exclusively for the ::SDL_HAPTIC_RAMP effect.
+ *
+ * The ramp effect starts at start strength and ends at end strength.
+ * It augments in linear fashion. If you use attack and fade with a ramp
+ * they effects get added to the ramp effect making the effect become
+ * quadratic instead of linear.
+ *
+ * \sa SDL_HAPTIC_RAMP
+ * \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticRamp
+{
+ /* Header */
+ Uint16 type; /**< ::SDL_HAPTIC_RAMP */
+ SDL_HapticDirection direction; /**< Direction of the effect. */
+
+ /* Replay */
+ Uint32 length; /**< Duration of the effect. */
+ Uint16 delay; /**< Delay before starting the effect. */
+
+ /* Trigger */
+ Uint16 button; /**< Button that triggers the effect. */
+ Uint16 interval; /**< How soon it can be triggered again after button. */
+
+ /* Ramp */
+ Sint16 start; /**< Beginning strength level. */
+ Sint16 end; /**< Ending strength level. */
+
+ /* Envelope */
+ Uint16 attack_length; /**< Duration of the attack. */
+ Uint16 attack_level; /**< Level at the start of the attack. */
+ Uint16 fade_length; /**< Duration of the fade. */
+ Uint16 fade_level; /**< Level at the end of the fade. */
+} SDL_HapticRamp;
+
+/**
+ * \brief A structure containing a template for the ::SDL_HAPTIC_CUSTOM effect.
+ *
+ * A custom force feedback effect is much like a periodic effect, where the
+ * application can define it's exact shape. You will have to allocate the
+ * data yourself. Data should consist of channels * samples Uint16 samples.
+ *
+ * If channels is one, the effect is rotated using the defined direction.
+ * Otherwise it uses the samples in data for the different axes.
+ *
+ * \sa SDL_HAPTIC_CUSTOM
+ * \sa SDL_HapticEffect
+ */
+typedef struct SDL_HapticCustom
+{
+ /* Header */
+ Uint16 type; /**< ::SDL_HAPTIC_CUSTOM */
+ SDL_HapticDirection direction; /**< Direction of the effect. */
+
+ /* Replay */
+ Uint32 length; /**< Duration of the effect. */
+ Uint16 delay; /**< Delay before starting the effect. */
+
+ /* Trigger */
+ Uint16 button; /**< Button that triggers the effect. */
+ Uint16 interval; /**< How soon it can be triggered again after button. */
+
+ /* Custom */
+ Uint8 channels; /**< Axes to use, minimum of one. */
+ Uint16 period; /**< Sample periods. */
+ Uint16 samples; /**< Amount of samples. */
+ Uint16 *data; /**< Should contain channels*samples items. */
+
+ /* Envelope */
+ Uint16 attack_length; /**< Duration of the attack. */
+ Uint16 attack_level; /**< Level at the start of the attack. */
+ Uint16 fade_length; /**< Duration of the fade. */
+ Uint16 fade_level; /**< Level at the end of the fade. */
+} SDL_HapticCustom;
+
+/**
+ * \brief The generic template for any haptic effect.
+ *
+ * All values max at 32767 (0x7FFF). Signed values also can be negative.
+ * Time values unless specified otherwise are in milliseconds.
+ *
+ * You can also pass ::SDL_HAPTIC_INFINITY to length instead of a 0-32767
+ * value. Neither delay, interval, attack_length nor fade_length support
+ * ::SDL_HAPTIC_INFINITY. Fade will also not be used since effect never ends.
+ *
+ * Additionally, the ::SDL_HAPTIC_RAMP effect does not support a duration of
+ * ::SDL_HAPTIC_INFINITY.
+ *
+ * Button triggers may not be supported on all devices, it is advised to not
+ * use them if possible. Buttons start at index 1 instead of index 0 like
+ * they joystick.
+ *
+ * If both attack_length and fade_level are 0, the envelope is not used,
+ * otherwise both values are used.
+ *
+ * Common parts:
+ * \code
+ * // Replay - All effects have this
+ * Uint32 length; // Duration of effect (ms).
+ * Uint16 delay; // Delay before starting effect.
+ *
+ * // Trigger - All effects have this
+ * Uint16 button; // Button that triggers effect.
+ * Uint16 interval; // How soon before effect can be triggered again.
+ *
+ * // Envelope - All effects except condition effects have this
+ * Uint16 attack_length; // Duration of the attack (ms).
+ * Uint16 attack_level; // Level at the start of the attack.
+ * Uint16 fade_length; // Duration of the fade out (ms).
+ * Uint16 fade_level; // Level at the end of the fade.
+ * \endcode
+ *
+ *
+ * Here we have an example of a constant effect evolution in time:
+ * \verbatim
+ Strength
+ ^
+ |
+ | effect level --> _________________
+ | / \
+ | / \
+ | / \
+ | / \
+ | attack_level --> | \
+ | | | <--- fade_level
+ |
+ +--------------------------------------------------> Time
+ [--] [---]
+ attack_length fade_length
+
+ [------------------][-----------------------]
+ delay length
+ \endverbatim
+ *
+ * Note either the attack_level or the fade_level may be above the actual
+ * effect level.
+ *
+ * \sa SDL_HapticConstant
+ * \sa SDL_HapticPeriodic
+ * \sa SDL_HapticCondition
+ * \sa SDL_HapticRamp
+ * \sa SDL_HapticCustom
+ */
+typedef union SDL_HapticEffect
+{
+ /* Common for all force feedback effects */
+ Uint16 type; /**< Effect type. */
+ SDL_HapticConstant constant; /**< Constant effect. */
+ SDL_HapticPeriodic periodic; /**< Periodic effect. */
+ SDL_HapticCondition condition; /**< Condition effect. */
+ SDL_HapticRamp ramp; /**< Ramp effect. */
+ SDL_HapticCustom custom; /**< Custom effect. */
+} SDL_HapticEffect;
+
+
+/* Function prototypes */
+/**
+ * \brief Count the number of joysticks attached to the system.
+ *
+ * \return Number of haptic devices detected on the system.
+ */
+extern DECLSPEC int SDLCALL SDL_NumHaptics(void);
+
+/**
+ * \brief Get the implementation dependent name of a Haptic device.
+ *
+ * This can be called before any joysticks are opened.
+ * If no name can be found, this function returns NULL.
+ *
+ * \param device_index Index of the device to get it's name.
+ * \return Name of the device or NULL on error.
+ *
+ * \sa SDL_NumHaptics
+ */
+extern DECLSPEC const char *SDLCALL SDL_HapticName(int device_index);
+
+/**
+ * \brief Opens a Haptic device for usage.
+ *
+ * The index passed as an argument refers to the N'th Haptic device on this
+ * system.
+ *
+ * When opening a haptic device, it's gain will be set to maximum and
+ * autocenter will be disabled. To modify these values use
+ * SDL_HapticSetGain() and SDL_HapticSetAutocenter().
+ *
+ * \param device_index Index of the device to open.
+ * \return Device identifier or NULL on error.
+ *
+ * \sa SDL_HapticIndex
+ * \sa SDL_HapticOpenFromMouse
+ * \sa SDL_HapticOpenFromJoystick
+ * \sa SDL_HapticClose
+ * \sa SDL_HapticSetGain
+ * \sa SDL_HapticSetAutocenter
+ * \sa SDL_HapticPause
+ * \sa SDL_HapticStopAll
+ */
+extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpen(int device_index);
+
+/**
+ * \brief Checks if the haptic device at index has been opened.
+ *
+ * \param device_index Index to check to see if it has been opened.
+ * \return 1 if it has been opened or 0 if it hasn't.
+ *
+ * \sa SDL_HapticOpen
+ * \sa SDL_HapticIndex
+ */
+extern DECLSPEC int SDLCALL SDL_HapticOpened(int device_index);
+
+/**
+ * \brief Gets the index of a haptic device.
+ *
+ * \param haptic Haptic device to get the index of.
+ * \return The index of the haptic device or -1 on error.
+ *
+ * \sa SDL_HapticOpen
+ * \sa SDL_HapticOpened
+ */
+extern DECLSPEC int SDLCALL SDL_HapticIndex(SDL_Haptic * haptic);
+
+/**
+ * \brief Gets whether or not the current mouse has haptic capabilities.
+ *
+ * \return SDL_TRUE if the mouse is haptic, SDL_FALSE if it isn't.
+ *
+ * \sa SDL_HapticOpenFromMouse
+ */
+extern DECLSPEC int SDLCALL SDL_MouseIsHaptic(void);
+
+/**
+ * \brief Tries to open a haptic device from the current mouse.
+ *
+ * \return The haptic device identifier or NULL on error.
+ *
+ * \sa SDL_MouseIsHaptic
+ * \sa SDL_HapticOpen
+ */
+extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromMouse(void);
+
+/**
+ * \brief Checks to see if a joystick has haptic features.
+ *
+ * \param joystick Joystick to test for haptic capabilities.
+ * \return 1 if the joystick is haptic, 0 if it isn't
+ * or -1 if an error ocurred.
+ *
+ * \sa SDL_HapticOpenFromJoystick
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(SDL_Joystick * joystick);
+
+/**
+ * \brief Opens a Haptic device for usage from a Joystick device.
+ *
+ * You must still close the haptic device seperately. It will not be closed
+ * with the joystick.
+ *
+ * When opening from a joystick you should first close the haptic device before
+ * closing the joystick device. If not, on some implementations the haptic
+ * device will also get unallocated and you'll be unable to use force feedback
+ * on that device.
+ *
+ * \param joystick Joystick to create a haptic device from.
+ * \return A valid haptic device identifier on success or NULL on error.
+ *
+ * \sa SDL_HapticOpen
+ * \sa SDL_HapticClose
+ */
+extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(SDL_Joystick *
+ joystick);
+
+/**
+ * \brief Closes a Haptic device previously opened with SDL_HapticOpen().
+ *
+ * \param haptic Haptic device to close.
+ */
+extern DECLSPEC void SDLCALL SDL_HapticClose(SDL_Haptic * haptic);
+
+/**
+ * \brief Returns the number of effects a haptic device can store.
+ *
+ * On some platforms this isn't fully supported, and therefore is an
+ * aproximation. Always check to see if your created effect was actually
+ * created and do not rely solely on SDL_HapticNumEffects().
+ *
+ * \param haptic The haptic device to query effect max.
+ * \return The number of effects the haptic device can store or
+ * -1 on error.
+ *
+ * \sa SDL_HapticNumEffectsPlaying
+ * \sa SDL_HapticQuery
+ */
+extern DECLSPEC int SDLCALL SDL_HapticNumEffects(SDL_Haptic * haptic);
+
+/**
+ * \brief Returns the number of effects a haptic device can play at the same
+ * time.
+ *
+ * This is not supported on all platforms, but will always return a value.
+ * Added here for the sake of completness.
+ *
+ * \param haptic The haptic device to query maximum playing effects.
+ * \return The number of effects the haptic device can play at the same time
+ * or -1 on error.
+ *
+ * \sa SDL_HapticNumEffects
+ * \sa SDL_HapticQuery
+ */
+extern DECLSPEC int SDLCALL SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic);
+
+/**
+ * \brief Gets the haptic devices supported features in bitwise matter.
+ *
+ * Example:
+ * \code
+ * if (SDL_HapticQueryEffects(haptic) & SDL_HAPTIC_CONSTANT) {
+ * printf("We have constant haptic effect!");
+ * }
+ * \endcode
+ *
+ * \param haptic The haptic device to query.
+ * \return Haptic features in bitwise manner (OR'd).
+ *
+ * \sa SDL_HapticNumEffects
+ * \sa SDL_HapticEffectSupported
+ */
+extern DECLSPEC unsigned int SDLCALL SDL_HapticQuery(SDL_Haptic * haptic);
+
+
+/**
+ * \brief Gets the number of haptic axes the device has.
+ *
+ * \sa SDL_HapticDirection
+ */
+extern DECLSPEC int SDLCALL SDL_HapticNumAxes(SDL_Haptic * haptic);
+
+/**
+ * \brief Checks to see if effect is supported by haptic.
+ *
+ * \param haptic Haptic device to check on.
+ * \param effect Effect to check to see if it is supported.
+ * \return 1 if effect is supported, 0 if it isn't or -1 on error.
+ *
+ * \sa SDL_HapticQuery
+ * \sa SDL_HapticNewEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticEffectSupported(SDL_Haptic * haptic,
+ SDL_HapticEffect *
+ effect);
+
+/**
+ * \brief Creates a new haptic effect on the device.
+ *
+ * \param haptic Haptic device to create the effect on.
+ * \param effect Properties of the effect to create.
+ * \return The id of the effect on success or -1 on error.
+ *
+ * \sa SDL_HapticUpdateEffect
+ * \sa SDL_HapticRunEffect
+ * \sa SDL_HapticDestroyEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticNewEffect(SDL_Haptic * haptic,
+ SDL_HapticEffect * effect);
+
+/**
+ * \brief Updates the properties of an effect.
+ *
+ * Can be used dynamically, although behaviour when dynamically changing
+ * direction may be strange. Specifically the effect may reupload itself
+ * and start playing from the start. You cannot change the type either when
+ * running SDL_HapticUpdateEffect().
+ *
+ * \param haptic Haptic device that has the effect.
+ * \param effect Effect to update.
+ * \param data New effect properties to use.
+ * \return The id of the effect on success or -1 on error.
+ *
+ * \sa SDL_HapticNewEffect
+ * \sa SDL_HapticRunEffect
+ * \sa SDL_HapticDestroyEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticUpdateEffect(SDL_Haptic * haptic,
+ int effect,
+ SDL_HapticEffect * data);
+
+/**
+ * \brief Runs the haptic effect on it's assosciated haptic device.
+ *
+ * If iterations are ::SDL_HAPTIC_INFINITY, it'll run the effect over and over
+ * repeating the envelope (attack and fade) every time. If you only want the
+ * effect to last forever, set ::SDL_HAPTIC_INFINITY in the effect's length
+ * parameter.
+ *
+ * \param haptic Haptic device to run the effect on.
+ * \param effect Identifier of the haptic effect to run.
+ * \param iterations Number of iterations to run the effect. Use
+ * ::SDL_HAPTIC_INFINITY for infinity.
+ * \return 0 on success or -1 on error.
+ *
+ * \sa SDL_HapticStopEffect
+ * \sa SDL_HapticDestroyEffect
+ * \sa SDL_HapticGetEffectStatus
+ */
+extern DECLSPEC int SDLCALL SDL_HapticRunEffect(SDL_Haptic * haptic,
+ int effect,
+ Uint32 iterations);
+
+/**
+ * \brief Stops the haptic effect on it's assosciated haptic device.
+ *
+ * \param haptic Haptic device to stop the effect on.
+ * \param effect Identifier of the effect to stop.
+ * \return 0 on success or -1 on error.
+ *
+ * \sa SDL_HapticRunEffect
+ * \sa SDL_HapticDestroyEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticStopEffect(SDL_Haptic * haptic,
+ int effect);
+
+/**
+ * \brief Destroys a haptic effect on the device.
+ *
+ * This will stop the effect if it's running. Effects are automatically
+ * destroyed when the device is closed.
+ *
+ * \param haptic Device to destroy the effect on.
+ * \param effect Identifier of the effect to destroy.
+ *
+ * \sa SDL_HapticNewEffect
+ */
+extern DECLSPEC void SDLCALL SDL_HapticDestroyEffect(SDL_Haptic * haptic,
+ int effect);
+
+/**
+ * \brief Gets the status of the current effect on the haptic device.
+ *
+ * Device must support the ::SDL_HAPTIC_STATUS feature.
+ *
+ * \param haptic Haptic device to query the effect status on.
+ * \param effect Identifier of the effect to query it's status.
+ * \return 0 if it isn't playing, ::SDL_HAPTIC_PLAYING if it is playing
+ * or -1 on error.
+ *
+ * \sa SDL_HapticRunEffect
+ * \sa SDL_HapticStopEffect
+ */
+extern DECLSPEC int SDLCALL SDL_HapticGetEffectStatus(SDL_Haptic * haptic,
+ int effect);
+
+/**
+ * \brief Sets the global gain of the device.
+ *
+ * Device must support the ::SDL_HAPTIC_GAIN feature.
+ *
+ * The user may specify the maxmimum gain by setting the environment variable
+ * ::SDL_HAPTIC_GAIN_MAX which should be between 0 and 100. All calls to
+ * SDL_HapticSetGain() will scale linearly using ::SDL_HAPTIC_GAIN_MAX as the
+ * maximum.
+ *
+ * \param haptic Haptic device to set the gain on.
+ * \param gain Value to set the gain to, should be between 0 and 100.
+ * \return 0 on success or -1 on error.
+ *
+ * \sa SDL_HapticQuery
+ */
+extern DECLSPEC int SDLCALL SDL_HapticSetGain(SDL_Haptic * haptic, int gain);
+
+/**
+ * \brief Sets the global autocenter of the device.
+ *
+ * Autocenter should be between 0 and 100. Setting it to 0 will disable
+ * autocentering.
+ *
+ * Device must support the ::SDL_HAPTIC_AUTOCENTER feature.
+ *
+ * \param haptic Haptic device to set autocentering on.
+ * \param autocenter Value to set autocenter to, 0 disables autocentering.
+ * \return 0 on success or -1 on error.
+ *
+ * \sa SDL_HapticQuery
+ */
+extern DECLSPEC int SDLCALL SDL_HapticSetAutocenter(SDL_Haptic * haptic,
+ int autocenter);
+
+/**
+ * \brief Pauses a haptic device.
+ *
+ * Device must support the ::SDL_HAPTIC_PAUSE feature. Call
+ * SDL_HapticUnpause() to resume playback.
+ *
+ * Do not modify the effects nor add new ones while the device is paused.
+ * That can cause all sorts of weird errors.
+ *
+ * \param haptic Haptic device to pause.
+ * \return 0 on success or -1 on error.
+ *
+ * \sa SDL_HapticUnpause
+ */
+extern DECLSPEC int SDLCALL SDL_HapticPause(SDL_Haptic * haptic);
+
+/**
+ * \brief Unpauses a haptic device.
+ *
+ * Call to unpause after SDL_HapticPause().
+ *
+ * \param haptic Haptic device to pause.
+ * \return 0 on success or -1 on error.
+ *
+ * \sa SDL_HapticPause
+ */
+extern DECLSPEC int SDLCALL SDL_HapticUnpause(SDL_Haptic * haptic);
+
+/**
+ * \brief Stops all the currently playing effects on a haptic device.
+ *
+ * \param haptic Haptic device to stop.
+ * \return 0 on success or -1 on error.
+ */
+extern DECLSPEC int SDLCALL SDL_HapticStopAll(SDL_Haptic * haptic);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_haptic_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_joystick.h b/macosx/plugins/DFInput/SDL/include/SDL_joystick.h
index e6cf7555..2e70862f 100644
--- a/macosx/plugins/DFInput/SDL/include/SDL_joystick.h
+++ b/macosx/plugins/DFInput/SDL/include/SDL_joystick.h
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -20,10 +20,11 @@
slouken@libsdl.org
*/
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
-
-/* Include file for SDL joystick event handling */
+/**
+ * \file SDL_joystick.h
+ *
+ * Include file for SDL joystick event handling
+ */
#ifndef _SDL_joystick_h
#define _SDL_joystick_h
@@ -34,13 +35,18 @@
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
+/* *INDENT-OFF* */
extern "C" {
+/* *INDENT-ON* */
#endif
-/* In order to use these functions, SDL_Init() must have been called
- with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
- for joysticks, and load appropriate drivers.
-*/
+/**
+ * \file SDL_joystick.h
+ *
+ * In order to use these functions, SDL_Init() must have been called
+ * with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
+ * for joysticks, and load appropriate drivers.
+ */
/* The joystick structure used to identify an SDL joystick */
struct _SDL_Joystick;
@@ -48,86 +54,94 @@ typedef struct _SDL_Joystick SDL_Joystick;
/* Function prototypes */
-/*
- * Count the number of joysticks attached to the system
+/**
+ * Count the number of joysticks attached to the system
*/
extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
-/*
- * Get the implementation dependent name of a joystick.
- * This can be called before any joysticks are opened.
- * If no name can be found, this function returns NULL.
+/**
+ * Get the implementation dependent name of a joystick.
+ * This can be called before any joysticks are opened.
+ * If no name can be found, this function returns NULL.
*/
-extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index);
+extern DECLSPEC const char *SDLCALL SDL_JoystickName(int device_index);
-/*
- * Open a joystick for use - the index passed as an argument refers to
- * the N'th joystick on the system. This index is the value which will
- * identify this joystick in future joystick events.
- *
- * This function returns a joystick identifier, or NULL if an error occurred.
+/**
+ * Open a joystick for use.
+ * The index passed as an argument refers tothe N'th joystick on the system.
+ * This index is the value which will identify this joystick in future joystick
+ * events.
+ *
+ * \return A joystick identifier, or NULL if an error occurred.
*/
-extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index);
+extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
-/*
- * Returns 1 if the joystick has been opened, or 0 if it has not.
+/**
+ * Returns 1 if the joystick has been opened, or 0 if it has not.
*/
extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index);
-/*
- * Get the device index of an opened joystick.
+/**
+ * Get the device index of an opened joystick.
*/
-extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick);
+extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick * joystick);
-/*
- * Get the number of general axis controls on a joystick
+/**
+ * Get the number of general axis controls on a joystick.
*/
-extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
+extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick);
-/*
- * Get the number of trackballs on a joystick
- * Joystick trackballs have only relative motion events associated
- * with them and their state cannot be polled.
+/**
+ * Get the number of trackballs on a joystick.
+ *
+ * Joystick trackballs have only relative motion events associated
+ * with them and their state cannot be polled.
*/
-extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
+extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick);
-/*
- * Get the number of POV hats on a joystick
+/**
+ * Get the number of POV hats on a joystick.
*/
-extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
+extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick);
-/*
- * Get the number of buttons on a joystick
+/**
+ * Get the number of buttons on a joystick.
*/
-extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick);
+extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick);
-/*
- * Update the current state of the open joysticks.
- * This is called automatically by the event loop if any joystick
- * events are enabled.
+/**
+ * Update the current state of the open joysticks.
+ *
+ * This is called automatically by the event loop if any joystick
+ * events are enabled.
*/
extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
-/*
- * Enable/disable joystick event polling.
- * If joystick events are disabled, you must call SDL_JoystickUpdate()
- * yourself and check the state of the joystick when you want joystick
- * information.
- * The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
+/**
+ * Enable/disable joystick event polling.
+ *
+ * If joystick events are disabled, you must call SDL_JoystickUpdate()
+ * yourself and check the state of the joystick when you want joystick
+ * information.
+ *
+ * The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE.
*/
extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
-/*
- * Get the current state of an axis control on a joystick
- * The state is a value ranging from -32768 to 32767.
- * The axis indices start at index 0.
+/**
+ * Get the current state of an axis control on a joystick.
+ *
+ * The state is a value ranging from -32768 to 32767.
+ *
+ * The axis indices start at index 0.
*/
-extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
+extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick,
+ int axis);
-/*
- * Get the current state of a POV hat on a joystick
- * The return value is one of the following positions:
+/**
+ * \name Hat positions
*/
+/*@{*/
#define SDL_HAT_CENTERED 0x00
#define SDL_HAT_UP 0x01
#define SDL_HAT_RIGHT 0x02
@@ -137,34 +151,59 @@ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int a
#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
-/*
- * The hat indices start at index 0.
- */
-extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat);
-
-/*
- * Get the ball axis change since the last poll
- * This returns 0, or -1 if you passed it invalid parameters.
- * The ball indices start at index 0.
- */
-extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
+/*@}*/
-/*
- * Get the current state of a button on a joystick
- * The button indices start at index 0.
- */
-extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
-
-/*
- * Close a joystick previously opened with SDL_JoystickOpen()
- */
-extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
+/**
+ * Get the current state of a POV hat on a joystick.
+ *
+ * The hat indices start at index 0.
+ *
+ * \return The return value is one of the following positions:
+ * - ::SDL_HAT_CENTERED
+ * - ::SDL_HAT_UP
+ * - ::SDL_HAT_RIGHT
+ * - ::SDL_HAT_DOWN
+ * - ::SDL_HAT_LEFT
+ * - ::SDL_HAT_RIGHTUP
+ * - ::SDL_HAT_RIGHTDOWN
+ * - ::SDL_HAT_LEFTUP
+ * - ::SDL_HAT_LEFTDOWN
+ */
+extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick,
+ int hat);
+
+/**
+ * Get the ball axis change since the last poll.
+ *
+ * \return 0, or -1 if you passed it invalid parameters.
+ *
+ * The ball indices start at index 0.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick,
+ int ball, int *dx, int *dy);
+
+/**
+ * Get the current state of a button on a joystick.
+ *
+ * The button indices start at index 0.
+ */
+extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick,
+ int button);
+
+/**
+ * Close a joystick previously opened with SDL_JoystickOpen().
+ */
+extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
+/* *INDENT-OFF* */
}
+/* *INDENT-ON* */
#endif
#include "close_code.h"
#endif /* _SDL_joystick_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_main.h b/macosx/plugins/DFInput/SDL/include/SDL_main.h
new file mode 100644
index 00000000..803aa0fb
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/include/SDL_main.h
@@ -0,0 +1,96 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifndef _SDL_main_h
+#define _SDL_main_h
+
+#include "SDL_stdinc.h"
+
+/**
+ * \file SDL_main.h
+ *
+ * Redefine main() on some platforms so that it is called by SDL.
+ */
+
+#if defined(__WIN32__) || \
+ (defined(__MWERKS__) && !defined(__BEOS__)) || \
+ defined(__SYMBIAN32__) || defined(__IPHONEOS__)
+
+#ifdef __cplusplus
+#define C_LINKAGE "C"
+#else
+#define C_LINKAGE
+#endif /* __cplusplus */
+
+/**
+ * \file SDL_main.h
+ *
+ * The application's main() function must be called with C linkage,
+ * and should be declared like this:
+ * \code
+ * #ifdef __cplusplus
+ * extern "C"
+ * #endif
+ * int main(int argc, char *argv[])
+ * {
+ * }
+ * \endcode
+ */
+
+#define main SDL_main
+
+/**
+ * The prototype for the application's main() function
+ */
+extern C_LINKAGE int SDL_main(int argc, char *argv[]);
+
+
+/* From the SDL library code -- needed for registering the app on Win32 */
+#ifdef __WIN32__
+
+#include "begin_code.h"
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+/**
+ * This can be called to set the application class at startup
+ */
+extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style,
+ void *hInst);
+extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
+
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+#endif
+
+#endif /* Need to redefine main()? */
+
+#endif /* _SDL_main_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_name.h b/macosx/plugins/DFInput/SDL/include/SDL_name.h
deleted file mode 100644
index 511619af..00000000
--- a/macosx/plugins/DFInput/SDL/include/SDL_name.h
+++ /dev/null
@@ -1,11 +0,0 @@
-
-#ifndef _SDLname_h_
-#define _SDLname_h_
-
-#if defined(__STDC__) || defined(__cplusplus)
-#define NeedFunctionPrototypes 1
-#endif
-
-#define SDL_NAME(X) SDL_##X
-
-#endif /* _SDLname_h_ */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_platform.h b/macosx/plugins/DFInput/SDL/include/SDL_platform.h
index 5c71dcbf..f9429bde 100644
--- a/macosx/plugins/DFInput/SDL/include/SDL_platform.h
+++ b/macosx/plugins/DFInput/SDL/include/SDL_platform.h
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -20,10 +20,11 @@
slouken@libsdl.org
*/
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
-
-/* Try to get a standard set of platform defines */
+/**
+ * \file SDL_platform.h
+ *
+ * Try to get a standard set of platform defines.
+ */
#ifndef _SDL_platform_h
#define _SDL_platform_h
@@ -36,6 +37,10 @@
#undef __BEOS__
#define __BEOS__ 1
#endif
+#if defined(__HAIKU__)
+#undef __HAIKU__
+#define __HAIKU__ 1
+#endif
#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
#undef __BSDI__
#define __BSDI__ 1
@@ -44,7 +49,7 @@
#undef __DREAMCAST__
#define __DREAMCAST__ 1
#endif
-#if defined(__FreeBSD__) || defined(__DragonFly__)
+#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
#undef __FREEBSD__
#define __FREEBSD__ 1
#endif
@@ -60,13 +65,30 @@
#undef __LINUX__
#define __LINUX__ 1
#endif
+
#if defined(__APPLE__)
+/* lets us know what version of Mac OS X we're compiling on */
+#include "AvailabilityMacros.h"
+#ifdef MAC_OS_X_VERSION_10_3
+#include "TargetConditionals.h" /* this header is in 10.3 or later */
+#if TARGET_OS_IPHONE
+/* if compiling for iPhone */
+#undef __IPHONEOS__
+#define __IPHONEOS__ 1
+#undef __MACOSX__
+#else
+/* if not compiling for iPhone */
+#undef __MACOSX__
+#define __MACOSX__ 1
+#endif /* TARGET_OS_IPHONE */
+#else
+/* if earlier verion of Mac OS X than version 10.3 */
#undef __MACOSX__
#define __MACOSX__ 1
-#elif defined(macintosh)
-#undef __MACOS__
-#define __MACOS__ 1
#endif
+
+#endif /* defined(__APPLE__) */
+
#if defined(__NetBSD__)
#undef __NETBSD__
#define __NETBSD__ 1
@@ -100,4 +122,33 @@
#define __WIN32__ 1
#endif
+#if defined(__NDS__)
+#undef __NINTENDODS__
+#define __NINTENDODS__ 1
+#endif
+
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+/**
+ * \brief Gets the name of the platform.
+ */
+extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
#endif /* _SDL_platform_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_stdinc.h b/macosx/plugins/DFInput/SDL/include/SDL_stdinc.h
index d15a9f95..ba1e5b5b 100644
--- a/macosx/plugins/DFInput/SDL/include/SDL_stdinc.h
+++ b/macosx/plugins/DFInput/SDL/include/SDL_stdinc.h
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -20,10 +20,11 @@
slouken@libsdl.org
*/
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
-
-/* This is a general header that includes C language support */
+/**
+ * \file SDL_stdinc.h
+ *
+ * This is a general header that includes C language support.
+ */
#ifndef _SDL_stdinc_h
#define _SDL_stdinc_h
@@ -71,52 +72,116 @@
#ifdef HAVE_CTYPE_H
# include <ctype.h>
#endif
-#ifdef HAVE_ICONV_H
+#ifdef HAVE_MATH_H
+# include <math.h>
+#endif
+#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
# include <iconv.h>
#endif
-/* The number of elements in an array */
+/**
+ * The number of elements in an array.
+ */
#define SDL_arraysize(array) (sizeof(array)/sizeof(array[0]))
#define SDL_TABLESIZE(table) SDL_arraysize(table)
-/* Basic data types */
-typedef enum SDL_bool {
- SDL_FALSE = 0,
- SDL_TRUE = 1
+/**
+ * \name Cast operators
+ *
+ * Use proper C++ casts when compiled as C++ to be compatible with the option
+ * -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above).
+ */
+/*@{*/
+#ifdef __cplusplus
+#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
+#define SDL_static_cast(type, expression) static_cast<type>(expression)
+#else
+#define SDL_reinterpret_cast(type, expression) ((type)(expression))
+#define SDL_static_cast(type, expression) ((type)(expression))
+#endif
+/*@}*//*Cast operators*/
+
+/* Define a four character code as a Uint32 */
+#define SDL_FOURCC(A, B, C, D) \
+ ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
+ (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
+ (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
+ (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
+
+/**
+ * \name Basic data types
+ */
+/*@{*/
+
+typedef enum
+{
+ SDL_FALSE = 0,
+ SDL_TRUE = 1
} SDL_bool;
-typedef int8_t Sint8;
-typedef uint8_t Uint8;
-typedef int16_t Sint16;
-typedef uint16_t Uint16;
-typedef int32_t Sint32;
-typedef uint32_t Uint32;
+/**
+ * \brief A signed 8-bit integer type.
+ */
+typedef int8_t Sint8;
+/**
+ * \brief An unsigned 8-bit integer type.
+ */
+typedef uint8_t Uint8;
+/**
+ * \brief A signed 16-bit integer type.
+ */
+typedef int16_t Sint16;
+/**
+ * \brief An unsigned 16-bit integer type.
+ */
+typedef uint16_t Uint16;
+/**
+ * \brief A signed 32-bit integer type.
+ */
+typedef int32_t Sint32;
+/**
+ * \brief An unsigned 32-bit integer type.
+ */
+typedef uint32_t Uint32;
#ifdef SDL_HAS_64BIT_TYPE
-typedef int64_t Sint64;
-#ifndef SYMBIAN32_GCCE
-typedef uint64_t Uint64;
-#endif
+/**
+ * \brief A signed 64-bit integer type.
+ * \warning On platforms without any sort of 64-bit datatype, this is equivalent to Sint32!
+ */
+typedef int64_t Sint64;
+/**
+ * \brief An unsigned 64-bit integer type.
+ * \warning On platforms without any sort of 64-bit datatype, this is equivalent to Uint32!
+ */
+typedef uint64_t Uint64;
#else
/* This is really just a hack to prevent the compiler from complaining */
-typedef struct {
- Uint32 hi;
- Uint32 lo;
-} Uint64, Sint64;
+typedef Sint32 Sint64;
+typedef Uint32 Uint64;
#endif
-/* Make sure the types really have the right sizes */
+/*@}*//*Basic data types*/
+
+
#define SDL_COMPILE_TIME_ASSERT(name, x) \
typedef int SDL_dummy_ ## name[(x) * 2 - 1]
-
+/** \cond */
+#ifndef DOXYGEN_SHOULD_IGNORE_THIS
SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
+#ifndef __NINTENDODS__ /* TODO: figure out why the following happens:
+ include/SDL_stdinc.h:150: error: size of array 'SDL_dummy_uint64' is negative
+ include/SDL_stdinc.h:151: error: size of array 'SDL_dummy_sint64' is negative */
SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
+#endif
+#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
+/** \endcond */
/* Check to make sure enums are the size of ints, for structure packing.
For both Watcom C/C++ and Borland C/C++ the compiler option that makes
@@ -128,37 +193,43 @@ SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
#pragma enumsalwaysint on
#endif
-typedef enum {
- DUMMY_ENUM_VALUE
+/** \cond */
+#ifndef DOXYGEN_SHOULD_IGNORE_THIS
+#ifndef __NINTENDODS__ /* TODO: include/SDL_stdinc.h:174: error: size of array 'SDL_dummy_enum' is negative */
+typedef enum
+{
+ DUMMY_ENUM_VALUE
} SDL_DUMMY_ENUM;
-#ifndef __NDS__
SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
#endif
-
+#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
+/** \endcond */
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
+/* *INDENT-OFF* */
extern "C" {
+/* *INDENT-ON* */
#endif
#ifdef HAVE_MALLOC
#define SDL_malloc malloc
#else
-extern DECLSPEC void * SDLCALL SDL_malloc(size_t size);
+extern DECLSPEC void *SDLCALL SDL_malloc(size_t size);
#endif
#ifdef HAVE_CALLOC
#define SDL_calloc calloc
#else
-extern DECLSPEC void * SDLCALL SDL_calloc(size_t nmemb, size_t size);
+extern DECLSPEC void *SDLCALL SDL_calloc(size_t nmemb, size_t size);
#endif
#ifdef HAVE_REALLOC
#define SDL_realloc realloc
#else
-extern DECLSPEC void * SDLCALL SDL_realloc(void *mem, size_t size);
+extern DECLSPEC void *SDLCALL SDL_realloc(void *mem, size_t size);
#endif
#ifdef HAVE_FREE
@@ -182,11 +253,11 @@ extern DECLSPEC void SDLCALL SDL_free(void *mem);
# elif defined(__DMC__)
# include <stdlib.h>
# elif defined(__AIX__)
- #pragma alloca
+#pragma alloca
# elif defined(__MRC__)
- void *alloca (unsigned);
+void *alloca(unsigned);
# else
- char *alloca ();
+char *alloca();
# endif
#endif
#ifdef HAVE_ALLOCA
@@ -200,20 +271,23 @@ extern DECLSPEC void SDLCALL SDL_free(void *mem);
#ifdef HAVE_GETENV
#define SDL_getenv getenv
#else
-extern DECLSPEC char * SDLCALL SDL_getenv(const char *name);
+extern DECLSPEC char *SDLCALL SDL_getenv(const char *name);
#endif
-#ifdef HAVE_PUTENV
-#define SDL_putenv putenv
+/* SDL_putenv() has moved to SDL_compat. */
+#ifdef HAVE_SETENV
+#define SDL_setenv setenv
#else
-extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
+extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value,
+ int overwrite);
#endif
#ifdef HAVE_QSORT
#define SDL_qsort qsort
#else
extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size,
- int (*compare)(const void *, const void *));
+ int (*compare) (const void *,
+ const void *));
#endif
#ifdef HAVE_ABS
@@ -240,8 +314,10 @@ extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size,
#ifdef HAVE_MEMSET
#define SDL_memset memset
#else
-extern DECLSPEC void * SDLCALL SDL_memset(void *dst, int c, size_t len);
+extern DECLSPEC void *SDLCALL SDL_memset(void *dst, int c, size_t len);
#endif
+#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
+#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
#if defined(__GNUC__) && defined(i386)
#define SDL_memset4(dst, val, len) \
@@ -251,7 +327,7 @@ do { \
"cld\n\t" \
"rep ; stosl\n\t" \
: "=&D" (u0), "=&a" (u1), "=&c" (u2) \
- : "0" (dst), "1" (val), "2" ((Uint32)(len)) \
+ : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, len)) \
: "memory" ); \
} while(0)
#endif
@@ -260,8 +336,9 @@ do { \
do { \
unsigned _count = (len); \
unsigned _n = (_count + 3) / 4; \
- Uint32 *_p = (Uint32 *)(dst); \
+ Uint32 *_p = SDL_static_cast(Uint32 *, dst); \
Uint32 _val = (val); \
+ if (len == 0) break; \
switch (_count % 4) { \
case 0: do { *_p++ = _val; \
case 3: *_p++ = _val; \
@@ -290,7 +367,7 @@ do { \
"movsb\n" \
"2:" \
: "=&c" (u0), "=&D" (u1), "=&S" (u2) \
- : "0" ((unsigned)(len)/4), "q" (len), "1" (dst),"2" (src) \
+ : "0" (SDL_static_cast(unsigned, len)/4), "q" (len), "1" (dst),"2" (src) \
: "memory" ); \
} while(0)
#endif
@@ -300,7 +377,8 @@ do { \
#elif defined(HAVE_BCOPY)
#define SDL_memcpy(d, s, n) bcopy((s), (d), (n))
#else
-extern DECLSPEC void * SDLCALL SDL_memcpy(void *dst, const void *src, size_t len);
+extern DECLSPEC void *SDLCALL SDL_memcpy(void *dst, const void *src,
+ size_t len);
#endif
#endif
@@ -315,7 +393,7 @@ do { \
"cld\n\t" \
"rep ; movsl" \
: "=&c" (ecx), "=&D" (edi), "=&S" (esi) \
- : "0" ((unsigned)(len)), "1" (dst), "2" (src) \
+ : "0" (SDL_static_cast(unsigned, len)), "1" (dst), "2" (src) \
: "memory" ); \
} while(0)
#endif
@@ -327,13 +405,14 @@ do { \
#define SDL_revcpy(dst, src, len) \
do { \
int u0, u1, u2; \
- char *dstp = (char *)(dst); \
- char *srcp = (char *)(src); \
+ char *dstp = SDL_static_cast(char *, dst); \
+ char *srcp = SDL_static_cast(char *, src); \
int n = (len); \
if ( n >= 4 ) { \
__asm__ __volatile__ ( \
"std\n\t" \
"rep ; movsl\n\t" \
+ "cld\n\t" \
: "=&c" (u0), "=&D" (u1), "=&S" (u2) \
: "0" (n >> 2), \
"1" (dstp+(n-4)), "2" (srcp+(n-4)) \
@@ -350,7 +429,8 @@ do { \
} while(0)
#endif
#ifndef SDL_revcpy
-extern DECLSPEC void * SDLCALL SDL_revcpy(void *dst, const void *src, size_t len);
+extern DECLSPEC void *SDLCALL SDL_revcpy(void *dst, const void *src,
+ size_t len);
#endif
#ifdef HAVE_MEMMOVE
@@ -371,7 +451,8 @@ do { \
#ifdef HAVE_MEMCMP
#define SDL_memcmp memcmp
#else
-extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
+extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2,
+ size_t len);
#endif
#ifdef HAVE_STRLEN
@@ -380,40 +461,51 @@ extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t le
extern DECLSPEC size_t SDLCALL SDL_strlen(const char *string);
#endif
+#ifdef HAVE_WCSLEN
+#define SDL_wcslen wcslen
+#else
+#if !defined(wchar_t) && defined(__NINTENDODS__)
+#define wchar_t short /* TODO: figure out why libnds doesn't have this */
+#endif
+extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t * string);
+#endif
+
#ifdef HAVE_STRLCPY
#define SDL_strlcpy strlcpy
#else
-extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src, size_t maxlen);
+extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src,
+ size_t maxlen);
#endif
#ifdef HAVE_STRLCAT
#define SDL_strlcat strlcat
#else
-extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src, size_t maxlen);
+extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src,
+ size_t maxlen);
#endif
#ifdef HAVE_STRDUP
#define SDL_strdup strdup
#else
-extern DECLSPEC char * SDLCALL SDL_strdup(const char *string);
+extern DECLSPEC char *SDLCALL SDL_strdup(const char *string);
#endif
#ifdef HAVE__STRREV
#define SDL_strrev _strrev
#else
-extern DECLSPEC char * SDLCALL SDL_strrev(char *string);
+extern DECLSPEC char *SDLCALL SDL_strrev(char *string);
#endif
#ifdef HAVE__STRUPR
#define SDL_strupr _strupr
#else
-extern DECLSPEC char * SDLCALL SDL_strupr(char *string);
+extern DECLSPEC char *SDLCALL SDL_strupr(char *string);
#endif
#ifdef HAVE__STRLWR
#define SDL_strlwr _strlwr
#else
-extern DECLSPEC char * SDLCALL SDL_strlwr(char *string);
+extern DECLSPEC char *SDLCALL SDL_strlwr(char *string);
#endif
#ifdef HAVE_STRCHR
@@ -421,7 +513,7 @@ extern DECLSPEC char * SDLCALL SDL_strlwr(char *string);
#elif defined(HAVE_INDEX)
#define SDL_strchr index
#else
-extern DECLSPEC char * SDLCALL SDL_strchr(const char *string, int c);
+extern DECLSPEC char *SDLCALL SDL_strchr(const char *string, int c);
#endif
#ifdef HAVE_STRRCHR
@@ -429,13 +521,14 @@ extern DECLSPEC char * SDLCALL SDL_strchr(const char *string, int c);
#elif defined(HAVE_RINDEX)
#define SDL_strrchr rindex
#else
-extern DECLSPEC char * SDLCALL SDL_strrchr(const char *string, int c);
+extern DECLSPEC char *SDLCALL SDL_strrchr(const char *string, int c);
#endif
#ifdef HAVE_STRSTR
#define SDL_strstr strstr
#else
-extern DECLSPEC char * SDLCALL SDL_strstr(const char *haystack, const char *needle);
+extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack,
+ const char *needle);
#endif
#ifdef HAVE_ITOA
@@ -447,7 +540,7 @@ extern DECLSPEC char * SDLCALL SDL_strstr(const char *haystack, const char *need
#ifdef HAVE__LTOA
#define SDL_ltoa _ltoa
#else
-extern DECLSPEC char * SDLCALL SDL_ltoa(long value, char *string, int radix);
+extern DECLSPEC char *SDLCALL SDL_ltoa(long value, char *string, int radix);
#endif
#ifdef HAVE__UITOA
@@ -459,19 +552,22 @@ extern DECLSPEC char * SDLCALL SDL_ltoa(long value, char *string, int radix);
#ifdef HAVE__ULTOA
#define SDL_ultoa _ultoa
#else
-extern DECLSPEC char * SDLCALL SDL_ultoa(unsigned long value, char *string, int radix);
+extern DECLSPEC char *SDLCALL SDL_ultoa(unsigned long value, char *string,
+ int radix);
#endif
#ifdef HAVE_STRTOL
#define SDL_strtol strtol
#else
-extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp, int base);
+extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp,
+ int base);
#endif
#ifdef HAVE_STRTOUL
#define SDL_strtoul strtoul
#else
-extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string, char **endp, int base);
+extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string,
+ char **endp, int base);
#endif
#ifdef SDL_HAS_64BIT_TYPE
@@ -479,25 +575,29 @@ extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string, char **end
#ifdef HAVE__I64TOA
#define SDL_lltoa _i64toa
#else
-extern DECLSPEC char* SDLCALL SDL_lltoa(Sint64 value, char *string, int radix);
+extern DECLSPEC char *SDLCALL SDL_lltoa(Sint64 value, char *string,
+ int radix);
#endif
#ifdef HAVE__UI64TOA
#define SDL_ulltoa _ui64toa
#else
-extern DECLSPEC char* SDLCALL SDL_ulltoa(Uint64 value, char *string, int radix);
+extern DECLSPEC char *SDLCALL SDL_ulltoa(Uint64 value, char *string,
+ int radix);
#endif
#ifdef HAVE_STRTOLL
#define SDL_strtoll strtoll
#else
-extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp, int base);
+extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp,
+ int base);
#endif
#ifdef HAVE_STRTOULL
#define SDL_strtoull strtoull
#else
-extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp, int base);
+extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp,
+ int base);
#endif
#endif /* SDL_HAS_64BIT_TYPE */
@@ -529,7 +629,8 @@ extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2);
#ifdef HAVE_STRNCMP
#define SDL_strncmp strncmp
#else
-extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen);
+extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2,
+ size_t maxlen);
#endif
#ifdef HAVE_STRCASECMP
@@ -537,7 +638,8 @@ extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size
#elif defined(HAVE__STRICMP)
#define SDL_strcasecmp _stricmp
#else
-extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2);
+extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1,
+ const char *str2);
#endif
#ifdef HAVE_STRNCASECMP
@@ -545,25 +647,105 @@ extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2);
#elif defined(HAVE__STRNICMP)
#define SDL_strncasecmp _strnicmp
#else
-extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t maxlen);
+extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1,
+ const char *str2, size_t maxlen);
#endif
#ifdef HAVE_SSCANF
#define SDL_sscanf sscanf
#else
-extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt, ...);
+extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt,
+ ...);
#endif
#ifdef HAVE_SNPRINTF
#define SDL_snprintf snprintf
#else
-extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...);
+extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen,
+ const char *fmt, ...);
#endif
#ifdef HAVE_VSNPRINTF
#define SDL_vsnprintf vsnprintf
#else
-extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap);
+extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen,
+ const char *fmt, va_list ap);
+#endif
+
+#ifndef HAVE_M_PI
+#define M_PI 3.14159265358979323846264338327950288 /* pi */
+#endif
+
+#ifdef HAVE_CEIL
+#define SDL_ceil ceil
+#else
+#define SDL_ceil(x) ((double)(int)((x)+0.5))
+#endif
+
+#ifdef HAVE_COPYSIGN
+#define SDL_copysign copysign
+#else
+extern DECLSPEC double SDLCALL SDL_copysign(double x, double y);
+#endif
+
+#ifdef HAVE_COS
+#define SDL_cos cos
+#else
+extern DECLSPEC double SDLCALL SDL_cos(double x);
+#endif
+
+#ifdef HAVE_COSF
+#define SDL_cosf cosf
+#else
+#define SDL_cosf(x) (float)SDL_cos((double)x)
+#endif
+
+#ifdef HAVE_FABS
+#define SDL_fabs fabs
+#else
+extern DECLSPEC double SDLCALL SDL_fabs(double x);
+#endif
+
+#ifdef HAVE_FLOOR
+#define SDL_floor floor
+#else
+extern DECLSPEC double SDLCALL SDL_floor(double x);
+#endif
+
+#ifdef HAVE_LOG
+#define SDL_log log
+#else
+extern DECLSPEC double SDLCALL SDL_log(double x);
+#endif
+
+#ifdef HAVE_POW
+#define SDL_pow pow
+#else
+extern DECLSPEC double SDLCALL SDL_pow(double x, double y);
+#endif
+
+#ifdef HAVE_SCALBN
+#define SDL_scalbn scalbn
+#else
+extern DECLSPEC double SDLCALL SDL_scalbn(double x, int n);
+#endif
+
+#ifdef HAVE_SIN
+#define SDL_sin sin
+#else
+extern DECLSPEC double SDLCALL SDL_sin(double x);
+#endif
+
+#ifdef HAVE_SINF
+#define SDL_sinf sinf
+#else
+#define SDL_sinf(x) (float)SDL_sin((double)x)
+#endif
+
+#ifdef HAVE_SQRT
+#define SDL_sqrt sqrt
+#else
+extern DECLSPEC double SDLCALL SDL_sqrt(double x);
#endif
/* The SDL implementation of iconv() returns these error codes */
@@ -572,28 +754,39 @@ extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, const char
#define SDL_ICONV_EILSEQ (size_t)-3
#define SDL_ICONV_EINVAL (size_t)-4
-#ifdef HAVE_ICONV
+#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
#define SDL_iconv_t iconv_t
#define SDL_iconv_open iconv_open
#define SDL_iconv_close iconv_close
#else
typedef struct _SDL_iconv_t *SDL_iconv_t;
-extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode, const char *fromcode);
+extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode,
+ const char *fromcode);
extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd);
#endif
-extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf, size_t *inbytesleft, char **outbuf, size_t *outbytesleft);
-/* This function converts a string between encodings in one pass, returning a
- string that must be freed with SDL_free() or NULL on error.
-*/
-extern DECLSPEC char * SDLCALL SDL_iconv_string(const char *tocode, const char *fromcode, const char *inbuf, size_t inbytesleft);
+extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf,
+ size_t * inbytesleft, char **outbuf,
+ size_t * outbytesleft);
+/**
+ * This function converts a string between encodings in one pass, returning a
+ * string that must be freed with SDL_free() or NULL on error.
+ */
+extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
+ const char *fromcode,
+ const char *inbuf,
+ size_t inbytesleft);
#define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1)
#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1)
#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1)
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
+/* *INDENT-OFF* */
}
+/* *INDENT-ON* */
#endif
#include "close_code.h"
#endif /* _SDL_stdinc_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_version.h b/macosx/plugins/DFInput/SDL/include/SDL_version.h
deleted file mode 100644
index 13f84c13..00000000
--- a/macosx/plugins/DFInput/SDL/include/SDL_version.h
+++ /dev/null
@@ -1,88 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
-
-/* This header defines the current SDL version */
-
-#ifndef _SDL_version_h
-#define _SDL_version_h
-
-#include "SDL_stdinc.h"
-
-#include "begin_code.h"
-/* Set up for C function definitions, even when using C++ */
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
-*/
-#define SDL_MAJOR_VERSION 1
-#define SDL_MINOR_VERSION 2
-#define SDL_PATCHLEVEL 13
-
-typedef struct SDL_version {
- Uint8 major;
- Uint8 minor;
- Uint8 patch;
-} SDL_version;
-
-/* This macro can be used to fill a version structure with the compile-time
- * version of the SDL library.
- */
-#define SDL_VERSION(X) \
-{ \
- (X)->major = SDL_MAJOR_VERSION; \
- (X)->minor = SDL_MINOR_VERSION; \
- (X)->patch = SDL_PATCHLEVEL; \
-}
-
-/* This macro turns the version numbers into a numeric value:
- (1,2,3) -> (1203)
- This assumes that there will never be more than 100 patchlevels
-*/
-#define SDL_VERSIONNUM(X, Y, Z) \
- ((X)*1000 + (Y)*100 + (Z))
-
-/* This is the version number macro for the current SDL version */
-#define SDL_COMPILEDVERSION \
- SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
-
-/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
-#define SDL_VERSION_ATLEAST(X, Y, Z) \
- (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
-
-/* This function gets the version of the dynamically linked SDL library.
- it should NOT be used to fill a version structure, instead you should
- use the SDL_Version() macro.
- */
-extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void);
-
-/* Ends C function definitions when using C++ */
-#ifdef __cplusplus
-}
-#endif
-#include "close_code.h"
-
-#endif /* _SDL_version_h */
diff --git a/macosx/plugins/DFInput/SDL/include/begin_code.h b/macosx/plugins/DFInput/SDL/include/begin_code.h
index ff39a613..395dc7c6 100644
--- a/macosx/plugins/DFInput/SDL/include/begin_code.h
+++ b/macosx/plugins/DFInput/SDL/include/begin_code.h
@@ -1,32 +1,32 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2004 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
+ modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
+ version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
+ Lesser General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
-
-/* This file sets things up for C dynamic library function definitions,
- static inlined functions, and structures aligned at 4-byte alignment.
- If you don't like ugly C preprocessor code, don't look at this file. :)
-*/
+/**
+ * \file begin_code.h
+ *
+ * This file sets things up for C dynamic library function definitions,
+ * static inlined functions, and structures aligned at 4-byte alignment.
+ * If you don't like ugly C preprocessor code, don't look at this file. :)
+ */
/* This shouldn't be nested -- included it around code only. */
#ifdef _begin_code_h
@@ -36,7 +36,7 @@
/* Some compilers use a special export keyword */
#ifndef DECLSPEC
-# if defined(__BEOS__)
+# if defined(__BEOS__) || defined(__HAIKU__)
# if defined(__GNUC__)
# define DECLSPEC __declspec(dllexport)
# else
@@ -45,23 +45,13 @@
# elif defined(__WIN32__)
# ifdef __BORLANDC__
# ifdef BUILD_SDL
-# define DECLSPEC
+# define DECLSPEC
# else
# define DECLSPEC __declspec(dllimport)
# endif
# else
# define DECLSPEC __declspec(dllexport)
# endif
-# elif defined(__OS2__)
-# ifdef __WATCOMC__
-# ifdef BUILD_SDL
-# define DECLSPEC __declspec(dllexport)
-# else
-# define DECLSPEC
-# endif
-# else
-# define DECLSPEC
-# endif
# else
# if defined(__GNUC__) && __GNUC__ >= 4
# define DECLSPEC __attribute__ ((visibility("default")))
@@ -76,24 +66,14 @@
#if defined(__WIN32__) && !defined(__GNUC__)
#define SDLCALL __cdecl
#else
-#ifdef __OS2__
-/* But on OS/2, we use the _System calling convention */
-/* to be compatible with every compiler */
-#define SDLCALL _System
-#else
#define SDLCALL
#endif
-#endif
#endif /* SDLCALL */
-#ifdef __SYMBIAN32__
-#ifndef EKA2
+/* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */
+#ifdef __SYMBIAN32__
#undef DECLSPEC
#define DECLSPEC
-#elif !defined(__WINS__)
-#undef DECLSPEC
-#define DECLSPEC __declspec(dllexport)
-#endif /* !EKA2 */
#endif /* __SYMBIAN32__ */
/* Force structure packing at 4 byte alignment.
@@ -109,9 +89,6 @@
#pragma nopackwarning
#endif
#pragma pack(push,4)
-#elif (defined(__MWERKS__) && defined(__MACOS__))
-#pragma options align=mac68k4byte
-#pragma enumsalwaysint on
#endif /* Compiler needs structure packing set */
/* Set up compiler-specific options for inlining functions */
@@ -123,7 +100,7 @@
#if defined(_MSC_VER) || defined(__BORLANDC__) || \
defined(__DMC__) || defined(__SC__) || \
defined(__WATCOMC__) || defined(__LCC__) || \
- defined(__DECC) || defined(__EABI__)
+ defined(__DECC)
#ifndef __inline__
#define __inline__ __inline
#endif
diff --git a/macosx/plugins/DFInput/SDL/include/close_code.h b/macosx/plugins/DFInput/SDL/include/close_code.h
index 9a20e024..4b4e8a49 100644
--- a/macosx/plugins/DFInput/SDL/include/close_code.h
+++ b/macosx/plugins/DFInput/SDL/include/close_code.h
@@ -1,31 +1,31 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2004 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
+ modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
+ version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
+ Lesser General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
-
-/* This file reverses the effects of begin_code.h and should be included
- after you finish any function and structure declarations in your headers
-*/
+/**
+ * \file close_code.h
+ *
+ * This file reverses the effects of begin_code.h and should be included
+ * after you finish any function and structure declarations in your headers
+ */
#undef _begin_code_h
@@ -34,11 +34,5 @@
#ifdef __BORLANDC__
#pragma nopackwarning
#endif
-#if (defined(__MWERKS__) && defined(__MACOS__))
-#pragma options align=reset
-#pragma enumsalwaysint reset
-#else
#pragma pack(pop)
-#endif
#endif /* Compiler needs structure packing set */
-
diff --git a/macosx/plugins/DFInput/SDL/src/SDL.c b/macosx/plugins/DFInput/SDL/src/SDL.c
index 4d6a98c0..8f8e676f 100644
--- a/macosx/plugins/DFInput/SDL/src/SDL.c
+++ b/macosx/plugins/DFInput/SDL/src/SDL.c
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -19,79 +19,83 @@
Sam Lantinga
slouken@libsdl.org
*/
-
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
+// 7/31/2010 Wei Mingzhi
+// Removed everything unrated to Mac OS X Joystick support
#include "SDL_config.h"
/* Initialization code for SDL */
#include "SDL.h"
-
-/* Initialization/Cleanup routines */
-extern int SDL_JoystickInit(void);
-extern void SDL_JoystickQuit(void);
-
-/* The current SDL version */
-static SDL_version version =
- { SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL };
+#include "haptic/SDL_haptic_c.h"
+#include "joystick/SDL_joystick_c.h"
/* The initialized subsystems */
static Uint32 SDL_initialized = 0;
-int SDL_InitSubSystem(Uint32 flags)
+int
+SDL_InitSubSystem(Uint32 flags)
{
- /* Initialize the joystick subsystem */
- if ( (flags & SDL_INIT_JOYSTICK) &&
- !(SDL_initialized & SDL_INIT_JOYSTICK) ) {
- if ( SDL_JoystickInit() < 0 ) {
- return(-1);
- }
- SDL_initialized |= SDL_INIT_JOYSTICK;
- }
-
- return(0);
+ /* Initialize the joystick subsystem */
+ if ((flags & SDL_INIT_JOYSTICK) && !(SDL_initialized & SDL_INIT_JOYSTICK)) {
+ if (SDL_JoystickInit() < 0) {
+ return (-1);
+ }
+ SDL_initialized |= SDL_INIT_JOYSTICK;
+ }
+
+ /* Initialize the haptic subsystem */
+ if ((flags & SDL_INIT_HAPTIC) && !(SDL_initialized & SDL_INIT_HAPTIC)) {
+ if (SDL_HapticInit() < 0) {
+ return (-1);
+ }
+ SDL_initialized |= SDL_INIT_HAPTIC;
+ }
+
+ return (0);
}
-int SDL_Init(Uint32 flags)
+int
+SDL_Init(Uint32 flags)
{
- /* Clear the error message */
- SDL_ClearError();
+ /* Clear the error message */
+ SDL_ClearError();
- /* Initialize the desired subsystems */
- if ( SDL_InitSubSystem(flags) < 0 ) {
- return(-1);
- }
+ /* Initialize the desired subsystems */
+ if (SDL_InitSubSystem(flags) < 0) {
+ return (-1);
+ }
- return(0);
-}
-
-void SDL_QuitSubSystem(Uint32 flags)
-{
- /* Shut down requested initialized subsystems */
- if ( (flags & SDL_initialized & SDL_INIT_JOYSTICK) ) {
- SDL_JoystickQuit();
- SDL_initialized &= ~SDL_INIT_JOYSTICK;
- }
+ return (0);
}
-Uint32 SDL_WasInit(Uint32 flags)
+void
+SDL_QuitSubSystem(Uint32 flags)
{
- if ( ! flags ) {
- flags = SDL_INIT_EVERYTHING;
- }
- return (SDL_initialized&flags);
+ /* Shut down requested initialized subsystems */
+ if ((flags & SDL_initialized & SDL_INIT_JOYSTICK)) {
+ SDL_JoystickQuit();
+ SDL_initialized &= ~SDL_INIT_JOYSTICK;
+ }
+
+ if ((flags & SDL_initialized & SDL_INIT_HAPTIC)) {
+ SDL_HapticQuit();
+ SDL_initialized &= ~SDL_INIT_HAPTIC;
+ }
}
-void SDL_Quit(void)
+Uint32
+SDL_WasInit(Uint32 flags)
{
- /* Quit all subsystems */
- SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
+ if (!flags) {
+ flags = SDL_INIT_EVERYTHING;
+ }
+ return (SDL_initialized & flags);
}
-/* Return the library version number */
-const SDL_version * SDL_Linked_Version(void)
+void
+SDL_Quit(void)
{
- return(&version);
+ /* Quit all subsystems */
+ SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
}
diff --git a/macosx/plugins/DFInput/SDL/src/SDL_error.c b/macosx/plugins/DFInput/SDL/src/SDL_error.c
index 11632f28..55d183a5 100644
--- a/macosx/plugins/DFInput/SDL/src/SDL_error.c
+++ b/macosx/plugins/DFInput/SDL/src/SDL_error.c
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -28,6 +28,7 @@
/* Routine to get the thread-specific error variable */
#if SDL_THREADS_DISABLED
+/* !!! FIXME: what does this comment mean? Victim of Search and Replace? */
/* The SDL_arraysize(The ),default (non-thread-safe) global error variable */
static SDL_error SDL_global_error;
#define SDL_GetErrBuf() (&SDL_global_error)
@@ -39,200 +40,220 @@ extern SDL_error *SDL_GetErrBuf(void);
/* Private functions */
-static const char *SDL_LookupString(const char *key)
+static const char *
+SDL_LookupString(const char *key)
{
- /* FIXME: Add code to lookup key in language string hash-table */
- return key;
+ /* FIXME: Add code to lookup key in language string hash-table */
+ return key;
}
/* Public functions */
-void SDL_SetError (const char *fmt, ...)
+void
+SDL_SetError(const char *fmt, ...)
{
- va_list ap;
- SDL_error *error;
-
- /* Copy in the key, mark error as valid */
- error = SDL_GetErrBuf();
- error->error = 1;
- SDL_strlcpy((char *)error->key, fmt, sizeof(error->key));
-
- va_start(ap, fmt);
- error->argc = 0;
- while ( *fmt ) {
- if ( *fmt++ == '%' ) {
- while ( *fmt == '.' || (*fmt >= '0' && *fmt <= '9') ) {
- ++fmt;
- }
- switch (*fmt++) {
- case 0: /* Malformed format string.. */
- --fmt;
- break;
- case 'c':
- case 'i':
- case 'd':
- case 'u':
- case 'o':
- case 'x':
- case 'X':
- error->args[error->argc++].value_i =
- va_arg(ap, int);
- break;
- case 'f':
- error->args[error->argc++].value_f =
- va_arg(ap, double);
- break;
- case 'p':
- error->args[error->argc++].value_ptr =
- va_arg(ap, void *);
- break;
- case 's':
- {
- int i = error->argc;
- const char *str = va_arg(ap, const char *);
- if (str == NULL)
- str = "(null)";
- SDL_strlcpy((char *)error->args[i].buf, str, ERR_MAX_STRLEN);
- error->argc++;
- }
- break;
- default:
- break;
- }
- if ( error->argc >= ERR_MAX_ARGS ) {
- break;
- }
- }
- }
- va_end(ap);
-
- /* If we are in debug mode, print out an error message */
+ va_list ap;
+ SDL_error *error;
+
+ /* Copy in the key, mark error as valid */
+ error = SDL_GetErrBuf();
+ error->error = 1;
+ SDL_strlcpy((char *) error->key, fmt, sizeof(error->key));
+
+ va_start(ap, fmt);
+ error->argc = 0;
+ while (*fmt) {
+ if (*fmt++ == '%') {
+ while (*fmt == '.' || (*fmt >= '0' && *fmt <= '9')) {
+ ++fmt;
+ }
+ switch (*fmt++) {
+ case 0: /* Malformed format string.. */
+ --fmt;
+ break;
+ case 'c':
+ case 'i':
+ case 'd':
+ case 'u':
+ case 'o':
+ case 'x':
+ case 'X':
+ error->args[error->argc++].value_i = va_arg(ap, int);
+ break;
+ case 'f':
+ error->args[error->argc++].value_f = va_arg(ap, double);
+ break;
+ case 'p':
+ error->args[error->argc++].value_ptr = va_arg(ap, void *);
+ break;
+ case 's':
+ {
+ int i = error->argc;
+ const char *str = va_arg(ap, const char *);
+ if (str == NULL)
+ str = "(null)";
+ SDL_strlcpy((char *) error->args[i].buf, str,
+ ERR_MAX_STRLEN);
+ error->argc++;
+ }
+ break;
+ default:
+ break;
+ }
+ if (error->argc >= ERR_MAX_ARGS) {
+ break;
+ }
+ }
+ }
+ va_end(ap);
+
+ /* If we are in debug mode, print out an error message */
#ifdef DEBUG_ERROR
- fprintf(stderr, "SDL_SetError: %s\n", SDL_GetError());
+ fprintf(stderr, "SDL_SetError: %s\n", SDL_GetError());
#endif
}
/* This function has a bit more overhead than most error functions
so that it supports internationalization and thread-safe errors.
*/
-char *SDL_GetErrorMsg(char *errstr, unsigned int maxlen)
+static char *
+SDL_GetErrorMsg(char *errstr, unsigned int maxlen)
{
- SDL_error *error;
-
- /* Clear the error string */
- *errstr = '\0'; --maxlen;
-
- /* Get the thread-safe error, and print it out */
- error = SDL_GetErrBuf();
- if ( error->error ) {
- const char *fmt;
- char *msg = errstr;
- int len;
- int argi;
-
- fmt = SDL_LookupString(error->key);
- argi = 0;
- while ( *fmt && (maxlen > 0) ) {
- if ( *fmt == '%' ) {
- char tmp[32], *spot = tmp;
- *spot++ = *fmt++;
- while ( (*fmt == '.' || (*fmt >= '0' && *fmt <= '9')) && spot < (tmp+SDL_arraysize(tmp)-2) ) {
- *spot++ = *fmt++;
- }
- *spot++ = *fmt++;
- *spot++ = '\0';
- switch (spot[-2]) {
- case '%':
- *msg++ = '%';
- maxlen -= 1;
- break;
- case 'c':
- case 'i':
- case 'd':
- case 'u':
- case 'o':
- case 'x':
- case 'X':
- len = SDL_snprintf(msg, maxlen, tmp, error->args[argi++].value_i);
- msg += len;
- maxlen -= len;
- break;
- case 'f':
- len = SDL_snprintf(msg, maxlen, tmp, error->args[argi++].value_f);
- msg += len;
- maxlen -= len;
- break;
- case 'p':
- len = SDL_snprintf(msg, maxlen, tmp, error->args[argi++].value_ptr);
- msg += len;
- maxlen -= len;
- break;
- case 's':
- len = SDL_snprintf(msg, maxlen, tmp, SDL_LookupString(error->args[argi++].buf));
- msg += len;
- maxlen -= len;
- break;
- }
- } else {
- *msg++ = *fmt++;
- maxlen -= 1;
- }
- }
- *msg = 0; /* NULL terminate the string */
- }
- return(errstr);
+ SDL_error *error;
+
+ /* Clear the error string */
+ *errstr = '\0';
+ --maxlen;
+
+ /* Get the thread-safe error, and print it out */
+ error = SDL_GetErrBuf();
+ if (error->error) {
+ const char *fmt;
+ char *msg = errstr;
+ int len;
+ int argi;
+
+ fmt = SDL_LookupString(error->key);
+ argi = 0;
+ while (*fmt && (maxlen > 0)) {
+ if (*fmt == '%') {
+ char tmp[32], *spot = tmp;
+ *spot++ = *fmt++;
+ while ((*fmt == '.' || (*fmt >= '0' && *fmt <= '9'))
+ && spot < (tmp + SDL_arraysize(tmp) - 2)) {
+ *spot++ = *fmt++;
+ }
+ *spot++ = *fmt++;
+ *spot++ = '\0';
+ switch (spot[-2]) {
+ case '%':
+ *msg++ = '%';
+ maxlen -= 1;
+ break;
+ case 'c':
+ case 'i':
+ case 'd':
+ case 'u':
+ case 'o':
+ case 'x':
+ case 'X':
+ len =
+ SDL_snprintf(msg, maxlen, tmp,
+ error->args[argi++].value_i);
+ msg += len;
+ maxlen -= len;
+ break;
+ case 'f':
+ len =
+ SDL_snprintf(msg, maxlen, tmp,
+ error->args[argi++].value_f);
+ msg += len;
+ maxlen -= len;
+ break;
+ case 'p':
+ len =
+ SDL_snprintf(msg, maxlen, tmp,
+ error->args[argi++].value_ptr);
+ msg += len;
+ maxlen -= len;
+ break;
+ case 's':
+ len =
+ SDL_snprintf(msg, maxlen, tmp,
+ SDL_LookupString(error->args[argi++].
+ buf));
+ msg += len;
+ maxlen -= len;
+ break;
+ }
+ } else {
+ *msg++ = *fmt++;
+ maxlen -= 1;
+ }
+ }
+ *msg = 0; /* NULL terminate the string */
+ }
+ return (errstr);
}
/* Available for backwards compatibility */
-char *SDL_GetError (void)
+char *
+SDL_GetError(void)
{
- static char errmsg[SDL_ERRBUFIZE];
+ static char errmsg[SDL_ERRBUFIZE];
- return((char *)SDL_GetErrorMsg(errmsg, SDL_ERRBUFIZE));
+ return ((char *) SDL_GetErrorMsg(errmsg, SDL_ERRBUFIZE));
}
-void SDL_ClearError(void)
+void
+SDL_ClearError(void)
{
- SDL_error *error;
+ SDL_error *error;
- error = SDL_GetErrBuf();
- error->error = 0;
+ error = SDL_GetErrBuf();
+ error->error = 0;
}
/* Very common errors go here */
-void SDL_Error(SDL_errorcode code)
+void
+SDL_Error(SDL_errorcode code)
{
- switch (code) {
- case SDL_ENOMEM:
- SDL_SetError("Out of memory");
- break;
- case SDL_EFREAD:
- SDL_SetError("Error reading from datastream");
- break;
- case SDL_EFWRITE:
- SDL_SetError("Error writing to datastream");
- break;
- case SDL_EFSEEK:
- SDL_SetError("Error seeking in datastream");
- break;
- default:
- SDL_SetError("Unknown SDL error");
- break;
- }
+ switch (code) {
+ case SDL_ENOMEM:
+ SDL_SetError("Out of memory");
+ break;
+ case SDL_EFREAD:
+ SDL_SetError("Error reading from datastream");
+ break;
+ case SDL_EFWRITE:
+ SDL_SetError("Error writing to datastream");
+ break;
+ case SDL_EFSEEK:
+ SDL_SetError("Error seeking in datastream");
+ break;
+ case SDL_UNSUPPORTED:
+ SDL_SetError("That operation is not supported");
+ break;
+ default:
+ SDL_SetError("Unknown SDL error");
+ break;
+ }
}
#ifdef TEST_ERROR
-int main(int argc, char *argv[])
+int
+main(int argc, char *argv[])
{
- char buffer[BUFSIZ+1];
-
- SDL_SetError("Hi there!");
- printf("Error 1: %s\n", SDL_GetError());
- SDL_ClearError();
- SDL_memset(buffer, '1', BUFSIZ);
- buffer[BUFSIZ] = 0;
- SDL_SetError("This is the error: %s (%f)", buffer, 1.0);
- printf("Error 2: %s\n", SDL_GetError());
- exit(0);
+ char buffer[BUFSIZ + 1];
+
+ SDL_SetError("Hi there!");
+ printf("Error 1: %s\n", SDL_GetError());
+ SDL_ClearError();
+ SDL_memset(buffer, '1', BUFSIZ);
+ buffer[BUFSIZ] = 0;
+ SDL_SetError("This is the error: %s (%f)", buffer, 1.0);
+ printf("Error 2: %s\n", SDL_GetError());
+ exit(0);
}
#endif
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/DFInput/SDL/src/SDL_error_c.h b/macosx/plugins/DFInput/SDL/src/SDL_error_c.h
index 990acb56..54501f5f 100644
--- a/macosx/plugins/DFInput/SDL/src/SDL_error_c.h
+++ b/macosx/plugins/DFInput/SDL/src/SDL_error_c.h
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -31,28 +31,32 @@
#define ERR_MAX_STRLEN 128
#define ERR_MAX_ARGS 5
-typedef struct SDL_error {
- /* This is a numeric value corresponding to the current error */
- int error;
-
- /* This is a key used to index into a language hashtable containing
- internationalized versions of the SDL error messages. If the key
- is not in the hashtable, or no hashtable is available, the key is
- used directly as an error message format string.
- */
- char key[ERR_MAX_STRLEN];
-
- /* These are the arguments for the error functions */
- int argc;
- union {
- void *value_ptr;
-#if 0 /* What is a character anyway? (UNICODE issues) */
- unsigned char value_c;
+typedef struct SDL_error
+{
+ /* This is a numeric value corresponding to the current error */
+ int error;
+
+ /* This is a key used to index into a language hashtable containing
+ internationalized versions of the SDL error messages. If the key
+ is not in the hashtable, or no hashtable is available, the key is
+ used directly as an error message format string.
+ */
+ char key[ERR_MAX_STRLEN];
+
+ /* These are the arguments for the error functions */
+ int argc;
+ union
+ {
+ void *value_ptr;
+#if 0 /* What is a character anyway? (UNICODE issues) */
+ unsigned char value_c;
#endif
- int value_i;
- double value_f;
- char buf[ERR_MAX_STRLEN];
- } args[ERR_MAX_ARGS];
+ int value_i;
+ double value_f;
+ char buf[ERR_MAX_STRLEN];
+ } args[ERR_MAX_ARGS];
} SDL_error;
#endif /* _SDL_error_c_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/DFInput/SDL/src/haptic/SDL_haptic.c b/macosx/plugins/DFInput/SDL/src/haptic/SDL_haptic.c
new file mode 100644
index 00000000..af8c39a7
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/src/haptic/SDL_haptic.c
@@ -0,0 +1,708 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 2008 Edgar Simo
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_syshaptic.h"
+#include "SDL_haptic_c.h"
+#include "../joystick/SDL_joystick_c.h" /* For SDL_PrivateJoystickValid */
+
+
+Uint8 SDL_numhaptics = 0;
+SDL_Haptic **SDL_haptics = NULL;
+
+
+/*
+ * Initializes the Haptic devices.
+ */
+int
+SDL_HapticInit(void)
+{
+ int arraylen;
+ int status;
+
+ SDL_numhaptics = 0;
+ status = SDL_SYS_HapticInit();
+ if (status >= 0) {
+ arraylen = (status + 1) * sizeof(*SDL_haptics);
+ SDL_haptics = (SDL_Haptic **) SDL_malloc(arraylen);
+ if (SDL_haptics == NULL) { /* Out of memory. */
+ SDL_numhaptics = 0;
+ } else {
+ SDL_memset(SDL_haptics, 0, arraylen);
+ SDL_numhaptics = status;
+ }
+ status = 0;
+ }
+
+ return status;
+}
+
+
+/*
+ * Checks to see if the haptic device is valid
+ */
+static int
+ValidHaptic(SDL_Haptic * haptic)
+{
+ int i;
+ int valid;
+
+ valid = 0;
+ if (haptic != NULL) {
+ for (i = 0; i < SDL_numhaptics; i++) {
+ if (SDL_haptics[i] == haptic) {
+ valid = 1;
+ break;
+ }
+ }
+ }
+
+ /* Create the error here. */
+ if (valid == 0) {
+ SDL_SetError("Haptic: Invalid haptic device identifier");
+ }
+
+ return valid;
+}
+
+
+/*
+ * Returns the number of available devices.
+ */
+int
+SDL_NumHaptics(void)
+{
+ return SDL_numhaptics;
+}
+
+
+/*
+ * Gets the name of a Haptic device by index.
+ */
+const char *
+SDL_HapticName(int device_index)
+{
+ if ((device_index < 0) || (device_index >= SDL_numhaptics)) {
+ SDL_SetError("Haptic: There are %d haptic devices available",
+ SDL_numhaptics);
+ return NULL;
+ }
+ return SDL_SYS_HapticName(device_index);
+}
+
+
+/*
+ * Opens a Haptic device.
+ */
+SDL_Haptic *
+SDL_HapticOpen(int device_index)
+{
+ int i;
+ SDL_Haptic *haptic;
+
+ if ((device_index < 0) || (device_index >= SDL_numhaptics)) {
+ SDL_SetError("Haptic: There are %d haptic devices available",
+ SDL_numhaptics);
+ return NULL;
+ }
+
+ /* If the haptic is already open, return it */
+ for (i = 0; SDL_haptics[i]; i++) {
+ if (device_index == SDL_haptics[i]->index) {
+ haptic = SDL_haptics[i];
+ ++haptic->ref_count;
+ return haptic;
+ }
+ }
+
+ /* Create the haptic device */
+ haptic = (SDL_Haptic *) SDL_malloc((sizeof *haptic));
+ if (haptic == NULL) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ /* Initialize the haptic device */
+ SDL_memset(haptic, 0, (sizeof *haptic));
+ haptic->index = device_index;
+ if (SDL_SYS_HapticOpen(haptic) < 0) {
+ SDL_free(haptic);
+ return NULL;
+ }
+
+ /* Disable autocenter and set gain to max. */
+ if (haptic->supported & SDL_HAPTIC_GAIN)
+ SDL_HapticSetGain(haptic, 100);
+ if (haptic->supported & SDL_HAPTIC_AUTOCENTER)
+ SDL_HapticSetAutocenter(haptic, 0);
+
+ /* Add haptic to list */
+ ++haptic->ref_count;
+ for (i = 0; SDL_haptics[i]; i++)
+ /* Skip to next haptic */ ;
+ SDL_haptics[i] = haptic;
+
+ return haptic;
+}
+
+
+/*
+ * Returns 1 if the device has been opened.
+ */
+int
+SDL_HapticOpened(int device_index)
+{
+ int i, opened;
+
+ opened = 0;
+ for (i = 0; SDL_haptics[i]; i++) {
+ if (SDL_haptics[i]->index == (Uint8) device_index) {
+ opened = 1;
+ break;
+ }
+ }
+ return opened;
+}
+
+
+/*
+ * Returns the index to a haptic device.
+ */
+int
+SDL_HapticIndex(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ return haptic->index;
+}
+
+
+/*
+ * Returns SDL_TRUE if mouse is haptic, SDL_FALSE if it isn't.
+ */
+int
+SDL_MouseIsHaptic(void)
+{
+ if (SDL_SYS_HapticMouse() < 0)
+ return SDL_FALSE;
+ return SDL_TRUE;
+}
+
+
+/*
+ * Returns the haptic device if mouse is haptic or NULL elsewise.
+ */
+SDL_Haptic *
+SDL_HapticOpenFromMouse(void)
+{
+ int device_index;
+
+ device_index = SDL_SYS_HapticMouse();
+
+ if (device_index < 0) {
+ SDL_SetError("Haptic: Mouse isn't a haptic device.");
+ return NULL;
+ }
+
+ return SDL_HapticOpen(device_index);
+}
+
+
+/*
+ * Returns SDL_TRUE if joystick has haptic features.
+ */
+int
+SDL_JoystickIsHaptic(SDL_Joystick * joystick)
+{
+ int ret;
+
+ /* Must be a valid joystick */
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return -1;
+ }
+
+ ret = SDL_SYS_JoystickIsHaptic(joystick);
+
+ if (ret > 0)
+ return SDL_TRUE;
+ else if (ret == 0)
+ return SDL_FALSE;
+ else
+ return -1;
+}
+
+
+/*
+ * Opens a haptic device from a joystick.
+ */
+SDL_Haptic *
+SDL_HapticOpenFromJoystick(SDL_Joystick * joystick)
+{
+ int i;
+ SDL_Haptic *haptic;
+
+ /* Must be a valid joystick */
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ SDL_SetError("Haptic: Joystick isn't valid.");
+ return NULL;
+ }
+
+ /* Joystick must be haptic */
+ if (SDL_SYS_JoystickIsHaptic(joystick) <= 0) {
+ SDL_SetError("Haptic: Joystick isn't a haptic device.");
+ return NULL;
+ }
+
+ /* Check to see if joystick's haptic is already open */
+ for (i = 0; SDL_haptics[i]; i++) {
+ if (SDL_SYS_JoystickSameHaptic(SDL_haptics[i], joystick)) {
+ haptic = SDL_haptics[i];
+ ++haptic->ref_count;
+ return haptic;
+ }
+ }
+
+ /* Create the haptic device */
+ haptic = (SDL_Haptic *) SDL_malloc((sizeof *haptic));
+ if (haptic == NULL) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ /* Initialize the haptic device */
+ SDL_memset(haptic, 0, sizeof(SDL_Haptic));
+ if (SDL_SYS_HapticOpenFromJoystick(haptic, joystick) < 0) {
+ SDL_free(haptic);
+ return NULL;
+ }
+
+ /* Add haptic to list */
+ ++haptic->ref_count;
+ for (i = 0; SDL_haptics[i]; i++)
+ /* Skip to next haptic */ ;
+ SDL_haptics[i] = haptic;
+
+ return haptic;
+}
+
+
+/*
+ * Closes a SDL_Haptic device.
+ */
+void
+SDL_HapticClose(SDL_Haptic * haptic)
+{
+ int i;
+
+ /* Must be valid */
+ if (!ValidHaptic(haptic)) {
+ return;
+ }
+
+ /* Check if it's still in use */
+ if (--haptic->ref_count < 0) {
+ return;
+ }
+
+ /* Close it, properly removing effects if needed */
+ for (i = 0; i < haptic->neffects; i++) {
+ if (haptic->effects[i].hweffect != NULL) {
+ SDL_HapticDestroyEffect(haptic, i);
+ }
+ }
+ SDL_SYS_HapticClose(haptic);
+
+ /* Remove from the list */
+ for (i = 0; SDL_haptics[i]; ++i) {
+ if (haptic == SDL_haptics[i]) {
+ SDL_haptics[i] = NULL;
+ SDL_memcpy(&SDL_haptics[i], &SDL_haptics[i + 1],
+ (SDL_numhaptics - i) * sizeof(haptic));
+ break;
+ }
+ }
+
+ /* Free */
+ SDL_free(haptic);
+}
+
+/*
+ * Cleans up after the subsystem.
+ */
+void
+SDL_HapticQuit(void)
+{
+ SDL_SYS_HapticQuit();
+ if (SDL_haptics != NULL) {
+ SDL_free(SDL_haptics);
+ SDL_haptics = NULL;
+ }
+ SDL_numhaptics = 0;
+}
+
+/*
+ * Returns the number of effects a haptic device has.
+ */
+int
+SDL_HapticNumEffects(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ return haptic->neffects;
+}
+
+
+/*
+ * Returns the number of effects a haptic device can play.
+ */
+int
+SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ return haptic->nplaying;
+}
+
+
+/*
+ * Returns supported effects by the device.
+ */
+unsigned int
+SDL_HapticQuery(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ return haptic->supported;
+}
+
+
+/*
+ * Returns the number of axis on the device.
+ */
+int
+SDL_HapticNumAxes(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ return haptic->naxes;
+}
+
+/*
+ * Checks to see if the device can support the effect.
+ */
+int
+SDL_HapticEffectSupported(SDL_Haptic * haptic, SDL_HapticEffect * effect)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ if ((haptic->supported & effect->type) != 0)
+ return SDL_TRUE;
+ return SDL_FALSE;
+}
+
+/*
+ * Creates a new haptic effect.
+ */
+int
+SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect)
+{
+ int i;
+
+ /* Check for device validity. */
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ /* Check to see if effect is supported */
+ if (SDL_HapticEffectSupported(haptic, effect) == SDL_FALSE) {
+ SDL_SetError("Haptic: Effect not supported by haptic device.");
+ return -1;
+ }
+
+ /* See if there's a free slot */
+ for (i = 0; i < haptic->neffects; i++) {
+ if (haptic->effects[i].hweffect == NULL) {
+
+ /* Now let the backend create the real effect */
+ if (SDL_SYS_HapticNewEffect(haptic, &haptic->effects[i], effect)
+ != 0) {
+ return -1; /* Backend failed to create effect */
+ }
+
+ SDL_memcpy(&haptic->effects[i].effect, effect,
+ sizeof(SDL_HapticEffect));
+ return i;
+ }
+ }
+
+ SDL_SetError("Haptic: Device has no free space left.");
+ return -1;
+}
+
+/*
+ * Checks to see if an effect is valid.
+ */
+static int
+ValidEffect(SDL_Haptic * haptic, int effect)
+{
+ if ((effect < 0) || (effect >= haptic->neffects)) {
+ SDL_SetError("Haptic: Invalid effect identifier.");
+ return 0;
+ }
+ return 1;
+}
+
+/*
+ * Updates an effect.
+ */
+int
+SDL_HapticUpdateEffect(SDL_Haptic * haptic, int effect,
+ SDL_HapticEffect * data)
+{
+ if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+ return -1;
+ }
+
+ /* Can't change type dynamically. */
+ if (data->type != haptic->effects[effect].effect.type) {
+ SDL_SetError("Haptic: Updating effect type is illegal.");
+ return -1;
+ }
+
+ /* Updates the effect */
+ if (SDL_SYS_HapticUpdateEffect(haptic, &haptic->effects[effect], data) <
+ 0) {
+ return -1;
+ }
+
+ SDL_memcpy(&haptic->effects[effect].effect, data,
+ sizeof(SDL_HapticEffect));
+ return 0;
+}
+
+
+/*
+ * Runs the haptic effect on the device.
+ */
+int
+SDL_HapticRunEffect(SDL_Haptic * haptic, int effect, Uint32 iterations)
+{
+ if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+ return -1;
+ }
+
+ /* Run the effect */
+ if (SDL_SYS_HapticRunEffect(haptic, &haptic->effects[effect], iterations)
+ < 0) {
+ return -1;
+ }
+
+ return 0;
+}
+
+/*
+ * Stops the haptic effect on the device.
+ */
+int
+SDL_HapticStopEffect(SDL_Haptic * haptic, int effect)
+{
+ if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+ return -1;
+ }
+
+ /* Stop the effect */
+ if (SDL_SYS_HapticStopEffect(haptic, &haptic->effects[effect]) < 0) {
+ return -1;
+ }
+
+ return 0;
+}
+
+/*
+ * Gets rid of a haptic effect.
+ */
+void
+SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect)
+{
+ if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+ return;
+ }
+
+ /* Not allocated */
+ if (haptic->effects[effect].hweffect == NULL) {
+ return;
+ }
+
+ SDL_SYS_HapticDestroyEffect(haptic, &haptic->effects[effect]);
+}
+
+/*
+ * Gets the status of a haptic effect.
+ */
+int
+SDL_HapticGetEffectStatus(SDL_Haptic * haptic, int effect)
+{
+ if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) {
+ return -1;
+ }
+
+ if ((haptic->supported & SDL_HAPTIC_STATUS) == 0) {
+ SDL_SetError("Haptic: Device does not support status queries.");
+ return -1;
+ }
+
+ return SDL_SYS_HapticGetEffectStatus(haptic, &haptic->effects[effect]);
+}
+
+/*
+ * Sets the global gain of the device.
+ */
+int
+SDL_HapticSetGain(SDL_Haptic * haptic, int gain)
+{
+ const char *env;
+ int real_gain, max_gain;
+
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ if ((haptic->supported & SDL_HAPTIC_GAIN) == 0) {
+ SDL_SetError("Haptic: Device does not support setting gain.");
+ return -1;
+ }
+
+ if ((gain < 0) || (gain > 100)) {
+ SDL_SetError("Haptic: Gain must be between 0 and 100.");
+ return -1;
+ }
+
+ /* We use the envvar to get the maximum gain. */
+ env = SDL_getenv("SDL_HAPTIC_GAIN_MAX");
+ if (env != NULL) {
+ max_gain = SDL_atoi(env);
+
+ /* Check for sanity. */
+ if (max_gain < 0)
+ max_gain = 0;
+ else if (max_gain > 100)
+ max_gain = 100;
+
+ /* We'll scale it linearly with SDL_HAPTIC_GAIN_MAX */
+ real_gain = (gain * max_gain) / 100;
+ } else {
+ real_gain = gain;
+ }
+
+ if (SDL_SYS_HapticSetGain(haptic, real_gain) < 0) {
+ return -1;
+ }
+
+ return 0;
+}
+
+/*
+ * Makes the device autocenter, 0 disables.
+ */
+int
+SDL_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ if ((haptic->supported & SDL_HAPTIC_AUTOCENTER) == 0) {
+ SDL_SetError("Haptic: Device does not support setting autocenter.");
+ return -1;
+ }
+
+ if ((autocenter < 0) || (autocenter > 100)) {
+ SDL_SetError("Haptic: Autocenter must be between 0 and 100.");
+ return -1;
+ }
+
+ if (SDL_SYS_HapticSetAutocenter(haptic, autocenter) < 0) {
+ return -1;
+ }
+
+ return 0;
+}
+
+/*
+ * Pauses the haptic device.
+ */
+int
+SDL_HapticPause(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ if ((haptic->supported & SDL_HAPTIC_PAUSE) == 0) {
+ SDL_SetError("Haptic: Device does not support setting pausing.");
+ return -1;
+ }
+
+ return SDL_SYS_HapticPause(haptic);
+}
+
+/*
+ * Unpauses the haptic device.
+ */
+int
+SDL_HapticUnpause(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ if ((haptic->supported & SDL_HAPTIC_PAUSE) == 0) {
+ return 0; /* Not going to be paused, so we pretend it's unpaused. */
+ }
+
+ return SDL_SYS_HapticUnpause(haptic);
+}
+
+/*
+ * Stops all the currently playing effects.
+ */
+int
+SDL_HapticStopAll(SDL_Haptic * haptic)
+{
+ if (!ValidHaptic(haptic)) {
+ return -1;
+ }
+
+ return SDL_SYS_HapticStopAll(haptic);
+}
diff --git a/macosx/plugins/DFInput/SDL/src/haptic/SDL_haptic_c.h b/macosx/plugins/DFInput/SDL/src/haptic/SDL_haptic_c.h
new file mode 100644
index 00000000..4144a0fb
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/src/haptic/SDL_haptic_c.h
@@ -0,0 +1,26 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+extern int SDL_HapticInit(void);
+extern void SDL_HapticQuit(void);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/DFInput/SDL/src/haptic/SDL_syshaptic.h b/macosx/plugins/DFInput/SDL/src/haptic/SDL_syshaptic.h
new file mode 100644
index 00000000..9542a0d7
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/src/haptic/SDL_syshaptic.h
@@ -0,0 +1,201 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 2008 Edgar Simo
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#include "SDL_config.h"
+
+#include "SDL_haptic.h"
+
+
+/*
+ * Number of haptic devices on the system.
+ */
+extern Uint8 SDL_numhaptics;
+
+
+struct haptic_effect
+{
+ SDL_HapticEffect effect; /* The current event */
+ struct haptic_hweffect *hweffect; /* The hardware behind the event */
+};
+
+/*
+ * The real SDL_Haptic struct.
+ */
+struct _SDL_Haptic
+{
+ Uint8 index; /* Stores index it is attached to */
+
+ struct haptic_effect *effects; /* Allocated effects */
+ int neffects; /* Maximum amount of effects */
+ int nplaying; /* Maximum amount of effects to play at the same time */
+ unsigned int supported; /* Supported effects */
+ int naxes; /* Number of axes on the device. */
+
+ struct haptic_hwdata *hwdata; /* Driver dependent */
+ int ref_count; /* Count for multiple opens */
+};
+
+/*
+ * Scans the system for haptic devices.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticInit(void);
+
+/*
+ * Gets the device dependent name of the haptic device
+ */
+extern const char *SDL_SYS_HapticName(int index);
+
+/*
+ * Opens the haptic device for usage. The haptic device should have
+ * the index value set previously.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticOpen(SDL_Haptic * haptic);
+
+/*
+ * Returns the index of the haptic core pointer or -1 if none is found.
+ */
+int SDL_SYS_HapticMouse(void);
+
+/*
+ * Checks to see if the joystick has haptic capabilities.
+ *
+ * Returns >0 if haptic capabilities are detected, 0 if haptic
+ * capabilities aren't detected and -1 on error.
+ */
+extern int SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick);
+
+/*
+ * Opens the haptic device for usage using the same device as
+ * the joystick.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic,
+ SDL_Joystick * joystick);
+/*
+ * Checks to see if haptic device and joystick device are the same.
+ *
+ * Returns 1 if they are the same, 0 if they aren't.
+ */
+extern int SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic,
+ SDL_Joystick * joystick);
+
+/*
+ * Closes a haptic device after usage.
+ */
+extern void SDL_SYS_HapticClose(SDL_Haptic * haptic);
+
+/*
+ * Performs a cleanup on the haptic subsystem.
+ */
+extern void SDL_SYS_HapticQuit(void);
+
+/*
+ * Creates a new haptic effect on the haptic device using base
+ * as a template for the effect.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticNewEffect(SDL_Haptic * haptic,
+ struct haptic_effect *effect,
+ SDL_HapticEffect * base);
+
+/*
+ * Updates the haptic effect on the haptic device using data
+ * as a template.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
+ struct haptic_effect *effect,
+ SDL_HapticEffect * data);
+
+/*
+ * Runs the effect on the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticRunEffect(SDL_Haptic * haptic,
+ struct haptic_effect *effect,
+ Uint32 iterations);
+
+/*
+ * Stops the effect on the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticStopEffect(SDL_Haptic * haptic,
+ struct haptic_effect *effect);
+
+/*
+ * Cleanups up the effect on the haptic device.
+ */
+extern void SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic,
+ struct haptic_effect *effect);
+
+/*
+ * Queries the device for the status of effect.
+ *
+ * Returns 0 if device is stopped, >0 if device is playing and
+ * -1 on error.
+ */
+extern int SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
+ struct haptic_effect *effect);
+
+/*
+ * Sets the global gain of the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain);
+
+/*
+ * Sets the autocenter feature of the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter);
+
+/*
+ * Pauses the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticPause(SDL_Haptic * haptic);
+
+/*
+ * Unpauses the haptic device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticUnpause(SDL_Haptic * haptic);
+
+/*
+ * Stops all the currently playing haptic effects on the device.
+ *
+ * Returns 0 on success, -1 on error.
+ */
+extern int SDL_SYS_HapticStopAll(SDL_Haptic * haptic);
diff --git a/macosx/plugins/DFInput/SDL/src/haptic/darwin/SDL_syshaptic.c b/macosx/plugins/DFInput/SDL/src/haptic/darwin/SDL_syshaptic.c
new file mode 100644
index 00000000..c5b1e54b
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/src/haptic/darwin/SDL_syshaptic.c
@@ -0,0 +1,1321 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 2008 Edgar Simo
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_HAPTIC_IOKIT
+
+#include "SDL_haptic.h"
+#include "../SDL_syshaptic.h"
+#include "SDL_joystick.h"
+#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
+#include "../../joystick/darwin/SDL_sysjoystick_c.h" /* For joystick hwdata */
+
+#include <IOKit/IOKitLib.h>
+#include <IOKit/hid/IOHIDKeys.h>
+#include <IOKit/hid/IOHIDUsageTables.h>
+#include <ForceFeedback/ForceFeedback.h>
+#include <ForceFeedback/ForceFeedbackConstants.h>
+
+#ifndef IO_OBJECT_NULL
+#define IO_OBJECT_NULL ((io_service_t)0)
+#endif
+
+#define MAX_HAPTICS 32
+
+
+/*
+ * List of available haptic devices.
+ */
+static struct
+{
+ char name[256]; /* Name of the device. */
+
+ io_service_t dev; /* Node we use to create the device. */
+ SDL_Haptic *haptic; /* Haptic currently assosciated with it. */
+
+ /* Usage pages for determining if it's a mouse or not. */
+ long usage;
+ long usagePage;
+} SDL_hapticlist[MAX_HAPTICS];
+
+
+/*
+ * Haptic system hardware data.
+ */
+struct haptic_hwdata
+{
+ FFDeviceObjectReference device; /* Hardware device. */
+ UInt8 axes[3];
+};
+
+
+/*
+ * Haptic system effect data.
+ */
+struct haptic_hweffect
+{
+ FFEffectObjectReference ref; /* Reference. */
+ struct FFEFFECT effect; /* Hardware effect. */
+};
+
+/*
+ * Prototypes.
+ */
+static void SDL_SYS_HapticFreeFFEFFECT(FFEFFECT * effect, int type);
+static int HIDGetDeviceProduct(io_service_t dev, char *name);
+
+
+/*
+ * Like strerror but for force feedback errors.
+ */
+static const char *
+FFStrError(HRESULT err)
+{
+ switch (err) {
+ case FFERR_DEVICEFULL:
+ return "device full";
+ /* This should be valid, but for some reason isn't defined... */
+ /*case FFERR_DEVICENOTREG:
+ return "device not registered"; */
+ case FFERR_DEVICEPAUSED:
+ return "device paused";
+ case FFERR_DEVICERELEASED:
+ return "device released";
+ case FFERR_EFFECTPLAYING:
+ return "effect playing";
+ case FFERR_EFFECTTYPEMISMATCH:
+ return "effect type mismatch";
+ case FFERR_EFFECTTYPENOTSUPPORTED:
+ return "effect type not supported";
+ case FFERR_GENERIC:
+ return "undetermined error";
+ case FFERR_HASEFFECTS:
+ return "device has effects";
+ case FFERR_INCOMPLETEEFFECT:
+ return "incomplete effect";
+ case FFERR_INTERNAL:
+ return "internal fault";
+ case FFERR_INVALIDDOWNLOADID:
+ return "invalid download id";
+ case FFERR_INVALIDPARAM:
+ return "invalid parameter";
+ case FFERR_MOREDATA:
+ return "more data";
+ case FFERR_NOINTERFACE:
+ return "interface not supported";
+ case FFERR_NOTDOWNLOADED:
+ return "effect is not downloaded";
+ case FFERR_NOTINITIALIZED:
+ return "object has not been initialized";
+ case FFERR_OUTOFMEMORY:
+ return "out of memory";
+ case FFERR_UNPLUGGED:
+ return "device is unplugged";
+ case FFERR_UNSUPPORTED:
+ return "function call unsupported";
+ case FFERR_UNSUPPORTEDAXIS:
+ return "axis unsupported";
+
+ default:
+ return "unknown error";
+ }
+}
+
+
+/*
+ * Initializes the haptic subsystem.
+ */
+int
+SDL_SYS_HapticInit(void)
+{
+ int numhaptics;
+ IOReturn result;
+ io_iterator_t iter;
+ CFDictionaryRef match;
+ io_service_t device;
+ CFMutableDictionaryRef hidProperties;
+ CFTypeRef refCF;
+
+ /* Clear all the memory. */
+ SDL_memset(SDL_hapticlist, 0, sizeof(SDL_hapticlist));
+
+ /* Get HID devices. */
+ match = IOServiceMatching(kIOHIDDeviceKey);
+ if (match == NULL) {
+ SDL_SetError("Haptic: Failed to get IOServiceMatching.");
+ return -1;
+ }
+
+ /* Now search I/O Registry for matching devices. */
+ result = IOServiceGetMatchingServices(kIOMasterPortDefault, match, &iter);
+ if (result != kIOReturnSuccess) {
+ SDL_SetError("Haptic: Couldn't create a HID object iterator.");
+ return -1;
+ }
+ /* IOServiceGetMatchingServices consumes dictionary. */
+
+ if (!IOIteratorIsValid(iter)) { /* No iterator. */
+ numhaptics = 0;
+ return 0;
+ }
+
+ numhaptics = 0;
+ while ((device = IOIteratorNext(iter)) != IO_OBJECT_NULL) {
+
+ /* Check for force feedback. */
+ if (FFIsForceFeedback(device) == FF_OK) {
+
+ /* Set basic device data. */
+ HIDGetDeviceProduct(device, SDL_hapticlist[numhaptics].name);
+ SDL_hapticlist[numhaptics].dev = device;
+ SDL_hapticlist[numhaptics].haptic = NULL;
+
+ /* Set usage pages. */
+ hidProperties = 0;
+ refCF = 0;
+ result = IORegistryEntryCreateCFProperties(device,
+ &hidProperties,
+ kCFAllocatorDefault,
+ kNilOptions);
+ if ((result == KERN_SUCCESS) && hidProperties) {
+ refCF =
+ CFDictionaryGetValue(hidProperties,
+ CFSTR(kIOHIDPrimaryUsagePageKey));
+ if (refCF) {
+ if (!CFNumberGetValue(refCF, kCFNumberLongType,
+ &SDL_hapticlist[numhaptics].
+ usagePage))
+ SDL_SetError
+ ("Haptic: Recieving device's usage page.");
+ refCF =
+ CFDictionaryGetValue(hidProperties,
+ CFSTR(kIOHIDPrimaryUsageKey));
+ if (refCF) {
+ if (!CFNumberGetValue(refCF, kCFNumberLongType,
+ &SDL_hapticlist[numhaptics].
+ usage))
+ SDL_SetError("Haptic: Recieving device's usage.");
+ }
+ }
+ CFRelease(hidProperties);
+ }
+
+ /* Device has been added. */
+ numhaptics++;
+ } else { /* Free the unused device. */
+ IOObjectRelease(device);
+ }
+
+ /* Reached haptic limit. */
+ if (numhaptics >= MAX_HAPTICS)
+ break;
+ }
+ IOObjectRelease(iter);
+
+ return numhaptics;
+}
+
+
+/*
+ * Return the name of a haptic device, does not need to be opened.
+ */
+const char *
+SDL_SYS_HapticName(int index)
+{
+ return SDL_hapticlist[index].name;
+}
+
+/*
+ * Gets the device's product name.
+ */
+static int
+HIDGetDeviceProduct(io_service_t dev, char *name)
+{
+ CFMutableDictionaryRef hidProperties, usbProperties;
+ io_registry_entry_t parent1, parent2;
+ kern_return_t ret;
+
+ hidProperties = usbProperties = 0;
+
+ ret = IORegistryEntryCreateCFProperties(dev, &hidProperties,
+ kCFAllocatorDefault, kNilOptions);
+ if ((ret != KERN_SUCCESS) || !hidProperties) {
+ SDL_SetError("Haptic: Unable to create CFProperties.");
+ return -1;
+ }
+
+ /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also
+ * get dictionary for usb properties: step up two levels and get CF dictionary for USB properties
+ */
+ if ((KERN_SUCCESS ==
+ IORegistryEntryGetParentEntry(dev, kIOServicePlane, &parent1))
+ && (KERN_SUCCESS ==
+ IORegistryEntryGetParentEntry(parent1, kIOServicePlane, &parent2))
+ && (KERN_SUCCESS ==
+ IORegistryEntryCreateCFProperties(parent2, &usbProperties,
+ kCFAllocatorDefault,
+ kNilOptions))) {
+ if (usbProperties) {
+ CFTypeRef refCF = 0;
+ /* get device info
+ * try hid dictionary first, if fail then go to usb dictionary
+ */
+
+
+ /* Get product name */
+ refCF =
+ CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductKey));
+ if (!refCF)
+ refCF =
+ CFDictionaryGetValue(usbProperties,
+ CFSTR("USB Product Name"));
+ if (refCF) {
+ if (!CFStringGetCString(refCF, name, 256,
+ CFStringGetSystemEncoding())) {
+ SDL_SetError
+ ("Haptic: CFStringGetCString error retrieving pDevice->product.");
+ return -1;
+ }
+ }
+
+ CFRelease(usbProperties);
+ } else {
+ SDL_SetError
+ ("Haptic: IORegistryEntryCreateCFProperties failed to create usbProperties.");
+ return -1;
+ }
+
+ /* Release stuff. */
+ if (kIOReturnSuccess != IOObjectRelease(parent2)) {
+ SDL_SetError("Haptic: IOObjectRelease error with parent2.");
+ }
+ if (kIOReturnSuccess != IOObjectRelease(parent1)) {
+ SDL_SetError("Haptic: IOObjectRelease error with parent1.");
+ }
+ } else {
+ SDL_SetError("Haptic: Error getting registry entries.");
+ return -1;
+ }
+
+ return 0;
+}
+
+
+#define FF_TEST(ff, s) \
+if (features.supportedEffects & (ff)) supported |= (s)
+/*
+ * Gets supported features.
+ */
+static unsigned int
+GetSupportedFeatures(SDL_Haptic * haptic)
+{
+ HRESULT ret;
+ FFDeviceObjectReference device;
+ FFCAPABILITIES features;
+ unsigned int supported;
+ Uint32 val;
+
+ device = haptic->hwdata->device;
+
+ ret = FFDeviceGetForceFeedbackCapabilities(device, &features);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to get device's supported features.");
+ return -1;
+ }
+
+ supported = 0;
+
+ /* Get maximum effects. */
+ haptic->neffects = features.storageCapacity;
+ haptic->nplaying = features.playbackCapacity;
+
+ /* Test for effects. */
+ FF_TEST(FFCAP_ET_CONSTANTFORCE, SDL_HAPTIC_CONSTANT);
+ FF_TEST(FFCAP_ET_RAMPFORCE, SDL_HAPTIC_RAMP);
+ FF_TEST(FFCAP_ET_SQUARE, SDL_HAPTIC_SQUARE);
+ FF_TEST(FFCAP_ET_SINE, SDL_HAPTIC_SINE);
+ FF_TEST(FFCAP_ET_TRIANGLE, SDL_HAPTIC_TRIANGLE);
+ FF_TEST(FFCAP_ET_SAWTOOTHUP, SDL_HAPTIC_SAWTOOTHUP);
+ FF_TEST(FFCAP_ET_SAWTOOTHDOWN, SDL_HAPTIC_SAWTOOTHDOWN);
+ FF_TEST(FFCAP_ET_SPRING, SDL_HAPTIC_SPRING);
+ FF_TEST(FFCAP_ET_DAMPER, SDL_HAPTIC_DAMPER);
+ FF_TEST(FFCAP_ET_INERTIA, SDL_HAPTIC_INERTIA);
+ FF_TEST(FFCAP_ET_FRICTION, SDL_HAPTIC_FRICTION);
+ FF_TEST(FFCAP_ET_CUSTOMFORCE, SDL_HAPTIC_CUSTOM);
+
+ /* Check if supports gain. */
+ ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_FFGAIN,
+ &val, sizeof(val));
+ if (ret == FF_OK)
+ supported |= SDL_HAPTIC_GAIN;
+ else if (ret != FFERR_UNSUPPORTED) {
+ SDL_SetError("Haptic: Unable to get if device supports gain: %s.",
+ FFStrError(ret));
+ return -1;
+ }
+
+ /* Checks if supports autocenter. */
+ ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_AUTOCENTER,
+ &val, sizeof(val));
+ if (ret == FF_OK)
+ supported |= SDL_HAPTIC_AUTOCENTER;
+ else if (ret != FFERR_UNSUPPORTED) {
+ SDL_SetError
+ ("Haptic: Unable to get if device supports autocenter: %s.",
+ FFStrError(ret));
+ return -1;
+ }
+
+ /* Check for axes, we have an artificial limit on axes */
+ haptic->naxes = ((features.numFfAxes) > 3) ? 3 : features.numFfAxes;
+ /* Actually store the axes we want to use */
+ SDL_memcpy(haptic->hwdata->axes, features.ffAxes,
+ haptic->naxes * sizeof(Uint8));
+
+ /* Always supported features. */
+ supported |= SDL_HAPTIC_STATUS | SDL_HAPTIC_PAUSE;
+
+ haptic->supported = supported;
+ return 0;;
+}
+
+
+/*
+ * Opens the haptic device from the file descriptor.
+ */
+static int
+SDL_SYS_HapticOpenFromService(SDL_Haptic * haptic, io_service_t service)
+{
+ HRESULT ret;
+ int ret2;
+
+ /* Allocate the hwdata */
+ haptic->hwdata = (struct haptic_hwdata *)
+ SDL_malloc(sizeof(*haptic->hwdata));
+ if (haptic->hwdata == NULL) {
+ SDL_OutOfMemory();
+ goto creat_err;
+ }
+ SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata));
+
+ /* Open the device */
+ ret = FFCreateDevice(service, &haptic->hwdata->device);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to create device from service: %s.",
+ FFStrError(ret));
+ goto creat_err;
+ }
+
+ /* Get supported features. */
+ ret2 = GetSupportedFeatures(haptic);
+ if (haptic->supported < 0) {
+ goto open_err;
+ }
+
+
+ /* Reset and then enable actuators. */
+ ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+ FFSFFC_RESET);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to reset device: %s.", FFStrError(ret));
+ goto open_err;
+ }
+ ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+ FFSFFC_SETACTUATORSON);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to enable actuators: %s.",
+ FFStrError(ret));
+ goto open_err;
+ }
+
+
+ /* Allocate effects memory. */
+ haptic->effects = (struct haptic_effect *)
+ SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
+ if (haptic->effects == NULL) {
+ SDL_OutOfMemory();
+ goto open_err;
+ }
+ /* Clear the memory */
+ SDL_memset(haptic->effects, 0,
+ sizeof(struct haptic_effect) * haptic->neffects);
+
+ return 0;
+
+ /* Error handling */
+ open_err:
+ FFReleaseDevice(haptic->hwdata->device);
+ creat_err:
+ if (haptic->hwdata != NULL) {
+ free(haptic->hwdata);
+ haptic->hwdata = NULL;
+ }
+ return -1;
+
+}
+
+
+/*
+ * Opens a haptic device for usage.
+ */
+int
+SDL_SYS_HapticOpen(SDL_Haptic * haptic)
+{
+ return SDL_SYS_HapticOpenFromService(haptic,
+ SDL_hapticlist[haptic->index].dev);
+}
+
+
+/*
+ * Opens a haptic device from first mouse it finds for usage.
+ */
+int
+SDL_SYS_HapticMouse(void)
+{
+ int i;
+
+ for (i = 0; i < SDL_numhaptics; i++) {
+ if ((SDL_hapticlist[i].usagePage == kHIDPage_GenericDesktop) &&
+ (SDL_hapticlist[i].usage == kHIDUsage_GD_Mouse))
+ return i;
+ }
+
+ return -1;
+}
+
+
+/*
+ * Checks to see if a joystick has haptic features.
+ */
+int
+SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
+{
+ if (joystick->hwdata->ffservice != 0)
+ return SDL_TRUE;
+ return SDL_FALSE;
+}
+
+
+/*
+ * Checks to see if the haptic device and joystick and in reality the same.
+ */
+int
+SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
+{
+ if (IOObjectIsEqualTo((io_object_t) haptic->hwdata->device,
+ joystick->hwdata->ffservice))
+ return 1;
+ return 0;
+}
+
+
+/*
+ * Opens a SDL_Haptic from a SDL_Joystick.
+ */
+int
+SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
+{
+ return SDL_SYS_HapticOpenFromService(haptic, joystick->hwdata->ffservice);
+}
+
+
+/*
+ * Closes the haptic device.
+ */
+void
+SDL_SYS_HapticClose(SDL_Haptic * haptic)
+{
+ if (haptic->hwdata) {
+
+ /* Free Effects. */
+ SDL_free(haptic->effects);
+ haptic->effects = NULL;
+ haptic->neffects = 0;
+
+ /* Clean up */
+ FFReleaseDevice(haptic->hwdata->device);
+
+ /* Free */
+ SDL_free(haptic->hwdata);
+ haptic->hwdata = NULL;
+ }
+}
+
+
+/*
+ * Clean up after system specific haptic stuff
+ */
+void
+SDL_SYS_HapticQuit(void)
+{
+ int i;
+
+ for (i = 0; i < SDL_numhaptics; i++) {
+ /* Opened and not closed haptics are leaked, this is on purpose.
+ * Close your haptic devices after usage. */
+
+ /* Free the io_service_t */
+ IOObjectRelease(SDL_hapticlist[i].dev);
+ }
+}
+
+
+/*
+ * Converts an SDL trigger button to an FFEFFECT trigger button.
+ */
+static DWORD
+FFGetTriggerButton(Uint16 button)
+{
+ DWORD dwTriggerButton;
+
+ dwTriggerButton = FFEB_NOTRIGGER;
+
+ if (button != 0) {
+ dwTriggerButton = FFJOFS_BUTTON(button - 1);
+ }
+
+ return dwTriggerButton;
+}
+
+
+/*
+ * Sets the direction.
+ */
+static int
+SDL_SYS_SetDirection(FFEFFECT * effect, SDL_HapticDirection * dir, int naxes)
+{
+ LONG *rglDir;
+
+ /* Handle no axes a part. */
+ if (naxes == 0) {
+ effect->dwFlags |= FFEFF_SPHERICAL; /* Set as default. */
+ effect->rglDirection = NULL;
+ return 0;
+ }
+
+ /* Has axes. */
+ rglDir = SDL_malloc(sizeof(LONG) * naxes);
+ if (rglDir == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(rglDir, 0, sizeof(LONG) * naxes);
+ effect->rglDirection = rglDir;
+
+ switch (dir->type) {
+ case SDL_HAPTIC_POLAR:
+ effect->dwFlags |= FFEFF_POLAR;
+ rglDir[0] = dir->dir[0];
+ return 0;
+ case SDL_HAPTIC_CARTESIAN:
+ effect->dwFlags |= FFEFF_CARTESIAN;
+ rglDir[0] = dir->dir[0];
+ if (naxes > 1)
+ rglDir[1] = dir->dir[1];
+ if (naxes > 2)
+ rglDir[2] = dir->dir[2];
+ return 0;
+ case SDL_HAPTIC_SPHERICAL:
+ effect->dwFlags |= FFEFF_SPHERICAL;
+ rglDir[0] = dir->dir[0];
+ if (naxes > 1)
+ rglDir[1] = dir->dir[1];
+ if (naxes > 2)
+ rglDir[2] = dir->dir[2];
+ return 0;
+
+ default:
+ SDL_SetError("Haptic: Unknown direction type.");
+ return -1;
+ }
+}
+
+
+/* Clamps and converts. */
+#define CCONVERT(x) (((x) > 0x7FFF) ? 10000 : ((x)*10000) / 0x7FFF)
+/* Just converts. */
+#define CONVERT(x) (((x)*10000) / 0x7FFF)
+/*
+ * Creates the FFEFFECT from a SDL_HapticEffect.
+ */
+static int
+SDL_SYS_ToFFEFFECT(SDL_Haptic * haptic, FFEFFECT * dest,
+ SDL_HapticEffect * src)
+{
+ int i;
+ FFCONSTANTFORCE *constant;
+ FFPERIODIC *periodic;
+ FFCONDITION *condition; /* Actually an array of conditions - one per axis. */
+ FFRAMPFORCE *ramp;
+ FFCUSTOMFORCE *custom;
+ FFENVELOPE *envelope;
+ SDL_HapticConstant *hap_constant;
+ SDL_HapticPeriodic *hap_periodic;
+ SDL_HapticCondition *hap_condition;
+ SDL_HapticRamp *hap_ramp;
+ SDL_HapticCustom *hap_custom;
+ DWORD *axes;
+
+ /* Set global stuff. */
+ SDL_memset(dest, 0, sizeof(FFEFFECT));
+ dest->dwSize = sizeof(FFEFFECT); /* Set the structure size. */
+ dest->dwSamplePeriod = 0; /* Not used by us. */
+ dest->dwGain = 10000; /* Gain is set globally, not locally. */
+ dest->dwFlags = FFEFF_OBJECTOFFSETS; /* Seems obligatory. */
+
+ /* Envelope. */
+ envelope = SDL_malloc(sizeof(FFENVELOPE));
+ if (envelope == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(envelope, 0, sizeof(FFENVELOPE));
+ dest->lpEnvelope = envelope;
+ envelope->dwSize = sizeof(FFENVELOPE); /* Always should be this. */
+
+ /* Axes. */
+ dest->cAxes = haptic->naxes;
+ if (dest->cAxes > 0) {
+ axes = SDL_malloc(sizeof(DWORD) * dest->cAxes);
+ if (axes == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ axes[0] = haptic->hwdata->axes[0]; /* Always at least one axis. */
+ if (dest->cAxes > 1) {
+ axes[1] = haptic->hwdata->axes[1];
+ }
+ if (dest->cAxes > 2) {
+ axes[2] = haptic->hwdata->axes[2];
+ }
+ dest->rgdwAxes = axes;
+ }
+
+
+ /* The big type handling switch, even bigger then linux's version. */
+ switch (src->type) {
+ case SDL_HAPTIC_CONSTANT:
+ hap_constant = &src->constant;
+ constant = SDL_malloc(sizeof(FFCONSTANTFORCE));
+ if (constant == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(constant, 0, sizeof(FFCONSTANTFORCE));
+
+ /* Specifics */
+ constant->lMagnitude = CONVERT(hap_constant->level);
+ dest->cbTypeSpecificParams = sizeof(FFCONSTANTFORCE);
+ dest->lpvTypeSpecificParams = constant;
+
+ /* Generics */
+ dest->dwDuration = hap_constant->length * 1000; /* In microseconds. */
+ dest->dwTriggerButton = FFGetTriggerButton(hap_constant->button);
+ dest->dwTriggerRepeatInterval = hap_constant->interval;
+ dest->dwStartDelay = hap_constant->delay * 1000; /* In microseconds. */
+
+ /* Direction. */
+ if (SDL_SYS_SetDirection(dest, &hap_constant->direction, dest->cAxes)
+ < 0) {
+ return -1;
+ }
+
+ /* Envelope */
+ if ((hap_constant->attack_length == 0)
+ && (hap_constant->fade_length == 0)) {
+ SDL_free(envelope);
+ dest->lpEnvelope = NULL;
+ } else {
+ envelope->dwAttackLevel = CCONVERT(hap_constant->attack_level);
+ envelope->dwAttackTime = hap_constant->attack_length * 1000;
+ envelope->dwFadeLevel = CCONVERT(hap_constant->fade_level);
+ envelope->dwFadeTime = hap_constant->fade_length * 1000;
+ }
+
+ break;
+
+ case SDL_HAPTIC_SINE:
+ case SDL_HAPTIC_SQUARE:
+ case SDL_HAPTIC_TRIANGLE:
+ case SDL_HAPTIC_SAWTOOTHUP:
+ case SDL_HAPTIC_SAWTOOTHDOWN:
+ hap_periodic = &src->periodic;
+ periodic = SDL_malloc(sizeof(FFPERIODIC));
+ if (periodic == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(periodic, 0, sizeof(FFPERIODIC));
+
+ /* Specifics */
+ periodic->dwMagnitude = CONVERT(hap_periodic->magnitude);
+ periodic->lOffset = CONVERT(hap_periodic->offset);
+ periodic->dwPhase = hap_periodic->phase;
+ periodic->dwPeriod = hap_periodic->period * 1000;
+ dest->cbTypeSpecificParams = sizeof(FFPERIODIC);
+ dest->lpvTypeSpecificParams = periodic;
+
+ /* Generics */
+ dest->dwDuration = hap_periodic->length * 1000; /* In microseconds. */
+ dest->dwTriggerButton = FFGetTriggerButton(hap_periodic->button);
+ dest->dwTriggerRepeatInterval = hap_periodic->interval;
+ dest->dwStartDelay = hap_periodic->delay * 1000; /* In microseconds. */
+
+ /* Direction. */
+ if (SDL_SYS_SetDirection(dest, &hap_periodic->direction, dest->cAxes)
+ < 0) {
+ return -1;
+ }
+
+ /* Envelope */
+ if ((hap_periodic->attack_length == 0)
+ && (hap_periodic->fade_length == 0)) {
+ SDL_free(envelope);
+ dest->lpEnvelope = NULL;
+ } else {
+ envelope->dwAttackLevel = CCONVERT(hap_periodic->attack_level);
+ envelope->dwAttackTime = hap_periodic->attack_length * 1000;
+ envelope->dwFadeLevel = CCONVERT(hap_periodic->fade_level);
+ envelope->dwFadeTime = hap_periodic->fade_length * 1000;
+ }
+
+ break;
+
+ case SDL_HAPTIC_SPRING:
+ case SDL_HAPTIC_DAMPER:
+ case SDL_HAPTIC_INERTIA:
+ case SDL_HAPTIC_FRICTION:
+ hap_condition = &src->condition;
+ condition = SDL_malloc(sizeof(FFCONDITION) * dest->cAxes);
+ if (condition == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(condition, 0, sizeof(FFCONDITION));
+
+ /* Specifics */
+ for (i = 0; i < dest->cAxes; i++) {
+ condition[i].lOffset = CONVERT(hap_condition->center[i]);
+ condition[i].lPositiveCoefficient =
+ CONVERT(hap_condition->right_coeff[i]);
+ condition[i].lNegativeCoefficient =
+ CONVERT(hap_condition->left_coeff[i]);
+ condition[i].dwPositiveSaturation =
+ CCONVERT(hap_condition->right_sat[i]);
+ condition[i].dwNegativeSaturation =
+ CCONVERT(hap_condition->left_sat[i]);
+ condition[i].lDeadBand = CCONVERT(hap_condition->deadband[i]);
+ }
+ dest->cbTypeSpecificParams = sizeof(FFCONDITION) * dest->cAxes;
+ dest->lpvTypeSpecificParams = condition;
+
+ /* Generics */
+ dest->dwDuration = hap_condition->length * 1000; /* In microseconds. */
+ dest->dwTriggerButton = FFGetTriggerButton(hap_condition->button);
+ dest->dwTriggerRepeatInterval = hap_condition->interval;
+ dest->dwStartDelay = hap_condition->delay * 1000; /* In microseconds. */
+
+ /* Direction. */
+ if (SDL_SYS_SetDirection(dest, &hap_condition->direction, dest->cAxes)
+ < 0) {
+ return -1;
+ }
+
+ /* Envelope - Not actually supported by most CONDITION implementations. */
+ SDL_free(dest->lpEnvelope);
+ dest->lpEnvelope = NULL;
+
+ break;
+
+ case SDL_HAPTIC_RAMP:
+ hap_ramp = &src->ramp;
+ ramp = SDL_malloc(sizeof(FFRAMPFORCE));
+ if (ramp == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(ramp, 0, sizeof(FFRAMPFORCE));
+
+ /* Specifics */
+ ramp->lStart = CONVERT(hap_ramp->start);
+ ramp->lEnd = CONVERT(hap_ramp->end);
+ dest->cbTypeSpecificParams = sizeof(FFRAMPFORCE);
+ dest->lpvTypeSpecificParams = ramp;
+
+ /* Generics */
+ dest->dwDuration = hap_ramp->length * 1000; /* In microseconds. */
+ dest->dwTriggerButton = FFGetTriggerButton(hap_ramp->button);
+ dest->dwTriggerRepeatInterval = hap_ramp->interval;
+ dest->dwStartDelay = hap_ramp->delay * 1000; /* In microseconds. */
+
+ /* Direction. */
+ if (SDL_SYS_SetDirection(dest, &hap_ramp->direction, dest->cAxes) < 0) {
+ return -1;
+ }
+
+ /* Envelope */
+ if ((hap_ramp->attack_length == 0) && (hap_ramp->fade_length == 0)) {
+ SDL_free(envelope);
+ dest->lpEnvelope = NULL;
+ } else {
+ envelope->dwAttackLevel = CCONVERT(hap_ramp->attack_level);
+ envelope->dwAttackTime = hap_ramp->attack_length * 1000;
+ envelope->dwFadeLevel = CCONVERT(hap_ramp->fade_level);
+ envelope->dwFadeTime = hap_ramp->fade_length * 1000;
+ }
+
+ break;
+
+ case SDL_HAPTIC_CUSTOM:
+ hap_custom = &src->custom;
+ custom = SDL_malloc(sizeof(FFCUSTOMFORCE));
+ if (custom == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(custom, 0, sizeof(FFCUSTOMFORCE));
+
+ /* Specifics */
+ custom->cChannels = hap_custom->channels;
+ custom->dwSamplePeriod = hap_custom->period * 1000;
+ custom->cSamples = hap_custom->samples;
+ custom->rglForceData =
+ SDL_malloc(sizeof(LONG) * custom->cSamples * custom->cChannels);
+ for (i = 0; i < hap_custom->samples * hap_custom->channels; i++) { /* Copy data. */
+ custom->rglForceData[i] = CCONVERT(hap_custom->data[i]);
+ }
+ dest->cbTypeSpecificParams = sizeof(FFCUSTOMFORCE);
+ dest->lpvTypeSpecificParams = custom;
+
+ /* Generics */
+ dest->dwDuration = hap_custom->length * 1000; /* In microseconds. */
+ dest->dwTriggerButton = FFGetTriggerButton(hap_custom->button);
+ dest->dwTriggerRepeatInterval = hap_custom->interval;
+ dest->dwStartDelay = hap_custom->delay * 1000; /* In microseconds. */
+
+ /* Direction. */
+ if (SDL_SYS_SetDirection(dest, &hap_custom->direction, dest->cAxes) <
+ 0) {
+ return -1;
+ }
+
+ /* Envelope */
+ if ((hap_custom->attack_length == 0)
+ && (hap_custom->fade_length == 0)) {
+ SDL_free(envelope);
+ dest->lpEnvelope = NULL;
+ } else {
+ envelope->dwAttackLevel = CCONVERT(hap_custom->attack_level);
+ envelope->dwAttackTime = hap_custom->attack_length * 1000;
+ envelope->dwFadeLevel = CCONVERT(hap_custom->fade_level);
+ envelope->dwFadeTime = hap_custom->fade_length * 1000;
+ }
+
+ break;
+
+
+ default:
+ SDL_SetError("Haptic: Unknown effect type.");
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Frees an FFEFFECT allocated by SDL_SYS_ToFFEFFECT.
+ */
+static void
+SDL_SYS_HapticFreeFFEFFECT(FFEFFECT * effect, int type)
+{
+ FFCUSTOMFORCE *custom;
+
+ if (effect->lpEnvelope != NULL) {
+ SDL_free(effect->lpEnvelope);
+ effect->lpEnvelope = NULL;
+ }
+ if (effect->rgdwAxes != NULL) {
+ SDL_free(effect->rgdwAxes);
+ effect->rgdwAxes = NULL;
+ }
+ if (effect->lpvTypeSpecificParams != NULL) {
+ if (type == SDL_HAPTIC_CUSTOM) { /* Must free the custom data. */
+ custom = (FFCUSTOMFORCE *) effect->lpvTypeSpecificParams;
+ SDL_free(custom->rglForceData);
+ custom->rglForceData = NULL;
+ }
+ SDL_free(effect->lpvTypeSpecificParams);
+ effect->lpvTypeSpecificParams = NULL;
+ }
+ if (effect->rglDirection != NULL) {
+ SDL_free(effect->rglDirection);
+ effect->rglDirection = NULL;
+ }
+}
+
+
+/*
+ * Gets the effect type from the generic SDL haptic effect wrapper.
+ */
+CFUUIDRef
+SDL_SYS_HapticEffectType(Uint16 type)
+{
+ switch (type) {
+ case SDL_HAPTIC_CONSTANT:
+ return kFFEffectType_ConstantForce_ID;
+
+ case SDL_HAPTIC_RAMP:
+ return kFFEffectType_RampForce_ID;
+
+ case SDL_HAPTIC_SQUARE:
+ return kFFEffectType_Square_ID;
+
+ case SDL_HAPTIC_SINE:
+ return kFFEffectType_Sine_ID;
+
+ case SDL_HAPTIC_TRIANGLE:
+ return kFFEffectType_Triangle_ID;
+
+ case SDL_HAPTIC_SAWTOOTHUP:
+ return kFFEffectType_SawtoothUp_ID;
+
+ case SDL_HAPTIC_SAWTOOTHDOWN:
+ return kFFEffectType_SawtoothDown_ID;
+
+ case SDL_HAPTIC_SPRING:
+ return kFFEffectType_Spring_ID;
+
+ case SDL_HAPTIC_DAMPER:
+ return kFFEffectType_Damper_ID;
+
+ case SDL_HAPTIC_INERTIA:
+ return kFFEffectType_Inertia_ID;
+
+ case SDL_HAPTIC_FRICTION:
+ return kFFEffectType_Friction_ID;
+
+ case SDL_HAPTIC_CUSTOM:
+ return kFFEffectType_CustomForce_ID;
+
+ default:
+ SDL_SetError("Haptic: Unknown effect type.");
+ return NULL;
+ }
+}
+
+
+/*
+ * Creates a new haptic effect.
+ */
+int
+SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
+ SDL_HapticEffect * base)
+{
+ HRESULT ret;
+ CFUUIDRef type;
+
+ /* Alloc the effect. */
+ effect->hweffect = (struct haptic_hweffect *)
+ SDL_malloc(sizeof(struct haptic_hweffect));
+ if (effect->hweffect == NULL) {
+ SDL_OutOfMemory();
+ goto err_hweffect;
+ }
+
+ /* Get the type. */
+ type = SDL_SYS_HapticEffectType(base->type);
+ if (type == NULL) {
+ goto err_hweffect;
+ }
+
+ /* Get the effect. */
+ if (SDL_SYS_ToFFEFFECT(haptic, &effect->hweffect->effect, base) < 0) {
+ goto err_effectdone;
+ }
+
+ /* Create the actual effect. */
+ ret = FFDeviceCreateEffect(haptic->hwdata->device, type,
+ &effect->hweffect->effect,
+ &effect->hweffect->ref);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to create effect: %s.", FFStrError(ret));
+ goto err_effectdone;
+ }
+
+ return 0;
+
+ err_effectdone:
+ SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, base->type);
+ err_hweffect:
+ if (effect->hweffect != NULL) {
+ SDL_free(effect->hweffect);
+ effect->hweffect = NULL;
+ }
+ return -1;
+}
+
+
+/*
+ * Updates an effect.
+ */
+int
+SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
+ struct haptic_effect *effect,
+ SDL_HapticEffect * data)
+{
+ HRESULT ret;
+ FFEffectParameterFlag flags;
+ FFEFFECT temp;
+
+ /* Get the effect. */
+ SDL_memset(&temp, 0, sizeof(FFEFFECT));
+ if (SDL_SYS_ToFFEFFECT(haptic, &temp, data) < 0) {
+ goto err_update;
+ }
+
+ /* Set the flags. Might be worthwhile to diff temp with loaded effect and
+ * only change those parameters. */
+ flags = FFEP_DIRECTION |
+ FFEP_DURATION |
+ FFEP_ENVELOPE |
+ FFEP_STARTDELAY |
+ FFEP_TRIGGERBUTTON |
+ FFEP_TRIGGERREPEATINTERVAL | FFEP_TYPESPECIFICPARAMS;
+
+ /* Create the actual effect. */
+ ret = FFEffectSetParameters(effect->hweffect->ref, &temp, flags);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to update effect: %s.", FFStrError(ret));
+ goto err_update;
+ }
+
+ /* Copy it over. */
+ SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, data->type);
+ SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(FFEFFECT));
+
+ return 0;
+
+ err_update:
+ SDL_SYS_HapticFreeFFEFFECT(&temp, data->type);
+ return -1;
+}
+
+
+/*
+ * Runs an effect.
+ */
+int
+SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
+ Uint32 iterations)
+{
+ HRESULT ret;
+ Uint32 iter;
+
+ /* Check if it's infinite. */
+ if (iterations == SDL_HAPTIC_INFINITY) {
+ iter = FF_INFINITE;
+ } else
+ iter = iterations;
+
+ /* Run the effect. */
+ ret = FFEffectStart(effect->hweffect->ref, iter, 0);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to run the effect: %s.",
+ FFStrError(ret));
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Stops an effect.
+ */
+int
+SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
+{
+ HRESULT ret;
+
+ ret = FFEffectStop(effect->hweffect->ref);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to stop the effect: %s.",
+ FFStrError(ret));
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Frees the effect.
+ */
+void
+SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
+{
+ HRESULT ret;
+
+ ret =
+ FFDeviceReleaseEffect(haptic->hwdata->device, effect->hweffect->ref);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Error removing the effect from the device: %s.",
+ FFStrError(ret));
+ }
+ SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect,
+ effect->effect.type);
+ SDL_free(effect->hweffect);
+ effect->hweffect = NULL;
+}
+
+
+/*
+ * Gets the status of a haptic effect.
+ */
+int
+SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
+ struct haptic_effect *effect)
+{
+ HRESULT ret;
+ FFEffectStatusFlag status;
+
+ ret = FFEffectGetEffectStatus(effect->hweffect->ref, &status);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Unable to get effect status: %s.",
+ FFStrError(ret));
+ return -1;
+ }
+
+ if (status == 0)
+ return SDL_FALSE;
+ return SDL_TRUE; /* Assume it's playing or emulated. */
+}
+
+
+/*
+ * Sets the gain.
+ */
+int
+SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain)
+{
+ HRESULT ret;
+ Uint32 val;
+
+ val = gain * 100; /* Mac OS X uses 0 to 10,000 */
+ ret =
+ FFDeviceSetForceFeedbackProperty(haptic->hwdata->device,
+ FFPROP_FFGAIN, &val);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Error setting gain: %s.", FFStrError(ret));
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Sets the autocentering.
+ */
+int
+SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
+{
+ HRESULT ret;
+ Uint32 val;
+
+ /* Mac OS X only has 0 (off) and 1 (on) */
+ if (autocenter == 0)
+ val = 0;
+ else
+ val = 1;
+
+ ret = FFDeviceSetForceFeedbackProperty(haptic->hwdata->device,
+ FFPROP_AUTOCENTER, &val);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Error setting autocenter: %s.",
+ FFStrError(ret));
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Pauses the device.
+ */
+int
+SDL_SYS_HapticPause(SDL_Haptic * haptic)
+{
+ HRESULT ret;
+
+ ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+ FFSFFC_PAUSE);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Error pausing device: %s.", FFStrError(ret));
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Unpauses the device.
+ */
+int
+SDL_SYS_HapticUnpause(SDL_Haptic * haptic)
+{
+ HRESULT ret;
+
+ ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+ FFSFFC_CONTINUE);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Error pausing device: %s.", FFStrError(ret));
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Stops all currently playing effects.
+ */
+int
+SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
+{
+ HRESULT ret;
+
+ ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
+ FFSFFC_STOPALL);
+ if (ret != FF_OK) {
+ SDL_SetError("Haptic: Error stopping device: %s.", FFStrError(ret));
+ return -1;
+ }
+
+ return 0;
+}
+
+
+#endif /* SDL_HAPTIC_IOKIT */
diff --git a/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c
index add306a5..189b8117 100644
--- a/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c
+++ b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -19,16 +19,14 @@
Sam Lantinga
slouken@libsdl.org
*/
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
-
-#include "SDL.h"
+#include "SDL_config.h"
/* This is the joystick API for Simple DirectMedia Layer */
-
+#include "SDL.h"
#include "SDL_sysjoystick.h"
#include "SDL_joystick_c.h"
+/* This is used for Quake III Arena */
#define SDL_Lock_EventThread()
#define SDL_Unlock_EventThread()
@@ -36,47 +34,49 @@ Uint8 SDL_numjoysticks = 0;
SDL_Joystick **SDL_joysticks = NULL;
static SDL_Joystick *default_joystick = NULL;
-int SDL_JoystickInit(void)
+int
+SDL_JoystickInit(void)
{
- int arraylen;
- int status;
-
- SDL_numjoysticks = 0;
- status = SDL_SYS_JoystickInit();
- if ( status >= 0 ) {
- arraylen = (status+1)*sizeof(*SDL_joysticks);
- SDL_joysticks = (SDL_Joystick **)SDL_malloc(arraylen);
- if ( SDL_joysticks == NULL ) {
- SDL_numjoysticks = 0;
- } else {
- SDL_memset(SDL_joysticks, 0, arraylen);
- SDL_numjoysticks = status;
- }
- status = 0;
- }
- default_joystick = NULL;
- return(status);
+ int arraylen;
+ int status;
+
+ SDL_numjoysticks = 0;
+ status = SDL_SYS_JoystickInit();
+ if (status >= 0) {
+ arraylen = (status + 1) * sizeof(*SDL_joysticks);
+ SDL_joysticks = (SDL_Joystick **) SDL_malloc(arraylen);
+ if (SDL_joysticks == NULL) {
+ SDL_numjoysticks = 0;
+ } else {
+ SDL_memset(SDL_joysticks, 0, arraylen);
+ SDL_numjoysticks = status;
+ }
+ status = 0;
+ }
+ default_joystick = NULL;
+ return (status);
}
/*
* Count the number of joysticks attached to the system
*/
-int SDL_NumJoysticks(void)
+int
+SDL_NumJoysticks(void)
{
- return SDL_numjoysticks;
+ return SDL_numjoysticks;
}
/*
* Get the implementation dependent name of a joystick
*/
-const char *SDL_JoystickName(int device_index)
+const char *
+SDL_JoystickName(int device_index)
{
- if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) {
- SDL_SetError("There are %d joysticks available",
- SDL_numjoysticks);
- return(NULL);
- }
- return(SDL_SYS_JoystickName(device_index));
+ if ((device_index < 0) || (device_index >= SDL_numjoysticks)) {
+ SDL_SetError("There are %d joysticks available", SDL_numjoysticks);
+ return (NULL);
+ }
+ return (SDL_SYS_JoystickName(device_index));
}
/*
@@ -86,396 +86,418 @@ const char *SDL_JoystickName(int device_index)
*
* This function returns a joystick identifier, or NULL if an error occurred.
*/
-SDL_Joystick *SDL_JoystickOpen(int device_index)
+SDL_Joystick *
+SDL_JoystickOpen(int device_index)
{
- int i;
- SDL_Joystick *joystick;
-
- if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) {
- SDL_SetError("There are %d joysticks available",
- SDL_numjoysticks);
- return(NULL);
- }
-
- /* If the joystick is already open, return it */
- for ( i=0; SDL_joysticks[i]; ++i ) {
- if ( device_index == SDL_joysticks[i]->index ) {
- joystick = SDL_joysticks[i];
- ++joystick->ref_count;
- return(joystick);
- }
- }
-
- /* Create and initialize the joystick */
- joystick = (SDL_Joystick *)SDL_malloc((sizeof *joystick));
- if ( joystick != NULL ) {
- SDL_memset(joystick, 0, (sizeof *joystick));
- joystick->index = device_index;
- if ( SDL_SYS_JoystickOpen(joystick) < 0 ) {
- SDL_free(joystick);
- joystick = NULL;
- } else {
- if ( joystick->naxes > 0 ) {
- joystick->axes = (Sint16 *)SDL_malloc
- (joystick->naxes*sizeof(Sint16));
- }
- if ( joystick->nhats > 0 ) {
- joystick->hats = (Uint8 *)SDL_malloc
- (joystick->nhats*sizeof(Uint8));
- }
- if ( joystick->nballs > 0 ) {
- joystick->balls = (struct balldelta *)SDL_malloc
- (joystick->nballs*sizeof(*joystick->balls));
- }
- if ( joystick->nbuttons > 0 ) {
- joystick->buttons = (Uint8 *)SDL_malloc
- (joystick->nbuttons*sizeof(Uint8));
- }
- if ( ((joystick->naxes > 0) && !joystick->axes)
- || ((joystick->nhats > 0) && !joystick->hats)
- || ((joystick->nballs > 0) && !joystick->balls)
- || ((joystick->nbuttons > 0) && !joystick->buttons)) {
- SDL_OutOfMemory();
- SDL_JoystickClose(joystick);
- joystick = NULL;
- }
- if ( joystick->axes ) {
- SDL_memset(joystick->axes, 0,
- joystick->naxes*sizeof(Sint16));
- }
- if ( joystick->hats ) {
- SDL_memset(joystick->hats, 0,
- joystick->nhats*sizeof(Uint8));
- }
- if ( joystick->balls ) {
- SDL_memset(joystick->balls, 0,
- joystick->nballs*sizeof(*joystick->balls));
- }
- if ( joystick->buttons ) {
- SDL_memset(joystick->buttons, 0,
- joystick->nbuttons*sizeof(Uint8));
- }
- }
- }
- if ( joystick ) {
- /* Add joystick to list */
- ++joystick->ref_count;
- SDL_Lock_EventThread();
- for ( i=0; SDL_joysticks[i]; ++i )
- /* Skip to next joystick */;
- SDL_joysticks[i] = joystick;
- SDL_Unlock_EventThread();
- }
- return(joystick);
+ int i;
+ SDL_Joystick *joystick;
+
+ if ((device_index < 0) || (device_index >= SDL_numjoysticks)) {
+ SDL_SetError("There are %d joysticks available", SDL_numjoysticks);
+ return (NULL);
+ }
+
+ /* If the joystick is already open, return it */
+ for (i = 0; SDL_joysticks[i]; ++i) {
+ if (device_index == SDL_joysticks[i]->index) {
+ joystick = SDL_joysticks[i];
+ ++joystick->ref_count;
+ return (joystick);
+ }
+ }
+
+ /* Create and initialize the joystick */
+ joystick = (SDL_Joystick *) SDL_malloc((sizeof *joystick));
+ if (joystick == NULL) {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ SDL_memset(joystick, 0, (sizeof *joystick));
+ joystick->index = device_index;
+ if (SDL_SYS_JoystickOpen(joystick) < 0) {
+ SDL_free(joystick);
+ return NULL;
+ }
+ if (joystick->naxes > 0) {
+ joystick->axes = (Sint16 *) SDL_malloc
+ (joystick->naxes * sizeof(Sint16));
+ }
+ if (joystick->nhats > 0) {
+ joystick->hats = (Uint8 *) SDL_malloc
+ (joystick->nhats * sizeof(Uint8));
+ }
+ if (joystick->nballs > 0) {
+ joystick->balls = (struct balldelta *) SDL_malloc
+ (joystick->nballs * sizeof(*joystick->balls));
+ }
+ if (joystick->nbuttons > 0) {
+ joystick->buttons = (Uint8 *) SDL_malloc
+ (joystick->nbuttons * sizeof(Uint8));
+ }
+ if (((joystick->naxes > 0) && !joystick->axes)
+ || ((joystick->nhats > 0) && !joystick->hats)
+ || ((joystick->nballs > 0) && !joystick->balls)
+ || ((joystick->nbuttons > 0) && !joystick->buttons)) {
+ SDL_OutOfMemory();
+ SDL_JoystickClose(joystick);
+ return NULL;
+ }
+ if (joystick->axes) {
+ SDL_memset(joystick->axes, 0, joystick->naxes * sizeof(Sint16));
+ }
+ if (joystick->hats) {
+ SDL_memset(joystick->hats, 0, joystick->nhats * sizeof(Uint8));
+ }
+ if (joystick->balls) {
+ SDL_memset(joystick->balls, 0,
+ joystick->nballs * sizeof(*joystick->balls));
+ }
+ if (joystick->buttons) {
+ SDL_memset(joystick->buttons, 0, joystick->nbuttons * sizeof(Uint8));
+ }
+
+ /* Add joystick to list */
+ ++joystick->ref_count;
+ SDL_Lock_EventThread();
+ for (i = 0; SDL_joysticks[i]; ++i)
+ /* Skip to next joystick */ ;
+ SDL_joysticks[i] = joystick;
+ SDL_Unlock_EventThread();
+
+ return (joystick);
}
/*
* Returns 1 if the joystick has been opened, or 0 if it has not.
*/
-int SDL_JoystickOpened(int device_index)
+int
+SDL_JoystickOpened(int device_index)
{
- int i, opened;
-
- opened = 0;
- for ( i=0; SDL_joysticks[i]; ++i ) {
- if ( SDL_joysticks[i]->index == (Uint8)device_index ) {
- opened = 1;
- break;
- }
- }
- return(opened);
+ int i, opened;
+
+ opened = 0;
+ for (i = 0; SDL_joysticks[i]; ++i) {
+ if (SDL_joysticks[i]->index == (Uint8) device_index) {
+ opened = 1;
+ break;
+ }
+ }
+ return (opened);
}
-static int ValidJoystick(SDL_Joystick **joystick)
+
+/*
+ * Checks to make sure the joystick is valid.
+ */
+int
+SDL_PrivateJoystickValid(SDL_Joystick ** joystick)
{
- int valid;
-
- if ( *joystick == NULL ) {
- *joystick = default_joystick;
- }
- if ( *joystick == NULL ) {
- SDL_SetError("Joystick hasn't been opened yet");
- valid = 0;
- } else {
- valid = 1;
- }
- return valid;
+ int valid;
+
+ if (*joystick == NULL) {
+ *joystick = default_joystick;
+ }
+ if (*joystick == NULL) {
+ SDL_SetError("Joystick hasn't been opened yet");
+ valid = 0;
+ } else {
+ valid = 1;
+ }
+ return valid;
}
/*
* Get the device index of an opened joystick.
*/
-int SDL_JoystickIndex(SDL_Joystick *joystick)
+int
+SDL_JoystickIndex(SDL_Joystick * joystick)
{
- if ( ! ValidJoystick(&joystick) ) {
- return(-1);
- }
- return(joystick->index);
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->index);
}
/*
* Get the number of multi-dimensional axis controls on a joystick
*/
-int SDL_JoystickNumAxes(SDL_Joystick *joystick)
+int
+SDL_JoystickNumAxes(SDL_Joystick * joystick)
{
- if ( ! ValidJoystick(&joystick) ) {
- return(-1);
- }
- return(joystick->naxes);
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->naxes);
}
/*
* Get the number of hats on a joystick
*/
-int SDL_JoystickNumHats(SDL_Joystick *joystick)
+int
+SDL_JoystickNumHats(SDL_Joystick * joystick)
{
- if ( ! ValidJoystick(&joystick) ) {
- return(-1);
- }
- return(joystick->nhats);
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->nhats);
}
/*
* Get the number of trackballs on a joystick
*/
-int SDL_JoystickNumBalls(SDL_Joystick *joystick)
+int
+SDL_JoystickNumBalls(SDL_Joystick * joystick)
{
- if ( ! ValidJoystick(&joystick) ) {
- return(-1);
- }
- return(joystick->nballs);
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->nballs);
}
/*
* Get the number of buttons on a joystick
*/
-int SDL_JoystickNumButtons(SDL_Joystick *joystick)
+int
+SDL_JoystickNumButtons(SDL_Joystick * joystick)
{
- if ( ! ValidJoystick(&joystick) ) {
- return(-1);
- }
- return(joystick->nbuttons);
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+ return (joystick->nbuttons);
}
/*
* Get the current state of an axis control on a joystick
*/
-Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis)
+Sint16
+SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis)
{
- Sint16 state;
-
- if ( ! ValidJoystick(&joystick) ) {
- return(0);
- }
- if ( axis < joystick->naxes ) {
- state = joystick->axes[axis];
- } else {
- SDL_SetError("Joystick only has %d axes", joystick->naxes);
- state = 0;
- }
- return(state);
+ Sint16 state;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (0);
+ }
+ if (axis < joystick->naxes) {
+ state = joystick->axes[axis];
+ } else {
+ SDL_SetError("Joystick only has %d axes", joystick->naxes);
+ state = 0;
+ }
+ return (state);
}
/*
* Get the current state of a hat on a joystick
*/
-Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat)
+Uint8
+SDL_JoystickGetHat(SDL_Joystick * joystick, int hat)
{
- Uint8 state;
-
- if ( ! ValidJoystick(&joystick) ) {
- return(0);
- }
- if ( hat < joystick->nhats ) {
- state = joystick->hats[hat];
- } else {
- SDL_SetError("Joystick only has %d hats", joystick->nhats);
- state = 0;
- }
- return(state);
+ Uint8 state;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (0);
+ }
+ if (hat < joystick->nhats) {
+ state = joystick->hats[hat];
+ } else {
+ SDL_SetError("Joystick only has %d hats", joystick->nhats);
+ state = 0;
+ }
+ return (state);
}
/*
* Get the ball axis change since the last poll
*/
-int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy)
+int
+SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy)
{
- int retval;
-
- if ( ! ValidJoystick(&joystick) ) {
- return(-1);
- }
-
- retval = 0;
- if ( ball < joystick->nballs ) {
- if ( dx ) {
- *dx = joystick->balls[ball].dx;
- }
- if ( dy ) {
- *dy = joystick->balls[ball].dy;
- }
- joystick->balls[ball].dx = 0;
- joystick->balls[ball].dy = 0;
- } else {
- SDL_SetError("Joystick only has %d balls", joystick->nballs);
- retval = -1;
- }
- return(retval);
+ int retval;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (-1);
+ }
+
+ retval = 0;
+ if (ball < joystick->nballs) {
+ if (dx) {
+ *dx = joystick->balls[ball].dx;
+ }
+ if (dy) {
+ *dy = joystick->balls[ball].dy;
+ }
+ joystick->balls[ball].dx = 0;
+ joystick->balls[ball].dy = 0;
+ } else {
+ SDL_SetError("Joystick only has %d balls", joystick->nballs);
+ retval = -1;
+ }
+ return (retval);
}
/*
* Get the current state of a button on a joystick
*/
-Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button)
+Uint8
+SDL_JoystickGetButton(SDL_Joystick * joystick, int button)
{
- Uint8 state;
-
- if ( ! ValidJoystick(&joystick) ) {
- return(0);
- }
- if ( button < joystick->nbuttons ) {
- state = joystick->buttons[button];
- } else {
- SDL_SetError("Joystick only has %d buttons",joystick->nbuttons);
- state = 0;
- }
- return(state);
+ Uint8 state;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return (0);
+ }
+ if (button < joystick->nbuttons) {
+ state = joystick->buttons[button];
+ } else {
+ SDL_SetError("Joystick only has %d buttons", joystick->nbuttons);
+ state = 0;
+ }
+ return (state);
}
/*
* Close a joystick previously opened with SDL_JoystickOpen()
*/
-void SDL_JoystickClose(SDL_Joystick *joystick)
+void
+SDL_JoystickClose(SDL_Joystick * joystick)
{
- int i;
-
- if ( ! ValidJoystick(&joystick) ) {
- return;
- }
-
- /* First decrement ref count */
- if ( --joystick->ref_count > 0 ) {
- return;
- }
-
- /* Lock the event queue - prevent joystick polling */
- SDL_Lock_EventThread();
-
- if ( joystick == default_joystick ) {
- default_joystick = NULL;
- }
- SDL_SYS_JoystickClose(joystick);
-
- /* Remove joystick from list */
- for ( i=0; SDL_joysticks[i]; ++i ) {
- if ( joystick == SDL_joysticks[i] ) {
- SDL_memcpy(&SDL_joysticks[i], &SDL_joysticks[i+1],
- (SDL_numjoysticks-i)*sizeof(joystick));
- break;
- }
- }
-
- /* Let the event thread keep running */
- SDL_Unlock_EventThread();
-
- /* Free the data associated with this joystick */
- if ( joystick->axes ) {
- SDL_free(joystick->axes);
- }
- if ( joystick->hats ) {
- SDL_free(joystick->hats);
- }
- if ( joystick->balls ) {
- SDL_free(joystick->balls);
- }
- if ( joystick->buttons ) {
- SDL_free(joystick->buttons);
- }
- SDL_free(joystick);
+ int i;
+
+ if (!SDL_PrivateJoystickValid(&joystick)) {
+ return;
+ }
+
+ /* First decrement ref count */
+ if (--joystick->ref_count > 0) {
+ return;
+ }
+
+ /* Lock the event queue - prevent joystick polling */
+ SDL_Lock_EventThread();
+
+ if (joystick == default_joystick) {
+ default_joystick = NULL;
+ }
+ SDL_SYS_JoystickClose(joystick);
+
+ /* Remove joystick from list */
+ for (i = 0; SDL_joysticks[i]; ++i) {
+ if (joystick == SDL_joysticks[i]) {
+ SDL_memmove(&SDL_joysticks[i], &SDL_joysticks[i + 1],
+ (SDL_numjoysticks - i) * sizeof(joystick));
+ break;
+ }
+ }
+
+ /* Let the event thread keep running */
+ SDL_Unlock_EventThread();
+
+ /* Free the data associated with this joystick */
+ if (joystick->axes) {
+ SDL_free(joystick->axes);
+ }
+ if (joystick->hats) {
+ SDL_free(joystick->hats);
+ }
+ if (joystick->balls) {
+ SDL_free(joystick->balls);
+ }
+ if (joystick->buttons) {
+ SDL_free(joystick->buttons);
+ }
+ SDL_free(joystick);
}
-void SDL_JoystickQuit(void)
+void
+SDL_JoystickQuit(void)
{
- /* Stop the event polling */
- SDL_Lock_EventThread();
- SDL_numjoysticks = 0;
- SDL_Unlock_EventThread();
-
- /* Quit the joystick setup */
- SDL_SYS_JoystickQuit();
- if ( SDL_joysticks ) {
- SDL_free(SDL_joysticks);
- SDL_joysticks = NULL;
- }
+ /* Stop the event polling */
+ SDL_Lock_EventThread();
+ SDL_numjoysticks = 0;
+ SDL_Unlock_EventThread();
+
+ /* Quit the joystick setup */
+ SDL_SYS_JoystickQuit();
+ if (SDL_joysticks) {
+ SDL_free(SDL_joysticks);
+ SDL_joysticks = NULL;
+ }
}
/* These are global for SDL_sysjoystick.c and SDL_events.c */
-int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value)
+int
+SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
{
- int posted;
+ int posted;
- /* Update internal joystick state */
- joystick->axes[axis] = value;
+ /* Update internal joystick state */
+ joystick->axes[axis] = value;
- /* Post the event, if desired */
- posted = 0;
+ /* Post the event, if desired */
+ posted = 0;
- return(posted);
+ return (posted);
}
-int SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value)
+int
+SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value)
{
- int posted;
+ int posted;
- /* Update internal joystick state */
- joystick->hats[hat] = value;
+ /* Update internal joystick state */
+ joystick->hats[hat] = value;
- /* Post the event, if desired */
- posted = 0;
+ /* Post the event, if desired */
+ posted = 0;
- return(posted);
+ return (posted);
}
-int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball,
- Sint16 xrel, Sint16 yrel)
+int
+SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball,
+ Sint16 xrel, Sint16 yrel)
{
- int posted;
+ int posted;
- /* Update internal mouse state */
- joystick->balls[ball].dx += xrel;
- joystick->balls[ball].dy += yrel;
+ /* Update internal mouse state */
+ joystick->balls[ball].dx += xrel;
+ joystick->balls[ball].dy += yrel;
- /* Post the event, if desired */
- posted = 0;
+ /* Post the event, if desired */
+ posted = 0;
- return(posted);
+ return (posted);
}
-int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state)
+int
+SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state)
{
- int posted;
+ int posted;
- /* Update internal joystick state */
- joystick->buttons[button] = state;
+ /* Update internal joystick state */
+ joystick->buttons[button] = state;
- /* Post the event, if desired */
- posted = 0;
+ /* Post the event, if desired */
+ posted = 0;
- return(posted);
+ return (posted);
}
-void SDL_JoystickUpdate(void)
+void
+SDL_JoystickUpdate(void)
{
- int i;
+ int i;
- for ( i=0; SDL_joysticks[i]; ++i ) {
- SDL_SYS_JoystickUpdate(SDL_joysticks[i]);
- }
+ for (i = 0; SDL_joysticks[i]; ++i) {
+ SDL_SYS_JoystickUpdate(SDL_joysticks[i]);
+ }
}
-int SDL_JoystickEventState(int state)
+int
+SDL_JoystickEventState(int state)
{
- return SDL_IGNORE;
+ return SDL_IGNORE;
}
diff --git a/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick_c.h b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick_c.h
index 032751cc..e0f8529e 100644
--- a/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick_c.h
+++ b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick_c.h
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -19,9 +19,6 @@
Sam Lantinga
slouken@libsdl.org
*/
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
-
#include "SDL_config.h"
/* Useful functions and variables from SDL_joystick.c */
@@ -30,12 +27,21 @@
/* The number of available joysticks on the system */
extern Uint8 SDL_numjoysticks;
+/* Initialization and shutdown functions */
+extern int SDL_JoystickInit(void);
+extern void SDL_JoystickQuit(void);
+
/* Internal event queueing functions */
-extern int SDL_PrivateJoystickAxis(SDL_Joystick *joystick,
+extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick,
Uint8 axis, Sint16 value);
-extern int SDL_PrivateJoystickBall(SDL_Joystick *joystick,
+extern int SDL_PrivateJoystickBall(SDL_Joystick * joystick,
Uint8 ball, Sint16 xrel, Sint16 yrel);
-extern int SDL_PrivateJoystickHat(SDL_Joystick *joystick,
- Uint8 hat, Uint8 value);
-extern int SDL_PrivateJoystickButton(SDL_Joystick *joystick,
+extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick,
+ Uint8 hat, Uint8 value);
+extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick,
Uint8 button, Uint8 state);
+
+/* Internal sanity checking functions */
+extern int SDL_PrivateJoystickValid(SDL_Joystick ** joystick);
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/DFInput/SDL/src/joystick/SDL_sysjoystick.h b/macosx/plugins/DFInput/SDL/src/joystick/SDL_sysjoystick.h
index 48fbb3cf..ddb3b84f 100644
--- a/macosx/plugins/DFInput/SDL/src/joystick/SDL_sysjoystick.h
+++ b/macosx/plugins/DFInput/SDL/src/joystick/SDL_sysjoystick.h
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2010 Sam Lantinga
This library is SDL_free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -19,9 +19,6 @@
Sam Lantinga
slouken@libsdl.org
*/
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
-
#include "SDL_config.h"
/* This is the system specific header for the SDL joystick API */
@@ -29,28 +26,30 @@
#include "SDL_joystick.h"
/* The SDL joystick structure */
-struct _SDL_Joystick {
- Uint8 index; /* Device index */
- const char *name; /* Joystick name - system dependent */
-
- int naxes; /* Number of axis controls on the joystick */
- Sint16 *axes; /* Current axis states */
-
- int nhats; /* Number of hats on the joystick */
- Uint8 *hats; /* Current hat states */
-
- int nballs; /* Number of trackballs on the joystick */
- struct balldelta {
- int dx;
- int dy;
- } *balls; /* Current ball motion deltas */
-
- int nbuttons; /* Number of buttons on the joystick */
- Uint8 *buttons; /* Current button states */
-
- struct joystick_hwdata *hwdata; /* Driver dependent information */
-
- int ref_count; /* Reference count for multiple opens */
+struct _SDL_Joystick
+{
+ Uint8 index; /* Device index */
+ const char *name; /* Joystick name - system dependent */
+
+ int naxes; /* Number of axis controls on the joystick */
+ Sint16 *axes; /* Current axis states */
+
+ int nhats; /* Number of hats on the joystick */
+ Uint8 *hats; /* Current hat states */
+
+ int nballs; /* Number of trackballs on the joystick */
+ struct balldelta
+ {
+ int dx;
+ int dy;
+ } *balls; /* Current ball motion deltas */
+
+ int nbuttons; /* Number of buttons on the joystick */
+ Uint8 *buttons; /* Current button states */
+
+ struct joystick_hwdata *hwdata; /* Driver dependent information */
+
+ int ref_count; /* Reference count for multiple opens */
};
/* Function to scan the system for joysticks.
@@ -68,18 +67,19 @@ extern const char *SDL_SYS_JoystickName(int index);
This should fill the nbuttons and naxes fields of the joystick structure.
It returns 0, or -1 if there is an error.
*/
-extern int SDL_SYS_JoystickOpen(SDL_Joystick *joystick);
+extern int SDL_SYS_JoystickOpen(SDL_Joystick * joystick);
/* Function to update the state of a joystick - called as a device poll.
* This function shouldn't update the joystick structure directly,
* but instead should call SDL_PrivateJoystick*() to deliver events
* and update joystick device state.
*/
-extern void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick);
+extern void SDL_SYS_JoystickUpdate(SDL_Joystick * joystick);
/* Function to close a joystick after use */
-extern void SDL_SYS_JoystickClose(SDL_Joystick *joystick);
+extern void SDL_SYS_JoystickClose(SDL_Joystick * joystick);
/* Function to perform any system-specific joystick related cleanup */
extern void SDL_SYS_JoystickQuit(void);
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick.c b/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick.c
index b89e8332..824917f2 100644
--- a/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick.c
+++ b/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick.c
@@ -1,27 +1,24 @@
/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2004 Sam Lantinga
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- Sam Lantinga
- slouken@libsdl.org
+ Sam Lantinga
+ slouken@libsdl.org
*/
-// 7-25-2010 Wei Mingzhi
-// Removed everything unrelated to Mac OS X Joystick support.
-
#include "SDL_config.h"
#ifdef SDL_JOYSTICK_IOKIT
@@ -45,121 +42,81 @@
#include <IOKit/hid/IOHIDLib.h>
#include <IOKit/hid/IOHIDKeys.h>
#include <CoreFoundation/CoreFoundation.h>
-#include <Carbon/Carbon.h> /* for NewPtrClear, DisposePtr */
+#include <Carbon/Carbon.h> /* for NewPtrClear, DisposePtr */
+
+/* For force feedback testing. */
+#include <ForceFeedback/ForceFeedback.h>
+#include <ForceFeedback/ForceFeedbackConstants.h>
#include "SDL_joystick.h"
#include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h"
-
-struct recElement
-{
- IOHIDElementCookie cookie; /* unique value which identifies element, will NOT change */
- long min; /* reported min value possible */
- long max; /* reported max value possible */
-#if 0
- /* TODO: maybe should handle the following stuff somehow? */
-
- long scaledMin; /* reported scaled min value possible */
- long scaledMax; /* reported scaled max value possible */
- long size; /* size in bits of data return from element */
- Boolean relative; /* are reports relative to last report (deltas) */
- Boolean wrapping; /* does element wrap around (one value higher than max is min) */
- Boolean nonLinear; /* are the values reported non-linear relative to element movement */
- Boolean preferredState; /* does element have a preferred state (such as a button) */
- Boolean nullState; /* does element have null state */
-#endif /* 0 */
-
- /* runtime variables used for auto-calibration */
- long minReport; /* min returned value */
- long maxReport; /* max returned value */
-
- struct recElement * pNext; /* next element in list */
-};
-typedef struct recElement recElement;
-
-struct joystick_hwdata
-{
- IOHIDDeviceInterface ** interface; /* interface to device, NULL = no interface */
-
- char product[256]; /* name of product */
- long usage; /* usage page from IOUSBHID Parser.h which defines general usage */
- long usagePage; /* usage within above page from IOUSBHID Parser.h which defines specific usage */
-
- long axes; /* number of axis (calculated, not reported by device) */
- long buttons; /* number of buttons (calculated, not reported by device) */
- long hats; /* number of hat switches (calculated, not reported by device) */
- long elements; /* number of total elements (shouldbe total of above) (calculated, not reported by device) */
-
- recElement* firstAxis;
- recElement* firstButton;
- recElement* firstHat;
-
- int removed;
- int uncentered;
-
- struct joystick_hwdata* pNext; /* next device */
-};
-typedef struct joystick_hwdata recDevice;
+#include "SDL_sysjoystick_c.h"
/* Linked list of all available devices */
static recDevice *gpDeviceList = NULL;
-static void HIDReportErrorNum (char * strError, long numError)
+static void
+HIDReportErrorNum(char *strError, long numError)
{
- SDL_SetError(strError);
+ SDL_SetError(strError);
}
-static void HIDGetCollectionElements (CFMutableDictionaryRef deviceProperties, recDevice *pDevice);
+static void HIDGetCollectionElements(CFMutableDictionaryRef deviceProperties,
+ recDevice * pDevice);
/* returns current value for element, polling element
* will return 0 on error conditions which should be accounted for by application
*/
-static SInt32 HIDGetElementValue (recDevice *pDevice, recElement *pElement)
+static SInt32
+HIDGetElementValue(recDevice * pDevice, recElement * pElement)
{
- IOReturn result = kIOReturnSuccess;
- IOHIDEventStruct hidEvent;
- hidEvent.value = 0;
-
- if (NULL != pDevice && NULL != pElement && NULL != pDevice->interface)
- {
- result = (*(pDevice->interface))->getElementValue(pDevice->interface, pElement->cookie, &hidEvent);
- if (kIOReturnSuccess == result)
- {
- /* record min and max for auto calibration */
- if (hidEvent.value < pElement->minReport)
- pElement->minReport = hidEvent.value;
- if (hidEvent.value > pElement->maxReport)
- pElement->maxReport = hidEvent.value;
- }
- }
-
- /* auto user scale */
- return hidEvent.value;
+ IOReturn result = kIOReturnSuccess;
+ IOHIDEventStruct hidEvent;
+ hidEvent.value = 0;
+
+ if (NULL != pDevice && NULL != pElement && NULL != pDevice->interface) {
+ result =
+ (*(pDevice->interface))->getElementValue(pDevice->interface,
+ pElement->cookie,
+ &hidEvent);
+ if (kIOReturnSuccess == result) {
+ /* record min and max for auto calibration */
+ if (hidEvent.value < pElement->minReport)
+ pElement->minReport = hidEvent.value;
+ if (hidEvent.value > pElement->maxReport)
+ pElement->maxReport = hidEvent.value;
+ }
+ }
+
+ /* auto user scale */
+ return hidEvent.value;
}
-static SInt32 HIDScaledCalibratedValue (recDevice *pDevice, recElement *pElement, long min, long max)
+static SInt32
+HIDScaledCalibratedValue(recDevice * pDevice, recElement * pElement,
+ long min, long max)
{
- float deviceScale = max - min;
- float readScale = pElement->maxReport - pElement->minReport;
- SInt32 value = HIDGetElementValue(pDevice, pElement);
- if (readScale == 0)
- return value; /* no scaling at all */
- else
- return ((value - pElement->minReport) * deviceScale / readScale) + min;
+ float deviceScale = max - min;
+ float readScale = pElement->maxReport - pElement->minReport;
+ SInt32 value = HIDGetElementValue(pDevice, pElement);
+ if (readScale == 0)
+ return value; /* no scaling at all */
+ else
+ return ((value - pElement->minReport) * deviceScale / readScale) +
+ min;
}
-static void HIDRemovalCallback(void * target,
- IOReturn result,
- void * refcon,
- void * sender)
+static void
+HIDRemovalCallback(void *target, IOReturn result, void *refcon, void *sender)
{
- recDevice *device = (recDevice *) refcon;
- device->removed = 1;
- device->uncentered = 1;
+ recDevice *device = (recDevice *) refcon;
+ device->removed = 1;
+ device->uncentered = 1;
}
@@ -168,39 +125,50 @@ static void HIDRemovalCallback(void * target,
* Note: appliction now owns the device and must close and release it prior to exiting
*/
-static IOReturn HIDCreateOpenDeviceInterface (io_object_t hidDevice, recDevice *pDevice)
+static IOReturn
+HIDCreateOpenDeviceInterface(io_object_t hidDevice, recDevice * pDevice)
{
- IOReturn result = kIOReturnSuccess;
- HRESULT plugInResult = S_OK;
- SInt32 score = 0;
- IOCFPlugInInterface ** ppPlugInInterface = NULL;
-
- if (NULL == pDevice->interface)
- {
- result = IOCreatePlugInInterfaceForService (hidDevice, kIOHIDDeviceUserClientTypeID,
- kIOCFPlugInInterfaceID, &ppPlugInInterface, &score);
- if (kIOReturnSuccess == result)
- {
- /* Call a method of the intermediate plug-in to create the device interface */
- plugInResult = (*ppPlugInInterface)->QueryInterface (ppPlugInInterface,
- CFUUIDGetUUIDBytes (kIOHIDDeviceInterfaceID), (void *) &(pDevice->interface));
- if (S_OK != plugInResult)
- HIDReportErrorNum ("CouldnÕô query HID class device interface from plugInInterface", plugInResult);
- (*ppPlugInInterface)->Release (ppPlugInInterface);
- }
- else
- HIDReportErrorNum ("Failed to create **plugInInterface via IOCreatePlugInInterfaceForService.", result);
- }
- if (NULL != pDevice->interface)
- {
- result = (*(pDevice->interface))->open (pDevice->interface, 0);
- if (kIOReturnSuccess != result)
- HIDReportErrorNum ("Failed to open pDevice->interface via open.", result);
- else
- (*(pDevice->interface))->setRemovalCallback (pDevice->interface, HIDRemovalCallback, pDevice, pDevice);
-
- }
- return result;
+ IOReturn result = kIOReturnSuccess;
+ HRESULT plugInResult = S_OK;
+ SInt32 score = 0;
+ IOCFPlugInInterface **ppPlugInInterface = NULL;
+
+ if (NULL == pDevice->interface) {
+ result =
+ IOCreatePlugInInterfaceForService(hidDevice,
+ kIOHIDDeviceUserClientTypeID,
+ kIOCFPlugInInterfaceID,
+ &ppPlugInInterface, &score);
+ if (kIOReturnSuccess == result) {
+ /* Call a method of the intermediate plug-in to create the device interface */
+ plugInResult =
+ (*ppPlugInInterface)->QueryInterface(ppPlugInInterface,
+ CFUUIDGetUUIDBytes
+ (kIOHIDDeviceInterfaceID),
+ (void *)
+ &(pDevice->interface));
+ if (S_OK != plugInResult)
+ HIDReportErrorNum
+ ("CouldnÕt query HID class device interface from plugInInterface",
+ plugInResult);
+ (*ppPlugInInterface)->Release(ppPlugInInterface);
+ } else
+ HIDReportErrorNum
+ ("Failed to create **plugInInterface via IOCreatePlugInInterfaceForService.",
+ result);
+ }
+ if (NULL != pDevice->interface) {
+ result = (*(pDevice->interface))->open(pDevice->interface, 0);
+ if (kIOReturnSuccess != result)
+ HIDReportErrorNum
+ ("Failed to open pDevice->interface via open.", result);
+ else
+ (*(pDevice->interface))->setRemovalCallback(pDevice->interface,
+ HIDRemovalCallback,
+ pDevice, pDevice);
+
+ }
+ return result;
}
/* Closes and releases interface to device, should be done prior to exting application
@@ -209,45 +177,47 @@ static IOReturn HIDCreateOpenDeviceInterface (io_object_t hidDevice, recDevice *
* (device may have to be plug and re-plugged in different location to get it working again without a restart)
*/
-static IOReturn HIDCloseReleaseInterface (recDevice *pDevice)
+static IOReturn
+HIDCloseReleaseInterface(recDevice * pDevice)
{
- IOReturn result = kIOReturnSuccess;
-
- if ((NULL != pDevice) && (NULL != pDevice->interface))
- {
- /* close the interface */
- result = (*(pDevice->interface))->close (pDevice->interface);
- if (kIOReturnNotOpen == result)
- {
- /* do nothing as device was not opened, thus can't be closed */
- }
- else if (kIOReturnSuccess != result)
- HIDReportErrorNum ("Failed to close IOHIDDeviceInterface.", result);
- /* release the interface */
- result = (*(pDevice->interface))->Release (pDevice->interface);
- if (kIOReturnSuccess != result)
- HIDReportErrorNum ("Failed to release IOHIDDeviceInterface.", result);
- pDevice->interface = NULL;
- }
- return result;
+ IOReturn result = kIOReturnSuccess;
+
+ if ((NULL != pDevice) && (NULL != pDevice->interface)) {
+ /* close the interface */
+ result = (*(pDevice->interface))->close(pDevice->interface);
+ if (kIOReturnNotOpen == result) {
+ /* do nothing as device was not opened, thus can't be closed */
+ } else if (kIOReturnSuccess != result)
+ HIDReportErrorNum("Failed to close IOHIDDeviceInterface.",
+ result);
+ /* release the interface */
+ result = (*(pDevice->interface))->Release(pDevice->interface);
+ if (kIOReturnSuccess != result)
+ HIDReportErrorNum("Failed to release IOHIDDeviceInterface.",
+ result);
+ pDevice->interface = NULL;
+ }
+ return result;
}
/* extracts actual specific element information from each element CF dictionary entry */
-static void HIDGetElementInfo (CFTypeRef refElement, recElement *pElement)
+static void
+HIDGetElementInfo(CFTypeRef refElement, recElement * pElement)
{
- long number;
- CFTypeRef refType;
-
- refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementCookieKey));
- if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
- pElement->cookie = (IOHIDElementCookie) number;
- refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementMinKey));
- if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
- pElement->minReport = pElement->min = number;
- refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementMaxKey));
- if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
- pElement->maxReport = pElement->max = number;
+ long number;
+ CFTypeRef refType;
+
+ refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementCookieKey));
+ if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number))
+ pElement->cookie = (IOHIDElementCookie) number;
+ refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementMinKey));
+ if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number))
+ pElement->minReport = pElement->min = number;
+ pElement->maxReport = pElement->min;
+ refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementMaxKey));
+ if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number))
+ pElement->maxReport = pElement->max = number;
/*
TODO: maybe should handle the following stuff somehow?
@@ -276,292 +246,327 @@ static void HIDGetElementInfo (CFTypeRef refElement, recElement *pElement)
if (refType)
pElement->nullState = CFBooleanGetValue (refType);
*/
-}
+}
/* examines CF dictionary vlaue in device element hierarchy to determine if it is element of interest or a collection of more elements
* if element of interest allocate storage, add to list and retrieve element specific info
* if collection then pass on to deconstruction collection into additional individual elements
*/
-static void HIDAddElement (CFTypeRef refElement, recDevice* pDevice)
+static void
+HIDAddElement(CFTypeRef refElement, recDevice * pDevice)
{
- recElement* element = NULL;
- recElement** headElement = NULL;
- long elementType, usagePage, usage;
- CFTypeRef refElementType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementTypeKey));
- CFTypeRef refUsagePage = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementUsagePageKey));
- CFTypeRef refUsage = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementUsageKey));
-
-
- if ((refElementType) && (CFNumberGetValue (refElementType, kCFNumberLongType, &elementType)))
- {
- /* look at types of interest */
- if ((elementType == kIOHIDElementTypeInput_Misc) || (elementType == kIOHIDElementTypeInput_Button) ||
- (elementType == kIOHIDElementTypeInput_Axis))
- {
- if (refUsagePage && CFNumberGetValue (refUsagePage, kCFNumberLongType, &usagePage) &&
- refUsage && CFNumberGetValue (refUsage, kCFNumberLongType, &usage))
- {
- switch (usagePage) /* only interested in kHIDPage_GenericDesktop and kHIDPage_Button */
- {
- case kHIDPage_GenericDesktop:
- {
- switch (usage) /* look at usage to determine function */
- {
- case kHIDUsage_GD_X:
- case kHIDUsage_GD_Y:
- case kHIDUsage_GD_Z:
- case kHIDUsage_GD_Rx:
- case kHIDUsage_GD_Ry:
- case kHIDUsage_GD_Rz:
- case kHIDUsage_GD_Slider:
- case kHIDUsage_GD_Dial:
- case kHIDUsage_GD_Wheel:
- element = (recElement *) NewPtrClear (sizeof (recElement));
- if (element)
- {
- pDevice->axes++;
- headElement = &(pDevice->firstAxis);
- }
- break;
- case kHIDUsage_GD_Hatswitch:
- element = (recElement *) NewPtrClear (sizeof (recElement));
- if (element)
- {
- pDevice->hats++;
- headElement = &(pDevice->firstHat);
- }
- break;
- }
- }
- break;
- case kHIDPage_Button:
- element = (recElement *) NewPtrClear (sizeof (recElement));
- if (element)
- {
- pDevice->buttons++;
- headElement = &(pDevice->firstButton);
- }
- break;
- default:
- break;
- }
- }
- }
- else if (kIOHIDElementTypeCollection == elementType)
- HIDGetCollectionElements ((CFMutableDictionaryRef) refElement, pDevice);
- }
-
- if (element && headElement) /* add to list */
- {
- pDevice->elements++;
- if (NULL == *headElement)
- *headElement = element;
- else
- {
- recElement *elementPrevious, *elementCurrent;
- elementCurrent = *headElement;
- while (elementCurrent)
- {
- elementPrevious = elementCurrent;
- elementCurrent = elementPrevious->pNext;
- }
- elementPrevious->pNext = element;
- }
- element->pNext = NULL;
- HIDGetElementInfo (refElement, element);
- }
+ recElement *element = NULL;
+ recElement **headElement = NULL;
+ long elementType, usagePage, usage;
+ CFTypeRef refElementType =
+ CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementTypeKey));
+ CFTypeRef refUsagePage =
+ CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementUsagePageKey));
+ CFTypeRef refUsage =
+ CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementUsageKey));
+
+
+ if ((refElementType)
+ &&
+ (CFNumberGetValue(refElementType, kCFNumberLongType, &elementType))) {
+ /* look at types of interest */
+ if ((elementType == kIOHIDElementTypeInput_Misc)
+ || (elementType == kIOHIDElementTypeInput_Button)
+ || (elementType == kIOHIDElementTypeInput_Axis)) {
+ if (refUsagePage
+ && CFNumberGetValue(refUsagePage, kCFNumberLongType,
+ &usagePage) && refUsage
+ && CFNumberGetValue(refUsage, kCFNumberLongType, &usage)) {
+ switch (usagePage) { /* only interested in kHIDPage_GenericDesktop and kHIDPage_Button */
+ case kHIDPage_GenericDesktop:
+ {
+ switch (usage) { /* look at usage to determine function */
+ case kHIDUsage_GD_X:
+ case kHIDUsage_GD_Y:
+ case kHIDUsage_GD_Z:
+ case kHIDUsage_GD_Rx:
+ case kHIDUsage_GD_Ry:
+ case kHIDUsage_GD_Rz:
+ case kHIDUsage_GD_Slider:
+ case kHIDUsage_GD_Dial:
+ case kHIDUsage_GD_Wheel:
+ element = (recElement *)
+ NewPtrClear(sizeof(recElement));
+ if (element) {
+ pDevice->axes++;
+ headElement = &(pDevice->firstAxis);
+ }
+ break;
+ case kHIDUsage_GD_Hatswitch:
+ element = (recElement *)
+ NewPtrClear(sizeof(recElement));
+ if (element) {
+ pDevice->hats++;
+ headElement = &(pDevice->firstHat);
+ }
+ break;
+ }
+ }
+ break;
+ case kHIDPage_Button:
+ element = (recElement *)
+ NewPtrClear(sizeof(recElement));
+ if (element) {
+ pDevice->buttons++;
+ headElement = &(pDevice->firstButton);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ } else if (kIOHIDElementTypeCollection == elementType)
+ HIDGetCollectionElements((CFMutableDictionaryRef) refElement,
+ pDevice);
+ }
+
+ if (element && headElement) { /* add to list */
+ recElement *elementPrevious = NULL;
+ recElement *elementCurrent = *headElement;
+ while (elementCurrent && usage >= elementCurrent->usage) {
+ elementPrevious = elementCurrent;
+ elementCurrent = elementCurrent->pNext;
+ }
+ if (elementPrevious) {
+ elementPrevious->pNext = element;
+ } else {
+ *headElement = element;
+ }
+ element->usagePage = usagePage;
+ element->usage = usage;
+ element->pNext = elementCurrent;
+ HIDGetElementInfo(refElement, element);
+ pDevice->elements++;
+ }
}
/* collects information from each array member in device element list (each array memeber = element) */
-static void HIDGetElementsCFArrayHandler (const void * value, void * parameter)
+static void
+HIDGetElementsCFArrayHandler(const void *value, void *parameter)
{
- if (CFGetTypeID (value) == CFDictionaryGetTypeID ())
- HIDAddElement ((CFTypeRef) value, (recDevice *) parameter);
+ if (CFGetTypeID(value) == CFDictionaryGetTypeID())
+ HIDAddElement((CFTypeRef) value, (recDevice *) parameter);
}
/* handles retrieval of element information from arrays of elements in device IO registry information */
-static void HIDGetElements (CFTypeRef refElementCurrent, recDevice *pDevice)
+static void
+HIDGetElements(CFTypeRef refElementCurrent, recDevice * pDevice)
{
- CFTypeID type = CFGetTypeID (refElementCurrent);
- if (type == CFArrayGetTypeID()) /* if element is an array */
- {
- CFRange range = {0, CFArrayGetCount (refElementCurrent)};
- /* CountElementsCFArrayHandler called for each array member */
- CFArrayApplyFunction (refElementCurrent, range, HIDGetElementsCFArrayHandler, pDevice);
- }
-}
+ CFTypeID type = CFGetTypeID(refElementCurrent);
+ if (type == CFArrayGetTypeID()) { /* if element is an array */
+ CFRange range = { 0, CFArrayGetCount(refElementCurrent) };
+ /* CountElementsCFArrayHandler called for each array member */
+ CFArrayApplyFunction(refElementCurrent, range,
+ HIDGetElementsCFArrayHandler, pDevice);
+ }
+}
/* handles extracting element information from element collection CF types
* used from top level element decoding and hierarchy deconstruction to flatten device element list
*/
-static void HIDGetCollectionElements (CFMutableDictionaryRef deviceProperties, recDevice *pDevice)
+static void
+HIDGetCollectionElements(CFMutableDictionaryRef deviceProperties,
+ recDevice * pDevice)
{
- CFTypeRef refElementTop = CFDictionaryGetValue (deviceProperties, CFSTR(kIOHIDElementKey));
- if (refElementTop)
- HIDGetElements (refElementTop, pDevice);
+ CFTypeRef refElementTop =
+ CFDictionaryGetValue(deviceProperties, CFSTR(kIOHIDElementKey));
+ if (refElementTop)
+ HIDGetElements(refElementTop, pDevice);
}
/* use top level element usage page and usage to discern device usage page and usage setting appropriate vlaues in device record */
-static void HIDTopLevelElementHandler (const void * value, void * parameter)
+static void
+HIDTopLevelElementHandler(const void *value, void *parameter)
{
- CFTypeRef refCF = 0;
- if (CFGetTypeID (value) != CFDictionaryGetTypeID ())
- return;
- refCF = CFDictionaryGetValue (value, CFSTR(kIOHIDElementUsagePageKey));
- if (!CFNumberGetValue (refCF, kCFNumberLongType, &((recDevice *) parameter)->usagePage))
- SDL_SetError ("CFNumberGetValue error retrieving pDevice->usagePage.");
- refCF = CFDictionaryGetValue (value, CFSTR(kIOHIDElementUsageKey));
- if (!CFNumberGetValue (refCF, kCFNumberLongType, &((recDevice *) parameter)->usage))
- SDL_SetError ("CFNumberGetValue error retrieving pDevice->usage.");
+ CFTypeRef refCF = 0;
+ if (CFGetTypeID(value) != CFDictionaryGetTypeID())
+ return;
+ refCF = CFDictionaryGetValue(value, CFSTR(kIOHIDElementUsagePageKey));
+ if (!CFNumberGetValue
+ (refCF, kCFNumberLongType, &((recDevice *) parameter)->usagePage))
+ SDL_SetError("CFNumberGetValue error retrieving pDevice->usagePage.");
+ refCF = CFDictionaryGetValue(value, CFSTR(kIOHIDElementUsageKey));
+ if (!CFNumberGetValue
+ (refCF, kCFNumberLongType, &((recDevice *) parameter)->usage))
+ SDL_SetError("CFNumberGetValue error retrieving pDevice->usage.");
}
/* extracts device info from CF dictionary records in IO registry */
-static void HIDGetDeviceInfo (io_object_t hidDevice, CFMutableDictionaryRef hidProperties, recDevice *pDevice)
+static void
+HIDGetDeviceInfo(io_object_t hidDevice, CFMutableDictionaryRef hidProperties,
+ recDevice * pDevice)
{
- CFMutableDictionaryRef usbProperties = 0;
- io_registry_entry_t parent1, parent2;
-
- /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also
- * get dictionary for usb properties: step up two levels and get CF dictionary for USB properties
- */
- if ((KERN_SUCCESS == IORegistryEntryGetParentEntry (hidDevice, kIOServicePlane, &parent1)) &&
- (KERN_SUCCESS == IORegistryEntryGetParentEntry (parent1, kIOServicePlane, &parent2)) &&
- (KERN_SUCCESS == IORegistryEntryCreateCFProperties (parent2, &usbProperties, kCFAllocatorDefault, kNilOptions)))
- {
- if (usbProperties)
- {
- CFTypeRef refCF = 0;
- /* get device info
- * try hid dictionary first, if fail then go to usb dictionary
- */
-
-
- /* get product name */
- refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDProductKey));
- if (!refCF)
- refCF = CFDictionaryGetValue (usbProperties, CFSTR("USB Product Name"));
- if (refCF)
- {
- if (!CFStringGetCString (refCF, pDevice->product, 256, CFStringGetSystemEncoding ()))
- SDL_SetError ("CFStringGetCString error retrieving pDevice->product.");
- }
-
- /* get usage page and usage */
- refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDPrimaryUsagePageKey));
- if (refCF)
- {
- if (!CFNumberGetValue (refCF, kCFNumberLongType, &pDevice->usagePage))
- SDL_SetError ("CFNumberGetValue error retrieving pDevice->usagePage.");
- refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDPrimaryUsageKey));
- if (refCF)
- if (!CFNumberGetValue (refCF, kCFNumberLongType, &pDevice->usage))
- SDL_SetError ("CFNumberGetValue error retrieving pDevice->usage.");
- }
-
- if (NULL == refCF) /* get top level element HID usage page or usage */
- {
- /* use top level element instead */
- CFTypeRef refCFTopElement = 0;
- refCFTopElement = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDElementKey));
- {
- /* refCFTopElement points to an array of element dictionaries */
- CFRange range = {0, CFArrayGetCount (refCFTopElement)};
- CFArrayApplyFunction (refCFTopElement, range, HIDTopLevelElementHandler, pDevice);
- }
- }
-
- CFRelease (usbProperties);
- }
- else
- SDL_SetError ("IORegistryEntryCreateCFProperties failed to create usbProperties.");
-
- if (kIOReturnSuccess != IOObjectRelease (parent2))
- SDL_SetError ("IOObjectRelease error with parent2.");
- if (kIOReturnSuccess != IOObjectRelease (parent1))
- SDL_SetError ("IOObjectRelease error with parent1.");
- }
+ CFMutableDictionaryRef usbProperties = 0;
+ io_registry_entry_t parent1, parent2;
+
+ /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also
+ * get dictionary for usb properties: step up two levels and get CF dictionary for USB properties
+ */
+ if ((KERN_SUCCESS ==
+ IORegistryEntryGetParentEntry(hidDevice, kIOServicePlane, &parent1))
+ && (KERN_SUCCESS ==
+ IORegistryEntryGetParentEntry(parent1, kIOServicePlane, &parent2))
+ && (KERN_SUCCESS ==
+ IORegistryEntryCreateCFProperties(parent2, &usbProperties,
+ kCFAllocatorDefault,
+ kNilOptions))) {
+ if (usbProperties) {
+ CFTypeRef refCF = 0;
+ /* get device info
+ * try hid dictionary first, if fail then go to usb dictionary
+ */
+
+
+ /* get product name */
+ refCF =
+ CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductKey));
+ if (!refCF)
+ refCF =
+ CFDictionaryGetValue(usbProperties,
+ CFSTR("USB Product Name"));
+ if (refCF) {
+ if (!CFStringGetCString
+ (refCF, pDevice->product, 256,
+ CFStringGetSystemEncoding()))
+ SDL_SetError
+ ("CFStringGetCString error retrieving pDevice->product.");
+ }
+
+ /* get usage page and usage */
+ refCF =
+ CFDictionaryGetValue(hidProperties,
+ CFSTR(kIOHIDPrimaryUsagePageKey));
+ if (refCF) {
+ if (!CFNumberGetValue
+ (refCF, kCFNumberLongType, &pDevice->usagePage))
+ SDL_SetError
+ ("CFNumberGetValue error retrieving pDevice->usagePage.");
+ refCF =
+ CFDictionaryGetValue(hidProperties,
+ CFSTR(kIOHIDPrimaryUsageKey));
+ if (refCF)
+ if (!CFNumberGetValue
+ (refCF, kCFNumberLongType, &pDevice->usage))
+ SDL_SetError
+ ("CFNumberGetValue error retrieving pDevice->usage.");
+ }
+
+ if (NULL == refCF) { /* get top level element HID usage page or usage */
+ /* use top level element instead */
+ CFTypeRef refCFTopElement = 0;
+ refCFTopElement =
+ CFDictionaryGetValue(hidProperties,
+ CFSTR(kIOHIDElementKey));
+ {
+ /* refCFTopElement points to an array of element dictionaries */
+ CFRange range = { 0, CFArrayGetCount(refCFTopElement) };
+ CFArrayApplyFunction(refCFTopElement, range,
+ HIDTopLevelElementHandler, pDevice);
+ }
+ }
+
+ CFRelease(usbProperties);
+ } else
+ SDL_SetError
+ ("IORegistryEntryCreateCFProperties failed to create usbProperties.");
+
+ if (kIOReturnSuccess != IOObjectRelease(parent2))
+ SDL_SetError("IOObjectRelease error with parent2.");
+ if (kIOReturnSuccess != IOObjectRelease(parent1))
+ SDL_SetError("IOObjectRelease error with parent1.");
+ }
}
-static recDevice *HIDBuildDevice (io_object_t hidDevice)
+static recDevice *
+HIDBuildDevice(io_object_t hidDevice)
{
- recDevice *pDevice = (recDevice *) NewPtrClear (sizeof (recDevice));
- if (pDevice)
- {
- /* get dictionary for HID properties */
- CFMutableDictionaryRef hidProperties = 0;
- kern_return_t result = IORegistryEntryCreateCFProperties (hidDevice, &hidProperties, kCFAllocatorDefault, kNilOptions);
- if ((result == KERN_SUCCESS) && hidProperties)
- {
- /* create device interface */
- result = HIDCreateOpenDeviceInterface (hidDevice, pDevice);
- if (kIOReturnSuccess == result)
- {
- HIDGetDeviceInfo (hidDevice, hidProperties, pDevice); /* hidDevice used to find parents in registry tree */
- HIDGetCollectionElements (hidProperties, pDevice);
- }
- else
- {
- DisposePtr((Ptr)pDevice);
- pDevice = NULL;
- }
- CFRelease (hidProperties);
- }
- else
- {
- DisposePtr((Ptr)pDevice);
- pDevice = NULL;
- }
- }
- return pDevice;
+ recDevice *pDevice = (recDevice *) NewPtrClear(sizeof(recDevice));
+ if (pDevice) {
+ /* get dictionary for HID properties */
+ CFMutableDictionaryRef hidProperties = 0;
+ kern_return_t result =
+ IORegistryEntryCreateCFProperties(hidDevice, &hidProperties,
+ kCFAllocatorDefault,
+ kNilOptions);
+ if ((result == KERN_SUCCESS) && hidProperties) {
+ /* create device interface */
+ result = HIDCreateOpenDeviceInterface(hidDevice, pDevice);
+ if (kIOReturnSuccess == result) {
+ HIDGetDeviceInfo(hidDevice, hidProperties, pDevice); /* hidDevice used to find parents in registry tree */
+ HIDGetCollectionElements(hidProperties, pDevice);
+ } else {
+ DisposePtr((Ptr) pDevice);
+ pDevice = NULL;
+ }
+ CFRelease(hidProperties);
+ } else {
+ DisposePtr((Ptr) pDevice);
+ pDevice = NULL;
+ }
+ }
+ return pDevice;
}
/* disposes of the element list associated with a device and the memory associated with the list
*/
-static void HIDDisposeElementList (recElement **elementList)
+static void
+HIDDisposeElementList(recElement ** elementList)
{
- recElement *pElement = *elementList;
- while (pElement)
- {
- recElement *pElementNext = pElement->pNext;
- DisposePtr ((Ptr) pElement);
- pElement = pElementNext;
- }
- *elementList = NULL;
+ recElement *pElement = *elementList;
+ while (pElement) {
+ recElement *pElementNext = pElement->pNext;
+ DisposePtr((Ptr) pElement);
+ pElement = pElementNext;
+ }
+ *elementList = NULL;
}
/* disposes of a single device, closing and releaseing interface, freeing memory fro device and elements, setting device pointer to NULL
* all your device no longer belong to us... (i.e., you do not 'own' the device anymore)
*/
-static recDevice *HIDDisposeDevice (recDevice **ppDevice)
+static recDevice *
+HIDDisposeDevice(recDevice ** ppDevice)
{
- kern_return_t result = KERN_SUCCESS;
- recDevice *pDeviceNext = NULL;
- if (*ppDevice)
- {
- /* save next device prior to disposing of this device */
- pDeviceNext = (*ppDevice)->pNext;
-
- /* free element lists */
- HIDDisposeElementList (&(*ppDevice)->firstAxis);
- HIDDisposeElementList (&(*ppDevice)->firstButton);
- HIDDisposeElementList (&(*ppDevice)->firstHat);
-
- result = HIDCloseReleaseInterface (*ppDevice); /* function sanity checks interface value (now application does not own device) */
- if (kIOReturnSuccess != result)
- HIDReportErrorNum ("HIDCloseReleaseInterface failed when trying to dipose device.", result);
- DisposePtr ((Ptr)*ppDevice);
- *ppDevice = NULL;
- }
- return pDeviceNext;
+ kern_return_t result = KERN_SUCCESS;
+ recDevice *pDeviceNext = NULL;
+ if (*ppDevice) {
+ /* save next device prior to disposing of this device */
+ pDeviceNext = (*ppDevice)->pNext;
+
+ /* free posible io_service_t */
+ if ((*ppDevice)->ffservice) {
+ IOObjectRelease((*ppDevice)->ffservice);
+ (*ppDevice)->ffservice = 0;
+ }
+
+ /* free element lists */
+ HIDDisposeElementList(&(*ppDevice)->firstAxis);
+ HIDDisposeElementList(&(*ppDevice)->firstButton);
+ HIDDisposeElementList(&(*ppDevice)->firstHat);
+
+ result = HIDCloseReleaseInterface(*ppDevice); /* function sanity checks interface value (now application does not own device) */
+ if (kIOReturnSuccess != result)
+ HIDReportErrorNum
+ ("HIDCloseReleaseInterface failed when trying to dipose device.",
+ result);
+ DisposePtr((Ptr) * ppDevice);
+ *ppDevice = NULL;
+ }
+ return pDeviceNext;
}
@@ -570,127 +575,125 @@ static recDevice *HIDDisposeDevice (recDevice **ppDevice)
* This function should return the number of available joysticks, or -1
* on an unrecoverable fatal error.
*/
-int SDL_SYS_JoystickInit(void)
+int
+SDL_SYS_JoystickInit(void)
{
- IOReturn result = kIOReturnSuccess;
- mach_port_t masterPort = 0;
- io_iterator_t hidObjectIterator = 0;
- CFMutableDictionaryRef hidMatchDictionary = NULL;
- recDevice *device, *lastDevice;
- io_object_t ioHIDDeviceObject = 0;
-
- SDL_numjoysticks = 0;
-
- if (gpDeviceList)
- {
- SDL_SetError("Joystick: Device list already inited.");
- return -1;
- }
-
- result = IOMasterPort (bootstrap_port, &masterPort);
- if (kIOReturnSuccess != result)
- {
- SDL_SetError("Joystick: IOMasterPort error with bootstrap_port.");
- return -1;
- }
-
- /* Set up a matching dictionary to search I/O Registry by class name for all HID class devices. */
- hidMatchDictionary = IOServiceMatching (kIOHIDDeviceKey);
- if (hidMatchDictionary)
- {
- /* Add key for device type (joystick, in this case) to refine the matching dictionary. */
-
- /* NOTE: we now perform this filtering later
- UInt32 usagePage = kHIDPage_GenericDesktop;
- UInt32 usage = kHIDUsage_GD_Joystick;
- CFNumberRef refUsage = NULL, refUsagePage = NULL;
-
- refUsage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usage);
- CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsageKey), refUsage);
- refUsagePage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usagePage);
- CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsagePageKey), refUsagePage);
- */
- }
- else
- {
- SDL_SetError("Joystick: Failed to get HID CFMutableDictionaryRef via IOServiceMatching.");
- return -1;
- }
-
- /*/ Now search I/O Registry for matching devices. */
- result = IOServiceGetMatchingServices (masterPort, hidMatchDictionary, &hidObjectIterator);
- /* Check for errors */
- if (kIOReturnSuccess != result)
- {
- SDL_SetError("Joystick: Couldn't create a HID object iterator.");
- return -1;
- }
- if (!hidObjectIterator) /* there are no joysticks */
- {
- gpDeviceList = NULL;
- SDL_numjoysticks = 0;
- return 0;
- }
- /* IOServiceGetMatchingServices consumes a reference to the dictionary, so we don't need to release the dictionary ref. */
-
- /* build flat linked list of devices from device iterator */
-
- gpDeviceList = lastDevice = NULL;
-
- while ((ioHIDDeviceObject = IOIteratorNext (hidObjectIterator)))
- {
- /* build a device record */
- device = HIDBuildDevice (ioHIDDeviceObject);
- if (!device)
- continue;
-
- /* dump device object, it is no longer needed */
- result = IOObjectRelease (ioHIDDeviceObject);
-/* if (KERN_SUCCESS != result)
- HIDReportErrorNum ("IOObjectRelease error with ioHIDDeviceObject.", result);
-*/
-
- /* Filter device list to non-keyboard/mouse stuff */
- if ( (device->usagePage != kHIDPage_GenericDesktop) ||
- ((device->usage != kHIDUsage_GD_Joystick &&
- device->usage != kHIDUsage_GD_GamePad &&
- device->usage != kHIDUsage_GD_MultiAxisController)) ) {
-
- /* release memory for the device */
- HIDDisposeDevice (&device);
- DisposePtr((Ptr)device);
- continue;
- }
-
- /* Add device to the end of the list */
- if (lastDevice)
- lastDevice->pNext = device;
- else
- gpDeviceList = device;
- lastDevice = device;
- }
- result = IOObjectRelease (hidObjectIterator); /* release the iterator */
-
- /* Count the total number of devices we found */
- device = gpDeviceList;
- while (device)
- {
- SDL_numjoysticks++;
- device = device->pNext;
- }
-
- return SDL_numjoysticks;
+ IOReturn result = kIOReturnSuccess;
+ mach_port_t masterPort = 0;
+ io_iterator_t hidObjectIterator = 0;
+ CFMutableDictionaryRef hidMatchDictionary = NULL;
+ recDevice *device, *lastDevice;
+ io_object_t ioHIDDeviceObject = 0;
+
+ SDL_numjoysticks = 0;
+
+ if (gpDeviceList) {
+ SDL_SetError("Joystick: Device list already inited.");
+ return -1;
+ }
+
+ result = IOMasterPort(bootstrap_port, &masterPort);
+ if (kIOReturnSuccess != result) {
+ SDL_SetError("Joystick: IOMasterPort error with bootstrap_port.");
+ return -1;
+ }
+
+ /* Set up a matching dictionary to search I/O Registry by class name for all HID class devices. */
+ hidMatchDictionary = IOServiceMatching(kIOHIDDeviceKey);
+ if (hidMatchDictionary) {
+ /* Add key for device type (joystick, in this case) to refine the matching dictionary. */
+
+ /* NOTE: we now perform this filtering later
+ UInt32 usagePage = kHIDPage_GenericDesktop;
+ UInt32 usage = kHIDUsage_GD_Joystick;
+ CFNumberRef refUsage = NULL, refUsagePage = NULL;
+
+ refUsage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usage);
+ CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsageKey), refUsage);
+ refUsagePage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usagePage);
+ CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsagePageKey), refUsagePage);
+ */
+ } else {
+ SDL_SetError
+ ("Joystick: Failed to get HID CFMutableDictionaryRef via IOServiceMatching.");
+ return -1;
+ }
+
+ /*/ Now search I/O Registry for matching devices. */
+ result =
+ IOServiceGetMatchingServices(masterPort, hidMatchDictionary,
+ &hidObjectIterator);
+ /* Check for errors */
+ if (kIOReturnSuccess != result) {
+ SDL_SetError("Joystick: Couldn't create a HID object iterator.");
+ return -1;
+ }
+ if (!hidObjectIterator) { /* there are no joysticks */
+ gpDeviceList = NULL;
+ SDL_numjoysticks = 0;
+ return 0;
+ }
+ /* IOServiceGetMatchingServices consumes a reference to the dictionary, so we don't need to release the dictionary ref. */
+
+ /* build flat linked list of devices from device iterator */
+
+ gpDeviceList = lastDevice = NULL;
+
+ while ((ioHIDDeviceObject = IOIteratorNext(hidObjectIterator))) {
+ /* build a device record */
+ device = HIDBuildDevice(ioHIDDeviceObject);
+ if (!device)
+ continue;
+
+ /* Filter device list to non-keyboard/mouse stuff */
+ if ((device->usagePage != kHIDPage_GenericDesktop) ||
+ ((device->usage != kHIDUsage_GD_Joystick &&
+ device->usage != kHIDUsage_GD_GamePad &&
+ device->usage != kHIDUsage_GD_MultiAxisController))) {
+
+ /* release memory for the device */
+ HIDDisposeDevice(&device);
+ DisposePtr((Ptr) device);
+ continue;
+ }
+
+ /* We have to do some storage of the io_service_t for
+ * SDL_HapticOpenFromJoystick */
+ if (FFIsForceFeedback(ioHIDDeviceObject) == FF_OK) {
+ device->ffservice = ioHIDDeviceObject;
+ } else {
+ device->ffservice = 0;
+ }
+
+ /* Add device to the end of the list */
+ if (lastDevice)
+ lastDevice->pNext = device;
+ else
+ gpDeviceList = device;
+ lastDevice = device;
+ }
+ result = IOObjectRelease(hidObjectIterator); /* release the iterator */
+
+ /* Count the total number of devices we found */
+ device = gpDeviceList;
+ while (device) {
+ SDL_numjoysticks++;
+ device = device->pNext;
+ }
+
+ return SDL_numjoysticks;
}
/* Function to get the device-dependent name of a joystick */
-const char *SDL_SYS_JoystickName(int index)
+const char *
+SDL_SYS_JoystickName(int index)
{
- recDevice *device = gpDeviceList;
-
- for (; index > 0; index--)
- device = device->pNext;
+ recDevice *device = gpDeviceList;
- return device->product;
+ for (; index > 0; index--)
+ device = device->pNext;
+
+ return device->product;
}
/* Function to open a joystick for use.
@@ -698,23 +701,24 @@ const char *SDL_SYS_JoystickName(int index)
* This should fill the nbuttons and naxes fields of the joystick structure.
* It returns 0, or -1 if there is an error.
*/
-int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+int
+SDL_SYS_JoystickOpen(SDL_Joystick * joystick)
{
- recDevice *device = gpDeviceList;
- int index;
-
- for (index = joystick->index; index > 0; index--)
- device = device->pNext;
+ recDevice *device = gpDeviceList;
+ int index;
+
+ for (index = joystick->index; index > 0; index--)
+ device = device->pNext;
- joystick->hwdata = device;
- joystick->name = device->product;
+ joystick->hwdata = device;
+ joystick->name = device->product;
- joystick->naxes = device->axes;
- joystick->nhats = device->hats;
- joystick->nballs = 0;
- joystick->nbuttons = device->buttons;
+ joystick->naxes = device->axes;
+ joystick->nhats = device->hats;
+ joystick->nballs = 0;
+ joystick->nbuttons = device->buttons;
- return 0;
+ return 0;
}
/* Function to update the state of a joystick - called as a device poll.
@@ -722,124 +726,122 @@ int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
* but instead should call SDL_PrivateJoystick*() to deliver events
* and update joystick device state.
*/
-void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+void
+SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
{
- recDevice *device = joystick->hwdata;
- recElement *element;
- SInt32 value, range;
- int i;
-
- if (device->removed) /* device was unplugged; ignore it. */
- {
- if (device->uncentered)
- {
- device->uncentered = 0;
-
- /* Tell the app that everything is centered/unpressed... */
- for (i = 0; i < device->axes; i++)
- SDL_PrivateJoystickAxis(joystick, i, 0);
-
- for (i = 0; i < device->buttons; i++)
- SDL_PrivateJoystickButton(joystick, i, 0);
-
- for (i = 0; i < device->hats; i++)
- SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED);
- }
-
- return;
- }
-
- element = device->firstAxis;
- i = 0;
- while (element)
- {
- value = HIDScaledCalibratedValue(device, element, -32768, 32767);
- if ( value != joystick->axes[i] )
- SDL_PrivateJoystickAxis(joystick, i, value);
- element = element->pNext;
- ++i;
- }
-
- element = device->firstButton;
- i = 0;
- while (element)
- {
- value = HIDGetElementValue(device, element);
- if (value > 1) /* handle pressure-sensitive buttons */
+ recDevice *device = joystick->hwdata;
+ recElement *element;
+ SInt32 value, range;
+ int i;
+
+ if (device->removed) { /* device was unplugged; ignore it. */
+ if (device->uncentered) {
+ device->uncentered = 0;
+
+ /* Tell the app that everything is centered/unpressed... */
+ for (i = 0; i < device->axes; i++)
+ SDL_PrivateJoystickAxis(joystick, i, 0);
+
+ for (i = 0; i < device->buttons; i++)
+ SDL_PrivateJoystickButton(joystick, i, 0);
+
+ for (i = 0; i < device->hats; i++)
+ SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED);
+ }
+
+ return;
+ }
+
+ element = device->firstAxis;
+ i = 0;
+ while (element) {
+ value = HIDScaledCalibratedValue(device, element, -32768, 32767);
+ if (value != joystick->axes[i])
+ SDL_PrivateJoystickAxis(joystick, i, value);
+ element = element->pNext;
+ ++i;
+ }
+
+ element = device->firstButton;
+ i = 0;
+ while (element) {
+ value = HIDGetElementValue(device, element);
+ if (value > 1) /* handle pressure-sensitive buttons */
value = 1;
- if ( value != joystick->buttons[i] )
- SDL_PrivateJoystickButton(joystick, i, value);
- element = element->pNext;
- ++i;
- }
-
- element = device->firstHat;
- i = 0;
- while (element)
- {
- Uint8 pos = 0;
-
- range = (element->max - element->min + 1);
- value = HIDGetElementValue(device, element) - element->min;
- if (range == 4) /* 4 position hatswitch - scale up value */
- value *= 2;
- else if (range != 8) /* Neither a 4 nor 8 positions - fall back to default position (centered) */
- value = -1;
- switch(value)
- {
- case 0:
- pos = SDL_HAT_UP;
- break;
- case 1:
- pos = SDL_HAT_RIGHTUP;
- break;
- case 2:
- pos = SDL_HAT_RIGHT;
- break;
- case 3:
- pos = SDL_HAT_RIGHTDOWN;
- break;
- case 4:
- pos = SDL_HAT_DOWN;
- break;
- case 5:
- pos = SDL_HAT_LEFTDOWN;
- break;
- case 6:
- pos = SDL_HAT_LEFT;
- break;
- case 7:
- pos = SDL_HAT_LEFTUP;
- break;
- default:
- /* Every other value is mapped to center. We do that because some
- * joysticks use 8 and some 15 for this value, and apparently
- * there are even more variants out there - so we try to be generous.
- */
- pos = SDL_HAT_CENTERED;
- break;
- }
- if ( pos != joystick->hats[i] )
- SDL_PrivateJoystickHat(joystick, i, pos);
- element = element->pNext;
- ++i;
- }
-
- return;
+ if (value != joystick->buttons[i])
+ SDL_PrivateJoystickButton(joystick, i, value);
+ element = element->pNext;
+ ++i;
+ }
+
+ element = device->firstHat;
+ i = 0;
+ while (element) {
+ Uint8 pos = 0;
+
+ range = (element->max - element->min + 1);
+ value = HIDGetElementValue(device, element) - element->min;
+ if (range == 4) /* 4 position hatswitch - scale up value */
+ value *= 2;
+ else if (range != 8) /* Neither a 4 nor 8 positions - fall back to default position (centered) */
+ value = -1;
+ switch (value) {
+ case 0:
+ pos = SDL_HAT_UP;
+ break;
+ case 1:
+ pos = SDL_HAT_RIGHTUP;
+ break;
+ case 2:
+ pos = SDL_HAT_RIGHT;
+ break;
+ case 3:
+ pos = SDL_HAT_RIGHTDOWN;
+ break;
+ case 4:
+ pos = SDL_HAT_DOWN;
+ break;
+ case 5:
+ pos = SDL_HAT_LEFTDOWN;
+ break;
+ case 6:
+ pos = SDL_HAT_LEFT;
+ break;
+ case 7:
+ pos = SDL_HAT_LEFTUP;
+ break;
+ default:
+ /* Every other value is mapped to center. We do that because some
+ * joysticks use 8 and some 15 for this value, and apparently
+ * there are even more variants out there - so we try to be generous.
+ */
+ pos = SDL_HAT_CENTERED;
+ break;
+ }
+ if (pos != joystick->hats[i])
+ SDL_PrivateJoystickHat(joystick, i, pos);
+ element = element->pNext;
+ ++i;
+ }
+
+ return;
}
/* Function to close a joystick after use */
-void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+void
+SDL_SYS_JoystickClose(SDL_Joystick * joystick)
{
- /* Should we do anything here? */
- return;
+ /* Should we do anything here? */
+ return;
}
/* Function to perform any system-specific joystick related cleanup */
-void SDL_SYS_JoystickQuit(void)
+void
+SDL_SYS_JoystickQuit(void)
{
- while (NULL != gpDeviceList)
- gpDeviceList = HIDDisposeDevice (&gpDeviceList);
+ while (NULL != gpDeviceList)
+ gpDeviceList = HIDDisposeDevice(&gpDeviceList);
}
#endif /* SDL_JOYSTICK_IOKIT */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick_c.h b/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick_c.h
new file mode 100644
index 00000000..d413f336
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick_c.h
@@ -0,0 +1,88 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2010 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef SDL_JOYSTICK_IOKIT_H
+
+
+#if MAC_OS_X_VERSION_MIN_REQUIRED == 1030
+#include "10.3.9-FIX/IOHIDLib.h"
+#else
+#include <IOKit/hid/IOHIDLib.h>
+#endif
+#include <IOKit/hid/IOHIDKeys.h>
+
+
+struct recElement
+{
+ IOHIDElementCookie cookie; /* unique value which identifies element, will NOT change */
+ long usagePage, usage; /* HID usage */
+ long min; /* reported min value possible */
+ long max; /* reported max value possible */
+#if 0
+ /* TODO: maybe should handle the following stuff somehow? */
+
+ long scaledMin; /* reported scaled min value possible */
+ long scaledMax; /* reported scaled max value possible */
+ long size; /* size in bits of data return from element */
+ Boolean relative; /* are reports relative to last report (deltas) */
+ Boolean wrapping; /* does element wrap around (one value higher than max is min) */
+ Boolean nonLinear; /* are the values reported non-linear relative to element movement */
+ Boolean preferredState; /* does element have a preferred state (such as a button) */
+ Boolean nullState; /* does element have null state */
+#endif /* 0 */
+
+ /* runtime variables used for auto-calibration */
+ long minReport; /* min returned value */
+ long maxReport; /* max returned value */
+
+ struct recElement *pNext; /* next element in list */
+};
+typedef struct recElement recElement;
+
+struct joystick_hwdata
+{
+ io_service_t ffservice; /* Interface for force feedback, 0 = no ff */
+ IOHIDDeviceInterface **interface; /* interface to device, NULL = no interface */
+
+ char product[256]; /* name of product */
+ long usage; /* usage page from IOUSBHID Parser.h which defines general usage */
+ long usagePage; /* usage within above page from IOUSBHID Parser.h which defines specific usage */
+
+ long axes; /* number of axis (calculated, not reported by device) */
+ long buttons; /* number of buttons (calculated, not reported by device) */
+ long hats; /* number of hat switches (calculated, not reported by device) */
+ long elements; /* number of total elements (shouldbe total of above) (calculated, not reported by device) */
+
+ recElement *firstAxis;
+ recElement *firstButton;
+ recElement *firstHat;
+
+ int removed;
+ int uncentered;
+
+ struct joystick_hwdata *pNext; /* next device */
+};
+typedef struct joystick_hwdata recDevice;
+
+
+#endif /* SDL_JOYSTICK_IOKIT_H */
diff --git a/macosx/plugins/DFInput/macsrc/cfg.h b/macosx/plugins/DFInput/macsrc/cfg.h
index 43d6ae27..232ed9c6 100644
--- a/macosx/plugins/DFInput/macsrc/cfg.h
+++ b/macosx/plugins/DFInput/macsrc/cfg.h
@@ -19,9 +19,6 @@
#ifndef CFG_H
#define CFG_H
-#include <Carbon/Carbon.h>
-#include <SDL.h>
-
#include "pad.h"
void GetKeyDescription(char *buf, int joynum, int key);