diff options
| author | SND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2010-07-31 12:31:11 +0000 |
|---|---|---|
| committer | SND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97> | 2010-07-31 12:31:11 +0000 |
| commit | 8bca7a2d9797c2b0546895f5e62fc05b38183468 (patch) | |
| tree | 19e6bad8d1c3eabaaa7e34fe425a702ef7eb1e2b /macosx/plugins/DFInput | |
| parent | dd4c0b039bcd38459cd5545d087c2b047198067b (diff) | |
| download | pcsxr-8bca7a2d9797c2b0546895f5e62fc05b38183468.tar.gz | |
dfinput (macosx): upgraded to SDL 1.3 Beta.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@55318 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/plugins/DFInput')
27 files changed, 5839 insertions, 1882 deletions
diff --git a/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj b/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj index fd9c466e..416142b2 100644 --- a/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj +++ b/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj @@ -9,6 +9,31 @@ /* Begin PBXBuildFile section */ 2B679862069193F300E2BD4F /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 2B679860069193F300E2BD4F /* Cocoa.framework */; }; 2B679863069193F300E2BD4F /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 2B679861069193F300E2BD4F /* IOKit.framework */; }; + 71054DC51204A20900AC2CCB /* begin_code.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DA11204A20900AC2CCB /* begin_code.h */; }; + 71054DC61204A20900AC2CCB /* close_code.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DA21204A20900AC2CCB /* close_code.h */; }; + 71054DC71204A20900AC2CCB /* SDL.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DA31204A20900AC2CCB /* SDL.h */; }; + 71054DC81204A20900AC2CCB /* SDL_assert.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DA41204A20900AC2CCB /* SDL_assert.h */; }; + 71054DC91204A20900AC2CCB /* SDL_config.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DA51204A20900AC2CCB /* SDL_config.h */; }; + 71054DCA1204A20900AC2CCB /* SDL_endian.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DA61204A20900AC2CCB /* SDL_endian.h */; }; + 71054DCB1204A20900AC2CCB /* SDL_error.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DA71204A20900AC2CCB /* SDL_error.h */; }; + 71054DCC1204A20900AC2CCB /* SDL_haptic.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DA81204A20900AC2CCB /* SDL_haptic.h */; }; + 71054DCD1204A20900AC2CCB /* SDL_joystick.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DA91204A20900AC2CCB /* SDL_joystick.h */; }; + 71054DCE1204A20900AC2CCB /* SDL_main.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DAA1204A20900AC2CCB /* SDL_main.h */; }; + 71054DD01204A20900AC2CCB /* SDL_platform.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DAC1204A20900AC2CCB /* SDL_platform.h */; }; + 71054DD31204A20900AC2CCB /* SDL_stdinc.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DAF1204A20900AC2CCB /* SDL_stdinc.h */; }; + 71054DD61204A20900AC2CCB /* SDL_syshaptic.c in Sources */ = {isa = PBXBuildFile; fileRef = 71054DB51204A20900AC2CCB /* SDL_syshaptic.c */; }; + 71054DD71204A20900AC2CCB /* SDL_haptic.c in Sources */ = {isa = PBXBuildFile; fileRef = 71054DB61204A20900AC2CCB /* SDL_haptic.c */; }; + 71054DD81204A20900AC2CCB /* SDL_haptic_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DB71204A20900AC2CCB /* SDL_haptic_c.h */; }; + 71054DD91204A20900AC2CCB /* SDL_syshaptic.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DB81204A20900AC2CCB /* SDL_syshaptic.h */; }; + 71054DDA1204A20900AC2CCB /* SDL_sysjoystick.c in Sources */ = {isa = PBXBuildFile; fileRef = 71054DBB1204A20900AC2CCB /* SDL_sysjoystick.c */; }; + 71054DDB1204A20900AC2CCB /* SDL_sysjoystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DBC1204A20900AC2CCB /* SDL_sysjoystick_c.h */; }; + 71054DDC1204A20900AC2CCB /* SDL_joystick.c in Sources */ = {isa = PBXBuildFile; fileRef = 71054DBD1204A20900AC2CCB /* SDL_joystick.c */; }; + 71054DDD1204A20900AC2CCB /* SDL_joystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DBE1204A20900AC2CCB /* SDL_joystick_c.h */; }; + 71054DDE1204A20900AC2CCB /* SDL_sysjoystick.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DBF1204A20900AC2CCB /* SDL_sysjoystick.h */; }; + 71054DDF1204A20900AC2CCB /* SDL.c in Sources */ = {isa = PBXBuildFile; fileRef = 71054DC01204A20900AC2CCB /* SDL.c */; }; + 71054DE21204A20900AC2CCB /* SDL_error.c in Sources */ = {isa = PBXBuildFile; fileRef = 71054DC31204A20900AC2CCB /* SDL_error.c */; }; + 71054DE31204A20900AC2CCB /* SDL_error_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 71054DC41204A20900AC2CCB /* SDL_error_c.h */; }; + 71054E211204A49F00AC2CCB /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 71054E201204A49F00AC2CCB /* ForceFeedback.framework */; }; 7136F1DA1200E163001973D9 /* ControllerList.h in Headers */ = {isa = PBXBuildFile; fileRef = 71E861A411FF75AC001C1826 /* ControllerList.h */; }; 7136F1DB1200E163001973D9 /* ControllerList.m in Sources */ = {isa = PBXBuildFile; fileRef = 71E861A511FF75AC001C1826 /* ControllerList.m */; }; 7136F1DC1200E164001973D9 /* MappingCell.h in Headers */ = {isa = PBXBuildFile; fileRef = 71E861A811FF75AC001C1826 /* MappingCell.h */; }; @@ -20,24 +45,6 @@ 714FA82F11FC822A00517F47 /* pad.c in Sources */ = {isa = PBXBuildFile; fileRef = 714FA82B11FC822A00517F47 /* pad.c */; }; 714FA83011FC822A00517F47 /* pad.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA82C11FC822A00517F47 /* pad.h */; }; 714FA83111FC822A00517F47 /* sdljoy.c in Sources */ = {isa = PBXBuildFile; fileRef = 714FA82D11FC822A00517F47 /* sdljoy.c */; }; - 714FA86811FC831C00517F47 /* begin_code.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA84B11FC831C00517F47 /* begin_code.h */; }; - 714FA86911FC831C00517F47 /* close_code.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA84C11FC831C00517F47 /* close_code.h */; }; - 714FA86A11FC831C00517F47 /* SDL.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA84D11FC831C00517F47 /* SDL.h */; }; - 714FA86C11FC831C00517F47 /* SDL_config.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA84F11FC831C00517F47 /* SDL_config.h */; }; - 714FA86D11FC831C00517F47 /* SDL_endian.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA85011FC831C00517F47 /* SDL_endian.h */; }; - 714FA86E11FC831C00517F47 /* SDL_error.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA85111FC831C00517F47 /* SDL_error.h */; }; - 714FA86F11FC831C00517F47 /* SDL_joystick.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA85211FC831C00517F47 /* SDL_joystick.h */; }; - 714FA87111FC831C00517F47 /* SDL_name.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA85411FC831C00517F47 /* SDL_name.h */; }; - 714FA87211FC831C00517F47 /* SDL_platform.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA85511FC831C00517F47 /* SDL_platform.h */; }; - 714FA87411FC831C00517F47 /* SDL_stdinc.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA85711FC831C00517F47 /* SDL_stdinc.h */; }; - 714FA87611FC831C00517F47 /* SDL_version.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA85911FC831C00517F47 /* SDL_version.h */; }; - 714FA87811FC831C00517F47 /* SDL_sysjoystick.c in Sources */ = {isa = PBXBuildFile; fileRef = 714FA85F11FC831C00517F47 /* SDL_sysjoystick.c */; }; - 714FA87911FC831C00517F47 /* SDL_joystick.c in Sources */ = {isa = PBXBuildFile; fileRef = 714FA86011FC831C00517F47 /* SDL_joystick.c */; }; - 714FA87A11FC831C00517F47 /* SDL_joystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA86111FC831C00517F47 /* SDL_joystick_c.h */; }; - 714FA87B11FC831C00517F47 /* SDL_sysjoystick.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA86211FC831C00517F47 /* SDL_sysjoystick.h */; }; - 714FA87C11FC831C00517F47 /* SDL.c in Sources */ = {isa = PBXBuildFile; fileRef = 714FA86311FC831C00517F47 /* SDL.c */; }; - 714FA87D11FC831C00517F47 /* SDL_error.c in Sources */ = {isa = PBXBuildFile; fileRef = 714FA86411FC831C00517F47 /* SDL_error.c */; }; - 714FA87E11FC831C00517F47 /* SDL_error_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 714FA86511FC831C00517F47 /* SDL_error_c.h */; }; 714FA8A011FC846800517F47 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 714FA89F11FC846800517F47 /* Carbon.framework */; }; 714FA8FA11FC863500517F47 /* cfg.c in Sources */ = {isa = PBXBuildFile; fileRef = 714FA8F811FC863500517F47 /* cfg.c */; }; 714FA8FB11FC863500517F47 /* xkb.c in Sources */ = {isa = PBXBuildFile; fileRef = 714FA8F911FC863500517F47 /* xkb.c */; }; @@ -54,29 +61,36 @@ 0AA1909FFE8422F4C02AAC07 /* CoreFoundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreFoundation.framework; path = /System/Library/Frameworks/CoreFoundation.framework; sourceTree = "<absolute>"; }; 2B679860069193F300E2BD4F /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = /System/Library/Frameworks/Cocoa.framework; sourceTree = "<absolute>"; }; 2B679861069193F300E2BD4F /* IOKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = IOKit.framework; path = /System/Library/Frameworks/IOKit.framework; sourceTree = "<absolute>"; }; + 71054DA11204A20900AC2CCB /* begin_code.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = begin_code.h; sourceTree = "<group>"; }; + 71054DA21204A20900AC2CCB /* close_code.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = close_code.h; sourceTree = "<group>"; }; + 71054DA31204A20900AC2CCB /* SDL.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL.h; sourceTree = "<group>"; }; + 71054DA41204A20900AC2CCB /* SDL_assert.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_assert.h; sourceTree = "<group>"; }; + 71054DA51204A20900AC2CCB /* SDL_config.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_config.h; sourceTree = "<group>"; }; + 71054DA61204A20900AC2CCB /* SDL_endian.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_endian.h; sourceTree = "<group>"; }; + 71054DA71204A20900AC2CCB /* SDL_error.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_error.h; sourceTree = "<group>"; }; + 71054DA81204A20900AC2CCB /* SDL_haptic.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_haptic.h; sourceTree = "<group>"; }; + 71054DA91204A20900AC2CCB /* SDL_joystick.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_joystick.h; sourceTree = "<group>"; }; + 71054DAA1204A20900AC2CCB /* SDL_main.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_main.h; sourceTree = "<group>"; }; + 71054DAC1204A20900AC2CCB /* SDL_platform.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_platform.h; sourceTree = "<group>"; }; + 71054DAF1204A20900AC2CCB /* SDL_stdinc.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_stdinc.h; sourceTree = "<group>"; }; + 71054DB51204A20900AC2CCB /* SDL_syshaptic.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; path = SDL_syshaptic.c; sourceTree = "<group>"; }; + 71054DB61204A20900AC2CCB /* SDL_haptic.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; path = SDL_haptic.c; sourceTree = "<group>"; }; + 71054DB71204A20900AC2CCB /* SDL_haptic_c.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_haptic_c.h; sourceTree = "<group>"; }; + 71054DB81204A20900AC2CCB /* SDL_syshaptic.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_syshaptic.h; sourceTree = "<group>"; }; + 71054DBB1204A20900AC2CCB /* SDL_sysjoystick.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; path = SDL_sysjoystick.c; sourceTree = "<group>"; }; + 71054DBC1204A20900AC2CCB /* SDL_sysjoystick_c.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_sysjoystick_c.h; sourceTree = "<group>"; }; + 71054DBD1204A20900AC2CCB /* SDL_joystick.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; path = SDL_joystick.c; sourceTree = "<group>"; }; + 71054DBE1204A20900AC2CCB /* SDL_joystick_c.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_joystick_c.h; sourceTree = "<group>"; }; + 71054DBF1204A20900AC2CCB /* SDL_sysjoystick.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_sysjoystick.h; sourceTree = "<group>"; }; + 71054DC01204A20900AC2CCB /* SDL.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; path = SDL.c; sourceTree = "<group>"; }; + 71054DC31204A20900AC2CCB /* SDL_error.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; path = SDL_error.c; sourceTree = "<group>"; }; + 71054DC41204A20900AC2CCB /* SDL_error_c.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_error_c.h; sourceTree = "<group>"; }; + 71054E201204A49F00AC2CCB /* ForceFeedback.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = ForceFeedback.framework; path = /System/Library/Frameworks/ForceFeedback.framework; sourceTree = "<absolute>"; }; 7136F51912011BB4001973D9 /* English */ = {isa = PBXFileReference; lastKnownFileType = text.rtf; name = English; path = English.lproj/Credits.rtf; sourceTree = "<group>"; }; 714FA82A11FC822A00517F47 /* analog.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; name = analog.c; path = ../../../plugins/dfinput/analog.c; sourceTree = SOURCE_ROOT; }; 714FA82B11FC822A00517F47 /* pad.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; name = pad.c; path = ../../../plugins/dfinput/pad.c; sourceTree = SOURCE_ROOT; }; 714FA82C11FC822A00517F47 /* pad.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; name = pad.h; path = ../../../plugins/dfinput/pad.h; sourceTree = SOURCE_ROOT; }; 714FA82D11FC822A00517F47 /* sdljoy.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; name = sdljoy.c; path = ../../../plugins/dfinput/sdljoy.c; sourceTree = SOURCE_ROOT; }; - 714FA84B11FC831C00517F47 /* begin_code.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = begin_code.h; sourceTree = "<group>"; }; - 714FA84C11FC831C00517F47 /* close_code.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = close_code.h; sourceTree = "<group>"; }; - 714FA84D11FC831C00517F47 /* SDL.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL.h; sourceTree = "<group>"; }; - 714FA84F11FC831C00517F47 /* SDL_config.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_config.h; sourceTree = "<group>"; }; - 714FA85011FC831C00517F47 /* SDL_endian.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_endian.h; sourceTree = "<group>"; }; - 714FA85111FC831C00517F47 /* SDL_error.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_error.h; sourceTree = "<group>"; }; - 714FA85211FC831C00517F47 /* SDL_joystick.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_joystick.h; sourceTree = "<group>"; }; - 714FA85411FC831C00517F47 /* SDL_name.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_name.h; sourceTree = "<group>"; }; - 714FA85511FC831C00517F47 /* SDL_platform.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_platform.h; sourceTree = "<group>"; }; - 714FA85711FC831C00517F47 /* SDL_stdinc.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_stdinc.h; sourceTree = "<group>"; }; - 714FA85911FC831C00517F47 /* SDL_version.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_version.h; sourceTree = "<group>"; }; - 714FA85F11FC831C00517F47 /* SDL_sysjoystick.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; path = SDL_sysjoystick.c; sourceTree = "<group>"; }; - 714FA86011FC831C00517F47 /* SDL_joystick.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; path = SDL_joystick.c; sourceTree = "<group>"; }; - 714FA86111FC831C00517F47 /* SDL_joystick_c.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_joystick_c.h; sourceTree = "<group>"; }; - 714FA86211FC831C00517F47 /* SDL_sysjoystick.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_sysjoystick.h; sourceTree = "<group>"; }; - 714FA86311FC831C00517F47 /* SDL.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; path = SDL.c; sourceTree = "<group>"; }; - 714FA86411FC831C00517F47 /* SDL_error.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; path = SDL_error.c; sourceTree = "<group>"; }; - 714FA86511FC831C00517F47 /* SDL_error_c.h */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.h; path = SDL_error_c.h; sourceTree = "<group>"; }; 714FA89F11FC846800517F47 /* Carbon.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Carbon.framework; path = /System/Library/Frameworks/Carbon.framework; sourceTree = "<absolute>"; }; 714FA8F811FC863500517F47 /* cfg.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; name = cfg.c; path = macsrc/cfg.c; sourceTree = "<group>"; }; 714FA8F911FC863500517F47 /* xkb.c */ = {isa = PBXFileReference; fileEncoding = 0; lastKnownFileType = sourcecode.c.c; name = xkb.c; path = macsrc/xkb.c; sourceTree = "<group>"; }; @@ -103,6 +117,7 @@ 2B679862069193F300E2BD4F /* Cocoa.framework in Frameworks */, 2B679863069193F300E2BD4F /* IOKit.framework in Frameworks */, 714FA8A011FC846800517F47 /* Carbon.framework in Frameworks */, + 71054E211204A49F00AC2CCB /* ForceFeedback.framework in Frameworks */, ); runOnlyForDeploymentPostprocessing = 0; }; @@ -114,7 +129,7 @@ children = ( 714FA82911FC820D00517F47 /* macsrc */, 714FA82811FC820900517F47 /* src */, - 714FA84811FC82FA00517F47 /* SDL */, + 71054D9F1204A20900AC2CCB /* SDL */, 089C167CFE841241C02AAC07 /* Resources */, 089C1671FE841209C02AAC07 /* External Frameworks and Libraries */, 19C28FB6FE9D52B211CA2CBB /* Products */, @@ -125,6 +140,7 @@ 089C1671FE841209C02AAC07 /* External Frameworks and Libraries */ = { isa = PBXGroup; children = ( + 71054E201204A49F00AC2CCB /* ForceFeedback.framework */, 714FA89F11FC846800517F47 /* Carbon.framework */, 2B679860069193F300E2BD4F /* Cocoa.framework */, 2B679861069193F300E2BD4F /* IOKit.framework */, @@ -152,94 +168,114 @@ name = Products; sourceTree = "<group>"; }; - 714FA82811FC820900517F47 /* src */ = { + 71054D9F1204A20900AC2CCB /* SDL */ = { isa = PBXGroup; children = ( - 714FA82A11FC822A00517F47 /* analog.c */, - 714FA82B11FC822A00517F47 /* pad.c */, - 714FA82C11FC822A00517F47 /* pad.h */, - 714FA82D11FC822A00517F47 /* sdljoy.c */, + 71054DA01204A20900AC2CCB /* include */, + 71054DB21204A20900AC2CCB /* src */, ); - name = src; + path = SDL; sourceTree = "<group>"; }; - 714FA82911FC820D00517F47 /* macsrc */ = { + 71054DA01204A20900AC2CCB /* include */ = { isa = PBXGroup; children = ( - 71E861A411FF75AC001C1826 /* ControllerList.h */, - 71E861A511FF75AC001C1826 /* ControllerList.m */, - 71E861A811FF75AC001C1826 /* MappingCell.h */, - 71E861A911FF75AC001C1826 /* MappingCell.m */, - 71E861AA11FF75AC001C1826 /* PadController.h */, - 71E861AB11FF75AC001C1826 /* PadController.m */, - 71E861AC11FF75AC001C1826 /* PadView.h */, - 71E861AD11FF75AC001C1826 /* PadView.m */, - 714FA8F811FC863500517F47 /* cfg.c */, - 7192EAAB1200D54500038B92 /* cfg.h */, - 714FA8F911FC863500517F47 /* xkb.c */, + 71054DA11204A20900AC2CCB /* begin_code.h */, + 71054DA21204A20900AC2CCB /* close_code.h */, + 71054DA31204A20900AC2CCB /* SDL.h */, + 71054DA41204A20900AC2CCB /* SDL_assert.h */, + 71054DA51204A20900AC2CCB /* SDL_config.h */, + 71054DA61204A20900AC2CCB /* SDL_endian.h */, + 71054DA71204A20900AC2CCB /* SDL_error.h */, + 71054DA81204A20900AC2CCB /* SDL_haptic.h */, + 71054DA91204A20900AC2CCB /* SDL_joystick.h */, + 71054DAA1204A20900AC2CCB /* SDL_main.h */, + 71054DAC1204A20900AC2CCB /* SDL_platform.h */, + 71054DAF1204A20900AC2CCB /* SDL_stdinc.h */, ); - name = macsrc; + path = include; sourceTree = "<group>"; }; - 714FA84811FC82FA00517F47 /* SDL */ = { + 71054DB21204A20900AC2CCB /* src */ = { isa = PBXGroup; children = ( - 714FA84A11FC831C00517F47 /* include */, - 714FA85A11FC831C00517F47 /* src */, + 71054DB31204A20900AC2CCB /* haptic */, + 71054DB91204A20900AC2CCB /* joystick */, + 71054DC01204A20900AC2CCB /* SDL.c */, + 71054DC31204A20900AC2CCB /* SDL_error.c */, + 71054DC41204A20900AC2CCB /* SDL_error_c.h */, ); - name = SDL; + path = src; sourceTree = "<group>"; }; - 714FA84A11FC831C00517F47 /* include */ = { + 71054DB31204A20900AC2CCB /* haptic */ = { isa = PBXGroup; children = ( - 714FA84B11FC831C00517F47 /* begin_code.h */, - 714FA84C11FC831C00517F47 /* close_code.h */, - 714FA84D11FC831C00517F47 /* SDL.h */, - 714FA84F11FC831C00517F47 /* SDL_config.h */, - 714FA85011FC831C00517F47 /* SDL_endian.h */, - 714FA85111FC831C00517F47 /* SDL_error.h */, - 714FA85211FC831C00517F47 /* SDL_joystick.h */, - 714FA85411FC831C00517F47 /* SDL_name.h */, - 714FA85511FC831C00517F47 /* SDL_platform.h */, - 714FA85711FC831C00517F47 /* SDL_stdinc.h */, - 714FA85911FC831C00517F47 /* SDL_version.h */, + 71054DB41204A20900AC2CCB /* darwin */, + 71054DB61204A20900AC2CCB /* SDL_haptic.c */, + 71054DB71204A20900AC2CCB /* SDL_haptic_c.h */, + 71054DB81204A20900AC2CCB /* SDL_syshaptic.h */, ); - name = include; - path = SDL/include; + path = haptic; sourceTree = "<group>"; }; - 714FA85A11FC831C00517F47 /* src */ = { + 71054DB41204A20900AC2CCB /* darwin */ = { isa = PBXGroup; children = ( - 714FA85B11FC831C00517F47 /* joystick */, - 714FA86311FC831C00517F47 /* SDL.c */, - 714FA86411FC831C00517F47 /* SDL_error.c */, - 714FA86511FC831C00517F47 /* SDL_error_c.h */, + 71054DB51204A20900AC2CCB /* SDL_syshaptic.c */, ); - name = src; - path = SDL/src; + path = darwin; sourceTree = "<group>"; }; - 714FA85B11FC831C00517F47 /* joystick */ = { + 71054DB91204A20900AC2CCB /* joystick */ = { isa = PBXGroup; children = ( - 714FA85C11FC831C00517F47 /* darwin */, - 714FA86011FC831C00517F47 /* SDL_joystick.c */, - 714FA86111FC831C00517F47 /* SDL_joystick_c.h */, - 714FA86211FC831C00517F47 /* SDL_sysjoystick.h */, + 71054DBA1204A20900AC2CCB /* darwin */, + 71054DBD1204A20900AC2CCB /* SDL_joystick.c */, + 71054DBE1204A20900AC2CCB /* SDL_joystick_c.h */, + 71054DBF1204A20900AC2CCB /* SDL_sysjoystick.h */, ); path = joystick; sourceTree = "<group>"; }; - 714FA85C11FC831C00517F47 /* darwin */ = { + 71054DBA1204A20900AC2CCB /* darwin */ = { isa = PBXGroup; children = ( - 714FA85F11FC831C00517F47 /* SDL_sysjoystick.c */, + 71054DBB1204A20900AC2CCB /* SDL_sysjoystick.c */, + 71054DBC1204A20900AC2CCB /* SDL_sysjoystick_c.h */, ); path = darwin; sourceTree = "<group>"; }; + 714FA82811FC820900517F47 /* src */ = { + isa = PBXGroup; + children = ( + 714FA82A11FC822A00517F47 /* analog.c */, + 714FA82B11FC822A00517F47 /* pad.c */, + 714FA82C11FC822A00517F47 /* pad.h */, + 714FA82D11FC822A00517F47 /* sdljoy.c */, + ); + name = src; + sourceTree = "<group>"; + }; + 714FA82911FC820D00517F47 /* macsrc */ = { + isa = PBXGroup; + children = ( + 71E861A411FF75AC001C1826 /* ControllerList.h */, + 71E861A511FF75AC001C1826 /* ControllerList.m */, + 71E861A811FF75AC001C1826 /* MappingCell.h */, + 71E861A911FF75AC001C1826 /* MappingCell.m */, + 71E861AA11FF75AC001C1826 /* PadController.h */, + 71E861AB11FF75AC001C1826 /* PadController.m */, + 71E861AC11FF75AC001C1826 /* PadView.h */, + 71E861AD11FF75AC001C1826 /* PadView.m */, + 714FA8F811FC863500517F47 /* cfg.c */, + 7192EAAB1200D54500038B92 /* cfg.h */, + 714FA8F911FC863500517F47 /* xkb.c */, + ); + name = macsrc; + sourceTree = "<group>"; + }; /* End PBXGroup section */ /* Begin PBXHeadersBuildPhase section */ @@ -248,25 +284,29 @@ buildActionMask = 2147483647; files = ( 714FA83011FC822A00517F47 /* pad.h in Headers */, - 714FA86811FC831C00517F47 /* begin_code.h in Headers */, - 714FA86911FC831C00517F47 /* close_code.h in Headers */, - 714FA86A11FC831C00517F47 /* SDL.h in Headers */, - 714FA86C11FC831C00517F47 /* SDL_config.h in Headers */, - 714FA86D11FC831C00517F47 /* SDL_endian.h in Headers */, - 714FA86E11FC831C00517F47 /* SDL_error.h in Headers */, - 714FA86F11FC831C00517F47 /* SDL_joystick.h in Headers */, - 714FA87111FC831C00517F47 /* SDL_name.h in Headers */, - 714FA87211FC831C00517F47 /* SDL_platform.h in Headers */, - 714FA87411FC831C00517F47 /* SDL_stdinc.h in Headers */, - 714FA87611FC831C00517F47 /* SDL_version.h in Headers */, - 714FA87A11FC831C00517F47 /* SDL_joystick_c.h in Headers */, - 714FA87B11FC831C00517F47 /* SDL_sysjoystick.h in Headers */, - 714FA87E11FC831C00517F47 /* SDL_error_c.h in Headers */, 71E861B611FF75AC001C1826 /* PadView.h in Headers */, 7192EAAE1200D54500038B92 /* cfg.h in Headers */, 7136F1DA1200E163001973D9 /* ControllerList.h in Headers */, 7136F1DC1200E164001973D9 /* MappingCell.h in Headers */, 7136F1DF1200E165001973D9 /* PadController.h in Headers */, + 71054DC51204A20900AC2CCB /* begin_code.h in Headers */, + 71054DC61204A20900AC2CCB /* close_code.h in Headers */, + 71054DC71204A20900AC2CCB /* SDL.h in Headers */, + 71054DC81204A20900AC2CCB /* SDL_assert.h in Headers */, + 71054DC91204A20900AC2CCB /* SDL_config.h in Headers */, + 71054DCA1204A20900AC2CCB /* SDL_endian.h in Headers */, + 71054DCB1204A20900AC2CCB /* SDL_error.h in Headers */, + 71054DCC1204A20900AC2CCB /* SDL_haptic.h in Headers */, + 71054DCD1204A20900AC2CCB /* SDL_joystick.h in Headers */, + 71054DCE1204A20900AC2CCB /* SDL_main.h in Headers */, + 71054DD01204A20900AC2CCB /* SDL_platform.h in Headers */, + 71054DD31204A20900AC2CCB /* SDL_stdinc.h in Headers */, + 71054DD81204A20900AC2CCB /* SDL_haptic_c.h in Headers */, + 71054DD91204A20900AC2CCB /* SDL_syshaptic.h in Headers */, + 71054DDB1204A20900AC2CCB /* SDL_sysjoystick_c.h in Headers */, + 71054DDD1204A20900AC2CCB /* SDL_joystick_c.h in Headers */, + 71054DDE1204A20900AC2CCB /* SDL_sysjoystick.h in Headers */, + 71054DE31204A20900AC2CCB /* SDL_error_c.h in Headers */, ); runOnlyForDeploymentPostprocessing = 0; }; @@ -339,16 +379,18 @@ 714FA82E11FC822A00517F47 /* analog.c in Sources */, 714FA82F11FC822A00517F47 /* pad.c in Sources */, 714FA83111FC822A00517F47 /* sdljoy.c in Sources */, - 714FA87811FC831C00517F47 /* SDL_sysjoystick.c in Sources */, - 714FA87911FC831C00517F47 /* SDL_joystick.c in Sources */, - 714FA87C11FC831C00517F47 /* SDL.c in Sources */, - 714FA87D11FC831C00517F47 /* SDL_error.c in Sources */, 714FA8FA11FC863500517F47 /* cfg.c in Sources */, 714FA8FB11FC863500517F47 /* xkb.c in Sources */, 71E861B711FF75AC001C1826 /* PadView.m in Sources */, 7136F1DB1200E163001973D9 /* ControllerList.m in Sources */, 7136F1DD1200E164001973D9 /* MappingCell.m in Sources */, 7136F1DE1200E165001973D9 /* PadController.m in Sources */, + 71054DD61204A20900AC2CCB /* SDL_syshaptic.c in Sources */, + 71054DD71204A20900AC2CCB /* SDL_haptic.c in Sources */, + 71054DDA1204A20900AC2CCB /* SDL_sysjoystick.c in Sources */, + 71054DDC1204A20900AC2CCB /* SDL_joystick.c in Sources */, + 71054DDF1204A20900AC2CCB /* SDL.c in Sources */, + 71054DE21204A20900AC2CCB /* SDL_error.c in Sources */, ); runOnlyForDeploymentPostprocessing = 0; }; @@ -494,6 +536,7 @@ ../../../../plugins/dfinput, ./SDL, ./SDL/include, + ../include, ); }; name = Deployment; diff --git a/macosx/plugins/DFInput/SDL/include/SDL.h b/macosx/plugins/DFInput/SDL/include/SDL.h index f909fa1f..6032d95c 100644 --- a/macosx/plugins/DFInput/SDL/include/SDL.h +++ b/macosx/plugins/DFInput/SDL/include/SDL.h @@ -1,6 +1,6 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga + Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public @@ -19,70 +19,132 @@ Sam Lantinga slouken@libsdl.org */ +// 7/31/2010 Wei Mingzhi +// Removed everything unrated to Mac OS X Joystick support -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. +/** + * \file SDL.h + * + * Main include header for the SDL library + */ -/* Main include header for the SDL library */ +/** + * \mainpage Simple DirectMedia Layer (SDL) + * + * http://www.libsdl.org/ + * + * \section intro_sec Introduction + * + * This is the Simple DirectMedia Layer, a general API that provides low + * level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, + * and 2D framebuffer across multiple platforms. + * + * The current version supports Windows, Windows CE, Mac OS X, Linux, + * FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, and QNX. The code contains + * support for other operating systems but those are not officially supported. + * + * SDL is written in C, but works with C++ natively, and has bindings to + * several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, + * Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, + * Pike, Pliant, Python, Ruby, and Smalltalk. + * + * This library is distributed under GNU LGPL version 2, which can be + * found in the file "COPYING". This license allows you to use SDL + * freely in commercial programs as long as you link with the dynamic + * library. + * + * The best way to learn how to use SDL is to check out the header files in + * the "include" subdirectory and the programs in the "test" subdirectory. + * The header files and test programs are well commented and always up to date. + * More documentation is available in HTML format in "docs/index.html", and + * a documentation wiki is available online at: + * http://www.libsdl.org/cgi/docwiki.cgi + * + * The test programs in the "test" subdirectory are in the public domain. + * + * Frequently asked questions are answered online: + * http://www.libsdl.org/faq.php + * + * If you need help with the library, or just want to discuss SDL related + * issues, you can join the developers mailing list: + * http://www.libsdl.org/mailing-list.php + * + * Enjoy! + * Sam Lantinga (slouken@libsdl.org) + */ #ifndef _SDL_H #define _SDL_H +#include "SDL_main.h" #include "SDL_stdinc.h" #include "SDL_endian.h" #include "SDL_error.h" -#include "SDL_version.h" -#include "SDL_joystick.h" -#define SDL_IGNORE 0 +#ifndef SDL_IGNORE +#define SDL_IGNORE 0 +#endif #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus +/* *INDENT-OFF* */ extern "C" { +/* *INDENT-ON* */ #endif /* As of version 0.5, SDL is loaded dynamically into the application */ -/* These are the flags which may be passed to SDL_Init() -- you should - specify the subsystems which you will be using in your application. -*/ -#define SDL_INIT_TIMER 0x00000001 -#define SDL_INIT_AUDIO 0x00000010 -#define SDL_INIT_VIDEO 0x00000020 -#define SDL_INIT_CDROM 0x00000100 -#define SDL_INIT_JOYSTICK 0x00000200 -#define SDL_INIT_NOPARACHUTE 0x00100000 /* Don't catch fatal signals */ -#define SDL_INIT_EVENTTHREAD 0x01000000 /* Not supported on all OS's */ -#define SDL_INIT_EVERYTHING 0x0000FFFF - -/* This function loads the SDL dynamically linked library and initializes - * the subsystems specified by 'flags' (and those satisfying dependencies) - * Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup - * signal handlers for some commonly ignored fatal signals (like SIGSEGV) +/** + * \name SDL_INIT_* + * + * These are the flags which may be passed to SDL_Init(). You should + * specify the subsystems which you will be using in your application. + */ +/*@{*/ +#define SDL_INIT_JOYSTICK 0x00000200 +#define SDL_INIT_HAPTIC 0x00001000 +#define SDL_INIT_NOPARACHUTE 0x00100000 /**< Don't catch fatal signals */ +#define SDL_INIT_EVERYTHING 0x0000FFFF +/*@}*/ + +/** + * This function loads the SDL dynamically linked library and initializes + * the subsystems specified by \c flags (and those satisfying dependencies). + * Unless the ::SDL_INIT_NOPARACHUTE flag is set, it will install cleanup + * signal handlers for some commonly ignored fatal signals (like SIGSEGV). */ extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags); -/* This function initializes specific SDL subsystems */ +/** + * This function initializes specific SDL subsystems + */ extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags); -/* This function cleans up specific SDL subsystems */ +/** + * This function cleans up specific SDL subsystems + */ extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags); -/* This function returns mask of the specified subsystems which have - been initialized. - If 'flags' is 0, it returns a mask of all initialized subsystems. -*/ +/** + * This function returns mask of the specified subsystems which have + * been initialized. + * + * If \c flags is 0, it returns a mask of all initialized subsystems. + */ extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags); -/* This function cleans up all initialized subsystems and unloads the - * dynamically linked library. You should call it upon all exit conditions. +/** + * This function cleans up all initialized subsystems and unloads the + * dynamically linked library. You should call it upon all exit conditions. */ extern DECLSPEC void SDLCALL SDL_Quit(void); /* Ends C function definitions when using C++ */ #ifdef __cplusplus +/* *INDENT-OFF* */ } +/* *INDENT-ON* */ #endif #include "close_code.h" diff --git a/macosx/plugins/DFInput/SDL/include/SDL_config.h b/macosx/plugins/DFInput/SDL/include/SDL_config.h index 055e9e24..81eda63c 100644 --- a/macosx/plugins/DFInput/SDL/include/SDL_config.h +++ b/macosx/plugins/DFInput/SDL/include/SDL_config.h @@ -1,7 +1,7 @@ /* include/SDL_config.h. Generated from SDL_config.h.in by configure. */ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga + Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public @@ -21,13 +21,14 @@ slouken@libsdl.org */ -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. - #ifndef _SDL_config_h #define _SDL_config_h -/* This is a set of defines to configure the SDL features */ +/** + * \file SDL_config.h.in + * + * This is a set of defines to configure the SDL features + */ /* General platform specific identifiers */ #include "SDL_platform.h" @@ -43,6 +44,7 @@ /* #undef volatile */ /* C datatypes */ +#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) /* #undef size_t */ /* #undef int8_t */ /* #undef uint8_t */ @@ -53,10 +55,10 @@ /* #undef int64_t */ /* #undef uint64_t */ /* #undef uintptr_t */ -#define SDL_HAS_64BIT_TYPE 1 +#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ -/* Endianness */ -#define SDL_BYTEORDER 1234 +#define SIZEOF_VOIDP 4 +#define SDL_HAS_64BIT_TYPE 1 /* Comment this if you want to build without any C library requirements */ #define HAVE_LIBC 1 @@ -89,6 +91,7 @@ #define HAVE_ALLOCA 1 #ifndef _WIN32 /* Don't use C runtime versions of these on Windows */ #define HAVE_GETENV 1 +#define HAVE_SETENV 1 #define HAVE_PUTENV 1 #define HAVE_UNSETENV 1 #endif @@ -133,12 +136,25 @@ #define HAVE_SSCANF 1 #define HAVE_SNPRINTF 1 #define HAVE_VSNPRINTF 1 -/* #undef HAVE_ICONV */ +#define HAVE_M_PI +#define HAVE_CEIL 1 +#define HAVE_COPYSIGN 1 +#define HAVE_COS 1 +#define HAVE_COSF 1 +#define HAVE_FABS 1 +#define HAVE_FLOOR 1 +#define HAVE_LOG 1 +#define HAVE_POW 1 +#define HAVE_SCALBN 1 +#define HAVE_SIN 1 +#define HAVE_SINF 1 +#define HAVE_SQRT 1 #define HAVE_SIGACTION 1 #define HAVE_SETJMP 1 #define HAVE_NANOSLEEP 1 +#define HAVE_SYSCONF 1 +#define HAVE_SYSCTLBYNAME 1 /* #undef HAVE_CLOCK_GETTIME */ -/* #undef HAVE_DLVSYM */ /* #undef HAVE_GETPAGESIZE */ #define HAVE_MPROTECT 1 @@ -147,95 +163,80 @@ #include <stdarg.h> #endif /* HAVE_LIBC */ +/* SDL internal assertion support */ +/* #undef SDL_DEFAULT_ASSERT_LEVEL */ + /* Allow disabling of core subsystems */ #define SDL_AUDIO_DISABLED 1 -#define SDL_CDROM_DISABLED 1 #define SDL_CPUINFO_DISABLED 1 #define SDL_EVENTS_DISABLED 1 #define SDL_FILE_DISABLED 1 /* #undef SDL_JOYSTICK_DISABLED */ +/* #undef SDL_HAPTIC_DISABLED */ #define SDL_LOADSO_DISABLED 1 #define SDL_THREADS_DISABLED 1 #define SDL_TIMERS_DISABLED 1 #define SDL_VIDEO_DISABLED 1 +#define SDL_POWER_DISABLED 1 /* Enable various audio drivers */ /* #undef SDL_AUDIO_DRIVER_ALSA */ /* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */ /* #undef SDL_AUDIO_DRIVER_ARTS */ /* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */ -/* #undef SDL_AUDIO_DRIVER_BAUDIO */ +/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */ +/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */ +/* #undef SDL_AUDIO_DRIVER_BEOSAUDIO */ /* #undef SDL_AUDIO_DRIVER_BSD */ /* #undef SDL_AUDIO_DRIVER_COREAUDIO */ -/* #undef SDL_AUDIO_DRIVER_DART */ -/* #undef SDL_AUDIO_DRIVER_DC */ /* #undef SDL_AUDIO_DRIVER_DISK */ /* #undef SDL_AUDIO_DRIVER_DUMMY */ /* #undef SDL_AUDIO_DRIVER_DMEDIA */ /* #undef SDL_AUDIO_DRIVER_DSOUND */ -/* #undef SDL_AUDIO_DRIVER_PULSE */ -/* #undef SDL_AUDIO_DRIVER_PULSE_DYNAMIC */ /* #undef SDL_AUDIO_DRIVER_ESD */ /* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */ -/* #undef SDL_AUDIO_DRIVER_MINT */ /* #undef SDL_AUDIO_DRIVER_MMEAUDIO */ /* #undef SDL_AUDIO_DRIVER_NAS */ +/* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */ +/* #undef SDL_AUDIO_DRIVER_NDS */ /* #undef SDL_AUDIO_DRIVER_OSS */ /* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */ -/* #undef SDL_AUDIO_DRIVER_PAUD */ -/* #undef SDL_AUDIO_DRIVER_QNXNTO */ -/* #undef SDL_AUDIO_DRIVER_SNDMGR */ +/* #undef SDL_AUDIO_DRIVER_PAUDIO */ +/* #undef SDL_AUDIO_DRIVER_QSA */ /* #undef SDL_AUDIO_DRIVER_SUNAUDIO */ -/* #undef SDL_AUDIO_DRIVER_WAVEOUT */ - -/* Enable various cdrom drivers */ -/* #undef SDL_CDROM_AIX */ -/* #undef SDL_CDROM_BEOS */ -/* #undef SDL_CDROM_BSDI */ -/* #undef SDL_CDROM_DC */ -/* #undef SDL_CDROM_DUMMY */ -/* #undef SDL_CDROM_FREEBSD */ -/* #undef SDL_CDROM_LINUX */ -/* #undef SDL_CDROM_MACOS */ -/* #undef SDL_CDROM_MACOSX */ -/* #undef SDL_CDROM_MINT */ -/* #undef SDL_CDROM_OPENBSD */ -/* #undef SDL_CDROM_OS2 */ -/* #undef SDL_CDROM_OSF */ -/* #undef SDL_CDROM_QNX */ -/* #undef SDL_CDROM_WIN32 */ +/* #undef SDL_AUDIO_DRIVER_WINWAVEOUT */ +/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */ +/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */ /* Enable various input drivers */ /* #undef SDL_INPUT_LINUXEV */ /* #undef SDL_INPUT_TSLIB */ /* #undef SDL_JOYSTICK_BEOS */ -/* #undef SDL_JOYSTICK_DC */ +/* #undef SDL_JOYSTICK_DINPUT */ /* #undef SDL_JOYSTICK_DUMMY */ #define SDL_JOYSTICK_IOKIT 1 /* #undef SDL_JOYSTICK_LINUX */ -/* #undef SDL_JOYSTICK_MACOS */ -/* #undef SDL_JOYSTICK_MINT */ -/* #undef SDL_JOYSTICK_OS2 */ +/* #undef SDL_JOYSTICK_NDS */ /* #undef SDL_JOYSTICK_RISCOS */ /* #undef SDL_JOYSTICK_WINMM */ /* #undef SDL_JOYSTICK_USBHID */ /* #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */ +/* #undef SDL_HAPTIC_DUMMY */ +/* #undef SDL_HAPTIC_LINUX */ +#define SDL_HAPTIC_IOKIT 1 +/* #undef SDL_HAPTIC_DINPUT */ /* Enable various shared object loading systems */ /* #undef SDL_LOADSO_BEOS */ /* #undef SDL_LOADSO_DLCOMPAT */ -#define SDL_LOADSO_DLOPEN 1 +/* #undef SDL_LOADSO_DLOPEN */ /* #undef SDL_LOADSO_DUMMY */ /* #undef SDL_LOADSO_LDG */ -/* #undef SDL_LOADSO_MACOS */ -/* #undef SDL_LOADSO_OS2 */ /* #undef SDL_LOADSO_WIN32 */ /* Enable various threading systems */ /* #undef SDL_THREAD_BEOS */ -/* #undef SDL_THREAD_DC */ -/* #undef SDL_THREAD_OS2 */ -/* #undef SDL_THREAD_PTH */ +/* #undef SDL_THREAD_NDS */ /* #undef SDL_THREAD_PTHREAD */ /* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX */ /* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */ @@ -244,67 +245,69 @@ /* Enable various timer systems */ /* #undef SDL_TIMER_BEOS */ -/* #undef SDL_TIMER_DC */ /* #undef SDL_TIMER_DUMMY */ -/* #undef SDL_TIMER_MACOS */ -/* #undef SDL_TIMER_MINT */ -/* #undef SDL_TIMER_OS2 */ +/* #undef SDL_TIMER_NDS */ /* #undef SDL_TIMER_RISCOS */ /* #undef SDL_TIMER_UNIX */ /* #undef SDL_TIMER_WIN32 */ /* #undef SDL_TIMER_WINCE */ /* Enable various video drivers */ -/* #undef SDL_VIDEO_DRIVER_AALIB */ /* #undef SDL_VIDEO_DRIVER_BWINDOW */ -/* #undef SDL_VIDEO_DRIVER_DC */ -/* #undef SDL_VIDEO_DRIVER_DDRAW */ -/* #undef SDL_VIDEO_DRIVER_DGA */ +/* #undef SDL_VIDEO_DRIVER_COCOA */ /* #undef SDL_VIDEO_DRIVER_DIRECTFB */ -/* #undef SDL_VIDEO_DRIVER_DRAWSPROCKET */ +/* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */ #define SDL_VIDEO_DRIVER_DUMMY 1 /* #undef SDL_VIDEO_DRIVER_FBCON */ -/* #undef SDL_VIDEO_DRIVER_GAPI */ -/* #undef SDL_VIDEO_DRIVER_GEM */ -/* #undef SDL_VIDEO_DRIVER_GGI */ -/* #undef SDL_VIDEO_DRIVER_IPOD */ -/* #undef SDL_VIDEO_DRIVER_NANOX */ -/* #undef SDL_VIDEO_DRIVER_OS2FS */ +/* #undef SDL_VIDEO_DRIVER_NDS */ /* #undef SDL_VIDEO_DRIVER_PHOTON */ -/* #undef SDL_VIDEO_DRIVER_PICOGUI */ -/* #undef SDL_VIDEO_DRIVER_PS2GS */ -/* #undef SDL_VIDEO_DRIVER_QTOPIA */ -/* #undef SDL_VIDEO_DRIVER_QUARTZ */ +/* #undef SDL_VIDEO_DRIVER_QNXGF */ +/* #undef SDL_VIDEO_DRIVER_PS3 */ /* #undef SDL_VIDEO_DRIVER_RISCOS */ /* #undef SDL_VIDEO_DRIVER_SVGALIB */ -/* #undef SDL_VIDEO_DRIVER_TOOLBOX */ -/* #undef SDL_VIDEO_DRIVER_VGL */ -/* #undef SDL_VIDEO_DRIVER_WINDIB */ -/* #undef SDL_VIDEO_DRIVER_WSCONS */ +/* #undef SDL_VIDEO_DRIVER_WIN32 */ /* #undef SDL_VIDEO_DRIVER_X11 */ -/* #undef SDL_VIDEO_DRIVER_X11_DGAMOUSE */ -/* #undef SDL_VIDEO_DRIVER_X11_DPMS */ /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */ /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */ /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */ /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER */ +/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT */ +/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */ /* #undef SDL_VIDEO_DRIVER_X11_VIDMODE */ /* #undef SDL_VIDEO_DRIVER_X11_XINERAMA */ -/* #undef SDL_VIDEO_DRIVER_X11_XME */ /* #undef SDL_VIDEO_DRIVER_X11_XRANDR */ +/* #undef SDL_VIDEO_DRIVER_X11_XINPUT */ +/* #undef SDL_VIDEO_DRIVER_X11_SCRNSAVER */ /* #undef SDL_VIDEO_DRIVER_X11_XV */ -/* #undef SDL_VIDEO_DRIVER_XBIOS */ + +/* #undef SDL_VIDEO_RENDER_D3D */ +/* #undef SDL_VIDEO_RENDER_GDI */ +/* #undef SDL_VIDEO_RENDER_OGL */ +/* #undef SDL_VIDEO_RENDER_OGL_ES */ +/* #undef SDL_VIDEO_RENDER_X11 */ +/* #undef SDL_VIDEO_RENDER_GAPI */ +/* #undef SDL_VIDEO_RENDER_DDRAW */ /* Enable OpenGL support */ /* #undef SDL_VIDEO_OPENGL */ +/* #undef SDL_VIDEO_OPENGL_ES */ +/* #undef SDL_VIDEO_OPENGL_BGL */ +/* #undef SDL_VIDEO_OPENGL_CGL */ /* #undef SDL_VIDEO_OPENGL_GLX */ /* #undef SDL_VIDEO_OPENGL_WGL */ /* #undef SDL_VIDEO_OPENGL_OSMESA */ /* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */ +/* Enable system power support */ +/* #undef SDL_POWER_LINUX */ +/* #undef SDL_POWER_WINDOWS */ +/* #undef SDL_POWER_MACOSX */ +/* #undef SDL_POWER_BEOS */ +/* #undef SDL_POWER_NINTENDODS */ +/* #undef SDL_POWER_HARDWIRED */ + /* Enable assembly routines */ /* #undef SDL_ASSEMBLY_ROUTINES */ -/* #undef SDL_HERMES_BLITTERS */ /* #undef SDL_ALTIVEC_BLITTERS */ #endif /* _SDL_config_h */ diff --git a/macosx/plugins/DFInput/SDL/include/SDL_endian.h b/macosx/plugins/DFInput/SDL/include/SDL_endian.h index 796785ec..de69e32d 100644 --- a/macosx/plugins/DFInput/SDL/include/SDL_endian.h +++ b/macosx/plugins/DFInput/SDL/include/SDL_endian.h @@ -1,6 +1,6 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga + Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public @@ -20,21 +20,30 @@ slouken@libsdl.org */ -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. - -/* Functions for reading and writing endian-specific values */ +/** + * \file SDL_endian.h + * + * Functions for reading and writing endian-specific values + */ #ifndef _SDL_endian_h #define _SDL_endian_h #include "SDL_stdinc.h" -/* The two types of endianness */ +/** + * \name The two types of endianness + */ +/*@{*/ #define SDL_LIL_ENDIAN 1234 #define SDL_BIG_ENDIAN 4321 +/*@}*/ -#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */ +#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */ +#ifdef __linux__ +#include <endian.h> +#define SDL_BYTEORDER __BYTE_ORDER +#else /* __linux __ */ #if defined(__hppa__) || \ defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \ (defined(__MIPS__) && defined(__MISPEB__)) || \ @@ -44,154 +53,206 @@ #else #define SDL_BYTEORDER SDL_LIL_ENDIAN #endif +#endif /* __linux __ */ #endif /* !SDL_BYTEORDER */ #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus +/* *INDENT-OFF* */ extern "C" { +/* *INDENT-ON* */ #endif -/* Use inline functions for compilers that support them, and static - functions for those that do not. Because these functions become - static for compilers that do not support inline functions, this - header should only be included in files that actually use them. -*/ +/** + * \file SDL_endian.h + * + * Uses inline functions for compilers that support them, and static + * functions for those that do not. Because these functions become + * static for compilers that do not support inline functions, this + * header should only be included in files that actually use them. + */ #if defined(__GNUC__) && defined(__i386__) && \ - !(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */) -static __inline__ Uint16 SDL_Swap16(Uint16 x) + !(__GNUC__ == 2 && __GNUC_MINOR__ == 95 /* broken gcc version */) +static __inline__ Uint16 +SDL_Swap16(Uint16 x) { - __asm__("xchgb %b0,%h0" : "=q" (x) : "0" (x)); - return x; + __asm__("xchgb %b0,%h0": "=q"(x):"0"(x)); + return x; } #elif defined(__GNUC__) && defined(__x86_64__) -static __inline__ Uint16 SDL_Swap16(Uint16 x) +static __inline__ Uint16 +SDL_Swap16(Uint16 x) { - __asm__("xchgb %b0,%h0" : "=Q" (x) : "0" (x)); - return x; + __asm__("xchgb %b0,%h0": "=Q"(x):"0"(x)); + return x; } #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) -static __inline__ Uint16 SDL_Swap16(Uint16 x) +static __inline__ Uint16 +SDL_Swap16(Uint16 x) { - Uint16 result; + Uint16 result; - __asm__("rlwimi %0,%2,8,16,23" : "=&r" (result) : "0" (x >> 8), "r" (x)); - return result; + __asm__("rlwimi %0,%2,8,16,23": "=&r"(result):"0"(x >> 8), "r"(x)); + return result; } -#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) -static __inline__ Uint16 SDL_Swap16(Uint16 x) +#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__) +static __inline__ Uint16 +SDL_Swap16(Uint16 x) { - __asm__("rorw #8,%0" : "=d" (x) : "0" (x) : "cc"); - return x; + __asm__("rorw #8,%0": "=d"(x): "0"(x):"cc"); + return x; } #else -static __inline__ Uint16 SDL_Swap16(Uint16 x) { - return((x<<8)|(x>>8)); +static __inline__ Uint16 +SDL_Swap16(Uint16 x) +{ + return SDL_static_cast(Uint16, ((x << 8) | (x >> 8))); } #endif -#if defined(__GNUC__) && defined(__i386__) && \ - !(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */) -static __inline__ Uint32 SDL_Swap32(Uint32 x) +#if defined(__GNUC__) && defined(__i386__) +static __inline__ Uint32 +SDL_Swap32(Uint32 x) { - __asm__("bswap %0" : "=r" (x) : "0" (x)); - return x; + __asm__("bswap %0": "=r"(x):"0"(x)); + return x; } #elif defined(__GNUC__) && defined(__x86_64__) -static __inline__ Uint32 SDL_Swap32(Uint32 x) +static __inline__ Uint32 +SDL_Swap32(Uint32 x) { - __asm__("bswapl %0" : "=r" (x) : "0" (x)); - return x; + __asm__("bswapl %0": "=r"(x):"0"(x)); + return x; } #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) -static __inline__ Uint32 SDL_Swap32(Uint32 x) +static __inline__ Uint32 +SDL_Swap32(Uint32 x) { - Uint32 result; + Uint32 result; - __asm__("rlwimi %0,%2,24,16,23" : "=&r" (result) : "0" (x>>24), "r" (x)); - __asm__("rlwimi %0,%2,8,8,15" : "=&r" (result) : "0" (result), "r" (x)); - __asm__("rlwimi %0,%2,24,0,7" : "=&r" (result) : "0" (result), "r" (x)); - return result; + __asm__("rlwimi %0,%2,24,16,23": "=&r"(result):"0"(x >> 24), "r"(x)); + __asm__("rlwimi %0,%2,8,8,15": "=&r"(result):"0"(result), "r"(x)); + __asm__("rlwimi %0,%2,24,0,7": "=&r"(result):"0"(result), "r"(x)); + return result; } -#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) -static __inline__ Uint32 SDL_Swap32(Uint32 x) +#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__) +static __inline__ Uint32 +SDL_Swap32(Uint32 x) { - __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0" : "=d" (x) : "0" (x) : "cc"); - return x; + __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc"); + return x; } #else -static __inline__ Uint32 SDL_Swap32(Uint32 x) { - return((x<<24)|((x<<8)&0x00FF0000)|((x>>8)&0x0000FF00)|(x>>24)); +static __inline__ Uint32 +SDL_Swap32(Uint32 x) +{ + return SDL_static_cast(Uint32, ((x << 24) | ((x << 8) & 0x00FF0000) | + ((x >> 8) & 0x0000FF00) | (x >> 24))); } #endif #ifdef SDL_HAS_64BIT_TYPE -#if defined(__GNUC__) && defined(__i386__) && \ - !(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */) -static __inline__ Uint64 SDL_Swap64(Uint64 x) +#if defined(__GNUC__) && defined(__i386__) +static __inline__ Uint64 +SDL_Swap64(Uint64 x) { - union { - struct { Uint32 a,b; } s; - Uint64 u; - } v; - v.u = x; - __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1" - : "=r" (v.s.a), "=r" (v.s.b) - : "0" (v.s.a), "1" (v.s.b)); - return v.u; + union + { + struct + { + Uint32 a, b; + } s; + Uint64 u; + } v; + v.u = x; + __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1": "=r"(v.s.a), "=r"(v.s.b):"0"(v.s.a), + "1"(v.s. + b)); + return v.u; } #elif defined(__GNUC__) && defined(__x86_64__) -static __inline__ Uint64 SDL_Swap64(Uint64 x) +static __inline__ Uint64 +SDL_Swap64(Uint64 x) { - __asm__("bswapq %0" : "=r" (x) : "0" (x)); - return x; + __asm__("bswapq %0": "=r"(x):"0"(x)); + return x; } #else -static __inline__ Uint64 SDL_Swap64(Uint64 x) +static __inline__ Uint64 +SDL_Swap64(Uint64 x) { - Uint32 hi, lo; - - /* Separate into high and low 32-bit values and swap them */ - lo = (Uint32)(x&0xFFFFFFFF); - x >>= 32; - hi = (Uint32)(x&0xFFFFFFFF); - x = SDL_Swap32(lo); - x <<= 32; - x |= SDL_Swap32(hi); - return(x); + Uint32 hi, lo; + + /* Separate into high and low 32-bit values and swap them */ + lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF); + x >>= 32; + hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF); + x = SDL_Swap32(lo); + x <<= 32; + x |= SDL_Swap32(hi); + return (x); } #endif #else -/* This is mainly to keep compilers from complaining in SDL code. - If there is no real 64-bit datatype, then compilers will complain about - the fake 64-bit datatype that SDL provides when it compiles user code. -*/ +/** + * This is mainly to keep compilers from complaining in SDL code. + * If there is no real 64-bit datatype, then compilers will complain about + * the fake 64-bit datatype that SDL provides when it compiles user code. + */ #define SDL_Swap64(X) (X) #endif /* SDL_HAS_64BIT_TYPE */ -/* Byteswap item from the specified endianness to the native endianness */ +static __inline__ float +SDL_SwapFloat(float x) +{ + union + { + float f; + Uint32 ui32; + } swapper; + swapper.f = x; + swapper.ui32 = SDL_Swap32(swapper.ui32); + return swapper.f; +} + + +/** + * \name Swap to native + * Byteswap item from the specified endianness to the native endianness. + */ +/*@{*/ #if SDL_BYTEORDER == SDL_LIL_ENDIAN #define SDL_SwapLE16(X) (X) #define SDL_SwapLE32(X) (X) #define SDL_SwapLE64(X) (X) +#define SDL_SwapFloatLE(X) (X) #define SDL_SwapBE16(X) SDL_Swap16(X) #define SDL_SwapBE32(X) SDL_Swap32(X) #define SDL_SwapBE64(X) SDL_Swap64(X) +#define SDL_SwapFloatBE(X) SDL_SwapFloat(X) #else #define SDL_SwapLE16(X) SDL_Swap16(X) #define SDL_SwapLE32(X) SDL_Swap32(X) #define SDL_SwapLE64(X) SDL_Swap64(X) +#define SDL_SwapFloatLE(X) SDL_SwapFloat(X) #define SDL_SwapBE16(X) (X) #define SDL_SwapBE32(X) (X) #define SDL_SwapBE64(X) (X) +#define SDL_SwapFloatBE(X) (X) #endif +/*@}*//*Swap to native*/ /* Ends C function definitions when using C++ */ #ifdef __cplusplus +/* *INDENT-OFF* */ } +/* *INDENT-ON* */ #endif #include "close_code.h" #endif /* _SDL_endian_h */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/macosx/plugins/DFInput/SDL/include/SDL_error.h b/macosx/plugins/DFInput/SDL/include/SDL_error.h index fe28a13f..a4a90d0e 100644 --- a/macosx/plugins/DFInput/SDL/include/SDL_error.h +++ b/macosx/plugins/DFInput/SDL/include/SDL_error.h @@ -1,6 +1,6 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga + Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public @@ -20,10 +20,11 @@ slouken@libsdl.org */ -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. - -/* Simple error message routines for SDL */ +/** + * \file SDL_error.h + * + * Simple error message routines for SDL. + */ #ifndef _SDL_error_h #define _SDL_error_h @@ -33,32 +34,45 @@ #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus +/* *INDENT-OFF* */ extern "C" { +/* *INDENT-ON* */ #endif /* Public functions */ extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...); -extern DECLSPEC char * SDLCALL SDL_GetError(void); +extern DECLSPEC char *SDLCALL SDL_GetError(void); extern DECLSPEC void SDLCALL SDL_ClearError(void); -/* Private error message function - used internally */ +/** + * \name Internal error functions + * + * \internal + * Private error message function - used internally. + */ +/*@{*/ #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM) #define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED) -typedef enum { - SDL_ENOMEM, - SDL_EFREAD, - SDL_EFWRITE, - SDL_EFSEEK, - SDL_UNSUPPORTED, - SDL_LASTERROR +typedef enum +{ + SDL_ENOMEM, + SDL_EFREAD, + SDL_EFWRITE, + SDL_EFSEEK, + SDL_UNSUPPORTED, + SDL_LASTERROR } SDL_errorcode; extern DECLSPEC void SDLCALL SDL_Error(SDL_errorcode code); - +/*@}*//*Internal error functions*/ /* Ends C function definitions when using C++ */ #ifdef __cplusplus +/* *INDENT-OFF* */ } +/* *INDENT-ON* */ #endif #include "close_code.h" #endif /* _SDL_error_h */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/macosx/plugins/DFInput/SDL/include/SDL_haptic.h b/macosx/plugins/DFInput/SDL/include/SDL_haptic.h new file mode 100644 index 00000000..52f33f15 --- /dev/null +++ b/macosx/plugins/DFInput/SDL/include/SDL_haptic.h @@ -0,0 +1,1123 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 2008 Edgar Simo + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +/** + * \file SDL_haptic.h + * + * \brief The SDL Haptic subsystem allows you to control haptic (force feedback) + * devices. + * + * The basic usage is as follows: + * - Initialize the Subsystem (::SDL_INIT_HAPTIC). + * - Open a Haptic Device. + * - SDL_HapticOpen() to open from index. + * - SDL_HapticOpenFromJoystick() to open from an existing joystick. + * - Create an effect (::SDL_HapticEffect). + * - Upload the effect with SDL_HapticNewEffect(). + * - Run the effect with SDL_HapticRunEffect(). + * - (optional) Free the effect with SDL_HapticDestroyEffect(). + * - Close the haptic device with SDL_HapticClose(). + * + * \par Example: + * \code + * int test_haptic( SDL_Joystick * joystick ) { + * SDL_Haptic *haptic; + * SDL_HapticEffect effect; + * int effect_id; + * + * // Open the device + * haptic = SDL_HapticOpenFromJoystick( joystick ); + * if (haptic == NULL) return -1; // Most likely joystick isn't haptic + * + * // See if it can do sine waves + * if ((SDL_HapticQuery(haptic) & SDL_HAPTIC_SINE)==0) { + * SDL_HapticClose(haptic); // No sine effect + * return -1; + * } + * + * // Create the effect + * memset( &effect, 0, sizeof(SDL_HapticEffect) ); // 0 is safe default + * effect.type = SDL_HAPTIC_SINE; + * effect.periodic.direction.type = SDL_HAPTIC_POLAR; // Polar coordinates + * effect.periodic.direction.dir[0] = 18000; // Force comes from south + * effect.periodic.period = 1000; // 1000 ms + * effect.periodic.magnitude = 20000; // 20000/32767 strength + * effect.periodic.length = 5000; // 5 seconds long + * effect.periodic.attack_length = 1000; // Takes 1 second to get max strength + * effect.periodic.fade_length = 1000; // Takes 1 second to fade away + * + * // Upload the effect + * effect_id = SDL_HapticNewEffect( haptic, &effect ); + * + * // Test the effect + * SDL_HapticRunEffect( haptic, effect_id, 1 ); + * SDL_Delay( 5000); // Wait for the effect to finish + * + * // We destroy the effect, although closing the device also does this + * SDL_HapticDestroyEffect( haptic, effect_id ); + * + * // Close the device + * SDL_HapticClose(haptic); + * + * return 0; // Success + * } + * \endcode + * \author Edgar Simo Serra + */ + +#ifndef _SDL_haptic_h +#define _SDL_haptic_h + +#include "SDL_stdinc.h" +#include "SDL_error.h" +#include "SDL_joystick.h" + +#include "begin_code.h" +/* Set up for C function definitions, even when using C++ */ +#ifdef __cplusplus +/* *INDENT-OFF* */ +extern "C" { + /* *INDENT-ON* */ +#endif /* __cplusplus */ + +/** + * \typedef SDL_Haptic + * + * \brief The haptic structure used to identify an SDL haptic. + * + * \sa SDL_HapticOpen + * \sa SDL_HapticOpenFromJoystick + * \sa SDL_HapticClose + */ +struct _SDL_Haptic; +typedef struct _SDL_Haptic SDL_Haptic; + + +/** + * \name Haptic features + * + * Different haptic features a device can have. + */ +/*@{*/ + +/** + * \name Haptic effects + */ +/*@{*/ + +/** + * \brief Constant effect supported. + * + * Constant haptic effect. + * + * \sa SDL_HapticCondition + */ +#define SDL_HAPTIC_CONSTANT (1<<0) + +/** + * \brief Sine wave effect supported. + * + * Periodic haptic effect that simulates sine waves. + * + * \sa SDL_HapticPeriodic + */ +#define SDL_HAPTIC_SINE (1<<1) + +/** + * \brief Square wave effect supported. + * + * Periodic haptic effect that simulates square waves. + * + * \sa SDL_HapticPeriodic + */ +#define SDL_HAPTIC_SQUARE (1<<2) + +/** + * \brief Triangle wave effect supported. + * + * Periodic haptic effect that simulates triangular waves. + * + * \sa SDL_HapticPeriodic + */ +#define SDL_HAPTIC_TRIANGLE (1<<3) + +/** + * \brief Sawtoothup wave effect supported. + * + * Periodic haptic effect that simulates saw tooth up waves. + * + * \sa SDL_HapticPeriodic + */ +#define SDL_HAPTIC_SAWTOOTHUP (1<<4) + +/** + * \brief Sawtoothdown wave effect supported. + * + * Periodic haptic effect that simulates saw tooth down waves. + * + * \sa SDL_HapticPeriodic + */ +#define SDL_HAPTIC_SAWTOOTHDOWN (1<<5) + +/** + * \brief Ramp effect supported. + * + * Ramp haptic effect. + * + * \sa SDL_HapticRamp + */ +#define SDL_HAPTIC_RAMP (1<<6) + +/** + * \brief Spring effect supported - uses axes position. + * + * Condition haptic effect that simulates a spring. Effect is based on the + * axes position. + * + * \sa SDL_HapticCondition + */ +#define SDL_HAPTIC_SPRING (1<<7) + +/** + * \brief Damper effect supported - uses axes velocity. + * + * Condition haptic effect that simulates dampening. Effect is based on the + * axes velocity. + * + * \sa SDL_HapticCondition + */ +#define SDL_HAPTIC_DAMPER (1<<8) + +/** + * \brief Inertia effect supported - uses axes acceleration. + * + * Condition haptic effect that simulates inertia. Effect is based on the axes + * acceleration. + * + * \sa SDL_HapticCondition + */ +#define SDL_HAPTIC_INERTIA (1<<9) + +/** + * \brief Friction effect supported - uses axes movement. + * + * Condition haptic effect that simulates friction. Effect is based on the + * axes movement. + * + * \sa SDL_HapticCondition + */ +#define SDL_HAPTIC_FRICTION (1<<10) + +/** + * \brief Custom effect is supported. + * + * User defined custom haptic effect. + */ +#define SDL_HAPTIC_CUSTOM (1<<11) + +/*@}*//*Haptic effects*/ + +/* These last few are features the device has, not effects */ + +/** + * \brief Device can set global gain. + * + * Device supports setting the global gain. + * + * \sa SDL_HapticSetGain + */ +#define SDL_HAPTIC_GAIN (1<<12) + +/** + * \brief Device can set autocenter. + * + * Device supports setting autocenter. + * + * \sa SDL_HapticSetAutocenter + */ +#define SDL_HAPTIC_AUTOCENTER (1<<13) + +/** + * \brief Device can be queried for effect status. + * + * Device can be queried for effect status. + * + * \sa SDL_HapticGetEffectStatus + */ +#define SDL_HAPTIC_STATUS (1<<14) + +/** + * \brief Device can be paused. + * + * \sa SDL_HapticPause + * \sa SDL_HapticUnpause + */ +#define SDL_HAPTIC_PAUSE (1<<15) + + +/** + * \name Direction encodings + */ +/*@{*/ + +/** + * \brief Uses polar coordinates for the direction. + * + * \sa SDL_HapticDirection + */ +#define SDL_HAPTIC_POLAR 0 + +/** + * \brief Uses cartesian coordinates for the direction. + * + * \sa SDL_HapticDirection + */ +#define SDL_HAPTIC_CARTESIAN 1 + +/** + * \brief Uses spherical coordinates for the direction. + * + * \sa SDL_HapticDirection + */ +#define SDL_HAPTIC_SPHERICAL 2 + +/*@}*//*Direction encodings*/ + +/*@}*//*Haptic features*/ + +/* + * Misc defines. + */ + +/** + * \brief Used to play a device an infinite number of times. + * + * \sa SDL_HapticRunEffect + */ +#define SDL_HAPTIC_INFINITY 4294967295U + + +/** + * \brief Structure that represents a haptic direction. + * + * Directions can be specified by: + * - ::SDL_HAPTIC_POLAR : Specified by polar coordinates. + * - ::SDL_HAPTIC_CARTESIAN : Specified by cartesian coordinates. + * - ::SDL_HAPTIC_SPHERICAL : Specified by spherical coordinates. + * + * Cardinal directions of the haptic device are relative to the positioning + * of the device. North is considered to be away from the user. + * + * The following diagram represents the cardinal directions: + * \verbatim + .--. + |__| .-------. + |=.| |.-----.| + |--| || || + | | |'-----'| + |__|~')_____(' + [ COMPUTER ] + + + North (0,-1) + ^ + | + | + (1,0) West <----[ HAPTIC ]----> East (-1,0) + | + | + v + South (0,1) + + + [ USER ] + \|||/ + (o o) + ---ooO-(_)-Ooo--- + \endverbatim + * + * If type is ::SDL_HAPTIC_POLAR, direction is encoded by hundredths of a + * degree starting north and turning clockwise. ::SDL_HAPTIC_POLAR only uses + * the first \c dir parameter. The cardinal directions would be: + * - North: 0 (0 degrees) + * - East: 9000 (90 degrees) + * - South: 18000 (180 degrees) + * - West: 27000 (270 degrees) + * + * If type is ::SDL_HAPTIC_CARTESIAN, direction is encoded by three positions + * (X axis, Y axis and Z axis (with 3 axes)). ::SDL_HAPTIC_CARTESIAN uses + * the first three \c dir parameters. The cardinal directions would be: + * - North: 0,-1, 0 + * - East: -1, 0, 0 + * - South: 0, 1, 0 + * - West: 1, 0, 0 + * + * The Z axis represents the height of the effect if supported, otherwise + * it's unused. In cartesian encoding (1, 2) would be the same as (2, 4), you + * can use any multiple you want, only the direction matters. + * + * If type is ::SDL_HAPTIC_SPHERICAL, direction is encoded by two rotations. + * The first two \c dir parameters are used. The \c dir parameters are as + * follows (all values are in hundredths of degrees): + * - Degrees from (1, 0) rotated towards (0, 1). + * - Degrees towards (0, 0, 1) (device needs at least 3 axes). + * + * + * Example of force coming from the south with all encodings (force coming + * from the south means the user will have to pull the stick to counteract): + * \code + * SDL_HapticDirection direction; + * + * // Cartesian directions + * direction.type = SDL_HAPTIC_CARTESIAN; // Using cartesian direction encoding. + * direction.dir[0] = 0; // X position + * direction.dir[1] = 1; // Y position + * // Assuming the device has 2 axes, we don't need to specify third parameter. + * + * // Polar directions + * direction.type = SDL_HAPTIC_POLAR; // We'll be using polar direction encoding. + * direction.dir[0] = 18000; // Polar only uses first parameter + * + * // Spherical coordinates + * direction.type = SDL_HAPTIC_SPHERICAL; // Spherical encoding + * direction.dir[0] = 9000; // Since we only have two axes we don't need more parameters. + * \endcode + * + * \sa SDL_HAPTIC_POLAR + * \sa SDL_HAPTIC_CARTESIAN + * \sa SDL_HAPTIC_SPHERICAL + * \sa SDL_HapticEffect + * \sa SDL_HapticNumAxes + */ +typedef struct SDL_HapticDirection +{ + Uint8 type; /**< The type of encoding. */ + Sint32 dir[3]; /**< The encoded direction. */ +} SDL_HapticDirection; + + +/** + * \brief A structure containing a template for a Constant effect. + * + * The struct is exclusive to the ::SDL_HAPTIC_CONSTANT effect. + * + * A constant effect applies a constant force in the specified direction + * to the joystick. + * + * \sa SDL_HAPTIC_CONSTANT + * \sa SDL_HapticEffect + */ +typedef struct SDL_HapticConstant +{ + /* Header */ + Uint16 type; /**< ::SDL_HAPTIC_CONSTANT */ + SDL_HapticDirection direction; /**< Direction of the effect. */ + + /* Replay */ + Uint32 length; /**< Duration of the effect. */ + Uint16 delay; /**< Delay before starting the effect. */ + + /* Trigger */ + Uint16 button; /**< Button that triggers the effect. */ + Uint16 interval; /**< How soon it can be triggered again after button. */ + + /* Constant */ + Sint16 level; /**< Strength of the constant effect. */ + + /* Envelope */ + Uint16 attack_length; /**< Duration of the attack. */ + Uint16 attack_level; /**< Level at the start of the attack. */ + Uint16 fade_length; /**< Duration of the fade. */ + Uint16 fade_level; /**< Level at the end of the fade. */ +} SDL_HapticConstant; + +/** + * \brief A structure containing a template for a Periodic effect. + * + * The struct handles the following effects: + * - ::SDL_HAPTIC_SINE + * - ::SDL_HAPTIC_SQUARE + * - ::SDL_HAPTIC_TRIANGLE + * - ::SDL_HAPTIC_SAWTOOTHUP + * - ::SDL_HAPTIC_SAWTOOTHDOWN + * + * A periodic effect consists in a wave-shaped effect that repeats itself + * over time. The type determines the shape of the wave and the parameters + * determine the dimensions of the wave. + * + * Phase is given by hundredth of a cyle meaning that giving the phase a value + * of 9000 will displace it 25% of it's period. Here are sample values: + * - 0: No phase displacement. + * - 9000: Displaced 25% of it's period. + * - 18000: Displaced 50% of it's period. + * - 27000: Displaced 75% of it's period. + * - 36000: Displaced 100% of it's period, same as 0, but 0 is preffered. + * + * Examples: + * \verbatim + SDL_HAPTIC_SINE + __ __ __ __ + / \ / \ / \ / + / \__/ \__/ \__/ + + SDL_HAPTIC_SQUARE + __ __ __ __ __ + | | | | | | | | | | + | |__| |__| |__| |__| | + + SDL_HAPTIC_TRIANGLE + /\ /\ /\ /\ /\ + / \ / \ / \ / \ / + / \/ \/ \/ \/ + + SDL_HAPTIC_SAWTOOTHUP + /| /| /| /| /| /| /| + / | / | / | / | / | / | / | + / |/ |/ |/ |/ |/ |/ | + + SDL_HAPTIC_SAWTOOTHDOWN + \ |\ |\ |\ |\ |\ |\ | + \ | \ | \ | \ | \ | \ | \ | + \| \| \| \| \| \| \| + \endverbatim + * + * \sa SDL_HAPTIC_SINE + * \sa SDL_HAPTIC_SQUARE + * \sa SDL_HAPTIC_TRIANGLE + * \sa SDL_HAPTIC_SAWTOOTHUP + * \sa SDL_HAPTIC_SAWTOOTHDOWN + * \sa SDL_HapticEffect + */ +typedef struct SDL_HapticPeriodic +{ + /* Header */ + Uint16 type; /**< ::SDL_HAPTIC_SINE, ::SDL_HAPTIC_SQUARE, + ::SDL_HAPTIC_TRIANGLE, ::SDL_HAPTIC_SAWTOOTHUP or + ::SDL_HAPTIC_SAWTOOTHDOWN */ + SDL_HapticDirection direction; /**< Direction of the effect. */ + + /* Replay */ + Uint32 length; /**< Duration of the effect. */ + Uint16 delay; /**< Delay before starting the effect. */ + + /* Trigger */ + Uint16 button; /**< Button that triggers the effect. */ + Uint16 interval; /**< How soon it can be triggered again after button. */ + + /* Periodic */ + Uint16 period; /**< Period of the wave. */ + Sint16 magnitude; /**< Peak value. */ + Sint16 offset; /**< Mean value of the wave. */ + Uint16 phase; /**< Horizontal shift given by hundredth of a cycle. */ + + /* Envelope */ + Uint16 attack_length; /**< Duration of the attack. */ + Uint16 attack_level; /**< Level at the start of the attack. */ + Uint16 fade_length; /**< Duration of the fade. */ + Uint16 fade_level; /**< Level at the end of the fade. */ +} SDL_HapticPeriodic; + +/** + * \brief A structure containing a template for a Condition effect. + * + * The struct handles the following effects: + * - ::SDL_HAPTIC_SPRING: Effect based on axes position. + * - ::SDL_HAPTIC_DAMPER: Effect based on axes velocity. + * - ::SDL_HAPTIC_INERTIA: Effect based on axes acceleration. + * - ::SDL_HAPTIC_FRICTION: Effect based on axes movement. + * + * Direction is handled by condition internals instead of a direction member. + * The condition effect specific members have three parameters. The first + * refers to the X axis, the second refers to the Y axis and the third + * refers to the Z axis. The right terms refer to the positive side of the + * axis and the left terms refer to the negative side of the axis. Please + * refer to the ::SDL_HapticDirection diagram for which side is positive and + * which is negative. + * + * \sa SDL_HapticDirection + * \sa SDL_HAPTIC_SPRING + * \sa SDL_HAPTIC_DAMPER + * \sa SDL_HAPTIC_INERTIA + * \sa SDL_HAPTIC_FRICTION + * \sa SDL_HapticEffect + */ +typedef struct SDL_HapticCondition +{ + /* Header */ + Uint16 type; /**< ::SDL_HAPTIC_SPRING, ::SDL_HAPTIC_DAMPER, + ::SDL_HAPTIC_INERTIA or ::SDL_HAPTIC_FRICTION */ + SDL_HapticDirection direction; /**< Direction of the effect - Not used ATM. */ + + /* Replay */ + Uint32 length; /**< Duration of the effect. */ + Uint16 delay; /**< Delay before starting the effect. */ + + /* Trigger */ + Uint16 button; /**< Button that triggers the effect. */ + Uint16 interval; /**< How soon it can be triggered again after button. */ + + /* Condition */ + Uint16 right_sat[3]; /**< Level when joystick is to the positive side. */ + Uint16 left_sat[3]; /**< Level when joystick is to the negative side. */ + Sint16 right_coeff[3]; /**< How fast to increase the force towards the positive side. */ + Sint16 left_coeff[3]; /**< How fast to increase the force towards the negative side. */ + Uint16 deadband[3]; /**< Size of the dead zone. */ + Sint16 center[3]; /**< Position of the dead zone. */ +} SDL_HapticCondition; + +/** + * \brief A structure containing a template for a Ramp effect. + * + * This struct is exclusively for the ::SDL_HAPTIC_RAMP effect. + * + * The ramp effect starts at start strength and ends at end strength. + * It augments in linear fashion. If you use attack and fade with a ramp + * they effects get added to the ramp effect making the effect become + * quadratic instead of linear. + * + * \sa SDL_HAPTIC_RAMP + * \sa SDL_HapticEffect + */ +typedef struct SDL_HapticRamp +{ + /* Header */ + Uint16 type; /**< ::SDL_HAPTIC_RAMP */ + SDL_HapticDirection direction; /**< Direction of the effect. */ + + /* Replay */ + Uint32 length; /**< Duration of the effect. */ + Uint16 delay; /**< Delay before starting the effect. */ + + /* Trigger */ + Uint16 button; /**< Button that triggers the effect. */ + Uint16 interval; /**< How soon it can be triggered again after button. */ + + /* Ramp */ + Sint16 start; /**< Beginning strength level. */ + Sint16 end; /**< Ending strength level. */ + + /* Envelope */ + Uint16 attack_length; /**< Duration of the attack. */ + Uint16 attack_level; /**< Level at the start of the attack. */ + Uint16 fade_length; /**< Duration of the fade. */ + Uint16 fade_level; /**< Level at the end of the fade. */ +} SDL_HapticRamp; + +/** + * \brief A structure containing a template for the ::SDL_HAPTIC_CUSTOM effect. + * + * A custom force feedback effect is much like a periodic effect, where the + * application can define it's exact shape. You will have to allocate the + * data yourself. Data should consist of channels * samples Uint16 samples. + * + * If channels is one, the effect is rotated using the defined direction. + * Otherwise it uses the samples in data for the different axes. + * + * \sa SDL_HAPTIC_CUSTOM + * \sa SDL_HapticEffect + */ +typedef struct SDL_HapticCustom +{ + /* Header */ + Uint16 type; /**< ::SDL_HAPTIC_CUSTOM */ + SDL_HapticDirection direction; /**< Direction of the effect. */ + + /* Replay */ + Uint32 length; /**< Duration of the effect. */ + Uint16 delay; /**< Delay before starting the effect. */ + + /* Trigger */ + Uint16 button; /**< Button that triggers the effect. */ + Uint16 interval; /**< How soon it can be triggered again after button. */ + + /* Custom */ + Uint8 channels; /**< Axes to use, minimum of one. */ + Uint16 period; /**< Sample periods. */ + Uint16 samples; /**< Amount of samples. */ + Uint16 *data; /**< Should contain channels*samples items. */ + + /* Envelope */ + Uint16 attack_length; /**< Duration of the attack. */ + Uint16 attack_level; /**< Level at the start of the attack. */ + Uint16 fade_length; /**< Duration of the fade. */ + Uint16 fade_level; /**< Level at the end of the fade. */ +} SDL_HapticCustom; + +/** + * \brief The generic template for any haptic effect. + * + * All values max at 32767 (0x7FFF). Signed values also can be negative. + * Time values unless specified otherwise are in milliseconds. + * + * You can also pass ::SDL_HAPTIC_INFINITY to length instead of a 0-32767 + * value. Neither delay, interval, attack_length nor fade_length support + * ::SDL_HAPTIC_INFINITY. Fade will also not be used since effect never ends. + * + * Additionally, the ::SDL_HAPTIC_RAMP effect does not support a duration of + * ::SDL_HAPTIC_INFINITY. + * + * Button triggers may not be supported on all devices, it is advised to not + * use them if possible. Buttons start at index 1 instead of index 0 like + * they joystick. + * + * If both attack_length and fade_level are 0, the envelope is not used, + * otherwise both values are used. + * + * Common parts: + * \code + * // Replay - All effects have this + * Uint32 length; // Duration of effect (ms). + * Uint16 delay; // Delay before starting effect. + * + * // Trigger - All effects have this + * Uint16 button; // Button that triggers effect. + * Uint16 interval; // How soon before effect can be triggered again. + * + * // Envelope - All effects except condition effects have this + * Uint16 attack_length; // Duration of the attack (ms). + * Uint16 attack_level; // Level at the start of the attack. + * Uint16 fade_length; // Duration of the fade out (ms). + * Uint16 fade_level; // Level at the end of the fade. + * \endcode + * + * + * Here we have an example of a constant effect evolution in time: + * \verbatim + Strength + ^ + | + | effect level --> _________________ + | / \ + | / \ + | / \ + | / \ + | attack_level --> | \ + | | | <--- fade_level + | + +--------------------------------------------------> Time + [--] [---] + attack_length fade_length + + [------------------][-----------------------] + delay length + \endverbatim + * + * Note either the attack_level or the fade_level may be above the actual + * effect level. + * + * \sa SDL_HapticConstant + * \sa SDL_HapticPeriodic + * \sa SDL_HapticCondition + * \sa SDL_HapticRamp + * \sa SDL_HapticCustom + */ +typedef union SDL_HapticEffect +{ + /* Common for all force feedback effects */ + Uint16 type; /**< Effect type. */ + SDL_HapticConstant constant; /**< Constant effect. */ + SDL_HapticPeriodic periodic; /**< Periodic effect. */ + SDL_HapticCondition condition; /**< Condition effect. */ + SDL_HapticRamp ramp; /**< Ramp effect. */ + SDL_HapticCustom custom; /**< Custom effect. */ +} SDL_HapticEffect; + + +/* Function prototypes */ +/** + * \brief Count the number of joysticks attached to the system. + * + * \return Number of haptic devices detected on the system. + */ +extern DECLSPEC int SDLCALL SDL_NumHaptics(void); + +/** + * \brief Get the implementation dependent name of a Haptic device. + * + * This can be called before any joysticks are opened. + * If no name can be found, this function returns NULL. + * + * \param device_index Index of the device to get it's name. + * \return Name of the device or NULL on error. + * + * \sa SDL_NumHaptics + */ +extern DECLSPEC const char *SDLCALL SDL_HapticName(int device_index); + +/** + * \brief Opens a Haptic device for usage. + * + * The index passed as an argument refers to the N'th Haptic device on this + * system. + * + * When opening a haptic device, it's gain will be set to maximum and + * autocenter will be disabled. To modify these values use + * SDL_HapticSetGain() and SDL_HapticSetAutocenter(). + * + * \param device_index Index of the device to open. + * \return Device identifier or NULL on error. + * + * \sa SDL_HapticIndex + * \sa SDL_HapticOpenFromMouse + * \sa SDL_HapticOpenFromJoystick + * \sa SDL_HapticClose + * \sa SDL_HapticSetGain + * \sa SDL_HapticSetAutocenter + * \sa SDL_HapticPause + * \sa SDL_HapticStopAll + */ +extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpen(int device_index); + +/** + * \brief Checks if the haptic device at index has been opened. + * + * \param device_index Index to check to see if it has been opened. + * \return 1 if it has been opened or 0 if it hasn't. + * + * \sa SDL_HapticOpen + * \sa SDL_HapticIndex + */ +extern DECLSPEC int SDLCALL SDL_HapticOpened(int device_index); + +/** + * \brief Gets the index of a haptic device. + * + * \param haptic Haptic device to get the index of. + * \return The index of the haptic device or -1 on error. + * + * \sa SDL_HapticOpen + * \sa SDL_HapticOpened + */ +extern DECLSPEC int SDLCALL SDL_HapticIndex(SDL_Haptic * haptic); + +/** + * \brief Gets whether or not the current mouse has haptic capabilities. + * + * \return SDL_TRUE if the mouse is haptic, SDL_FALSE if it isn't. + * + * \sa SDL_HapticOpenFromMouse + */ +extern DECLSPEC int SDLCALL SDL_MouseIsHaptic(void); + +/** + * \brief Tries to open a haptic device from the current mouse. + * + * \return The haptic device identifier or NULL on error. + * + * \sa SDL_MouseIsHaptic + * \sa SDL_HapticOpen + */ +extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromMouse(void); + +/** + * \brief Checks to see if a joystick has haptic features. + * + * \param joystick Joystick to test for haptic capabilities. + * \return 1 if the joystick is haptic, 0 if it isn't + * or -1 if an error ocurred. + * + * \sa SDL_HapticOpenFromJoystick + */ +extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(SDL_Joystick * joystick); + +/** + * \brief Opens a Haptic device for usage from a Joystick device. + * + * You must still close the haptic device seperately. It will not be closed + * with the joystick. + * + * When opening from a joystick you should first close the haptic device before + * closing the joystick device. If not, on some implementations the haptic + * device will also get unallocated and you'll be unable to use force feedback + * on that device. + * + * \param joystick Joystick to create a haptic device from. + * \return A valid haptic device identifier on success or NULL on error. + * + * \sa SDL_HapticOpen + * \sa SDL_HapticClose + */ +extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(SDL_Joystick * + joystick); + +/** + * \brief Closes a Haptic device previously opened with SDL_HapticOpen(). + * + * \param haptic Haptic device to close. + */ +extern DECLSPEC void SDLCALL SDL_HapticClose(SDL_Haptic * haptic); + +/** + * \brief Returns the number of effects a haptic device can store. + * + * On some platforms this isn't fully supported, and therefore is an + * aproximation. Always check to see if your created effect was actually + * created and do not rely solely on SDL_HapticNumEffects(). + * + * \param haptic The haptic device to query effect max. + * \return The number of effects the haptic device can store or + * -1 on error. + * + * \sa SDL_HapticNumEffectsPlaying + * \sa SDL_HapticQuery + */ +extern DECLSPEC int SDLCALL SDL_HapticNumEffects(SDL_Haptic * haptic); + +/** + * \brief Returns the number of effects a haptic device can play at the same + * time. + * + * This is not supported on all platforms, but will always return a value. + * Added here for the sake of completness. + * + * \param haptic The haptic device to query maximum playing effects. + * \return The number of effects the haptic device can play at the same time + * or -1 on error. + * + * \sa SDL_HapticNumEffects + * \sa SDL_HapticQuery + */ +extern DECLSPEC int SDLCALL SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic); + +/** + * \brief Gets the haptic devices supported features in bitwise matter. + * + * Example: + * \code + * if (SDL_HapticQueryEffects(haptic) & SDL_HAPTIC_CONSTANT) { + * printf("We have constant haptic effect!"); + * } + * \endcode + * + * \param haptic The haptic device to query. + * \return Haptic features in bitwise manner (OR'd). + * + * \sa SDL_HapticNumEffects + * \sa SDL_HapticEffectSupported + */ +extern DECLSPEC unsigned int SDLCALL SDL_HapticQuery(SDL_Haptic * haptic); + + +/** + * \brief Gets the number of haptic axes the device has. + * + * \sa SDL_HapticDirection + */ +extern DECLSPEC int SDLCALL SDL_HapticNumAxes(SDL_Haptic * haptic); + +/** + * \brief Checks to see if effect is supported by haptic. + * + * \param haptic Haptic device to check on. + * \param effect Effect to check to see if it is supported. + * \return 1 if effect is supported, 0 if it isn't or -1 on error. + * + * \sa SDL_HapticQuery + * \sa SDL_HapticNewEffect + */ +extern DECLSPEC int SDLCALL SDL_HapticEffectSupported(SDL_Haptic * haptic, + SDL_HapticEffect * + effect); + +/** + * \brief Creates a new haptic effect on the device. + * + * \param haptic Haptic device to create the effect on. + * \param effect Properties of the effect to create. + * \return The id of the effect on success or -1 on error. + * + * \sa SDL_HapticUpdateEffect + * \sa SDL_HapticRunEffect + * \sa SDL_HapticDestroyEffect + */ +extern DECLSPEC int SDLCALL SDL_HapticNewEffect(SDL_Haptic * haptic, + SDL_HapticEffect * effect); + +/** + * \brief Updates the properties of an effect. + * + * Can be used dynamically, although behaviour when dynamically changing + * direction may be strange. Specifically the effect may reupload itself + * and start playing from the start. You cannot change the type either when + * running SDL_HapticUpdateEffect(). + * + * \param haptic Haptic device that has the effect. + * \param effect Effect to update. + * \param data New effect properties to use. + * \return The id of the effect on success or -1 on error. + * + * \sa SDL_HapticNewEffect + * \sa SDL_HapticRunEffect + * \sa SDL_HapticDestroyEffect + */ +extern DECLSPEC int SDLCALL SDL_HapticUpdateEffect(SDL_Haptic * haptic, + int effect, + SDL_HapticEffect * data); + +/** + * \brief Runs the haptic effect on it's assosciated haptic device. + * + * If iterations are ::SDL_HAPTIC_INFINITY, it'll run the effect over and over + * repeating the envelope (attack and fade) every time. If you only want the + * effect to last forever, set ::SDL_HAPTIC_INFINITY in the effect's length + * parameter. + * + * \param haptic Haptic device to run the effect on. + * \param effect Identifier of the haptic effect to run. + * \param iterations Number of iterations to run the effect. Use + * ::SDL_HAPTIC_INFINITY for infinity. + * \return 0 on success or -1 on error. + * + * \sa SDL_HapticStopEffect + * \sa SDL_HapticDestroyEffect + * \sa SDL_HapticGetEffectStatus + */ +extern DECLSPEC int SDLCALL SDL_HapticRunEffect(SDL_Haptic * haptic, + int effect, + Uint32 iterations); + +/** + * \brief Stops the haptic effect on it's assosciated haptic device. + * + * \param haptic Haptic device to stop the effect on. + * \param effect Identifier of the effect to stop. + * \return 0 on success or -1 on error. + * + * \sa SDL_HapticRunEffect + * \sa SDL_HapticDestroyEffect + */ +extern DECLSPEC int SDLCALL SDL_HapticStopEffect(SDL_Haptic * haptic, + int effect); + +/** + * \brief Destroys a haptic effect on the device. + * + * This will stop the effect if it's running. Effects are automatically + * destroyed when the device is closed. + * + * \param haptic Device to destroy the effect on. + * \param effect Identifier of the effect to destroy. + * + * \sa SDL_HapticNewEffect + */ +extern DECLSPEC void SDLCALL SDL_HapticDestroyEffect(SDL_Haptic * haptic, + int effect); + +/** + * \brief Gets the status of the current effect on the haptic device. + * + * Device must support the ::SDL_HAPTIC_STATUS feature. + * + * \param haptic Haptic device to query the effect status on. + * \param effect Identifier of the effect to query it's status. + * \return 0 if it isn't playing, ::SDL_HAPTIC_PLAYING if it is playing + * or -1 on error. + * + * \sa SDL_HapticRunEffect + * \sa SDL_HapticStopEffect + */ +extern DECLSPEC int SDLCALL SDL_HapticGetEffectStatus(SDL_Haptic * haptic, + int effect); + +/** + * \brief Sets the global gain of the device. + * + * Device must support the ::SDL_HAPTIC_GAIN feature. + * + * The user may specify the maxmimum gain by setting the environment variable + * ::SDL_HAPTIC_GAIN_MAX which should be between 0 and 100. All calls to + * SDL_HapticSetGain() will scale linearly using ::SDL_HAPTIC_GAIN_MAX as the + * maximum. + * + * \param haptic Haptic device to set the gain on. + * \param gain Value to set the gain to, should be between 0 and 100. + * \return 0 on success or -1 on error. + * + * \sa SDL_HapticQuery + */ +extern DECLSPEC int SDLCALL SDL_HapticSetGain(SDL_Haptic * haptic, int gain); + +/** + * \brief Sets the global autocenter of the device. + * + * Autocenter should be between 0 and 100. Setting it to 0 will disable + * autocentering. + * + * Device must support the ::SDL_HAPTIC_AUTOCENTER feature. + * + * \param haptic Haptic device to set autocentering on. + * \param autocenter Value to set autocenter to, 0 disables autocentering. + * \return 0 on success or -1 on error. + * + * \sa SDL_HapticQuery + */ +extern DECLSPEC int SDLCALL SDL_HapticSetAutocenter(SDL_Haptic * haptic, + int autocenter); + +/** + * \brief Pauses a haptic device. + * + * Device must support the ::SDL_HAPTIC_PAUSE feature. Call + * SDL_HapticUnpause() to resume playback. + * + * Do not modify the effects nor add new ones while the device is paused. + * That can cause all sorts of weird errors. + * + * \param haptic Haptic device to pause. + * \return 0 on success or -1 on error. + * + * \sa SDL_HapticUnpause + */ +extern DECLSPEC int SDLCALL SDL_HapticPause(SDL_Haptic * haptic); + +/** + * \brief Unpauses a haptic device. + * + * Call to unpause after SDL_HapticPause(). + * + * \param haptic Haptic device to pause. + * \return 0 on success or -1 on error. + * + * \sa SDL_HapticPause + */ +extern DECLSPEC int SDLCALL SDL_HapticUnpause(SDL_Haptic * haptic); + +/** + * \brief Stops all the currently playing effects on a haptic device. + * + * \param haptic Haptic device to stop. + * \return 0 on success or -1 on error. + */ +extern DECLSPEC int SDLCALL SDL_HapticStopAll(SDL_Haptic * haptic); + + +/* Ends C function definitions when using C++ */ +#ifdef __cplusplus +/* *INDENT-OFF* */ +} +/* *INDENT-ON* */ +#endif +#include "close_code.h" + +#endif /* _SDL_haptic_h */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/macosx/plugins/DFInput/SDL/include/SDL_joystick.h b/macosx/plugins/DFInput/SDL/include/SDL_joystick.h index e6cf7555..2e70862f 100644 --- a/macosx/plugins/DFInput/SDL/include/SDL_joystick.h +++ b/macosx/plugins/DFInput/SDL/include/SDL_joystick.h @@ -1,6 +1,6 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga + Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public @@ -20,10 +20,11 @@ slouken@libsdl.org */ -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. - -/* Include file for SDL joystick event handling */ +/** + * \file SDL_joystick.h + * + * Include file for SDL joystick event handling + */ #ifndef _SDL_joystick_h #define _SDL_joystick_h @@ -34,13 +35,18 @@ #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus +/* *INDENT-OFF* */ extern "C" { +/* *INDENT-ON* */ #endif -/* In order to use these functions, SDL_Init() must have been called - with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system - for joysticks, and load appropriate drivers. -*/ +/** + * \file SDL_joystick.h + * + * In order to use these functions, SDL_Init() must have been called + * with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system + * for joysticks, and load appropriate drivers. + */ /* The joystick structure used to identify an SDL joystick */ struct _SDL_Joystick; @@ -48,86 +54,94 @@ typedef struct _SDL_Joystick SDL_Joystick; /* Function prototypes */ -/* - * Count the number of joysticks attached to the system +/** + * Count the number of joysticks attached to the system */ extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); -/* - * Get the implementation dependent name of a joystick. - * This can be called before any joysticks are opened. - * If no name can be found, this function returns NULL. +/** + * Get the implementation dependent name of a joystick. + * This can be called before any joysticks are opened. + * If no name can be found, this function returns NULL. */ -extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index); +extern DECLSPEC const char *SDLCALL SDL_JoystickName(int device_index); -/* - * Open a joystick for use - the index passed as an argument refers to - * the N'th joystick on the system. This index is the value which will - * identify this joystick in future joystick events. - * - * This function returns a joystick identifier, or NULL if an error occurred. +/** + * Open a joystick for use. + * The index passed as an argument refers tothe N'th joystick on the system. + * This index is the value which will identify this joystick in future joystick + * events. + * + * \return A joystick identifier, or NULL if an error occurred. */ -extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index); +extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index); -/* - * Returns 1 if the joystick has been opened, or 0 if it has not. +/** + * Returns 1 if the joystick has been opened, or 0 if it has not. */ extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index); -/* - * Get the device index of an opened joystick. +/** + * Get the device index of an opened joystick. */ -extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick); +extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick * joystick); -/* - * Get the number of general axis controls on a joystick +/** + * Get the number of general axis controls on a joystick. */ -extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick); +extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick); -/* - * Get the number of trackballs on a joystick - * Joystick trackballs have only relative motion events associated - * with them and their state cannot be polled. +/** + * Get the number of trackballs on a joystick. + * + * Joystick trackballs have only relative motion events associated + * with them and their state cannot be polled. */ -extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick); +extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick); -/* - * Get the number of POV hats on a joystick +/** + * Get the number of POV hats on a joystick. */ -extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick); +extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick); -/* - * Get the number of buttons on a joystick +/** + * Get the number of buttons on a joystick. */ -extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick); +extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick); -/* - * Update the current state of the open joysticks. - * This is called automatically by the event loop if any joystick - * events are enabled. +/** + * Update the current state of the open joysticks. + * + * This is called automatically by the event loop if any joystick + * events are enabled. */ extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); -/* - * Enable/disable joystick event polling. - * If joystick events are disabled, you must call SDL_JoystickUpdate() - * yourself and check the state of the joystick when you want joystick - * information. - * The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE. +/** + * Enable/disable joystick event polling. + * + * If joystick events are disabled, you must call SDL_JoystickUpdate() + * yourself and check the state of the joystick when you want joystick + * information. + * + * The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE. */ extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); -/* - * Get the current state of an axis control on a joystick - * The state is a value ranging from -32768 to 32767. - * The axis indices start at index 0. +/** + * Get the current state of an axis control on a joystick. + * + * The state is a value ranging from -32768 to 32767. + * + * The axis indices start at index 0. */ -extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis); +extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick, + int axis); -/* - * Get the current state of a POV hat on a joystick - * The return value is one of the following positions: +/** + * \name Hat positions */ +/*@{*/ #define SDL_HAT_CENTERED 0x00 #define SDL_HAT_UP 0x01 #define SDL_HAT_RIGHT 0x02 @@ -137,34 +151,59 @@ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int a #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) -/* - * The hat indices start at index 0. - */ -extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat); - -/* - * Get the ball axis change since the last poll - * This returns 0, or -1 if you passed it invalid parameters. - * The ball indices start at index 0. - */ -extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy); +/*@}*/ -/* - * Get the current state of a button on a joystick - * The button indices start at index 0. - */ -extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button); - -/* - * Close a joystick previously opened with SDL_JoystickOpen() - */ -extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick); +/** + * Get the current state of a POV hat on a joystick. + * + * The hat indices start at index 0. + * + * \return The return value is one of the following positions: + * - ::SDL_HAT_CENTERED + * - ::SDL_HAT_UP + * - ::SDL_HAT_RIGHT + * - ::SDL_HAT_DOWN + * - ::SDL_HAT_LEFT + * - ::SDL_HAT_RIGHTUP + * - ::SDL_HAT_RIGHTDOWN + * - ::SDL_HAT_LEFTUP + * - ::SDL_HAT_LEFTDOWN + */ +extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick, + int hat); + +/** + * Get the ball axis change since the last poll. + * + * \return 0, or -1 if you passed it invalid parameters. + * + * The ball indices start at index 0. + */ +extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick, + int ball, int *dx, int *dy); + +/** + * Get the current state of a button on a joystick. + * + * The button indices start at index 0. + */ +extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick, + int button); + +/** + * Close a joystick previously opened with SDL_JoystickOpen(). + */ +extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick); /* Ends C function definitions when using C++ */ #ifdef __cplusplus +/* *INDENT-OFF* */ } +/* *INDENT-ON* */ #endif #include "close_code.h" #endif /* _SDL_joystick_h */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/macosx/plugins/DFInput/SDL/include/SDL_main.h b/macosx/plugins/DFInput/SDL/include/SDL_main.h new file mode 100644 index 00000000..803aa0fb --- /dev/null +++ b/macosx/plugins/DFInput/SDL/include/SDL_main.h @@ -0,0 +1,96 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifndef _SDL_main_h +#define _SDL_main_h + +#include "SDL_stdinc.h" + +/** + * \file SDL_main.h + * + * Redefine main() on some platforms so that it is called by SDL. + */ + +#if defined(__WIN32__) || \ + (defined(__MWERKS__) && !defined(__BEOS__)) || \ + defined(__SYMBIAN32__) || defined(__IPHONEOS__) + +#ifdef __cplusplus +#define C_LINKAGE "C" +#else +#define C_LINKAGE +#endif /* __cplusplus */ + +/** + * \file SDL_main.h + * + * The application's main() function must be called with C linkage, + * and should be declared like this: + * \code + * #ifdef __cplusplus + * extern "C" + * #endif + * int main(int argc, char *argv[]) + * { + * } + * \endcode + */ + +#define main SDL_main + +/** + * The prototype for the application's main() function + */ +extern C_LINKAGE int SDL_main(int argc, char *argv[]); + + +/* From the SDL library code -- needed for registering the app on Win32 */ +#ifdef __WIN32__ + +#include "begin_code.h" +#ifdef __cplusplus +/* *INDENT-OFF* */ +extern "C" { +/* *INDENT-ON* */ +#endif + +/** + * This can be called to set the application class at startup + */ +extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, + void *hInst); +extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); + +#ifdef __cplusplus +/* *INDENT-OFF* */ +} +/* *INDENT-ON* */ +#endif +#include "close_code.h" +#endif + +#endif /* Need to redefine main()? */ + +#endif /* _SDL_main_h */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/macosx/plugins/DFInput/SDL/include/SDL_name.h b/macosx/plugins/DFInput/SDL/include/SDL_name.h deleted file mode 100644 index 511619af..00000000 --- a/macosx/plugins/DFInput/SDL/include/SDL_name.h +++ /dev/null @@ -1,11 +0,0 @@ - -#ifndef _SDLname_h_ -#define _SDLname_h_ - -#if defined(__STDC__) || defined(__cplusplus) -#define NeedFunctionPrototypes 1 -#endif - -#define SDL_NAME(X) SDL_##X - -#endif /* _SDLname_h_ */ diff --git a/macosx/plugins/DFInput/SDL/include/SDL_platform.h b/macosx/plugins/DFInput/SDL/include/SDL_platform.h index 5c71dcbf..f9429bde 100644 --- a/macosx/plugins/DFInput/SDL/include/SDL_platform.h +++ b/macosx/plugins/DFInput/SDL/include/SDL_platform.h @@ -1,6 +1,6 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga + Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public @@ -20,10 +20,11 @@ slouken@libsdl.org */ -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. - -/* Try to get a standard set of platform defines */ +/** + * \file SDL_platform.h + * + * Try to get a standard set of platform defines. + */ #ifndef _SDL_platform_h #define _SDL_platform_h @@ -36,6 +37,10 @@ #undef __BEOS__ #define __BEOS__ 1 #endif +#if defined(__HAIKU__) +#undef __HAIKU__ +#define __HAIKU__ 1 +#endif #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__) #undef __BSDI__ #define __BSDI__ 1 @@ -44,7 +49,7 @@ #undef __DREAMCAST__ #define __DREAMCAST__ 1 #endif -#if defined(__FreeBSD__) || defined(__DragonFly__) +#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) #undef __FREEBSD__ #define __FREEBSD__ 1 #endif @@ -60,13 +65,30 @@ #undef __LINUX__ #define __LINUX__ 1 #endif + #if defined(__APPLE__) +/* lets us know what version of Mac OS X we're compiling on */ +#include "AvailabilityMacros.h" +#ifdef MAC_OS_X_VERSION_10_3 +#include "TargetConditionals.h" /* this header is in 10.3 or later */ +#if TARGET_OS_IPHONE +/* if compiling for iPhone */ +#undef __IPHONEOS__ +#define __IPHONEOS__ 1 +#undef __MACOSX__ +#else +/* if not compiling for iPhone */ +#undef __MACOSX__ +#define __MACOSX__ 1 +#endif /* TARGET_OS_IPHONE */ +#else +/* if earlier verion of Mac OS X than version 10.3 */ #undef __MACOSX__ #define __MACOSX__ 1 -#elif defined(macintosh) -#undef __MACOS__ -#define __MACOS__ 1 #endif + +#endif /* defined(__APPLE__) */ + #if defined(__NetBSD__) #undef __NETBSD__ #define __NETBSD__ 1 @@ -100,4 +122,33 @@ #define __WIN32__ 1 #endif +#if defined(__NDS__) +#undef __NINTENDODS__ +#define __NINTENDODS__ 1 +#endif + + +#include "begin_code.h" +/* Set up for C function definitions, even when using C++ */ +#ifdef __cplusplus +/* *INDENT-OFF* */ +extern "C" { +/* *INDENT-ON* */ +#endif + +/** + * \brief Gets the name of the platform. + */ +extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void); + +/* Ends C function definitions when using C++ */ +#ifdef __cplusplus +/* *INDENT-OFF* */ +} +/* *INDENT-ON* */ +#endif +#include "close_code.h" + #endif /* _SDL_platform_h */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/macosx/plugins/DFInput/SDL/include/SDL_stdinc.h b/macosx/plugins/DFInput/SDL/include/SDL_stdinc.h index d15a9f95..ba1e5b5b 100644 --- a/macosx/plugins/DFInput/SDL/include/SDL_stdinc.h +++ b/macosx/plugins/DFInput/SDL/include/SDL_stdinc.h @@ -1,6 +1,6 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga + Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public @@ -20,10 +20,11 @@ slouken@libsdl.org */ -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. - -/* This is a general header that includes C language support */ +/** + * \file SDL_stdinc.h + * + * This is a general header that includes C language support. + */ #ifndef _SDL_stdinc_h #define _SDL_stdinc_h @@ -71,52 +72,116 @@ #ifdef HAVE_CTYPE_H # include <ctype.h> #endif -#ifdef HAVE_ICONV_H +#ifdef HAVE_MATH_H +# include <math.h> +#endif +#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H) # include <iconv.h> #endif -/* The number of elements in an array */ +/** + * The number of elements in an array. + */ #define SDL_arraysize(array) (sizeof(array)/sizeof(array[0])) #define SDL_TABLESIZE(table) SDL_arraysize(table) -/* Basic data types */ -typedef enum SDL_bool { - SDL_FALSE = 0, - SDL_TRUE = 1 +/** + * \name Cast operators + * + * Use proper C++ casts when compiled as C++ to be compatible with the option + * -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above). + */ +/*@{*/ +#ifdef __cplusplus +#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression) +#define SDL_static_cast(type, expression) static_cast<type>(expression) +#else +#define SDL_reinterpret_cast(type, expression) ((type)(expression)) +#define SDL_static_cast(type, expression) ((type)(expression)) +#endif +/*@}*//*Cast operators*/ + +/* Define a four character code as a Uint32 */ +#define SDL_FOURCC(A, B, C, D) \ + ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \ + (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \ + (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \ + (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24)) + +/** + * \name Basic data types + */ +/*@{*/ + +typedef enum +{ + SDL_FALSE = 0, + SDL_TRUE = 1 } SDL_bool; -typedef int8_t Sint8; -typedef uint8_t Uint8; -typedef int16_t Sint16; -typedef uint16_t Uint16; -typedef int32_t Sint32; -typedef uint32_t Uint32; +/** + * \brief A signed 8-bit integer type. + */ +typedef int8_t Sint8; +/** + * \brief An unsigned 8-bit integer type. + */ +typedef uint8_t Uint8; +/** + * \brief A signed 16-bit integer type. + */ +typedef int16_t Sint16; +/** + * \brief An unsigned 16-bit integer type. + */ +typedef uint16_t Uint16; +/** + * \brief A signed 32-bit integer type. + */ +typedef int32_t Sint32; +/** + * \brief An unsigned 32-bit integer type. + */ +typedef uint32_t Uint32; #ifdef SDL_HAS_64BIT_TYPE -typedef int64_t Sint64; -#ifndef SYMBIAN32_GCCE -typedef uint64_t Uint64; -#endif +/** + * \brief A signed 64-bit integer type. + * \warning On platforms without any sort of 64-bit datatype, this is equivalent to Sint32! + */ +typedef int64_t Sint64; +/** + * \brief An unsigned 64-bit integer type. + * \warning On platforms without any sort of 64-bit datatype, this is equivalent to Uint32! + */ +typedef uint64_t Uint64; #else /* This is really just a hack to prevent the compiler from complaining */ -typedef struct { - Uint32 hi; - Uint32 lo; -} Uint64, Sint64; +typedef Sint32 Sint64; +typedef Uint32 Uint64; #endif -/* Make sure the types really have the right sizes */ +/*@}*//*Basic data types*/ + + #define SDL_COMPILE_TIME_ASSERT(name, x) \ typedef int SDL_dummy_ ## name[(x) * 2 - 1] - +/** \cond */ +#ifndef DOXYGEN_SHOULD_IGNORE_THIS SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1); SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1); SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2); SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2); SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4); SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4); +#ifndef __NINTENDODS__ /* TODO: figure out why the following happens: + include/SDL_stdinc.h:150: error: size of array 'SDL_dummy_uint64' is negative + include/SDL_stdinc.h:151: error: size of array 'SDL_dummy_sint64' is negative */ SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8); SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8); +#endif +#endif /* DOXYGEN_SHOULD_IGNORE_THIS */ +/** \endcond */ /* Check to make sure enums are the size of ints, for structure packing. For both Watcom C/C++ and Borland C/C++ the compiler option that makes @@ -128,37 +193,43 @@ SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8); #pragma enumsalwaysint on #endif -typedef enum { - DUMMY_ENUM_VALUE +/** \cond */ +#ifndef DOXYGEN_SHOULD_IGNORE_THIS +#ifndef __NINTENDODS__ /* TODO: include/SDL_stdinc.h:174: error: size of array 'SDL_dummy_enum' is negative */ +typedef enum +{ + DUMMY_ENUM_VALUE } SDL_DUMMY_ENUM; -#ifndef __NDS__ SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int)); #endif - +#endif /* DOXYGEN_SHOULD_IGNORE_THIS */ +/** \endcond */ #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus +/* *INDENT-OFF* */ extern "C" { +/* *INDENT-ON* */ #endif #ifdef HAVE_MALLOC #define SDL_malloc malloc #else -extern DECLSPEC void * SDLCALL SDL_malloc(size_t size); +extern DECLSPEC void *SDLCALL SDL_malloc(size_t size); #endif #ifdef HAVE_CALLOC #define SDL_calloc calloc #else -extern DECLSPEC void * SDLCALL SDL_calloc(size_t nmemb, size_t size); +extern DECLSPEC void *SDLCALL SDL_calloc(size_t nmemb, size_t size); #endif #ifdef HAVE_REALLOC #define SDL_realloc realloc #else -extern DECLSPEC void * SDLCALL SDL_realloc(void *mem, size_t size); +extern DECLSPEC void *SDLCALL SDL_realloc(void *mem, size_t size); #endif #ifdef HAVE_FREE @@ -182,11 +253,11 @@ extern DECLSPEC void SDLCALL SDL_free(void *mem); # elif defined(__DMC__) # include <stdlib.h> # elif defined(__AIX__) - #pragma alloca +#pragma alloca # elif defined(__MRC__) - void *alloca (unsigned); +void *alloca(unsigned); # else - char *alloca (); +char *alloca(); # endif #endif #ifdef HAVE_ALLOCA @@ -200,20 +271,23 @@ extern DECLSPEC void SDLCALL SDL_free(void *mem); #ifdef HAVE_GETENV #define SDL_getenv getenv #else -extern DECLSPEC char * SDLCALL SDL_getenv(const char *name); +extern DECLSPEC char *SDLCALL SDL_getenv(const char *name); #endif -#ifdef HAVE_PUTENV -#define SDL_putenv putenv +/* SDL_putenv() has moved to SDL_compat. */ +#ifdef HAVE_SETENV +#define SDL_setenv setenv #else -extern DECLSPEC int SDLCALL SDL_putenv(const char *variable); +extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value, + int overwrite); #endif #ifdef HAVE_QSORT #define SDL_qsort qsort #else extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, - int (*compare)(const void *, const void *)); + int (*compare) (const void *, + const void *)); #endif #ifdef HAVE_ABS @@ -240,8 +314,10 @@ extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, #ifdef HAVE_MEMSET #define SDL_memset memset #else -extern DECLSPEC void * SDLCALL SDL_memset(void *dst, int c, size_t len); +extern DECLSPEC void *SDLCALL SDL_memset(void *dst, int c, size_t len); #endif +#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x))) +#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x))) #if defined(__GNUC__) && defined(i386) #define SDL_memset4(dst, val, len) \ @@ -251,7 +327,7 @@ do { \ "cld\n\t" \ "rep ; stosl\n\t" \ : "=&D" (u0), "=&a" (u1), "=&c" (u2) \ - : "0" (dst), "1" (val), "2" ((Uint32)(len)) \ + : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, len)) \ : "memory" ); \ } while(0) #endif @@ -260,8 +336,9 @@ do { \ do { \ unsigned _count = (len); \ unsigned _n = (_count + 3) / 4; \ - Uint32 *_p = (Uint32 *)(dst); \ + Uint32 *_p = SDL_static_cast(Uint32 *, dst); \ Uint32 _val = (val); \ + if (len == 0) break; \ switch (_count % 4) { \ case 0: do { *_p++ = _val; \ case 3: *_p++ = _val; \ @@ -290,7 +367,7 @@ do { \ "movsb\n" \ "2:" \ : "=&c" (u0), "=&D" (u1), "=&S" (u2) \ - : "0" ((unsigned)(len)/4), "q" (len), "1" (dst),"2" (src) \ + : "0" (SDL_static_cast(unsigned, len)/4), "q" (len), "1" (dst),"2" (src) \ : "memory" ); \ } while(0) #endif @@ -300,7 +377,8 @@ do { \ #elif defined(HAVE_BCOPY) #define SDL_memcpy(d, s, n) bcopy((s), (d), (n)) #else -extern DECLSPEC void * SDLCALL SDL_memcpy(void *dst, const void *src, size_t len); +extern DECLSPEC void *SDLCALL SDL_memcpy(void *dst, const void *src, + size_t len); #endif #endif @@ -315,7 +393,7 @@ do { \ "cld\n\t" \ "rep ; movsl" \ : "=&c" (ecx), "=&D" (edi), "=&S" (esi) \ - : "0" ((unsigned)(len)), "1" (dst), "2" (src) \ + : "0" (SDL_static_cast(unsigned, len)), "1" (dst), "2" (src) \ : "memory" ); \ } while(0) #endif @@ -327,13 +405,14 @@ do { \ #define SDL_revcpy(dst, src, len) \ do { \ int u0, u1, u2; \ - char *dstp = (char *)(dst); \ - char *srcp = (char *)(src); \ + char *dstp = SDL_static_cast(char *, dst); \ + char *srcp = SDL_static_cast(char *, src); \ int n = (len); \ if ( n >= 4 ) { \ __asm__ __volatile__ ( \ "std\n\t" \ "rep ; movsl\n\t" \ + "cld\n\t" \ : "=&c" (u0), "=&D" (u1), "=&S" (u2) \ : "0" (n >> 2), \ "1" (dstp+(n-4)), "2" (srcp+(n-4)) \ @@ -350,7 +429,8 @@ do { \ } while(0) #endif #ifndef SDL_revcpy -extern DECLSPEC void * SDLCALL SDL_revcpy(void *dst, const void *src, size_t len); +extern DECLSPEC void *SDLCALL SDL_revcpy(void *dst, const void *src, + size_t len); #endif #ifdef HAVE_MEMMOVE @@ -371,7 +451,8 @@ do { \ #ifdef HAVE_MEMCMP #define SDL_memcmp memcmp #else -extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len); +extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, + size_t len); #endif #ifdef HAVE_STRLEN @@ -380,40 +461,51 @@ extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t le extern DECLSPEC size_t SDLCALL SDL_strlen(const char *string); #endif +#ifdef HAVE_WCSLEN +#define SDL_wcslen wcslen +#else +#if !defined(wchar_t) && defined(__NINTENDODS__) +#define wchar_t short /* TODO: figure out why libnds doesn't have this */ +#endif +extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t * string); +#endif + #ifdef HAVE_STRLCPY #define SDL_strlcpy strlcpy #else -extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src, size_t maxlen); +extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src, + size_t maxlen); #endif #ifdef HAVE_STRLCAT #define SDL_strlcat strlcat #else -extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src, size_t maxlen); +extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src, + size_t maxlen); #endif #ifdef HAVE_STRDUP #define SDL_strdup strdup #else -extern DECLSPEC char * SDLCALL SDL_strdup(const char *string); +extern DECLSPEC char *SDLCALL SDL_strdup(const char *string); #endif #ifdef HAVE__STRREV #define SDL_strrev _strrev #else -extern DECLSPEC char * SDLCALL SDL_strrev(char *string); +extern DECLSPEC char *SDLCALL SDL_strrev(char *string); #endif #ifdef HAVE__STRUPR #define SDL_strupr _strupr #else -extern DECLSPEC char * SDLCALL SDL_strupr(char *string); +extern DECLSPEC char *SDLCALL SDL_strupr(char *string); #endif #ifdef HAVE__STRLWR #define SDL_strlwr _strlwr #else -extern DECLSPEC char * SDLCALL SDL_strlwr(char *string); +extern DECLSPEC char *SDLCALL SDL_strlwr(char *string); #endif #ifdef HAVE_STRCHR @@ -421,7 +513,7 @@ extern DECLSPEC char * SDLCALL SDL_strlwr(char *string); #elif defined(HAVE_INDEX) #define SDL_strchr index #else -extern DECLSPEC char * SDLCALL SDL_strchr(const char *string, int c); +extern DECLSPEC char *SDLCALL SDL_strchr(const char *string, int c); #endif #ifdef HAVE_STRRCHR @@ -429,13 +521,14 @@ extern DECLSPEC char * SDLCALL SDL_strchr(const char *string, int c); #elif defined(HAVE_RINDEX) #define SDL_strrchr rindex #else -extern DECLSPEC char * SDLCALL SDL_strrchr(const char *string, int c); +extern DECLSPEC char *SDLCALL SDL_strrchr(const char *string, int c); #endif #ifdef HAVE_STRSTR #define SDL_strstr strstr #else -extern DECLSPEC char * SDLCALL SDL_strstr(const char *haystack, const char *needle); +extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, + const char *needle); #endif #ifdef HAVE_ITOA @@ -447,7 +540,7 @@ extern DECLSPEC char * SDLCALL SDL_strstr(const char *haystack, const char *need #ifdef HAVE__LTOA #define SDL_ltoa _ltoa #else -extern DECLSPEC char * SDLCALL SDL_ltoa(long value, char *string, int radix); +extern DECLSPEC char *SDLCALL SDL_ltoa(long value, char *string, int radix); #endif #ifdef HAVE__UITOA @@ -459,19 +552,22 @@ extern DECLSPEC char * SDLCALL SDL_ltoa(long value, char *string, int radix); #ifdef HAVE__ULTOA #define SDL_ultoa _ultoa #else -extern DECLSPEC char * SDLCALL SDL_ultoa(unsigned long value, char *string, int radix); +extern DECLSPEC char *SDLCALL SDL_ultoa(unsigned long value, char *string, + int radix); #endif #ifdef HAVE_STRTOL #define SDL_strtol strtol #else -extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp, int base); +extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp, + int base); #endif #ifdef HAVE_STRTOUL #define SDL_strtoul strtoul #else -extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string, char **endp, int base); +extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string, + char **endp, int base); #endif #ifdef SDL_HAS_64BIT_TYPE @@ -479,25 +575,29 @@ extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string, char **end #ifdef HAVE__I64TOA #define SDL_lltoa _i64toa #else -extern DECLSPEC char* SDLCALL SDL_lltoa(Sint64 value, char *string, int radix); +extern DECLSPEC char *SDLCALL SDL_lltoa(Sint64 value, char *string, + int radix); #endif #ifdef HAVE__UI64TOA #define SDL_ulltoa _ui64toa #else -extern DECLSPEC char* SDLCALL SDL_ulltoa(Uint64 value, char *string, int radix); +extern DECLSPEC char *SDLCALL SDL_ulltoa(Uint64 value, char *string, + int radix); #endif #ifdef HAVE_STRTOLL #define SDL_strtoll strtoll #else -extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp, int base); +extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp, + int base); #endif #ifdef HAVE_STRTOULL #define SDL_strtoull strtoull #else -extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp, int base); +extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp, + int base); #endif #endif /* SDL_HAS_64BIT_TYPE */ @@ -529,7 +629,8 @@ extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2); #ifdef HAVE_STRNCMP #define SDL_strncmp strncmp #else -extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen); +extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, + size_t maxlen); #endif #ifdef HAVE_STRCASECMP @@ -537,7 +638,8 @@ extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size #elif defined(HAVE__STRICMP) #define SDL_strcasecmp _stricmp #else -extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2); +extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, + const char *str2); #endif #ifdef HAVE_STRNCASECMP @@ -545,25 +647,105 @@ extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2); #elif defined(HAVE__STRNICMP) #define SDL_strncasecmp _strnicmp #else -extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t maxlen); +extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, + const char *str2, size_t maxlen); #endif #ifdef HAVE_SSCANF #define SDL_sscanf sscanf #else -extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt, ...); +extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt, + ...); #endif #ifdef HAVE_SNPRINTF #define SDL_snprintf snprintf #else -extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...); +extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen, + const char *fmt, ...); #endif #ifdef HAVE_VSNPRINTF #define SDL_vsnprintf vsnprintf #else -extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap); +extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, + const char *fmt, va_list ap); +#endif + +#ifndef HAVE_M_PI +#define M_PI 3.14159265358979323846264338327950288 /* pi */ +#endif + +#ifdef HAVE_CEIL +#define SDL_ceil ceil +#else +#define SDL_ceil(x) ((double)(int)((x)+0.5)) +#endif + +#ifdef HAVE_COPYSIGN +#define SDL_copysign copysign +#else +extern DECLSPEC double SDLCALL SDL_copysign(double x, double y); +#endif + +#ifdef HAVE_COS +#define SDL_cos cos +#else +extern DECLSPEC double SDLCALL SDL_cos(double x); +#endif + +#ifdef HAVE_COSF +#define SDL_cosf cosf +#else +#define SDL_cosf(x) (float)SDL_cos((double)x) +#endif + +#ifdef HAVE_FABS +#define SDL_fabs fabs +#else +extern DECLSPEC double SDLCALL SDL_fabs(double x); +#endif + +#ifdef HAVE_FLOOR +#define SDL_floor floor +#else +extern DECLSPEC double SDLCALL SDL_floor(double x); +#endif + +#ifdef HAVE_LOG +#define SDL_log log +#else +extern DECLSPEC double SDLCALL SDL_log(double x); +#endif + +#ifdef HAVE_POW +#define SDL_pow pow +#else +extern DECLSPEC double SDLCALL SDL_pow(double x, double y); +#endif + +#ifdef HAVE_SCALBN +#define SDL_scalbn scalbn +#else +extern DECLSPEC double SDLCALL SDL_scalbn(double x, int n); +#endif + +#ifdef HAVE_SIN +#define SDL_sin sin +#else +extern DECLSPEC double SDLCALL SDL_sin(double x); +#endif + +#ifdef HAVE_SINF +#define SDL_sinf sinf +#else +#define SDL_sinf(x) (float)SDL_sin((double)x) +#endif + +#ifdef HAVE_SQRT +#define SDL_sqrt sqrt +#else +extern DECLSPEC double SDLCALL SDL_sqrt(double x); #endif /* The SDL implementation of iconv() returns these error codes */ @@ -572,28 +754,39 @@ extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, const char #define SDL_ICONV_EILSEQ (size_t)-3 #define SDL_ICONV_EINVAL (size_t)-4 -#ifdef HAVE_ICONV +#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H) #define SDL_iconv_t iconv_t #define SDL_iconv_open iconv_open #define SDL_iconv_close iconv_close #else typedef struct _SDL_iconv_t *SDL_iconv_t; -extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode, const char *fromcode); +extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode, + const char *fromcode); extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd); #endif -extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf, size_t *inbytesleft, char **outbuf, size_t *outbytesleft); -/* This function converts a string between encodings in one pass, returning a - string that must be freed with SDL_free() or NULL on error. -*/ -extern DECLSPEC char * SDLCALL SDL_iconv_string(const char *tocode, const char *fromcode, const char *inbuf, size_t inbytesleft); +extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf, + size_t * inbytesleft, char **outbuf, + size_t * outbytesleft); +/** + * This function converts a string between encodings in one pass, returning a + * string that must be freed with SDL_free() or NULL on error. + */ +extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode, + const char *fromcode, + const char *inbuf, + size_t inbytesleft); #define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1) #define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1) #define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1) /* Ends C function definitions when using C++ */ #ifdef __cplusplus +/* *INDENT-OFF* */ } +/* *INDENT-ON* */ #endif #include "close_code.h" #endif /* _SDL_stdinc_h */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/macosx/plugins/DFInput/SDL/include/SDL_version.h b/macosx/plugins/DFInput/SDL/include/SDL_version.h deleted file mode 100644 index 13f84c13..00000000 --- a/macosx/plugins/DFInput/SDL/include/SDL_version.h +++ /dev/null @@ -1,88 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ - -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. - -/* This header defines the current SDL version */ - -#ifndef _SDL_version_h -#define _SDL_version_h - -#include "SDL_stdinc.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL -*/ -#define SDL_MAJOR_VERSION 1 -#define SDL_MINOR_VERSION 2 -#define SDL_PATCHLEVEL 13 - -typedef struct SDL_version { - Uint8 major; - Uint8 minor; - Uint8 patch; -} SDL_version; - -/* This macro can be used to fill a version structure with the compile-time - * version of the SDL library. - */ -#define SDL_VERSION(X) \ -{ \ - (X)->major = SDL_MAJOR_VERSION; \ - (X)->minor = SDL_MINOR_VERSION; \ - (X)->patch = SDL_PATCHLEVEL; \ -} - -/* This macro turns the version numbers into a numeric value: - (1,2,3) -> (1203) - This assumes that there will never be more than 100 patchlevels -*/ -#define SDL_VERSIONNUM(X, Y, Z) \ - ((X)*1000 + (Y)*100 + (Z)) - -/* This is the version number macro for the current SDL version */ -#define SDL_COMPILEDVERSION \ - SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) - -/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */ -#define SDL_VERSION_ATLEAST(X, Y, Z) \ - (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) - -/* This function gets the version of the dynamically linked SDL library. - it should NOT be used to fill a version structure, instead you should - use the SDL_Version() macro. - */ -extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* _SDL_version_h */ diff --git a/macosx/plugins/DFInput/SDL/include/begin_code.h b/macosx/plugins/DFInput/SDL/include/begin_code.h index ff39a613..395dc7c6 100644 --- a/macosx/plugins/DFInput/SDL/include/begin_code.h +++ b/macosx/plugins/DFInput/SDL/include/begin_code.h @@ -1,32 +1,32 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. - -/* This file sets things up for C dynamic library function definitions, - static inlined functions, and structures aligned at 4-byte alignment. - If you don't like ugly C preprocessor code, don't look at this file. :) -*/ +/** + * \file begin_code.h + * + * This file sets things up for C dynamic library function definitions, + * static inlined functions, and structures aligned at 4-byte alignment. + * If you don't like ugly C preprocessor code, don't look at this file. :) + */ /* This shouldn't be nested -- included it around code only. */ #ifdef _begin_code_h @@ -36,7 +36,7 @@ /* Some compilers use a special export keyword */ #ifndef DECLSPEC -# if defined(__BEOS__) +# if defined(__BEOS__) || defined(__HAIKU__) # if defined(__GNUC__) # define DECLSPEC __declspec(dllexport) # else @@ -45,23 +45,13 @@ # elif defined(__WIN32__) # ifdef __BORLANDC__ # ifdef BUILD_SDL -# define DECLSPEC +# define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif -# elif defined(__OS2__) -# ifdef __WATCOMC__ -# ifdef BUILD_SDL -# define DECLSPEC __declspec(dllexport) -# else -# define DECLSPEC -# endif -# else -# define DECLSPEC -# endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) @@ -76,24 +66,14 @@ #if defined(__WIN32__) && !defined(__GNUC__) #define SDLCALL __cdecl #else -#ifdef __OS2__ -/* But on OS/2, we use the _System calling convention */ -/* to be compatible with every compiler */ -#define SDLCALL _System -#else #define SDLCALL #endif -#endif #endif /* SDLCALL */ -#ifdef __SYMBIAN32__ -#ifndef EKA2 +/* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */ +#ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC -#elif !defined(__WINS__) -#undef DECLSPEC -#define DECLSPEC __declspec(dllexport) -#endif /* !EKA2 */ #endif /* __SYMBIAN32__ */ /* Force structure packing at 4 byte alignment. @@ -109,9 +89,6 @@ #pragma nopackwarning #endif #pragma pack(push,4) -#elif (defined(__MWERKS__) && defined(__MACOS__)) -#pragma options align=mac68k4byte -#pragma enumsalwaysint on #endif /* Compiler needs structure packing set */ /* Set up compiler-specific options for inlining functions */ @@ -123,7 +100,7 @@ #if defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ - defined(__DECC) || defined(__EABI__) + defined(__DECC) #ifndef __inline__ #define __inline__ __inline #endif diff --git a/macosx/plugins/DFInput/SDL/include/close_code.h b/macosx/plugins/DFInput/SDL/include/close_code.h index 9a20e024..4b4e8a49 100644 --- a/macosx/plugins/DFInput/SDL/include/close_code.h +++ b/macosx/plugins/DFInput/SDL/include/close_code.h @@ -1,31 +1,31 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. - -/* This file reverses the effects of begin_code.h and should be included - after you finish any function and structure declarations in your headers -*/ +/** + * \file close_code.h + * + * This file reverses the effects of begin_code.h and should be included + * after you finish any function and structure declarations in your headers + */ #undef _begin_code_h @@ -34,11 +34,5 @@ #ifdef __BORLANDC__ #pragma nopackwarning #endif -#if (defined(__MWERKS__) && defined(__MACOS__)) -#pragma options align=reset -#pragma enumsalwaysint reset -#else #pragma pack(pop) -#endif #endif /* Compiler needs structure packing set */ - diff --git a/macosx/plugins/DFInput/SDL/src/SDL.c b/macosx/plugins/DFInput/SDL/src/SDL.c index 4d6a98c0..8f8e676f 100644 --- a/macosx/plugins/DFInput/SDL/src/SDL.c +++ b/macosx/plugins/DFInput/SDL/src/SDL.c @@ -1,6 +1,6 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga + Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public @@ -19,79 +19,83 @@ Sam Lantinga slouken@libsdl.org */ - -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. +// 7/31/2010 Wei Mingzhi +// Removed everything unrated to Mac OS X Joystick support #include "SDL_config.h" /* Initialization code for SDL */ #include "SDL.h" - -/* Initialization/Cleanup routines */ -extern int SDL_JoystickInit(void); -extern void SDL_JoystickQuit(void); - -/* The current SDL version */ -static SDL_version version = - { SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL }; +#include "haptic/SDL_haptic_c.h" +#include "joystick/SDL_joystick_c.h" /* The initialized subsystems */ static Uint32 SDL_initialized = 0; -int SDL_InitSubSystem(Uint32 flags) +int +SDL_InitSubSystem(Uint32 flags) { - /* Initialize the joystick subsystem */ - if ( (flags & SDL_INIT_JOYSTICK) && - !(SDL_initialized & SDL_INIT_JOYSTICK) ) { - if ( SDL_JoystickInit() < 0 ) { - return(-1); - } - SDL_initialized |= SDL_INIT_JOYSTICK; - } - - return(0); + /* Initialize the joystick subsystem */ + if ((flags & SDL_INIT_JOYSTICK) && !(SDL_initialized & SDL_INIT_JOYSTICK)) { + if (SDL_JoystickInit() < 0) { + return (-1); + } + SDL_initialized |= SDL_INIT_JOYSTICK; + } + + /* Initialize the haptic subsystem */ + if ((flags & SDL_INIT_HAPTIC) && !(SDL_initialized & SDL_INIT_HAPTIC)) { + if (SDL_HapticInit() < 0) { + return (-1); + } + SDL_initialized |= SDL_INIT_HAPTIC; + } + + return (0); } -int SDL_Init(Uint32 flags) +int +SDL_Init(Uint32 flags) { - /* Clear the error message */ - SDL_ClearError(); + /* Clear the error message */ + SDL_ClearError(); - /* Initialize the desired subsystems */ - if ( SDL_InitSubSystem(flags) < 0 ) { - return(-1); - } + /* Initialize the desired subsystems */ + if (SDL_InitSubSystem(flags) < 0) { + return (-1); + } - return(0); -} - -void SDL_QuitSubSystem(Uint32 flags) -{ - /* Shut down requested initialized subsystems */ - if ( (flags & SDL_initialized & SDL_INIT_JOYSTICK) ) { - SDL_JoystickQuit(); - SDL_initialized &= ~SDL_INIT_JOYSTICK; - } + return (0); } -Uint32 SDL_WasInit(Uint32 flags) +void +SDL_QuitSubSystem(Uint32 flags) { - if ( ! flags ) { - flags = SDL_INIT_EVERYTHING; - } - return (SDL_initialized&flags); + /* Shut down requested initialized subsystems */ + if ((flags & SDL_initialized & SDL_INIT_JOYSTICK)) { + SDL_JoystickQuit(); + SDL_initialized &= ~SDL_INIT_JOYSTICK; + } + + if ((flags & SDL_initialized & SDL_INIT_HAPTIC)) { + SDL_HapticQuit(); + SDL_initialized &= ~SDL_INIT_HAPTIC; + } } -void SDL_Quit(void) +Uint32 +SDL_WasInit(Uint32 flags) { - /* Quit all subsystems */ - SDL_QuitSubSystem(SDL_INIT_EVERYTHING); + if (!flags) { + flags = SDL_INIT_EVERYTHING; + } + return (SDL_initialized & flags); } -/* Return the library version number */ -const SDL_version * SDL_Linked_Version(void) +void +SDL_Quit(void) { - return(&version); + /* Quit all subsystems */ + SDL_QuitSubSystem(SDL_INIT_EVERYTHING); } diff --git a/macosx/plugins/DFInput/SDL/src/SDL_error.c b/macosx/plugins/DFInput/SDL/src/SDL_error.c index 11632f28..55d183a5 100644 --- a/macosx/plugins/DFInput/SDL/src/SDL_error.c +++ b/macosx/plugins/DFInput/SDL/src/SDL_error.c @@ -1,6 +1,6 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga + Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public @@ -28,6 +28,7 @@ /* Routine to get the thread-specific error variable */ #if SDL_THREADS_DISABLED +/* !!! FIXME: what does this comment mean? Victim of Search and Replace? */ /* The SDL_arraysize(The ),default (non-thread-safe) global error variable */ static SDL_error SDL_global_error; #define SDL_GetErrBuf() (&SDL_global_error) @@ -39,200 +40,220 @@ extern SDL_error *SDL_GetErrBuf(void); /* Private functions */ -static const char *SDL_LookupString(const char *key) +static const char * +SDL_LookupString(const char *key) { - /* FIXME: Add code to lookup key in language string hash-table */ - return key; + /* FIXME: Add code to lookup key in language string hash-table */ + return key; } /* Public functions */ -void SDL_SetError (const char *fmt, ...) +void +SDL_SetError(const char *fmt, ...) { - va_list ap; - SDL_error *error; - - /* Copy in the key, mark error as valid */ - error = SDL_GetErrBuf(); - error->error = 1; - SDL_strlcpy((char *)error->key, fmt, sizeof(error->key)); - - va_start(ap, fmt); - error->argc = 0; - while ( *fmt ) { - if ( *fmt++ == '%' ) { - while ( *fmt == '.' || (*fmt >= '0' && *fmt <= '9') ) { - ++fmt; - } - switch (*fmt++) { - case 0: /* Malformed format string.. */ - --fmt; - break; - case 'c': - case 'i': - case 'd': - case 'u': - case 'o': - case 'x': - case 'X': - error->args[error->argc++].value_i = - va_arg(ap, int); - break; - case 'f': - error->args[error->argc++].value_f = - va_arg(ap, double); - break; - case 'p': - error->args[error->argc++].value_ptr = - va_arg(ap, void *); - break; - case 's': - { - int i = error->argc; - const char *str = va_arg(ap, const char *); - if (str == NULL) - str = "(null)"; - SDL_strlcpy((char *)error->args[i].buf, str, ERR_MAX_STRLEN); - error->argc++; - } - break; - default: - break; - } - if ( error->argc >= ERR_MAX_ARGS ) { - break; - } - } - } - va_end(ap); - - /* If we are in debug mode, print out an error message */ + va_list ap; + SDL_error *error; + + /* Copy in the key, mark error as valid */ + error = SDL_GetErrBuf(); + error->error = 1; + SDL_strlcpy((char *) error->key, fmt, sizeof(error->key)); + + va_start(ap, fmt); + error->argc = 0; + while (*fmt) { + if (*fmt++ == '%') { + while (*fmt == '.' || (*fmt >= '0' && *fmt <= '9')) { + ++fmt; + } + switch (*fmt++) { + case 0: /* Malformed format string.. */ + --fmt; + break; + case 'c': + case 'i': + case 'd': + case 'u': + case 'o': + case 'x': + case 'X': + error->args[error->argc++].value_i = va_arg(ap, int); + break; + case 'f': + error->args[error->argc++].value_f = va_arg(ap, double); + break; + case 'p': + error->args[error->argc++].value_ptr = va_arg(ap, void *); + break; + case 's': + { + int i = error->argc; + const char *str = va_arg(ap, const char *); + if (str == NULL) + str = "(null)"; + SDL_strlcpy((char *) error->args[i].buf, str, + ERR_MAX_STRLEN); + error->argc++; + } + break; + default: + break; + } + if (error->argc >= ERR_MAX_ARGS) { + break; + } + } + } + va_end(ap); + + /* If we are in debug mode, print out an error message */ #ifdef DEBUG_ERROR - fprintf(stderr, "SDL_SetError: %s\n", SDL_GetError()); + fprintf(stderr, "SDL_SetError: %s\n", SDL_GetError()); #endif } /* This function has a bit more overhead than most error functions so that it supports internationalization and thread-safe errors. */ -char *SDL_GetErrorMsg(char *errstr, unsigned int maxlen) +static char * +SDL_GetErrorMsg(char *errstr, unsigned int maxlen) { - SDL_error *error; - - /* Clear the error string */ - *errstr = '\0'; --maxlen; - - /* Get the thread-safe error, and print it out */ - error = SDL_GetErrBuf(); - if ( error->error ) { - const char *fmt; - char *msg = errstr; - int len; - int argi; - - fmt = SDL_LookupString(error->key); - argi = 0; - while ( *fmt && (maxlen > 0) ) { - if ( *fmt == '%' ) { - char tmp[32], *spot = tmp; - *spot++ = *fmt++; - while ( (*fmt == '.' || (*fmt >= '0' && *fmt <= '9')) && spot < (tmp+SDL_arraysize(tmp)-2) ) { - *spot++ = *fmt++; - } - *spot++ = *fmt++; - *spot++ = '\0'; - switch (spot[-2]) { - case '%': - *msg++ = '%'; - maxlen -= 1; - break; - case 'c': - case 'i': - case 'd': - case 'u': - case 'o': - case 'x': - case 'X': - len = SDL_snprintf(msg, maxlen, tmp, error->args[argi++].value_i); - msg += len; - maxlen -= len; - break; - case 'f': - len = SDL_snprintf(msg, maxlen, tmp, error->args[argi++].value_f); - msg += len; - maxlen -= len; - break; - case 'p': - len = SDL_snprintf(msg, maxlen, tmp, error->args[argi++].value_ptr); - msg += len; - maxlen -= len; - break; - case 's': - len = SDL_snprintf(msg, maxlen, tmp, SDL_LookupString(error->args[argi++].buf)); - msg += len; - maxlen -= len; - break; - } - } else { - *msg++ = *fmt++; - maxlen -= 1; - } - } - *msg = 0; /* NULL terminate the string */ - } - return(errstr); + SDL_error *error; + + /* Clear the error string */ + *errstr = '\0'; + --maxlen; + + /* Get the thread-safe error, and print it out */ + error = SDL_GetErrBuf(); + if (error->error) { + const char *fmt; + char *msg = errstr; + int len; + int argi; + + fmt = SDL_LookupString(error->key); + argi = 0; + while (*fmt && (maxlen > 0)) { + if (*fmt == '%') { + char tmp[32], *spot = tmp; + *spot++ = *fmt++; + while ((*fmt == '.' || (*fmt >= '0' && *fmt <= '9')) + && spot < (tmp + SDL_arraysize(tmp) - 2)) { + *spot++ = *fmt++; + } + *spot++ = *fmt++; + *spot++ = '\0'; + switch (spot[-2]) { + case '%': + *msg++ = '%'; + maxlen -= 1; + break; + case 'c': + case 'i': + case 'd': + case 'u': + case 'o': + case 'x': + case 'X': + len = + SDL_snprintf(msg, maxlen, tmp, + error->args[argi++].value_i); + msg += len; + maxlen -= len; + break; + case 'f': + len = + SDL_snprintf(msg, maxlen, tmp, + error->args[argi++].value_f); + msg += len; + maxlen -= len; + break; + case 'p': + len = + SDL_snprintf(msg, maxlen, tmp, + error->args[argi++].value_ptr); + msg += len; + maxlen -= len; + break; + case 's': + len = + SDL_snprintf(msg, maxlen, tmp, + SDL_LookupString(error->args[argi++]. + buf)); + msg += len; + maxlen -= len; + break; + } + } else { + *msg++ = *fmt++; + maxlen -= 1; + } + } + *msg = 0; /* NULL terminate the string */ + } + return (errstr); } /* Available for backwards compatibility */ -char *SDL_GetError (void) +char * +SDL_GetError(void) { - static char errmsg[SDL_ERRBUFIZE]; + static char errmsg[SDL_ERRBUFIZE]; - return((char *)SDL_GetErrorMsg(errmsg, SDL_ERRBUFIZE)); + return ((char *) SDL_GetErrorMsg(errmsg, SDL_ERRBUFIZE)); } -void SDL_ClearError(void) +void +SDL_ClearError(void) { - SDL_error *error; + SDL_error *error; - error = SDL_GetErrBuf(); - error->error = 0; + error = SDL_GetErrBuf(); + error->error = 0; } /* Very common errors go here */ -void SDL_Error(SDL_errorcode code) +void +SDL_Error(SDL_errorcode code) { - switch (code) { - case SDL_ENOMEM: - SDL_SetError("Out of memory"); - break; - case SDL_EFREAD: - SDL_SetError("Error reading from datastream"); - break; - case SDL_EFWRITE: - SDL_SetError("Error writing to datastream"); - break; - case SDL_EFSEEK: - SDL_SetError("Error seeking in datastream"); - break; - default: - SDL_SetError("Unknown SDL error"); - break; - } + switch (code) { + case SDL_ENOMEM: + SDL_SetError("Out of memory"); + break; + case SDL_EFREAD: + SDL_SetError("Error reading from datastream"); + break; + case SDL_EFWRITE: + SDL_SetError("Error writing to datastream"); + break; + case SDL_EFSEEK: + SDL_SetError("Error seeking in datastream"); + break; + case SDL_UNSUPPORTED: + SDL_SetError("That operation is not supported"); + break; + default: + SDL_SetError("Unknown SDL error"); + break; + } } #ifdef TEST_ERROR -int main(int argc, char *argv[]) +int +main(int argc, char *argv[]) { - char buffer[BUFSIZ+1]; - - SDL_SetError("Hi there!"); - printf("Error 1: %s\n", SDL_GetError()); - SDL_ClearError(); - SDL_memset(buffer, '1', BUFSIZ); - buffer[BUFSIZ] = 0; - SDL_SetError("This is the error: %s (%f)", buffer, 1.0); - printf("Error 2: %s\n", SDL_GetError()); - exit(0); + char buffer[BUFSIZ + 1]; + + SDL_SetError("Hi there!"); + printf("Error 1: %s\n", SDL_GetError()); + SDL_ClearError(); + SDL_memset(buffer, '1', BUFSIZ); + buffer[BUFSIZ] = 0; + SDL_SetError("This is the error: %s (%f)", buffer, 1.0); + printf("Error 2: %s\n", SDL_GetError()); + exit(0); } #endif +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/macosx/plugins/DFInput/SDL/src/SDL_error_c.h b/macosx/plugins/DFInput/SDL/src/SDL_error_c.h index 990acb56..54501f5f 100644 --- a/macosx/plugins/DFInput/SDL/src/SDL_error_c.h +++ b/macosx/plugins/DFInput/SDL/src/SDL_error_c.h @@ -1,6 +1,6 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga + Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public @@ -31,28 +31,32 @@ #define ERR_MAX_STRLEN 128 #define ERR_MAX_ARGS 5 -typedef struct SDL_error { - /* This is a numeric value corresponding to the current error */ - int error; - - /* This is a key used to index into a language hashtable containing - internationalized versions of the SDL error messages. If the key - is not in the hashtable, or no hashtable is available, the key is - used directly as an error message format string. - */ - char key[ERR_MAX_STRLEN]; - - /* These are the arguments for the error functions */ - int argc; - union { - void *value_ptr; -#if 0 /* What is a character anyway? (UNICODE issues) */ - unsigned char value_c; +typedef struct SDL_error +{ + /* This is a numeric value corresponding to the current error */ + int error; + + /* This is a key used to index into a language hashtable containing + internationalized versions of the SDL error messages. If the key + is not in the hashtable, or no hashtable is available, the key is + used directly as an error message format string. + */ + char key[ERR_MAX_STRLEN]; + + /* These are the arguments for the error functions */ + int argc; + union + { + void *value_ptr; +#if 0 /* What is a character anyway? (UNICODE issues) */ + unsigned char value_c; #endif - int value_i; - double value_f; - char buf[ERR_MAX_STRLEN]; - } args[ERR_MAX_ARGS]; + int value_i; + double value_f; + char buf[ERR_MAX_STRLEN]; + } args[ERR_MAX_ARGS]; } SDL_error; #endif /* _SDL_error_c_h */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/macosx/plugins/DFInput/SDL/src/haptic/SDL_haptic.c b/macosx/plugins/DFInput/SDL/src/haptic/SDL_haptic.c new file mode 100644 index 00000000..af8c39a7 --- /dev/null +++ b/macosx/plugins/DFInput/SDL/src/haptic/SDL_haptic.c @@ -0,0 +1,708 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 2008 Edgar Simo + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include "SDL_syshaptic.h" +#include "SDL_haptic_c.h" +#include "../joystick/SDL_joystick_c.h" /* For SDL_PrivateJoystickValid */ + + +Uint8 SDL_numhaptics = 0; +SDL_Haptic **SDL_haptics = NULL; + + +/* + * Initializes the Haptic devices. + */ +int +SDL_HapticInit(void) +{ + int arraylen; + int status; + + SDL_numhaptics = 0; + status = SDL_SYS_HapticInit(); + if (status >= 0) { + arraylen = (status + 1) * sizeof(*SDL_haptics); + SDL_haptics = (SDL_Haptic **) SDL_malloc(arraylen); + if (SDL_haptics == NULL) { /* Out of memory. */ + SDL_numhaptics = 0; + } else { + SDL_memset(SDL_haptics, 0, arraylen); + SDL_numhaptics = status; + } + status = 0; + } + + return status; +} + + +/* + * Checks to see if the haptic device is valid + */ +static int +ValidHaptic(SDL_Haptic * haptic) +{ + int i; + int valid; + + valid = 0; + if (haptic != NULL) { + for (i = 0; i < SDL_numhaptics; i++) { + if (SDL_haptics[i] == haptic) { + valid = 1; + break; + } + } + } + + /* Create the error here. */ + if (valid == 0) { + SDL_SetError("Haptic: Invalid haptic device identifier"); + } + + return valid; +} + + +/* + * Returns the number of available devices. + */ +int +SDL_NumHaptics(void) +{ + return SDL_numhaptics; +} + + +/* + * Gets the name of a Haptic device by index. + */ +const char * +SDL_HapticName(int device_index) +{ + if ((device_index < 0) || (device_index >= SDL_numhaptics)) { + SDL_SetError("Haptic: There are %d haptic devices available", + SDL_numhaptics); + return NULL; + } + return SDL_SYS_HapticName(device_index); +} + + +/* + * Opens a Haptic device. + */ +SDL_Haptic * +SDL_HapticOpen(int device_index) +{ + int i; + SDL_Haptic *haptic; + + if ((device_index < 0) || (device_index >= SDL_numhaptics)) { + SDL_SetError("Haptic: There are %d haptic devices available", + SDL_numhaptics); + return NULL; + } + + /* If the haptic is already open, return it */ + for (i = 0; SDL_haptics[i]; i++) { + if (device_index == SDL_haptics[i]->index) { + haptic = SDL_haptics[i]; + ++haptic->ref_count; + return haptic; + } + } + + /* Create the haptic device */ + haptic = (SDL_Haptic *) SDL_malloc((sizeof *haptic)); + if (haptic == NULL) { + SDL_OutOfMemory(); + return NULL; + } + + /* Initialize the haptic device */ + SDL_memset(haptic, 0, (sizeof *haptic)); + haptic->index = device_index; + if (SDL_SYS_HapticOpen(haptic) < 0) { + SDL_free(haptic); + return NULL; + } + + /* Disable autocenter and set gain to max. */ + if (haptic->supported & SDL_HAPTIC_GAIN) + SDL_HapticSetGain(haptic, 100); + if (haptic->supported & SDL_HAPTIC_AUTOCENTER) + SDL_HapticSetAutocenter(haptic, 0); + + /* Add haptic to list */ + ++haptic->ref_count; + for (i = 0; SDL_haptics[i]; i++) + /* Skip to next haptic */ ; + SDL_haptics[i] = haptic; + + return haptic; +} + + +/* + * Returns 1 if the device has been opened. + */ +int +SDL_HapticOpened(int device_index) +{ + int i, opened; + + opened = 0; + for (i = 0; SDL_haptics[i]; i++) { + if (SDL_haptics[i]->index == (Uint8) device_index) { + opened = 1; + break; + } + } + return opened; +} + + +/* + * Returns the index to a haptic device. + */ +int +SDL_HapticIndex(SDL_Haptic * haptic) +{ + if (!ValidHaptic(haptic)) { + return -1; + } + + return haptic->index; +} + + +/* + * Returns SDL_TRUE if mouse is haptic, SDL_FALSE if it isn't. + */ +int +SDL_MouseIsHaptic(void) +{ + if (SDL_SYS_HapticMouse() < 0) + return SDL_FALSE; + return SDL_TRUE; +} + + +/* + * Returns the haptic device if mouse is haptic or NULL elsewise. + */ +SDL_Haptic * +SDL_HapticOpenFromMouse(void) +{ + int device_index; + + device_index = SDL_SYS_HapticMouse(); + + if (device_index < 0) { + SDL_SetError("Haptic: Mouse isn't a haptic device."); + return NULL; + } + + return SDL_HapticOpen(device_index); +} + + +/* + * Returns SDL_TRUE if joystick has haptic features. + */ +int +SDL_JoystickIsHaptic(SDL_Joystick * joystick) +{ + int ret; + + /* Must be a valid joystick */ + if (!SDL_PrivateJoystickValid(&joystick)) { + return -1; + } + + ret = SDL_SYS_JoystickIsHaptic(joystick); + + if (ret > 0) + return SDL_TRUE; + else if (ret == 0) + return SDL_FALSE; + else + return -1; +} + + +/* + * Opens a haptic device from a joystick. + */ +SDL_Haptic * +SDL_HapticOpenFromJoystick(SDL_Joystick * joystick) +{ + int i; + SDL_Haptic *haptic; + + /* Must be a valid joystick */ + if (!SDL_PrivateJoystickValid(&joystick)) { + SDL_SetError("Haptic: Joystick isn't valid."); + return NULL; + } + + /* Joystick must be haptic */ + if (SDL_SYS_JoystickIsHaptic(joystick) <= 0) { + SDL_SetError("Haptic: Joystick isn't a haptic device."); + return NULL; + } + + /* Check to see if joystick's haptic is already open */ + for (i = 0; SDL_haptics[i]; i++) { + if (SDL_SYS_JoystickSameHaptic(SDL_haptics[i], joystick)) { + haptic = SDL_haptics[i]; + ++haptic->ref_count; + return haptic; + } + } + + /* Create the haptic device */ + haptic = (SDL_Haptic *) SDL_malloc((sizeof *haptic)); + if (haptic == NULL) { + SDL_OutOfMemory(); + return NULL; + } + + /* Initialize the haptic device */ + SDL_memset(haptic, 0, sizeof(SDL_Haptic)); + if (SDL_SYS_HapticOpenFromJoystick(haptic, joystick) < 0) { + SDL_free(haptic); + return NULL; + } + + /* Add haptic to list */ + ++haptic->ref_count; + for (i = 0; SDL_haptics[i]; i++) + /* Skip to next haptic */ ; + SDL_haptics[i] = haptic; + + return haptic; +} + + +/* + * Closes a SDL_Haptic device. + */ +void +SDL_HapticClose(SDL_Haptic * haptic) +{ + int i; + + /* Must be valid */ + if (!ValidHaptic(haptic)) { + return; + } + + /* Check if it's still in use */ + if (--haptic->ref_count < 0) { + return; + } + + /* Close it, properly removing effects if needed */ + for (i = 0; i < haptic->neffects; i++) { + if (haptic->effects[i].hweffect != NULL) { + SDL_HapticDestroyEffect(haptic, i); + } + } + SDL_SYS_HapticClose(haptic); + + /* Remove from the list */ + for (i = 0; SDL_haptics[i]; ++i) { + if (haptic == SDL_haptics[i]) { + SDL_haptics[i] = NULL; + SDL_memcpy(&SDL_haptics[i], &SDL_haptics[i + 1], + (SDL_numhaptics - i) * sizeof(haptic)); + break; + } + } + + /* Free */ + SDL_free(haptic); +} + +/* + * Cleans up after the subsystem. + */ +void +SDL_HapticQuit(void) +{ + SDL_SYS_HapticQuit(); + if (SDL_haptics != NULL) { + SDL_free(SDL_haptics); + SDL_haptics = NULL; + } + SDL_numhaptics = 0; +} + +/* + * Returns the number of effects a haptic device has. + */ +int +SDL_HapticNumEffects(SDL_Haptic * haptic) +{ + if (!ValidHaptic(haptic)) { + return -1; + } + + return haptic->neffects; +} + + +/* + * Returns the number of effects a haptic device can play. + */ +int +SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic) +{ + if (!ValidHaptic(haptic)) { + return -1; + } + + return haptic->nplaying; +} + + +/* + * Returns supported effects by the device. + */ +unsigned int +SDL_HapticQuery(SDL_Haptic * haptic) +{ + if (!ValidHaptic(haptic)) { + return -1; + } + + return haptic->supported; +} + + +/* + * Returns the number of axis on the device. + */ +int +SDL_HapticNumAxes(SDL_Haptic * haptic) +{ + if (!ValidHaptic(haptic)) { + return -1; + } + + return haptic->naxes; +} + +/* + * Checks to see if the device can support the effect. + */ +int +SDL_HapticEffectSupported(SDL_Haptic * haptic, SDL_HapticEffect * effect) +{ + if (!ValidHaptic(haptic)) { + return -1; + } + + if ((haptic->supported & effect->type) != 0) + return SDL_TRUE; + return SDL_FALSE; +} + +/* + * Creates a new haptic effect. + */ +int +SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect) +{ + int i; + + /* Check for device validity. */ + if (!ValidHaptic(haptic)) { + return -1; + } + + /* Check to see if effect is supported */ + if (SDL_HapticEffectSupported(haptic, effect) == SDL_FALSE) { + SDL_SetError("Haptic: Effect not supported by haptic device."); + return -1; + } + + /* See if there's a free slot */ + for (i = 0; i < haptic->neffects; i++) { + if (haptic->effects[i].hweffect == NULL) { + + /* Now let the backend create the real effect */ + if (SDL_SYS_HapticNewEffect(haptic, &haptic->effects[i], effect) + != 0) { + return -1; /* Backend failed to create effect */ + } + + SDL_memcpy(&haptic->effects[i].effect, effect, + sizeof(SDL_HapticEffect)); + return i; + } + } + + SDL_SetError("Haptic: Device has no free space left."); + return -1; +} + +/* + * Checks to see if an effect is valid. + */ +static int +ValidEffect(SDL_Haptic * haptic, int effect) +{ + if ((effect < 0) || (effect >= haptic->neffects)) { + SDL_SetError("Haptic: Invalid effect identifier."); + return 0; + } + return 1; +} + +/* + * Updates an effect. + */ +int +SDL_HapticUpdateEffect(SDL_Haptic * haptic, int effect, + SDL_HapticEffect * data) +{ + if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) { + return -1; + } + + /* Can't change type dynamically. */ + if (data->type != haptic->effects[effect].effect.type) { + SDL_SetError("Haptic: Updating effect type is illegal."); + return -1; + } + + /* Updates the effect */ + if (SDL_SYS_HapticUpdateEffect(haptic, &haptic->effects[effect], data) < + 0) { + return -1; + } + + SDL_memcpy(&haptic->effects[effect].effect, data, + sizeof(SDL_HapticEffect)); + return 0; +} + + +/* + * Runs the haptic effect on the device. + */ +int +SDL_HapticRunEffect(SDL_Haptic * haptic, int effect, Uint32 iterations) +{ + if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) { + return -1; + } + + /* Run the effect */ + if (SDL_SYS_HapticRunEffect(haptic, &haptic->effects[effect], iterations) + < 0) { + return -1; + } + + return 0; +} + +/* + * Stops the haptic effect on the device. + */ +int +SDL_HapticStopEffect(SDL_Haptic * haptic, int effect) +{ + if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) { + return -1; + } + + /* Stop the effect */ + if (SDL_SYS_HapticStopEffect(haptic, &haptic->effects[effect]) < 0) { + return -1; + } + + return 0; +} + +/* + * Gets rid of a haptic effect. + */ +void +SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect) +{ + if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) { + return; + } + + /* Not allocated */ + if (haptic->effects[effect].hweffect == NULL) { + return; + } + + SDL_SYS_HapticDestroyEffect(haptic, &haptic->effects[effect]); +} + +/* + * Gets the status of a haptic effect. + */ +int +SDL_HapticGetEffectStatus(SDL_Haptic * haptic, int effect) +{ + if (!ValidHaptic(haptic) || !ValidEffect(haptic, effect)) { + return -1; + } + + if ((haptic->supported & SDL_HAPTIC_STATUS) == 0) { + SDL_SetError("Haptic: Device does not support status queries."); + return -1; + } + + return SDL_SYS_HapticGetEffectStatus(haptic, &haptic->effects[effect]); +} + +/* + * Sets the global gain of the device. + */ +int +SDL_HapticSetGain(SDL_Haptic * haptic, int gain) +{ + const char *env; + int real_gain, max_gain; + + if (!ValidHaptic(haptic)) { + return -1; + } + + if ((haptic->supported & SDL_HAPTIC_GAIN) == 0) { + SDL_SetError("Haptic: Device does not support setting gain."); + return -1; + } + + if ((gain < 0) || (gain > 100)) { + SDL_SetError("Haptic: Gain must be between 0 and 100."); + return -1; + } + + /* We use the envvar to get the maximum gain. */ + env = SDL_getenv("SDL_HAPTIC_GAIN_MAX"); + if (env != NULL) { + max_gain = SDL_atoi(env); + + /* Check for sanity. */ + if (max_gain < 0) + max_gain = 0; + else if (max_gain > 100) + max_gain = 100; + + /* We'll scale it linearly with SDL_HAPTIC_GAIN_MAX */ + real_gain = (gain * max_gain) / 100; + } else { + real_gain = gain; + } + + if (SDL_SYS_HapticSetGain(haptic, real_gain) < 0) { + return -1; + } + + return 0; +} + +/* + * Makes the device autocenter, 0 disables. + */ +int +SDL_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter) +{ + if (!ValidHaptic(haptic)) { + return -1; + } + + if ((haptic->supported & SDL_HAPTIC_AUTOCENTER) == 0) { + SDL_SetError("Haptic: Device does not support setting autocenter."); + return -1; + } + + if ((autocenter < 0) || (autocenter > 100)) { + SDL_SetError("Haptic: Autocenter must be between 0 and 100."); + return -1; + } + + if (SDL_SYS_HapticSetAutocenter(haptic, autocenter) < 0) { + return -1; + } + + return 0; +} + +/* + * Pauses the haptic device. + */ +int +SDL_HapticPause(SDL_Haptic * haptic) +{ + if (!ValidHaptic(haptic)) { + return -1; + } + + if ((haptic->supported & SDL_HAPTIC_PAUSE) == 0) { + SDL_SetError("Haptic: Device does not support setting pausing."); + return -1; + } + + return SDL_SYS_HapticPause(haptic); +} + +/* + * Unpauses the haptic device. + */ +int +SDL_HapticUnpause(SDL_Haptic * haptic) +{ + if (!ValidHaptic(haptic)) { + return -1; + } + + if ((haptic->supported & SDL_HAPTIC_PAUSE) == 0) { + return 0; /* Not going to be paused, so we pretend it's unpaused. */ + } + + return SDL_SYS_HapticUnpause(haptic); +} + +/* + * Stops all the currently playing effects. + */ +int +SDL_HapticStopAll(SDL_Haptic * haptic) +{ + if (!ValidHaptic(haptic)) { + return -1; + } + + return SDL_SYS_HapticStopAll(haptic); +} diff --git a/macosx/plugins/DFInput/SDL/src/haptic/SDL_haptic_c.h b/macosx/plugins/DFInput/SDL/src/haptic/SDL_haptic_c.h new file mode 100644 index 00000000..4144a0fb --- /dev/null +++ b/macosx/plugins/DFInput/SDL/src/haptic/SDL_haptic_c.h @@ -0,0 +1,26 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +extern int SDL_HapticInit(void); +extern void SDL_HapticQuit(void); + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/macosx/plugins/DFInput/SDL/src/haptic/SDL_syshaptic.h b/macosx/plugins/DFInput/SDL/src/haptic/SDL_syshaptic.h new file mode 100644 index 00000000..9542a0d7 --- /dev/null +++ b/macosx/plugins/DFInput/SDL/src/haptic/SDL_syshaptic.h @@ -0,0 +1,201 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 2008 Edgar Simo + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#include "SDL_config.h" + +#include "SDL_haptic.h" + + +/* + * Number of haptic devices on the system. + */ +extern Uint8 SDL_numhaptics; + + +struct haptic_effect +{ + SDL_HapticEffect effect; /* The current event */ + struct haptic_hweffect *hweffect; /* The hardware behind the event */ +}; + +/* + * The real SDL_Haptic struct. + */ +struct _SDL_Haptic +{ + Uint8 index; /* Stores index it is attached to */ + + struct haptic_effect *effects; /* Allocated effects */ + int neffects; /* Maximum amount of effects */ + int nplaying; /* Maximum amount of effects to play at the same time */ + unsigned int supported; /* Supported effects */ + int naxes; /* Number of axes on the device. */ + + struct haptic_hwdata *hwdata; /* Driver dependent */ + int ref_count; /* Count for multiple opens */ +}; + +/* + * Scans the system for haptic devices. + * + * Returns 0 on success, -1 on error. + */ +extern int SDL_SYS_HapticInit(void); + +/* + * Gets the device dependent name of the haptic device + */ +extern const char *SDL_SYS_HapticName(int index); + +/* + * Opens the haptic device for usage. The haptic device should have + * the index value set previously. + * + * Returns 0 on success, -1 on error. + */ +extern int SDL_SYS_HapticOpen(SDL_Haptic * haptic); + +/* + * Returns the index of the haptic core pointer or -1 if none is found. + */ +int SDL_SYS_HapticMouse(void); + +/* + * Checks to see if the joystick has haptic capabilities. + * + * Returns >0 if haptic capabilities are detected, 0 if haptic + * capabilities aren't detected and -1 on error. + */ +extern int SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick); + +/* + * Opens the haptic device for usage using the same device as + * the joystick. + * + * Returns 0 on success, -1 on error. + */ +extern int SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, + SDL_Joystick * joystick); +/* + * Checks to see if haptic device and joystick device are the same. + * + * Returns 1 if they are the same, 0 if they aren't. + */ +extern int SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, + SDL_Joystick * joystick); + +/* + * Closes a haptic device after usage. + */ +extern void SDL_SYS_HapticClose(SDL_Haptic * haptic); + +/* + * Performs a cleanup on the haptic subsystem. + */ +extern void SDL_SYS_HapticQuit(void); + +/* + * Creates a new haptic effect on the haptic device using base + * as a template for the effect. + * + * Returns 0 on success, -1 on error. + */ +extern int SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, + struct haptic_effect *effect, + SDL_HapticEffect * base); + +/* + * Updates the haptic effect on the haptic device using data + * as a template. + * + * Returns 0 on success, -1 on error. + */ +extern int SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic, + struct haptic_effect *effect, + SDL_HapticEffect * data); + +/* + * Runs the effect on the haptic device. + * + * Returns 0 on success, -1 on error. + */ +extern int SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, + struct haptic_effect *effect, + Uint32 iterations); + +/* + * Stops the effect on the haptic device. + * + * Returns 0 on success, -1 on error. + */ +extern int SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, + struct haptic_effect *effect); + +/* + * Cleanups up the effect on the haptic device. + */ +extern void SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, + struct haptic_effect *effect); + +/* + * Queries the device for the status of effect. + * + * Returns 0 if device is stopped, >0 if device is playing and + * -1 on error. + */ +extern int SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic, + struct haptic_effect *effect); + +/* + * Sets the global gain of the haptic device. + * + * Returns 0 on success, -1 on error. + */ +extern int SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain); + +/* + * Sets the autocenter feature of the haptic device. + * + * Returns 0 on success, -1 on error. + */ +extern int SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter); + +/* + * Pauses the haptic device. + * + * Returns 0 on success, -1 on error. + */ +extern int SDL_SYS_HapticPause(SDL_Haptic * haptic); + +/* + * Unpauses the haptic device. + * + * Returns 0 on success, -1 on error. + */ +extern int SDL_SYS_HapticUnpause(SDL_Haptic * haptic); + +/* + * Stops all the currently playing haptic effects on the device. + * + * Returns 0 on success, -1 on error. + */ +extern int SDL_SYS_HapticStopAll(SDL_Haptic * haptic); diff --git a/macosx/plugins/DFInput/SDL/src/haptic/darwin/SDL_syshaptic.c b/macosx/plugins/DFInput/SDL/src/haptic/darwin/SDL_syshaptic.c new file mode 100644 index 00000000..c5b1e54b --- /dev/null +++ b/macosx/plugins/DFInput/SDL/src/haptic/darwin/SDL_syshaptic.c @@ -0,0 +1,1321 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 2008 Edgar Simo + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifdef SDL_HAPTIC_IOKIT + +#include "SDL_haptic.h" +#include "../SDL_syshaptic.h" +#include "SDL_joystick.h" +#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */ +#include "../../joystick/darwin/SDL_sysjoystick_c.h" /* For joystick hwdata */ + +#include <IOKit/IOKitLib.h> +#include <IOKit/hid/IOHIDKeys.h> +#include <IOKit/hid/IOHIDUsageTables.h> +#include <ForceFeedback/ForceFeedback.h> +#include <ForceFeedback/ForceFeedbackConstants.h> + +#ifndef IO_OBJECT_NULL +#define IO_OBJECT_NULL ((io_service_t)0) +#endif + +#define MAX_HAPTICS 32 + + +/* + * List of available haptic devices. + */ +static struct +{ + char name[256]; /* Name of the device. */ + + io_service_t dev; /* Node we use to create the device. */ + SDL_Haptic *haptic; /* Haptic currently assosciated with it. */ + + /* Usage pages for determining if it's a mouse or not. */ + long usage; + long usagePage; +} SDL_hapticlist[MAX_HAPTICS]; + + +/* + * Haptic system hardware data. + */ +struct haptic_hwdata +{ + FFDeviceObjectReference device; /* Hardware device. */ + UInt8 axes[3]; +}; + + +/* + * Haptic system effect data. + */ +struct haptic_hweffect +{ + FFEffectObjectReference ref; /* Reference. */ + struct FFEFFECT effect; /* Hardware effect. */ +}; + +/* + * Prototypes. + */ +static void SDL_SYS_HapticFreeFFEFFECT(FFEFFECT * effect, int type); +static int HIDGetDeviceProduct(io_service_t dev, char *name); + + +/* + * Like strerror but for force feedback errors. + */ +static const char * +FFStrError(HRESULT err) +{ + switch (err) { + case FFERR_DEVICEFULL: + return "device full"; + /* This should be valid, but for some reason isn't defined... */ + /*case FFERR_DEVICENOTREG: + return "device not registered"; */ + case FFERR_DEVICEPAUSED: + return "device paused"; + case FFERR_DEVICERELEASED: + return "device released"; + case FFERR_EFFECTPLAYING: + return "effect playing"; + case FFERR_EFFECTTYPEMISMATCH: + return "effect type mismatch"; + case FFERR_EFFECTTYPENOTSUPPORTED: + return "effect type not supported"; + case FFERR_GENERIC: + return "undetermined error"; + case FFERR_HASEFFECTS: + return "device has effects"; + case FFERR_INCOMPLETEEFFECT: + return "incomplete effect"; + case FFERR_INTERNAL: + return "internal fault"; + case FFERR_INVALIDDOWNLOADID: + return "invalid download id"; + case FFERR_INVALIDPARAM: + return "invalid parameter"; + case FFERR_MOREDATA: + return "more data"; + case FFERR_NOINTERFACE: + return "interface not supported"; + case FFERR_NOTDOWNLOADED: + return "effect is not downloaded"; + case FFERR_NOTINITIALIZED: + return "object has not been initialized"; + case FFERR_OUTOFMEMORY: + return "out of memory"; + case FFERR_UNPLUGGED: + return "device is unplugged"; + case FFERR_UNSUPPORTED: + return "function call unsupported"; + case FFERR_UNSUPPORTEDAXIS: + return "axis unsupported"; + + default: + return "unknown error"; + } +} + + +/* + * Initializes the haptic subsystem. + */ +int +SDL_SYS_HapticInit(void) +{ + int numhaptics; + IOReturn result; + io_iterator_t iter; + CFDictionaryRef match; + io_service_t device; + CFMutableDictionaryRef hidProperties; + CFTypeRef refCF; + + /* Clear all the memory. */ + SDL_memset(SDL_hapticlist, 0, sizeof(SDL_hapticlist)); + + /* Get HID devices. */ + match = IOServiceMatching(kIOHIDDeviceKey); + if (match == NULL) { + SDL_SetError("Haptic: Failed to get IOServiceMatching."); + return -1; + } + + /* Now search I/O Registry for matching devices. */ + result = IOServiceGetMatchingServices(kIOMasterPortDefault, match, &iter); + if (result != kIOReturnSuccess) { + SDL_SetError("Haptic: Couldn't create a HID object iterator."); + return -1; + } + /* IOServiceGetMatchingServices consumes dictionary. */ + + if (!IOIteratorIsValid(iter)) { /* No iterator. */ + numhaptics = 0; + return 0; + } + + numhaptics = 0; + while ((device = IOIteratorNext(iter)) != IO_OBJECT_NULL) { + + /* Check for force feedback. */ + if (FFIsForceFeedback(device) == FF_OK) { + + /* Set basic device data. */ + HIDGetDeviceProduct(device, SDL_hapticlist[numhaptics].name); + SDL_hapticlist[numhaptics].dev = device; + SDL_hapticlist[numhaptics].haptic = NULL; + + /* Set usage pages. */ + hidProperties = 0; + refCF = 0; + result = IORegistryEntryCreateCFProperties(device, + &hidProperties, + kCFAllocatorDefault, + kNilOptions); + if ((result == KERN_SUCCESS) && hidProperties) { + refCF = + CFDictionaryGetValue(hidProperties, + CFSTR(kIOHIDPrimaryUsagePageKey)); + if (refCF) { + if (!CFNumberGetValue(refCF, kCFNumberLongType, + &SDL_hapticlist[numhaptics]. + usagePage)) + SDL_SetError + ("Haptic: Recieving device's usage page."); + refCF = + CFDictionaryGetValue(hidProperties, + CFSTR(kIOHIDPrimaryUsageKey)); + if (refCF) { + if (!CFNumberGetValue(refCF, kCFNumberLongType, + &SDL_hapticlist[numhaptics]. + usage)) + SDL_SetError("Haptic: Recieving device's usage."); + } + } + CFRelease(hidProperties); + } + + /* Device has been added. */ + numhaptics++; + } else { /* Free the unused device. */ + IOObjectRelease(device); + } + + /* Reached haptic limit. */ + if (numhaptics >= MAX_HAPTICS) + break; + } + IOObjectRelease(iter); + + return numhaptics; +} + + +/* + * Return the name of a haptic device, does not need to be opened. + */ +const char * +SDL_SYS_HapticName(int index) +{ + return SDL_hapticlist[index].name; +} + +/* + * Gets the device's product name. + */ +static int +HIDGetDeviceProduct(io_service_t dev, char *name) +{ + CFMutableDictionaryRef hidProperties, usbProperties; + io_registry_entry_t parent1, parent2; + kern_return_t ret; + + hidProperties = usbProperties = 0; + + ret = IORegistryEntryCreateCFProperties(dev, &hidProperties, + kCFAllocatorDefault, kNilOptions); + if ((ret != KERN_SUCCESS) || !hidProperties) { + SDL_SetError("Haptic: Unable to create CFProperties."); + return -1; + } + + /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also + * get dictionary for usb properties: step up two levels and get CF dictionary for USB properties + */ + if ((KERN_SUCCESS == + IORegistryEntryGetParentEntry(dev, kIOServicePlane, &parent1)) + && (KERN_SUCCESS == + IORegistryEntryGetParentEntry(parent1, kIOServicePlane, &parent2)) + && (KERN_SUCCESS == + IORegistryEntryCreateCFProperties(parent2, &usbProperties, + kCFAllocatorDefault, + kNilOptions))) { + if (usbProperties) { + CFTypeRef refCF = 0; + /* get device info + * try hid dictionary first, if fail then go to usb dictionary + */ + + + /* Get product name */ + refCF = + CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductKey)); + if (!refCF) + refCF = + CFDictionaryGetValue(usbProperties, + CFSTR("USB Product Name")); + if (refCF) { + if (!CFStringGetCString(refCF, name, 256, + CFStringGetSystemEncoding())) { + SDL_SetError + ("Haptic: CFStringGetCString error retrieving pDevice->product."); + return -1; + } + } + + CFRelease(usbProperties); + } else { + SDL_SetError + ("Haptic: IORegistryEntryCreateCFProperties failed to create usbProperties."); + return -1; + } + + /* Release stuff. */ + if (kIOReturnSuccess != IOObjectRelease(parent2)) { + SDL_SetError("Haptic: IOObjectRelease error with parent2."); + } + if (kIOReturnSuccess != IOObjectRelease(parent1)) { + SDL_SetError("Haptic: IOObjectRelease error with parent1."); + } + } else { + SDL_SetError("Haptic: Error getting registry entries."); + return -1; + } + + return 0; +} + + +#define FF_TEST(ff, s) \ +if (features.supportedEffects & (ff)) supported |= (s) +/* + * Gets supported features. + */ +static unsigned int +GetSupportedFeatures(SDL_Haptic * haptic) +{ + HRESULT ret; + FFDeviceObjectReference device; + FFCAPABILITIES features; + unsigned int supported; + Uint32 val; + + device = haptic->hwdata->device; + + ret = FFDeviceGetForceFeedbackCapabilities(device, &features); + if (ret != FF_OK) { + SDL_SetError("Haptic: Unable to get device's supported features."); + return -1; + } + + supported = 0; + + /* Get maximum effects. */ + haptic->neffects = features.storageCapacity; + haptic->nplaying = features.playbackCapacity; + + /* Test for effects. */ + FF_TEST(FFCAP_ET_CONSTANTFORCE, SDL_HAPTIC_CONSTANT); + FF_TEST(FFCAP_ET_RAMPFORCE, SDL_HAPTIC_RAMP); + FF_TEST(FFCAP_ET_SQUARE, SDL_HAPTIC_SQUARE); + FF_TEST(FFCAP_ET_SINE, SDL_HAPTIC_SINE); + FF_TEST(FFCAP_ET_TRIANGLE, SDL_HAPTIC_TRIANGLE); + FF_TEST(FFCAP_ET_SAWTOOTHUP, SDL_HAPTIC_SAWTOOTHUP); + FF_TEST(FFCAP_ET_SAWTOOTHDOWN, SDL_HAPTIC_SAWTOOTHDOWN); + FF_TEST(FFCAP_ET_SPRING, SDL_HAPTIC_SPRING); + FF_TEST(FFCAP_ET_DAMPER, SDL_HAPTIC_DAMPER); + FF_TEST(FFCAP_ET_INERTIA, SDL_HAPTIC_INERTIA); + FF_TEST(FFCAP_ET_FRICTION, SDL_HAPTIC_FRICTION); + FF_TEST(FFCAP_ET_CUSTOMFORCE, SDL_HAPTIC_CUSTOM); + + /* Check if supports gain. */ + ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_FFGAIN, + &val, sizeof(val)); + if (ret == FF_OK) + supported |= SDL_HAPTIC_GAIN; + else if (ret != FFERR_UNSUPPORTED) { + SDL_SetError("Haptic: Unable to get if device supports gain: %s.", + FFStrError(ret)); + return -1; + } + + /* Checks if supports autocenter. */ + ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_AUTOCENTER, + &val, sizeof(val)); + if (ret == FF_OK) + supported |= SDL_HAPTIC_AUTOCENTER; + else if (ret != FFERR_UNSUPPORTED) { + SDL_SetError + ("Haptic: Unable to get if device supports autocenter: %s.", + FFStrError(ret)); + return -1; + } + + /* Check for axes, we have an artificial limit on axes */ + haptic->naxes = ((features.numFfAxes) > 3) ? 3 : features.numFfAxes; + /* Actually store the axes we want to use */ + SDL_memcpy(haptic->hwdata->axes, features.ffAxes, + haptic->naxes * sizeof(Uint8)); + + /* Always supported features. */ + supported |= SDL_HAPTIC_STATUS | SDL_HAPTIC_PAUSE; + + haptic->supported = supported; + return 0;; +} + + +/* + * Opens the haptic device from the file descriptor. + */ +static int +SDL_SYS_HapticOpenFromService(SDL_Haptic * haptic, io_service_t service) +{ + HRESULT ret; + int ret2; + + /* Allocate the hwdata */ + haptic->hwdata = (struct haptic_hwdata *) + SDL_malloc(sizeof(*haptic->hwdata)); + if (haptic->hwdata == NULL) { + SDL_OutOfMemory(); + goto creat_err; + } + SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata)); + + /* Open the device */ + ret = FFCreateDevice(service, &haptic->hwdata->device); + if (ret != FF_OK) { + SDL_SetError("Haptic: Unable to create device from service: %s.", + FFStrError(ret)); + goto creat_err; + } + + /* Get supported features. */ + ret2 = GetSupportedFeatures(haptic); + if (haptic->supported < 0) { + goto open_err; + } + + + /* Reset and then enable actuators. */ + ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device, + FFSFFC_RESET); + if (ret != FF_OK) { + SDL_SetError("Haptic: Unable to reset device: %s.", FFStrError(ret)); + goto open_err; + } + ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device, + FFSFFC_SETACTUATORSON); + if (ret != FF_OK) { + SDL_SetError("Haptic: Unable to enable actuators: %s.", + FFStrError(ret)); + goto open_err; + } + + + /* Allocate effects memory. */ + haptic->effects = (struct haptic_effect *) + SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects); + if (haptic->effects == NULL) { + SDL_OutOfMemory(); + goto open_err; + } + /* Clear the memory */ + SDL_memset(haptic->effects, 0, + sizeof(struct haptic_effect) * haptic->neffects); + + return 0; + + /* Error handling */ + open_err: + FFReleaseDevice(haptic->hwdata->device); + creat_err: + if (haptic->hwdata != NULL) { + free(haptic->hwdata); + haptic->hwdata = NULL; + } + return -1; + +} + + +/* + * Opens a haptic device for usage. + */ +int +SDL_SYS_HapticOpen(SDL_Haptic * haptic) +{ + return SDL_SYS_HapticOpenFromService(haptic, + SDL_hapticlist[haptic->index].dev); +} + + +/* + * Opens a haptic device from first mouse it finds for usage. + */ +int +SDL_SYS_HapticMouse(void) +{ + int i; + + for (i = 0; i < SDL_numhaptics; i++) { + if ((SDL_hapticlist[i].usagePage == kHIDPage_GenericDesktop) && + (SDL_hapticlist[i].usage == kHIDUsage_GD_Mouse)) + return i; + } + + return -1; +} + + +/* + * Checks to see if a joystick has haptic features. + */ +int +SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick) +{ + if (joystick->hwdata->ffservice != 0) + return SDL_TRUE; + return SDL_FALSE; +} + + +/* + * Checks to see if the haptic device and joystick and in reality the same. + */ +int +SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick) +{ + if (IOObjectIsEqualTo((io_object_t) haptic->hwdata->device, + joystick->hwdata->ffservice)) + return 1; + return 0; +} + + +/* + * Opens a SDL_Haptic from a SDL_Joystick. + */ +int +SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick) +{ + return SDL_SYS_HapticOpenFromService(haptic, joystick->hwdata->ffservice); +} + + +/* + * Closes the haptic device. + */ +void +SDL_SYS_HapticClose(SDL_Haptic * haptic) +{ + if (haptic->hwdata) { + + /* Free Effects. */ + SDL_free(haptic->effects); + haptic->effects = NULL; + haptic->neffects = 0; + + /* Clean up */ + FFReleaseDevice(haptic->hwdata->device); + + /* Free */ + SDL_free(haptic->hwdata); + haptic->hwdata = NULL; + } +} + + +/* + * Clean up after system specific haptic stuff + */ +void +SDL_SYS_HapticQuit(void) +{ + int i; + + for (i = 0; i < SDL_numhaptics; i++) { + /* Opened and not closed haptics are leaked, this is on purpose. + * Close your haptic devices after usage. */ + + /* Free the io_service_t */ + IOObjectRelease(SDL_hapticlist[i].dev); + } +} + + +/* + * Converts an SDL trigger button to an FFEFFECT trigger button. + */ +static DWORD +FFGetTriggerButton(Uint16 button) +{ + DWORD dwTriggerButton; + + dwTriggerButton = FFEB_NOTRIGGER; + + if (button != 0) { + dwTriggerButton = FFJOFS_BUTTON(button - 1); + } + + return dwTriggerButton; +} + + +/* + * Sets the direction. + */ +static int +SDL_SYS_SetDirection(FFEFFECT * effect, SDL_HapticDirection * dir, int naxes) +{ + LONG *rglDir; + + /* Handle no axes a part. */ + if (naxes == 0) { + effect->dwFlags |= FFEFF_SPHERICAL; /* Set as default. */ + effect->rglDirection = NULL; + return 0; + } + + /* Has axes. */ + rglDir = SDL_malloc(sizeof(LONG) * naxes); + if (rglDir == NULL) { + SDL_OutOfMemory(); + return -1; + } + SDL_memset(rglDir, 0, sizeof(LONG) * naxes); + effect->rglDirection = rglDir; + + switch (dir->type) { + case SDL_HAPTIC_POLAR: + effect->dwFlags |= FFEFF_POLAR; + rglDir[0] = dir->dir[0]; + return 0; + case SDL_HAPTIC_CARTESIAN: + effect->dwFlags |= FFEFF_CARTESIAN; + rglDir[0] = dir->dir[0]; + if (naxes > 1) + rglDir[1] = dir->dir[1]; + if (naxes > 2) + rglDir[2] = dir->dir[2]; + return 0; + case SDL_HAPTIC_SPHERICAL: + effect->dwFlags |= FFEFF_SPHERICAL; + rglDir[0] = dir->dir[0]; + if (naxes > 1) + rglDir[1] = dir->dir[1]; + if (naxes > 2) + rglDir[2] = dir->dir[2]; + return 0; + + default: + SDL_SetError("Haptic: Unknown direction type."); + return -1; + } +} + + +/* Clamps and converts. */ +#define CCONVERT(x) (((x) > 0x7FFF) ? 10000 : ((x)*10000) / 0x7FFF) +/* Just converts. */ +#define CONVERT(x) (((x)*10000) / 0x7FFF) +/* + * Creates the FFEFFECT from a SDL_HapticEffect. + */ +static int +SDL_SYS_ToFFEFFECT(SDL_Haptic * haptic, FFEFFECT * dest, + SDL_HapticEffect * src) +{ + int i; + FFCONSTANTFORCE *constant; + FFPERIODIC *periodic; + FFCONDITION *condition; /* Actually an array of conditions - one per axis. */ + FFRAMPFORCE *ramp; + FFCUSTOMFORCE *custom; + FFENVELOPE *envelope; + SDL_HapticConstant *hap_constant; + SDL_HapticPeriodic *hap_periodic; + SDL_HapticCondition *hap_condition; + SDL_HapticRamp *hap_ramp; + SDL_HapticCustom *hap_custom; + DWORD *axes; + + /* Set global stuff. */ + SDL_memset(dest, 0, sizeof(FFEFFECT)); + dest->dwSize = sizeof(FFEFFECT); /* Set the structure size. */ + dest->dwSamplePeriod = 0; /* Not used by us. */ + dest->dwGain = 10000; /* Gain is set globally, not locally. */ + dest->dwFlags = FFEFF_OBJECTOFFSETS; /* Seems obligatory. */ + + /* Envelope. */ + envelope = SDL_malloc(sizeof(FFENVELOPE)); + if (envelope == NULL) { + SDL_OutOfMemory(); + return -1; + } + SDL_memset(envelope, 0, sizeof(FFENVELOPE)); + dest->lpEnvelope = envelope; + envelope->dwSize = sizeof(FFENVELOPE); /* Always should be this. */ + + /* Axes. */ + dest->cAxes = haptic->naxes; + if (dest->cAxes > 0) { + axes = SDL_malloc(sizeof(DWORD) * dest->cAxes); + if (axes == NULL) { + SDL_OutOfMemory(); + return -1; + } + axes[0] = haptic->hwdata->axes[0]; /* Always at least one axis. */ + if (dest->cAxes > 1) { + axes[1] = haptic->hwdata->axes[1]; + } + if (dest->cAxes > 2) { + axes[2] = haptic->hwdata->axes[2]; + } + dest->rgdwAxes = axes; + } + + + /* The big type handling switch, even bigger then linux's version. */ + switch (src->type) { + case SDL_HAPTIC_CONSTANT: + hap_constant = &src->constant; + constant = SDL_malloc(sizeof(FFCONSTANTFORCE)); + if (constant == NULL) { + SDL_OutOfMemory(); + return -1; + } + SDL_memset(constant, 0, sizeof(FFCONSTANTFORCE)); + + /* Specifics */ + constant->lMagnitude = CONVERT(hap_constant->level); + dest->cbTypeSpecificParams = sizeof(FFCONSTANTFORCE); + dest->lpvTypeSpecificParams = constant; + + /* Generics */ + dest->dwDuration = hap_constant->length * 1000; /* In microseconds. */ + dest->dwTriggerButton = FFGetTriggerButton(hap_constant->button); + dest->dwTriggerRepeatInterval = hap_constant->interval; + dest->dwStartDelay = hap_constant->delay * 1000; /* In microseconds. */ + + /* Direction. */ + if (SDL_SYS_SetDirection(dest, &hap_constant->direction, dest->cAxes) + < 0) { + return -1; + } + + /* Envelope */ + if ((hap_constant->attack_length == 0) + && (hap_constant->fade_length == 0)) { + SDL_free(envelope); + dest->lpEnvelope = NULL; + } else { + envelope->dwAttackLevel = CCONVERT(hap_constant->attack_level); + envelope->dwAttackTime = hap_constant->attack_length * 1000; + envelope->dwFadeLevel = CCONVERT(hap_constant->fade_level); + envelope->dwFadeTime = hap_constant->fade_length * 1000; + } + + break; + + case SDL_HAPTIC_SINE: + case SDL_HAPTIC_SQUARE: + case SDL_HAPTIC_TRIANGLE: + case SDL_HAPTIC_SAWTOOTHUP: + case SDL_HAPTIC_SAWTOOTHDOWN: + hap_periodic = &src->periodic; + periodic = SDL_malloc(sizeof(FFPERIODIC)); + if (periodic == NULL) { + SDL_OutOfMemory(); + return -1; + } + SDL_memset(periodic, 0, sizeof(FFPERIODIC)); + + /* Specifics */ + periodic->dwMagnitude = CONVERT(hap_periodic->magnitude); + periodic->lOffset = CONVERT(hap_periodic->offset); + periodic->dwPhase = hap_periodic->phase; + periodic->dwPeriod = hap_periodic->period * 1000; + dest->cbTypeSpecificParams = sizeof(FFPERIODIC); + dest->lpvTypeSpecificParams = periodic; + + /* Generics */ + dest->dwDuration = hap_periodic->length * 1000; /* In microseconds. */ + dest->dwTriggerButton = FFGetTriggerButton(hap_periodic->button); + dest->dwTriggerRepeatInterval = hap_periodic->interval; + dest->dwStartDelay = hap_periodic->delay * 1000; /* In microseconds. */ + + /* Direction. */ + if (SDL_SYS_SetDirection(dest, &hap_periodic->direction, dest->cAxes) + < 0) { + return -1; + } + + /* Envelope */ + if ((hap_periodic->attack_length == 0) + && (hap_periodic->fade_length == 0)) { + SDL_free(envelope); + dest->lpEnvelope = NULL; + } else { + envelope->dwAttackLevel = CCONVERT(hap_periodic->attack_level); + envelope->dwAttackTime = hap_periodic->attack_length * 1000; + envelope->dwFadeLevel = CCONVERT(hap_periodic->fade_level); + envelope->dwFadeTime = hap_periodic->fade_length * 1000; + } + + break; + + case SDL_HAPTIC_SPRING: + case SDL_HAPTIC_DAMPER: + case SDL_HAPTIC_INERTIA: + case SDL_HAPTIC_FRICTION: + hap_condition = &src->condition; + condition = SDL_malloc(sizeof(FFCONDITION) * dest->cAxes); + if (condition == NULL) { + SDL_OutOfMemory(); + return -1; + } + SDL_memset(condition, 0, sizeof(FFCONDITION)); + + /* Specifics */ + for (i = 0; i < dest->cAxes; i++) { + condition[i].lOffset = CONVERT(hap_condition->center[i]); + condition[i].lPositiveCoefficient = + CONVERT(hap_condition->right_coeff[i]); + condition[i].lNegativeCoefficient = + CONVERT(hap_condition->left_coeff[i]); + condition[i].dwPositiveSaturation = + CCONVERT(hap_condition->right_sat[i]); + condition[i].dwNegativeSaturation = + CCONVERT(hap_condition->left_sat[i]); + condition[i].lDeadBand = CCONVERT(hap_condition->deadband[i]); + } + dest->cbTypeSpecificParams = sizeof(FFCONDITION) * dest->cAxes; + dest->lpvTypeSpecificParams = condition; + + /* Generics */ + dest->dwDuration = hap_condition->length * 1000; /* In microseconds. */ + dest->dwTriggerButton = FFGetTriggerButton(hap_condition->button); + dest->dwTriggerRepeatInterval = hap_condition->interval; + dest->dwStartDelay = hap_condition->delay * 1000; /* In microseconds. */ + + /* Direction. */ + if (SDL_SYS_SetDirection(dest, &hap_condition->direction, dest->cAxes) + < 0) { + return -1; + } + + /* Envelope - Not actually supported by most CONDITION implementations. */ + SDL_free(dest->lpEnvelope); + dest->lpEnvelope = NULL; + + break; + + case SDL_HAPTIC_RAMP: + hap_ramp = &src->ramp; + ramp = SDL_malloc(sizeof(FFRAMPFORCE)); + if (ramp == NULL) { + SDL_OutOfMemory(); + return -1; + } + SDL_memset(ramp, 0, sizeof(FFRAMPFORCE)); + + /* Specifics */ + ramp->lStart = CONVERT(hap_ramp->start); + ramp->lEnd = CONVERT(hap_ramp->end); + dest->cbTypeSpecificParams = sizeof(FFRAMPFORCE); + dest->lpvTypeSpecificParams = ramp; + + /* Generics */ + dest->dwDuration = hap_ramp->length * 1000; /* In microseconds. */ + dest->dwTriggerButton = FFGetTriggerButton(hap_ramp->button); + dest->dwTriggerRepeatInterval = hap_ramp->interval; + dest->dwStartDelay = hap_ramp->delay * 1000; /* In microseconds. */ + + /* Direction. */ + if (SDL_SYS_SetDirection(dest, &hap_ramp->direction, dest->cAxes) < 0) { + return -1; + } + + /* Envelope */ + if ((hap_ramp->attack_length == 0) && (hap_ramp->fade_length == 0)) { + SDL_free(envelope); + dest->lpEnvelope = NULL; + } else { + envelope->dwAttackLevel = CCONVERT(hap_ramp->attack_level); + envelope->dwAttackTime = hap_ramp->attack_length * 1000; + envelope->dwFadeLevel = CCONVERT(hap_ramp->fade_level); + envelope->dwFadeTime = hap_ramp->fade_length * 1000; + } + + break; + + case SDL_HAPTIC_CUSTOM: + hap_custom = &src->custom; + custom = SDL_malloc(sizeof(FFCUSTOMFORCE)); + if (custom == NULL) { + SDL_OutOfMemory(); + return -1; + } + SDL_memset(custom, 0, sizeof(FFCUSTOMFORCE)); + + /* Specifics */ + custom->cChannels = hap_custom->channels; + custom->dwSamplePeriod = hap_custom->period * 1000; + custom->cSamples = hap_custom->samples; + custom->rglForceData = + SDL_malloc(sizeof(LONG) * custom->cSamples * custom->cChannels); + for (i = 0; i < hap_custom->samples * hap_custom->channels; i++) { /* Copy data. */ + custom->rglForceData[i] = CCONVERT(hap_custom->data[i]); + } + dest->cbTypeSpecificParams = sizeof(FFCUSTOMFORCE); + dest->lpvTypeSpecificParams = custom; + + /* Generics */ + dest->dwDuration = hap_custom->length * 1000; /* In microseconds. */ + dest->dwTriggerButton = FFGetTriggerButton(hap_custom->button); + dest->dwTriggerRepeatInterval = hap_custom->interval; + dest->dwStartDelay = hap_custom->delay * 1000; /* In microseconds. */ + + /* Direction. */ + if (SDL_SYS_SetDirection(dest, &hap_custom->direction, dest->cAxes) < + 0) { + return -1; + } + + /* Envelope */ + if ((hap_custom->attack_length == 0) + && (hap_custom->fade_length == 0)) { + SDL_free(envelope); + dest->lpEnvelope = NULL; + } else { + envelope->dwAttackLevel = CCONVERT(hap_custom->attack_level); + envelope->dwAttackTime = hap_custom->attack_length * 1000; + envelope->dwFadeLevel = CCONVERT(hap_custom->fade_level); + envelope->dwFadeTime = hap_custom->fade_length * 1000; + } + + break; + + + default: + SDL_SetError("Haptic: Unknown effect type."); + return -1; + } + + return 0; +} + + +/* + * Frees an FFEFFECT allocated by SDL_SYS_ToFFEFFECT. + */ +static void +SDL_SYS_HapticFreeFFEFFECT(FFEFFECT * effect, int type) +{ + FFCUSTOMFORCE *custom; + + if (effect->lpEnvelope != NULL) { + SDL_free(effect->lpEnvelope); + effect->lpEnvelope = NULL; + } + if (effect->rgdwAxes != NULL) { + SDL_free(effect->rgdwAxes); + effect->rgdwAxes = NULL; + } + if (effect->lpvTypeSpecificParams != NULL) { + if (type == SDL_HAPTIC_CUSTOM) { /* Must free the custom data. */ + custom = (FFCUSTOMFORCE *) effect->lpvTypeSpecificParams; + SDL_free(custom->rglForceData); + custom->rglForceData = NULL; + } + SDL_free(effect->lpvTypeSpecificParams); + effect->lpvTypeSpecificParams = NULL; + } + if (effect->rglDirection != NULL) { + SDL_free(effect->rglDirection); + effect->rglDirection = NULL; + } +} + + +/* + * Gets the effect type from the generic SDL haptic effect wrapper. + */ +CFUUIDRef +SDL_SYS_HapticEffectType(Uint16 type) +{ + switch (type) { + case SDL_HAPTIC_CONSTANT: + return kFFEffectType_ConstantForce_ID; + + case SDL_HAPTIC_RAMP: + return kFFEffectType_RampForce_ID; + + case SDL_HAPTIC_SQUARE: + return kFFEffectType_Square_ID; + + case SDL_HAPTIC_SINE: + return kFFEffectType_Sine_ID; + + case SDL_HAPTIC_TRIANGLE: + return kFFEffectType_Triangle_ID; + + case SDL_HAPTIC_SAWTOOTHUP: + return kFFEffectType_SawtoothUp_ID; + + case SDL_HAPTIC_SAWTOOTHDOWN: + return kFFEffectType_SawtoothDown_ID; + + case SDL_HAPTIC_SPRING: + return kFFEffectType_Spring_ID; + + case SDL_HAPTIC_DAMPER: + return kFFEffectType_Damper_ID; + + case SDL_HAPTIC_INERTIA: + return kFFEffectType_Inertia_ID; + + case SDL_HAPTIC_FRICTION: + return kFFEffectType_Friction_ID; + + case SDL_HAPTIC_CUSTOM: + return kFFEffectType_CustomForce_ID; + + default: + SDL_SetError("Haptic: Unknown effect type."); + return NULL; + } +} + + +/* + * Creates a new haptic effect. + */ +int +SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect, + SDL_HapticEffect * base) +{ + HRESULT ret; + CFUUIDRef type; + + /* Alloc the effect. */ + effect->hweffect = (struct haptic_hweffect *) + SDL_malloc(sizeof(struct haptic_hweffect)); + if (effect->hweffect == NULL) { + SDL_OutOfMemory(); + goto err_hweffect; + } + + /* Get the type. */ + type = SDL_SYS_HapticEffectType(base->type); + if (type == NULL) { + goto err_hweffect; + } + + /* Get the effect. */ + if (SDL_SYS_ToFFEFFECT(haptic, &effect->hweffect->effect, base) < 0) { + goto err_effectdone; + } + + /* Create the actual effect. */ + ret = FFDeviceCreateEffect(haptic->hwdata->device, type, + &effect->hweffect->effect, + &effect->hweffect->ref); + if (ret != FF_OK) { + SDL_SetError("Haptic: Unable to create effect: %s.", FFStrError(ret)); + goto err_effectdone; + } + + return 0; + + err_effectdone: + SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, base->type); + err_hweffect: + if (effect->hweffect != NULL) { + SDL_free(effect->hweffect); + effect->hweffect = NULL; + } + return -1; +} + + +/* + * Updates an effect. + */ +int +SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic, + struct haptic_effect *effect, + SDL_HapticEffect * data) +{ + HRESULT ret; + FFEffectParameterFlag flags; + FFEFFECT temp; + + /* Get the effect. */ + SDL_memset(&temp, 0, sizeof(FFEFFECT)); + if (SDL_SYS_ToFFEFFECT(haptic, &temp, data) < 0) { + goto err_update; + } + + /* Set the flags. Might be worthwhile to diff temp with loaded effect and + * only change those parameters. */ + flags = FFEP_DIRECTION | + FFEP_DURATION | + FFEP_ENVELOPE | + FFEP_STARTDELAY | + FFEP_TRIGGERBUTTON | + FFEP_TRIGGERREPEATINTERVAL | FFEP_TYPESPECIFICPARAMS; + + /* Create the actual effect. */ + ret = FFEffectSetParameters(effect->hweffect->ref, &temp, flags); + if (ret != FF_OK) { + SDL_SetError("Haptic: Unable to update effect: %s.", FFStrError(ret)); + goto err_update; + } + + /* Copy it over. */ + SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, data->type); + SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(FFEFFECT)); + + return 0; + + err_update: + SDL_SYS_HapticFreeFFEFFECT(&temp, data->type); + return -1; +} + + +/* + * Runs an effect. + */ +int +SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, + Uint32 iterations) +{ + HRESULT ret; + Uint32 iter; + + /* Check if it's infinite. */ + if (iterations == SDL_HAPTIC_INFINITY) { + iter = FF_INFINITE; + } else + iter = iterations; + + /* Run the effect. */ + ret = FFEffectStart(effect->hweffect->ref, iter, 0); + if (ret != FF_OK) { + SDL_SetError("Haptic: Unable to run the effect: %s.", + FFStrError(ret)); + return -1; + } + + return 0; +} + + +/* + * Stops an effect. + */ +int +SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect) +{ + HRESULT ret; + + ret = FFEffectStop(effect->hweffect->ref); + if (ret != FF_OK) { + SDL_SetError("Haptic: Unable to stop the effect: %s.", + FFStrError(ret)); + return -1; + } + + return 0; +} + + +/* + * Frees the effect. + */ +void +SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect) +{ + HRESULT ret; + + ret = + FFDeviceReleaseEffect(haptic->hwdata->device, effect->hweffect->ref); + if (ret != FF_OK) { + SDL_SetError("Haptic: Error removing the effect from the device: %s.", + FFStrError(ret)); + } + SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, + effect->effect.type); + SDL_free(effect->hweffect); + effect->hweffect = NULL; +} + + +/* + * Gets the status of a haptic effect. + */ +int +SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic, + struct haptic_effect *effect) +{ + HRESULT ret; + FFEffectStatusFlag status; + + ret = FFEffectGetEffectStatus(effect->hweffect->ref, &status); + if (ret != FF_OK) { + SDL_SetError("Haptic: Unable to get effect status: %s.", + FFStrError(ret)); + return -1; + } + + if (status == 0) + return SDL_FALSE; + return SDL_TRUE; /* Assume it's playing or emulated. */ +} + + +/* + * Sets the gain. + */ +int +SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain) +{ + HRESULT ret; + Uint32 val; + + val = gain * 100; /* Mac OS X uses 0 to 10,000 */ + ret = + FFDeviceSetForceFeedbackProperty(haptic->hwdata->device, + FFPROP_FFGAIN, &val); + if (ret != FF_OK) { + SDL_SetError("Haptic: Error setting gain: %s.", FFStrError(ret)); + return -1; + } + + return 0; +} + + +/* + * Sets the autocentering. + */ +int +SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter) +{ + HRESULT ret; + Uint32 val; + + /* Mac OS X only has 0 (off) and 1 (on) */ + if (autocenter == 0) + val = 0; + else + val = 1; + + ret = FFDeviceSetForceFeedbackProperty(haptic->hwdata->device, + FFPROP_AUTOCENTER, &val); + if (ret != FF_OK) { + SDL_SetError("Haptic: Error setting autocenter: %s.", + FFStrError(ret)); + return -1; + } + + return 0; +} + + +/* + * Pauses the device. + */ +int +SDL_SYS_HapticPause(SDL_Haptic * haptic) +{ + HRESULT ret; + + ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device, + FFSFFC_PAUSE); + if (ret != FF_OK) { + SDL_SetError("Haptic: Error pausing device: %s.", FFStrError(ret)); + return -1; + } + + return 0; +} + + +/* + * Unpauses the device. + */ +int +SDL_SYS_HapticUnpause(SDL_Haptic * haptic) +{ + HRESULT ret; + + ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device, + FFSFFC_CONTINUE); + if (ret != FF_OK) { + SDL_SetError("Haptic: Error pausing device: %s.", FFStrError(ret)); + return -1; + } + + return 0; +} + + +/* + * Stops all currently playing effects. + */ +int +SDL_SYS_HapticStopAll(SDL_Haptic * haptic) +{ + HRESULT ret; + + ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device, + FFSFFC_STOPALL); + if (ret != FF_OK) { + SDL_SetError("Haptic: Error stopping device: %s.", FFStrError(ret)); + return -1; + } + + return 0; +} + + +#endif /* SDL_HAPTIC_IOKIT */ diff --git a/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c index add306a5..189b8117 100644 --- a/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c +++ b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c @@ -1,6 +1,6 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga + Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public @@ -19,16 +19,14 @@ Sam Lantinga slouken@libsdl.org */ -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. - -#include "SDL.h" +#include "SDL_config.h" /* This is the joystick API for Simple DirectMedia Layer */ - +#include "SDL.h" #include "SDL_sysjoystick.h" #include "SDL_joystick_c.h" +/* This is used for Quake III Arena */ #define SDL_Lock_EventThread() #define SDL_Unlock_EventThread() @@ -36,47 +34,49 @@ Uint8 SDL_numjoysticks = 0; SDL_Joystick **SDL_joysticks = NULL; static SDL_Joystick *default_joystick = NULL; -int SDL_JoystickInit(void) +int +SDL_JoystickInit(void) { - int arraylen; - int status; - - SDL_numjoysticks = 0; - status = SDL_SYS_JoystickInit(); - if ( status >= 0 ) { - arraylen = (status+1)*sizeof(*SDL_joysticks); - SDL_joysticks = (SDL_Joystick **)SDL_malloc(arraylen); - if ( SDL_joysticks == NULL ) { - SDL_numjoysticks = 0; - } else { - SDL_memset(SDL_joysticks, 0, arraylen); - SDL_numjoysticks = status; - } - status = 0; - } - default_joystick = NULL; - return(status); + int arraylen; + int status; + + SDL_numjoysticks = 0; + status = SDL_SYS_JoystickInit(); + if (status >= 0) { + arraylen = (status + 1) * sizeof(*SDL_joysticks); + SDL_joysticks = (SDL_Joystick **) SDL_malloc(arraylen); + if (SDL_joysticks == NULL) { + SDL_numjoysticks = 0; + } else { + SDL_memset(SDL_joysticks, 0, arraylen); + SDL_numjoysticks = status; + } + status = 0; + } + default_joystick = NULL; + return (status); } /* * Count the number of joysticks attached to the system */ -int SDL_NumJoysticks(void) +int +SDL_NumJoysticks(void) { - return SDL_numjoysticks; + return SDL_numjoysticks; } /* * Get the implementation dependent name of a joystick */ -const char *SDL_JoystickName(int device_index) +const char * +SDL_JoystickName(int device_index) { - if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) { - SDL_SetError("There are %d joysticks available", - SDL_numjoysticks); - return(NULL); - } - return(SDL_SYS_JoystickName(device_index)); + if ((device_index < 0) || (device_index >= SDL_numjoysticks)) { + SDL_SetError("There are %d joysticks available", SDL_numjoysticks); + return (NULL); + } + return (SDL_SYS_JoystickName(device_index)); } /* @@ -86,396 +86,418 @@ const char *SDL_JoystickName(int device_index) * * This function returns a joystick identifier, or NULL if an error occurred. */ -SDL_Joystick *SDL_JoystickOpen(int device_index) +SDL_Joystick * +SDL_JoystickOpen(int device_index) { - int i; - SDL_Joystick *joystick; - - if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) { - SDL_SetError("There are %d joysticks available", - SDL_numjoysticks); - return(NULL); - } - - /* If the joystick is already open, return it */ - for ( i=0; SDL_joysticks[i]; ++i ) { - if ( device_index == SDL_joysticks[i]->index ) { - joystick = SDL_joysticks[i]; - ++joystick->ref_count; - return(joystick); - } - } - - /* Create and initialize the joystick */ - joystick = (SDL_Joystick *)SDL_malloc((sizeof *joystick)); - if ( joystick != NULL ) { - SDL_memset(joystick, 0, (sizeof *joystick)); - joystick->index = device_index; - if ( SDL_SYS_JoystickOpen(joystick) < 0 ) { - SDL_free(joystick); - joystick = NULL; - } else { - if ( joystick->naxes > 0 ) { - joystick->axes = (Sint16 *)SDL_malloc - (joystick->naxes*sizeof(Sint16)); - } - if ( joystick->nhats > 0 ) { - joystick->hats = (Uint8 *)SDL_malloc - (joystick->nhats*sizeof(Uint8)); - } - if ( joystick->nballs > 0 ) { - joystick->balls = (struct balldelta *)SDL_malloc - (joystick->nballs*sizeof(*joystick->balls)); - } - if ( joystick->nbuttons > 0 ) { - joystick->buttons = (Uint8 *)SDL_malloc - (joystick->nbuttons*sizeof(Uint8)); - } - if ( ((joystick->naxes > 0) && !joystick->axes) - || ((joystick->nhats > 0) && !joystick->hats) - || ((joystick->nballs > 0) && !joystick->balls) - || ((joystick->nbuttons > 0) && !joystick->buttons)) { - SDL_OutOfMemory(); - SDL_JoystickClose(joystick); - joystick = NULL; - } - if ( joystick->axes ) { - SDL_memset(joystick->axes, 0, - joystick->naxes*sizeof(Sint16)); - } - if ( joystick->hats ) { - SDL_memset(joystick->hats, 0, - joystick->nhats*sizeof(Uint8)); - } - if ( joystick->balls ) { - SDL_memset(joystick->balls, 0, - joystick->nballs*sizeof(*joystick->balls)); - } - if ( joystick->buttons ) { - SDL_memset(joystick->buttons, 0, - joystick->nbuttons*sizeof(Uint8)); - } - } - } - if ( joystick ) { - /* Add joystick to list */ - ++joystick->ref_count; - SDL_Lock_EventThread(); - for ( i=0; SDL_joysticks[i]; ++i ) - /* Skip to next joystick */; - SDL_joysticks[i] = joystick; - SDL_Unlock_EventThread(); - } - return(joystick); + int i; + SDL_Joystick *joystick; + + if ((device_index < 0) || (device_index >= SDL_numjoysticks)) { + SDL_SetError("There are %d joysticks available", SDL_numjoysticks); + return (NULL); + } + + /* If the joystick is already open, return it */ + for (i = 0; SDL_joysticks[i]; ++i) { + if (device_index == SDL_joysticks[i]->index) { + joystick = SDL_joysticks[i]; + ++joystick->ref_count; + return (joystick); + } + } + + /* Create and initialize the joystick */ + joystick = (SDL_Joystick *) SDL_malloc((sizeof *joystick)); + if (joystick == NULL) { + SDL_OutOfMemory(); + return NULL; + } + + SDL_memset(joystick, 0, (sizeof *joystick)); + joystick->index = device_index; + if (SDL_SYS_JoystickOpen(joystick) < 0) { + SDL_free(joystick); + return NULL; + } + if (joystick->naxes > 0) { + joystick->axes = (Sint16 *) SDL_malloc + (joystick->naxes * sizeof(Sint16)); + } + if (joystick->nhats > 0) { + joystick->hats = (Uint8 *) SDL_malloc + (joystick->nhats * sizeof(Uint8)); + } + if (joystick->nballs > 0) { + joystick->balls = (struct balldelta *) SDL_malloc + (joystick->nballs * sizeof(*joystick->balls)); + } + if (joystick->nbuttons > 0) { + joystick->buttons = (Uint8 *) SDL_malloc + (joystick->nbuttons * sizeof(Uint8)); + } + if (((joystick->naxes > 0) && !joystick->axes) + || ((joystick->nhats > 0) && !joystick->hats) + || ((joystick->nballs > 0) && !joystick->balls) + || ((joystick->nbuttons > 0) && !joystick->buttons)) { + SDL_OutOfMemory(); + SDL_JoystickClose(joystick); + return NULL; + } + if (joystick->axes) { + SDL_memset(joystick->axes, 0, joystick->naxes * sizeof(Sint16)); + } + if (joystick->hats) { + SDL_memset(joystick->hats, 0, joystick->nhats * sizeof(Uint8)); + } + if (joystick->balls) { + SDL_memset(joystick->balls, 0, + joystick->nballs * sizeof(*joystick->balls)); + } + if (joystick->buttons) { + SDL_memset(joystick->buttons, 0, joystick->nbuttons * sizeof(Uint8)); + } + + /* Add joystick to list */ + ++joystick->ref_count; + SDL_Lock_EventThread(); + for (i = 0; SDL_joysticks[i]; ++i) + /* Skip to next joystick */ ; + SDL_joysticks[i] = joystick; + SDL_Unlock_EventThread(); + + return (joystick); } /* * Returns 1 if the joystick has been opened, or 0 if it has not. */ -int SDL_JoystickOpened(int device_index) +int +SDL_JoystickOpened(int device_index) { - int i, opened; - - opened = 0; - for ( i=0; SDL_joysticks[i]; ++i ) { - if ( SDL_joysticks[i]->index == (Uint8)device_index ) { - opened = 1; - break; - } - } - return(opened); + int i, opened; + + opened = 0; + for (i = 0; SDL_joysticks[i]; ++i) { + if (SDL_joysticks[i]->index == (Uint8) device_index) { + opened = 1; + break; + } + } + return (opened); } -static int ValidJoystick(SDL_Joystick **joystick) + +/* + * Checks to make sure the joystick is valid. + */ +int +SDL_PrivateJoystickValid(SDL_Joystick ** joystick) { - int valid; - - if ( *joystick == NULL ) { - *joystick = default_joystick; - } - if ( *joystick == NULL ) { - SDL_SetError("Joystick hasn't been opened yet"); - valid = 0; - } else { - valid = 1; - } - return valid; + int valid; + + if (*joystick == NULL) { + *joystick = default_joystick; + } + if (*joystick == NULL) { + SDL_SetError("Joystick hasn't been opened yet"); + valid = 0; + } else { + valid = 1; + } + return valid; } /* * Get the device index of an opened joystick. */ -int SDL_JoystickIndex(SDL_Joystick *joystick) +int +SDL_JoystickIndex(SDL_Joystick * joystick) { - if ( ! ValidJoystick(&joystick) ) { - return(-1); - } - return(joystick->index); + if (!SDL_PrivateJoystickValid(&joystick)) { + return (-1); + } + return (joystick->index); } /* * Get the number of multi-dimensional axis controls on a joystick */ -int SDL_JoystickNumAxes(SDL_Joystick *joystick) +int +SDL_JoystickNumAxes(SDL_Joystick * joystick) { - if ( ! ValidJoystick(&joystick) ) { - return(-1); - } - return(joystick->naxes); + if (!SDL_PrivateJoystickValid(&joystick)) { + return (-1); + } + return (joystick->naxes); } /* * Get the number of hats on a joystick */ -int SDL_JoystickNumHats(SDL_Joystick *joystick) +int +SDL_JoystickNumHats(SDL_Joystick * joystick) { - if ( ! ValidJoystick(&joystick) ) { - return(-1); - } - return(joystick->nhats); + if (!SDL_PrivateJoystickValid(&joystick)) { + return (-1); + } + return (joystick->nhats); } /* * Get the number of trackballs on a joystick */ -int SDL_JoystickNumBalls(SDL_Joystick *joystick) +int +SDL_JoystickNumBalls(SDL_Joystick * joystick) { - if ( ! ValidJoystick(&joystick) ) { - return(-1); - } - return(joystick->nballs); + if (!SDL_PrivateJoystickValid(&joystick)) { + return (-1); + } + return (joystick->nballs); } /* * Get the number of buttons on a joystick */ -int SDL_JoystickNumButtons(SDL_Joystick *joystick) +int +SDL_JoystickNumButtons(SDL_Joystick * joystick) { - if ( ! ValidJoystick(&joystick) ) { - return(-1); - } - return(joystick->nbuttons); + if (!SDL_PrivateJoystickValid(&joystick)) { + return (-1); + } + return (joystick->nbuttons); } /* * Get the current state of an axis control on a joystick */ -Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis) +Sint16 +SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis) { - Sint16 state; - - if ( ! ValidJoystick(&joystick) ) { - return(0); - } - if ( axis < joystick->naxes ) { - state = joystick->axes[axis]; - } else { - SDL_SetError("Joystick only has %d axes", joystick->naxes); - state = 0; - } - return(state); + Sint16 state; + + if (!SDL_PrivateJoystickValid(&joystick)) { + return (0); + } + if (axis < joystick->naxes) { + state = joystick->axes[axis]; + } else { + SDL_SetError("Joystick only has %d axes", joystick->naxes); + state = 0; + } + return (state); } /* * Get the current state of a hat on a joystick */ -Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat) +Uint8 +SDL_JoystickGetHat(SDL_Joystick * joystick, int hat) { - Uint8 state; - - if ( ! ValidJoystick(&joystick) ) { - return(0); - } - if ( hat < joystick->nhats ) { - state = joystick->hats[hat]; - } else { - SDL_SetError("Joystick only has %d hats", joystick->nhats); - state = 0; - } - return(state); + Uint8 state; + + if (!SDL_PrivateJoystickValid(&joystick)) { + return (0); + } + if (hat < joystick->nhats) { + state = joystick->hats[hat]; + } else { + SDL_SetError("Joystick only has %d hats", joystick->nhats); + state = 0; + } + return (state); } /* * Get the ball axis change since the last poll */ -int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy) +int +SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy) { - int retval; - - if ( ! ValidJoystick(&joystick) ) { - return(-1); - } - - retval = 0; - if ( ball < joystick->nballs ) { - if ( dx ) { - *dx = joystick->balls[ball].dx; - } - if ( dy ) { - *dy = joystick->balls[ball].dy; - } - joystick->balls[ball].dx = 0; - joystick->balls[ball].dy = 0; - } else { - SDL_SetError("Joystick only has %d balls", joystick->nballs); - retval = -1; - } - return(retval); + int retval; + + if (!SDL_PrivateJoystickValid(&joystick)) { + return (-1); + } + + retval = 0; + if (ball < joystick->nballs) { + if (dx) { + *dx = joystick->balls[ball].dx; + } + if (dy) { + *dy = joystick->balls[ball].dy; + } + joystick->balls[ball].dx = 0; + joystick->balls[ball].dy = 0; + } else { + SDL_SetError("Joystick only has %d balls", joystick->nballs); + retval = -1; + } + return (retval); } /* * Get the current state of a button on a joystick */ -Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button) +Uint8 +SDL_JoystickGetButton(SDL_Joystick * joystick, int button) { - Uint8 state; - - if ( ! ValidJoystick(&joystick) ) { - return(0); - } - if ( button < joystick->nbuttons ) { - state = joystick->buttons[button]; - } else { - SDL_SetError("Joystick only has %d buttons",joystick->nbuttons); - state = 0; - } - return(state); + Uint8 state; + + if (!SDL_PrivateJoystickValid(&joystick)) { + return (0); + } + if (button < joystick->nbuttons) { + state = joystick->buttons[button]; + } else { + SDL_SetError("Joystick only has %d buttons", joystick->nbuttons); + state = 0; + } + return (state); } /* * Close a joystick previously opened with SDL_JoystickOpen() */ -void SDL_JoystickClose(SDL_Joystick *joystick) +void +SDL_JoystickClose(SDL_Joystick * joystick) { - int i; - - if ( ! ValidJoystick(&joystick) ) { - return; - } - - /* First decrement ref count */ - if ( --joystick->ref_count > 0 ) { - return; - } - - /* Lock the event queue - prevent joystick polling */ - SDL_Lock_EventThread(); - - if ( joystick == default_joystick ) { - default_joystick = NULL; - } - SDL_SYS_JoystickClose(joystick); - - /* Remove joystick from list */ - for ( i=0; SDL_joysticks[i]; ++i ) { - if ( joystick == SDL_joysticks[i] ) { - SDL_memcpy(&SDL_joysticks[i], &SDL_joysticks[i+1], - (SDL_numjoysticks-i)*sizeof(joystick)); - break; - } - } - - /* Let the event thread keep running */ - SDL_Unlock_EventThread(); - - /* Free the data associated with this joystick */ - if ( joystick->axes ) { - SDL_free(joystick->axes); - } - if ( joystick->hats ) { - SDL_free(joystick->hats); - } - if ( joystick->balls ) { - SDL_free(joystick->balls); - } - if ( joystick->buttons ) { - SDL_free(joystick->buttons); - } - SDL_free(joystick); + int i; + + if (!SDL_PrivateJoystickValid(&joystick)) { + return; + } + + /* First decrement ref count */ + if (--joystick->ref_count > 0) { + return; + } + + /* Lock the event queue - prevent joystick polling */ + SDL_Lock_EventThread(); + + if (joystick == default_joystick) { + default_joystick = NULL; + } + SDL_SYS_JoystickClose(joystick); + + /* Remove joystick from list */ + for (i = 0; SDL_joysticks[i]; ++i) { + if (joystick == SDL_joysticks[i]) { + SDL_memmove(&SDL_joysticks[i], &SDL_joysticks[i + 1], + (SDL_numjoysticks - i) * sizeof(joystick)); + break; + } + } + + /* Let the event thread keep running */ + SDL_Unlock_EventThread(); + + /* Free the data associated with this joystick */ + if (joystick->axes) { + SDL_free(joystick->axes); + } + if (joystick->hats) { + SDL_free(joystick->hats); + } + if (joystick->balls) { + SDL_free(joystick->balls); + } + if (joystick->buttons) { + SDL_free(joystick->buttons); + } + SDL_free(joystick); } -void SDL_JoystickQuit(void) +void +SDL_JoystickQuit(void) { - /* Stop the event polling */ - SDL_Lock_EventThread(); - SDL_numjoysticks = 0; - SDL_Unlock_EventThread(); - - /* Quit the joystick setup */ - SDL_SYS_JoystickQuit(); - if ( SDL_joysticks ) { - SDL_free(SDL_joysticks); - SDL_joysticks = NULL; - } + /* Stop the event polling */ + SDL_Lock_EventThread(); + SDL_numjoysticks = 0; + SDL_Unlock_EventThread(); + + /* Quit the joystick setup */ + SDL_SYS_JoystickQuit(); + if (SDL_joysticks) { + SDL_free(SDL_joysticks); + SDL_joysticks = NULL; + } } /* These are global for SDL_sysjoystick.c and SDL_events.c */ -int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value) +int +SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value) { - int posted; + int posted; - /* Update internal joystick state */ - joystick->axes[axis] = value; + /* Update internal joystick state */ + joystick->axes[axis] = value; - /* Post the event, if desired */ - posted = 0; + /* Post the event, if desired */ + posted = 0; - return(posted); + return (posted); } -int SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value) +int +SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value) { - int posted; + int posted; - /* Update internal joystick state */ - joystick->hats[hat] = value; + /* Update internal joystick state */ + joystick->hats[hat] = value; - /* Post the event, if desired */ - posted = 0; + /* Post the event, if desired */ + posted = 0; - return(posted); + return (posted); } -int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball, - Sint16 xrel, Sint16 yrel) +int +SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball, + Sint16 xrel, Sint16 yrel) { - int posted; + int posted; - /* Update internal mouse state */ - joystick->balls[ball].dx += xrel; - joystick->balls[ball].dy += yrel; + /* Update internal mouse state */ + joystick->balls[ball].dx += xrel; + joystick->balls[ball].dy += yrel; - /* Post the event, if desired */ - posted = 0; + /* Post the event, if desired */ + posted = 0; - return(posted); + return (posted); } -int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state) +int +SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state) { - int posted; + int posted; - /* Update internal joystick state */ - joystick->buttons[button] = state; + /* Update internal joystick state */ + joystick->buttons[button] = state; - /* Post the event, if desired */ - posted = 0; + /* Post the event, if desired */ + posted = 0; - return(posted); + return (posted); } -void SDL_JoystickUpdate(void) +void +SDL_JoystickUpdate(void) { - int i; + int i; - for ( i=0; SDL_joysticks[i]; ++i ) { - SDL_SYS_JoystickUpdate(SDL_joysticks[i]); - } + for (i = 0; SDL_joysticks[i]; ++i) { + SDL_SYS_JoystickUpdate(SDL_joysticks[i]); + } } -int SDL_JoystickEventState(int state) +int +SDL_JoystickEventState(int state) { - return SDL_IGNORE; + return SDL_IGNORE; } diff --git a/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick_c.h b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick_c.h index 032751cc..e0f8529e 100644 --- a/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick_c.h +++ b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick_c.h @@ -1,6 +1,6 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga + Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public @@ -19,9 +19,6 @@ Sam Lantinga slouken@libsdl.org */ -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. - #include "SDL_config.h" /* Useful functions and variables from SDL_joystick.c */ @@ -30,12 +27,21 @@ /* The number of available joysticks on the system */ extern Uint8 SDL_numjoysticks; +/* Initialization and shutdown functions */ +extern int SDL_JoystickInit(void); +extern void SDL_JoystickQuit(void); + /* Internal event queueing functions */ -extern int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, +extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value); -extern int SDL_PrivateJoystickBall(SDL_Joystick *joystick, +extern int SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball, Sint16 xrel, Sint16 yrel); -extern int SDL_PrivateJoystickHat(SDL_Joystick *joystick, - Uint8 hat, Uint8 value); -extern int SDL_PrivateJoystickButton(SDL_Joystick *joystick, +extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick, + Uint8 hat, Uint8 value); +extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state); + +/* Internal sanity checking functions */ +extern int SDL_PrivateJoystickValid(SDL_Joystick ** joystick); + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/macosx/plugins/DFInput/SDL/src/joystick/SDL_sysjoystick.h b/macosx/plugins/DFInput/SDL/src/joystick/SDL_sysjoystick.h index 48fbb3cf..ddb3b84f 100644 --- a/macosx/plugins/DFInput/SDL/src/joystick/SDL_sysjoystick.h +++ b/macosx/plugins/DFInput/SDL/src/joystick/SDL_sysjoystick.h @@ -1,6 +1,6 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga + Copyright (C) 1997-2010 Sam Lantinga This library is SDL_free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public @@ -19,9 +19,6 @@ Sam Lantinga slouken@libsdl.org */ -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. - #include "SDL_config.h" /* This is the system specific header for the SDL joystick API */ @@ -29,28 +26,30 @@ #include "SDL_joystick.h" /* The SDL joystick structure */ -struct _SDL_Joystick { - Uint8 index; /* Device index */ - const char *name; /* Joystick name - system dependent */ - - int naxes; /* Number of axis controls on the joystick */ - Sint16 *axes; /* Current axis states */ - - int nhats; /* Number of hats on the joystick */ - Uint8 *hats; /* Current hat states */ - - int nballs; /* Number of trackballs on the joystick */ - struct balldelta { - int dx; - int dy; - } *balls; /* Current ball motion deltas */ - - int nbuttons; /* Number of buttons on the joystick */ - Uint8 *buttons; /* Current button states */ - - struct joystick_hwdata *hwdata; /* Driver dependent information */ - - int ref_count; /* Reference count for multiple opens */ +struct _SDL_Joystick +{ + Uint8 index; /* Device index */ + const char *name; /* Joystick name - system dependent */ + + int naxes; /* Number of axis controls on the joystick */ + Sint16 *axes; /* Current axis states */ + + int nhats; /* Number of hats on the joystick */ + Uint8 *hats; /* Current hat states */ + + int nballs; /* Number of trackballs on the joystick */ + struct balldelta + { + int dx; + int dy; + } *balls; /* Current ball motion deltas */ + + int nbuttons; /* Number of buttons on the joystick */ + Uint8 *buttons; /* Current button states */ + + struct joystick_hwdata *hwdata; /* Driver dependent information */ + + int ref_count; /* Reference count for multiple opens */ }; /* Function to scan the system for joysticks. @@ -68,18 +67,19 @@ extern const char *SDL_SYS_JoystickName(int index); This should fill the nbuttons and naxes fields of the joystick structure. It returns 0, or -1 if there is an error. */ -extern int SDL_SYS_JoystickOpen(SDL_Joystick *joystick); +extern int SDL_SYS_JoystickOpen(SDL_Joystick * joystick); /* Function to update the state of a joystick - called as a device poll. * This function shouldn't update the joystick structure directly, * but instead should call SDL_PrivateJoystick*() to deliver events * and update joystick device state. */ -extern void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick); +extern void SDL_SYS_JoystickUpdate(SDL_Joystick * joystick); /* Function to close a joystick after use */ -extern void SDL_SYS_JoystickClose(SDL_Joystick *joystick); +extern void SDL_SYS_JoystickClose(SDL_Joystick * joystick); /* Function to perform any system-specific joystick related cleanup */ extern void SDL_SYS_JoystickQuit(void); +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick.c b/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick.c index b89e8332..824917f2 100644 --- a/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick.c +++ b/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick.c @@ -1,27 +1,24 @@ /* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public - License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - Sam Lantinga - slouken@libsdl.org + Sam Lantinga + slouken@libsdl.org */ -// 7-25-2010 Wei Mingzhi -// Removed everything unrelated to Mac OS X Joystick support. - #include "SDL_config.h" #ifdef SDL_JOYSTICK_IOKIT @@ -45,121 +42,81 @@ #include <IOKit/hid/IOHIDLib.h> #include <IOKit/hid/IOHIDKeys.h> #include <CoreFoundation/CoreFoundation.h> -#include <Carbon/Carbon.h> /* for NewPtrClear, DisposePtr */ +#include <Carbon/Carbon.h> /* for NewPtrClear, DisposePtr */ + +/* For force feedback testing. */ +#include <ForceFeedback/ForceFeedback.h> +#include <ForceFeedback/ForceFeedbackConstants.h> #include "SDL_joystick.h" #include "../SDL_sysjoystick.h" #include "../SDL_joystick_c.h" - -struct recElement -{ - IOHIDElementCookie cookie; /* unique value which identifies element, will NOT change */ - long min; /* reported min value possible */ - long max; /* reported max value possible */ -#if 0 - /* TODO: maybe should handle the following stuff somehow? */ - - long scaledMin; /* reported scaled min value possible */ - long scaledMax; /* reported scaled max value possible */ - long size; /* size in bits of data return from element */ - Boolean relative; /* are reports relative to last report (deltas) */ - Boolean wrapping; /* does element wrap around (one value higher than max is min) */ - Boolean nonLinear; /* are the values reported non-linear relative to element movement */ - Boolean preferredState; /* does element have a preferred state (such as a button) */ - Boolean nullState; /* does element have null state */ -#endif /* 0 */ - - /* runtime variables used for auto-calibration */ - long minReport; /* min returned value */ - long maxReport; /* max returned value */ - - struct recElement * pNext; /* next element in list */ -}; -typedef struct recElement recElement; - -struct joystick_hwdata -{ - IOHIDDeviceInterface ** interface; /* interface to device, NULL = no interface */ - - char product[256]; /* name of product */ - long usage; /* usage page from IOUSBHID Parser.h which defines general usage */ - long usagePage; /* usage within above page from IOUSBHID Parser.h which defines specific usage */ - - long axes; /* number of axis (calculated, not reported by device) */ - long buttons; /* number of buttons (calculated, not reported by device) */ - long hats; /* number of hat switches (calculated, not reported by device) */ - long elements; /* number of total elements (shouldbe total of above) (calculated, not reported by device) */ - - recElement* firstAxis; - recElement* firstButton; - recElement* firstHat; - - int removed; - int uncentered; - - struct joystick_hwdata* pNext; /* next device */ -}; -typedef struct joystick_hwdata recDevice; +#include "SDL_sysjoystick_c.h" /* Linked list of all available devices */ static recDevice *gpDeviceList = NULL; -static void HIDReportErrorNum (char * strError, long numError) +static void +HIDReportErrorNum(char *strError, long numError) { - SDL_SetError(strError); + SDL_SetError(strError); } -static void HIDGetCollectionElements (CFMutableDictionaryRef deviceProperties, recDevice *pDevice); +static void HIDGetCollectionElements(CFMutableDictionaryRef deviceProperties, + recDevice * pDevice); /* returns current value for element, polling element * will return 0 on error conditions which should be accounted for by application */ -static SInt32 HIDGetElementValue (recDevice *pDevice, recElement *pElement) +static SInt32 +HIDGetElementValue(recDevice * pDevice, recElement * pElement) { - IOReturn result = kIOReturnSuccess; - IOHIDEventStruct hidEvent; - hidEvent.value = 0; - - if (NULL != pDevice && NULL != pElement && NULL != pDevice->interface) - { - result = (*(pDevice->interface))->getElementValue(pDevice->interface, pElement->cookie, &hidEvent); - if (kIOReturnSuccess == result) - { - /* record min and max for auto calibration */ - if (hidEvent.value < pElement->minReport) - pElement->minReport = hidEvent.value; - if (hidEvent.value > pElement->maxReport) - pElement->maxReport = hidEvent.value; - } - } - - /* auto user scale */ - return hidEvent.value; + IOReturn result = kIOReturnSuccess; + IOHIDEventStruct hidEvent; + hidEvent.value = 0; + + if (NULL != pDevice && NULL != pElement && NULL != pDevice->interface) { + result = + (*(pDevice->interface))->getElementValue(pDevice->interface, + pElement->cookie, + &hidEvent); + if (kIOReturnSuccess == result) { + /* record min and max for auto calibration */ + if (hidEvent.value < pElement->minReport) + pElement->minReport = hidEvent.value; + if (hidEvent.value > pElement->maxReport) + pElement->maxReport = hidEvent.value; + } + } + + /* auto user scale */ + return hidEvent.value; } -static SInt32 HIDScaledCalibratedValue (recDevice *pDevice, recElement *pElement, long min, long max) +static SInt32 +HIDScaledCalibratedValue(recDevice * pDevice, recElement * pElement, + long min, long max) { - float deviceScale = max - min; - float readScale = pElement->maxReport - pElement->minReport; - SInt32 value = HIDGetElementValue(pDevice, pElement); - if (readScale == 0) - return value; /* no scaling at all */ - else - return ((value - pElement->minReport) * deviceScale / readScale) + min; + float deviceScale = max - min; + float readScale = pElement->maxReport - pElement->minReport; + SInt32 value = HIDGetElementValue(pDevice, pElement); + if (readScale == 0) + return value; /* no scaling at all */ + else + return ((value - pElement->minReport) * deviceScale / readScale) + + min; } -static void HIDRemovalCallback(void * target, - IOReturn result, - void * refcon, - void * sender) +static void +HIDRemovalCallback(void *target, IOReturn result, void *refcon, void *sender) { - recDevice *device = (recDevice *) refcon; - device->removed = 1; - device->uncentered = 1; + recDevice *device = (recDevice *) refcon; + device->removed = 1; + device->uncentered = 1; } @@ -168,39 +125,50 @@ static void HIDRemovalCallback(void * target, * Note: appliction now owns the device and must close and release it prior to exiting */ -static IOReturn HIDCreateOpenDeviceInterface (io_object_t hidDevice, recDevice *pDevice) +static IOReturn +HIDCreateOpenDeviceInterface(io_object_t hidDevice, recDevice * pDevice) { - IOReturn result = kIOReturnSuccess; - HRESULT plugInResult = S_OK; - SInt32 score = 0; - IOCFPlugInInterface ** ppPlugInInterface = NULL; - - if (NULL == pDevice->interface) - { - result = IOCreatePlugInInterfaceForService (hidDevice, kIOHIDDeviceUserClientTypeID, - kIOCFPlugInInterfaceID, &ppPlugInInterface, &score); - if (kIOReturnSuccess == result) - { - /* Call a method of the intermediate plug-in to create the device interface */ - plugInResult = (*ppPlugInInterface)->QueryInterface (ppPlugInInterface, - CFUUIDGetUUIDBytes (kIOHIDDeviceInterfaceID), (void *) &(pDevice->interface)); - if (S_OK != plugInResult) - HIDReportErrorNum ("CouldnÕô query HID class device interface from plugInInterface", plugInResult); - (*ppPlugInInterface)->Release (ppPlugInInterface); - } - else - HIDReportErrorNum ("Failed to create **plugInInterface via IOCreatePlugInInterfaceForService.", result); - } - if (NULL != pDevice->interface) - { - result = (*(pDevice->interface))->open (pDevice->interface, 0); - if (kIOReturnSuccess != result) - HIDReportErrorNum ("Failed to open pDevice->interface via open.", result); - else - (*(pDevice->interface))->setRemovalCallback (pDevice->interface, HIDRemovalCallback, pDevice, pDevice); - - } - return result; + IOReturn result = kIOReturnSuccess; + HRESULT plugInResult = S_OK; + SInt32 score = 0; + IOCFPlugInInterface **ppPlugInInterface = NULL; + + if (NULL == pDevice->interface) { + result = + IOCreatePlugInInterfaceForService(hidDevice, + kIOHIDDeviceUserClientTypeID, + kIOCFPlugInInterfaceID, + &ppPlugInInterface, &score); + if (kIOReturnSuccess == result) { + /* Call a method of the intermediate plug-in to create the device interface */ + plugInResult = + (*ppPlugInInterface)->QueryInterface(ppPlugInInterface, + CFUUIDGetUUIDBytes + (kIOHIDDeviceInterfaceID), + (void *) + &(pDevice->interface)); + if (S_OK != plugInResult) + HIDReportErrorNum + ("CouldnÕt query HID class device interface from plugInInterface", + plugInResult); + (*ppPlugInInterface)->Release(ppPlugInInterface); + } else + HIDReportErrorNum + ("Failed to create **plugInInterface via IOCreatePlugInInterfaceForService.", + result); + } + if (NULL != pDevice->interface) { + result = (*(pDevice->interface))->open(pDevice->interface, 0); + if (kIOReturnSuccess != result) + HIDReportErrorNum + ("Failed to open pDevice->interface via open.", result); + else + (*(pDevice->interface))->setRemovalCallback(pDevice->interface, + HIDRemovalCallback, + pDevice, pDevice); + + } + return result; } /* Closes and releases interface to device, should be done prior to exting application @@ -209,45 +177,47 @@ static IOReturn HIDCreateOpenDeviceInterface (io_object_t hidDevice, recDevice * * (device may have to be plug and re-plugged in different location to get it working again without a restart) */ -static IOReturn HIDCloseReleaseInterface (recDevice *pDevice) +static IOReturn +HIDCloseReleaseInterface(recDevice * pDevice) { - IOReturn result = kIOReturnSuccess; - - if ((NULL != pDevice) && (NULL != pDevice->interface)) - { - /* close the interface */ - result = (*(pDevice->interface))->close (pDevice->interface); - if (kIOReturnNotOpen == result) - { - /* do nothing as device was not opened, thus can't be closed */ - } - else if (kIOReturnSuccess != result) - HIDReportErrorNum ("Failed to close IOHIDDeviceInterface.", result); - /* release the interface */ - result = (*(pDevice->interface))->Release (pDevice->interface); - if (kIOReturnSuccess != result) - HIDReportErrorNum ("Failed to release IOHIDDeviceInterface.", result); - pDevice->interface = NULL; - } - return result; + IOReturn result = kIOReturnSuccess; + + if ((NULL != pDevice) && (NULL != pDevice->interface)) { + /* close the interface */ + result = (*(pDevice->interface))->close(pDevice->interface); + if (kIOReturnNotOpen == result) { + /* do nothing as device was not opened, thus can't be closed */ + } else if (kIOReturnSuccess != result) + HIDReportErrorNum("Failed to close IOHIDDeviceInterface.", + result); + /* release the interface */ + result = (*(pDevice->interface))->Release(pDevice->interface); + if (kIOReturnSuccess != result) + HIDReportErrorNum("Failed to release IOHIDDeviceInterface.", + result); + pDevice->interface = NULL; + } + return result; } /* extracts actual specific element information from each element CF dictionary entry */ -static void HIDGetElementInfo (CFTypeRef refElement, recElement *pElement) +static void +HIDGetElementInfo(CFTypeRef refElement, recElement * pElement) { - long number; - CFTypeRef refType; - - refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementCookieKey)); - if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number)) - pElement->cookie = (IOHIDElementCookie) number; - refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementMinKey)); - if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number)) - pElement->minReport = pElement->min = number; - refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementMaxKey)); - if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number)) - pElement->maxReport = pElement->max = number; + long number; + CFTypeRef refType; + + refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementCookieKey)); + if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number)) + pElement->cookie = (IOHIDElementCookie) number; + refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementMinKey)); + if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number)) + pElement->minReport = pElement->min = number; + pElement->maxReport = pElement->min; + refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementMaxKey)); + if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number)) + pElement->maxReport = pElement->max = number; /* TODO: maybe should handle the following stuff somehow? @@ -276,292 +246,327 @@ static void HIDGetElementInfo (CFTypeRef refElement, recElement *pElement) if (refType) pElement->nullState = CFBooleanGetValue (refType); */ -} +} /* examines CF dictionary vlaue in device element hierarchy to determine if it is element of interest or a collection of more elements * if element of interest allocate storage, add to list and retrieve element specific info * if collection then pass on to deconstruction collection into additional individual elements */ -static void HIDAddElement (CFTypeRef refElement, recDevice* pDevice) +static void +HIDAddElement(CFTypeRef refElement, recDevice * pDevice) { - recElement* element = NULL; - recElement** headElement = NULL; - long elementType, usagePage, usage; - CFTypeRef refElementType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementTypeKey)); - CFTypeRef refUsagePage = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementUsagePageKey)); - CFTypeRef refUsage = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementUsageKey)); - - - if ((refElementType) && (CFNumberGetValue (refElementType, kCFNumberLongType, &elementType))) - { - /* look at types of interest */ - if ((elementType == kIOHIDElementTypeInput_Misc) || (elementType == kIOHIDElementTypeInput_Button) || - (elementType == kIOHIDElementTypeInput_Axis)) - { - if (refUsagePage && CFNumberGetValue (refUsagePage, kCFNumberLongType, &usagePage) && - refUsage && CFNumberGetValue (refUsage, kCFNumberLongType, &usage)) - { - switch (usagePage) /* only interested in kHIDPage_GenericDesktop and kHIDPage_Button */ - { - case kHIDPage_GenericDesktop: - { - switch (usage) /* look at usage to determine function */ - { - case kHIDUsage_GD_X: - case kHIDUsage_GD_Y: - case kHIDUsage_GD_Z: - case kHIDUsage_GD_Rx: - case kHIDUsage_GD_Ry: - case kHIDUsage_GD_Rz: - case kHIDUsage_GD_Slider: - case kHIDUsage_GD_Dial: - case kHIDUsage_GD_Wheel: - element = (recElement *) NewPtrClear (sizeof (recElement)); - if (element) - { - pDevice->axes++; - headElement = &(pDevice->firstAxis); - } - break; - case kHIDUsage_GD_Hatswitch: - element = (recElement *) NewPtrClear (sizeof (recElement)); - if (element) - { - pDevice->hats++; - headElement = &(pDevice->firstHat); - } - break; - } - } - break; - case kHIDPage_Button: - element = (recElement *) NewPtrClear (sizeof (recElement)); - if (element) - { - pDevice->buttons++; - headElement = &(pDevice->firstButton); - } - break; - default: - break; - } - } - } - else if (kIOHIDElementTypeCollection == elementType) - HIDGetCollectionElements ((CFMutableDictionaryRef) refElement, pDevice); - } - - if (element && headElement) /* add to list */ - { - pDevice->elements++; - if (NULL == *headElement) - *headElement = element; - else - { - recElement *elementPrevious, *elementCurrent; - elementCurrent = *headElement; - while (elementCurrent) - { - elementPrevious = elementCurrent; - elementCurrent = elementPrevious->pNext; - } - elementPrevious->pNext = element; - } - element->pNext = NULL; - HIDGetElementInfo (refElement, element); - } + recElement *element = NULL; + recElement **headElement = NULL; + long elementType, usagePage, usage; + CFTypeRef refElementType = + CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementTypeKey)); + CFTypeRef refUsagePage = + CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementUsagePageKey)); + CFTypeRef refUsage = + CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementUsageKey)); + + + if ((refElementType) + && + (CFNumberGetValue(refElementType, kCFNumberLongType, &elementType))) { + /* look at types of interest */ + if ((elementType == kIOHIDElementTypeInput_Misc) + || (elementType == kIOHIDElementTypeInput_Button) + || (elementType == kIOHIDElementTypeInput_Axis)) { + if (refUsagePage + && CFNumberGetValue(refUsagePage, kCFNumberLongType, + &usagePage) && refUsage + && CFNumberGetValue(refUsage, kCFNumberLongType, &usage)) { + switch (usagePage) { /* only interested in kHIDPage_GenericDesktop and kHIDPage_Button */ + case kHIDPage_GenericDesktop: + { + switch (usage) { /* look at usage to determine function */ + case kHIDUsage_GD_X: + case kHIDUsage_GD_Y: + case kHIDUsage_GD_Z: + case kHIDUsage_GD_Rx: + case kHIDUsage_GD_Ry: + case kHIDUsage_GD_Rz: + case kHIDUsage_GD_Slider: + case kHIDUsage_GD_Dial: + case kHIDUsage_GD_Wheel: + element = (recElement *) + NewPtrClear(sizeof(recElement)); + if (element) { + pDevice->axes++; + headElement = &(pDevice->firstAxis); + } + break; + case kHIDUsage_GD_Hatswitch: + element = (recElement *) + NewPtrClear(sizeof(recElement)); + if (element) { + pDevice->hats++; + headElement = &(pDevice->firstHat); + } + break; + } + } + break; + case kHIDPage_Button: + element = (recElement *) + NewPtrClear(sizeof(recElement)); + if (element) { + pDevice->buttons++; + headElement = &(pDevice->firstButton); + } + break; + default: + break; + } + } + } else if (kIOHIDElementTypeCollection == elementType) + HIDGetCollectionElements((CFMutableDictionaryRef) refElement, + pDevice); + } + + if (element && headElement) { /* add to list */ + recElement *elementPrevious = NULL; + recElement *elementCurrent = *headElement; + while (elementCurrent && usage >= elementCurrent->usage) { + elementPrevious = elementCurrent; + elementCurrent = elementCurrent->pNext; + } + if (elementPrevious) { + elementPrevious->pNext = element; + } else { + *headElement = element; + } + element->usagePage = usagePage; + element->usage = usage; + element->pNext = elementCurrent; + HIDGetElementInfo(refElement, element); + pDevice->elements++; + } } /* collects information from each array member in device element list (each array memeber = element) */ -static void HIDGetElementsCFArrayHandler (const void * value, void * parameter) +static void +HIDGetElementsCFArrayHandler(const void *value, void *parameter) { - if (CFGetTypeID (value) == CFDictionaryGetTypeID ()) - HIDAddElement ((CFTypeRef) value, (recDevice *) parameter); + if (CFGetTypeID(value) == CFDictionaryGetTypeID()) + HIDAddElement((CFTypeRef) value, (recDevice *) parameter); } /* handles retrieval of element information from arrays of elements in device IO registry information */ -static void HIDGetElements (CFTypeRef refElementCurrent, recDevice *pDevice) +static void +HIDGetElements(CFTypeRef refElementCurrent, recDevice * pDevice) { - CFTypeID type = CFGetTypeID (refElementCurrent); - if (type == CFArrayGetTypeID()) /* if element is an array */ - { - CFRange range = {0, CFArrayGetCount (refElementCurrent)}; - /* CountElementsCFArrayHandler called for each array member */ - CFArrayApplyFunction (refElementCurrent, range, HIDGetElementsCFArrayHandler, pDevice); - } -} + CFTypeID type = CFGetTypeID(refElementCurrent); + if (type == CFArrayGetTypeID()) { /* if element is an array */ + CFRange range = { 0, CFArrayGetCount(refElementCurrent) }; + /* CountElementsCFArrayHandler called for each array member */ + CFArrayApplyFunction(refElementCurrent, range, + HIDGetElementsCFArrayHandler, pDevice); + } +} /* handles extracting element information from element collection CF types * used from top level element decoding and hierarchy deconstruction to flatten device element list */ -static void HIDGetCollectionElements (CFMutableDictionaryRef deviceProperties, recDevice *pDevice) +static void +HIDGetCollectionElements(CFMutableDictionaryRef deviceProperties, + recDevice * pDevice) { - CFTypeRef refElementTop = CFDictionaryGetValue (deviceProperties, CFSTR(kIOHIDElementKey)); - if (refElementTop) - HIDGetElements (refElementTop, pDevice); + CFTypeRef refElementTop = + CFDictionaryGetValue(deviceProperties, CFSTR(kIOHIDElementKey)); + if (refElementTop) + HIDGetElements(refElementTop, pDevice); } /* use top level element usage page and usage to discern device usage page and usage setting appropriate vlaues in device record */ -static void HIDTopLevelElementHandler (const void * value, void * parameter) +static void +HIDTopLevelElementHandler(const void *value, void *parameter) { - CFTypeRef refCF = 0; - if (CFGetTypeID (value) != CFDictionaryGetTypeID ()) - return; - refCF = CFDictionaryGetValue (value, CFSTR(kIOHIDElementUsagePageKey)); - if (!CFNumberGetValue (refCF, kCFNumberLongType, &((recDevice *) parameter)->usagePage)) - SDL_SetError ("CFNumberGetValue error retrieving pDevice->usagePage."); - refCF = CFDictionaryGetValue (value, CFSTR(kIOHIDElementUsageKey)); - if (!CFNumberGetValue (refCF, kCFNumberLongType, &((recDevice *) parameter)->usage)) - SDL_SetError ("CFNumberGetValue error retrieving pDevice->usage."); + CFTypeRef refCF = 0; + if (CFGetTypeID(value) != CFDictionaryGetTypeID()) + return; + refCF = CFDictionaryGetValue(value, CFSTR(kIOHIDElementUsagePageKey)); + if (!CFNumberGetValue + (refCF, kCFNumberLongType, &((recDevice *) parameter)->usagePage)) + SDL_SetError("CFNumberGetValue error retrieving pDevice->usagePage."); + refCF = CFDictionaryGetValue(value, CFSTR(kIOHIDElementUsageKey)); + if (!CFNumberGetValue + (refCF, kCFNumberLongType, &((recDevice *) parameter)->usage)) + SDL_SetError("CFNumberGetValue error retrieving pDevice->usage."); } /* extracts device info from CF dictionary records in IO registry */ -static void HIDGetDeviceInfo (io_object_t hidDevice, CFMutableDictionaryRef hidProperties, recDevice *pDevice) +static void +HIDGetDeviceInfo(io_object_t hidDevice, CFMutableDictionaryRef hidProperties, + recDevice * pDevice) { - CFMutableDictionaryRef usbProperties = 0; - io_registry_entry_t parent1, parent2; - - /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also - * get dictionary for usb properties: step up two levels and get CF dictionary for USB properties - */ - if ((KERN_SUCCESS == IORegistryEntryGetParentEntry (hidDevice, kIOServicePlane, &parent1)) && - (KERN_SUCCESS == IORegistryEntryGetParentEntry (parent1, kIOServicePlane, &parent2)) && - (KERN_SUCCESS == IORegistryEntryCreateCFProperties (parent2, &usbProperties, kCFAllocatorDefault, kNilOptions))) - { - if (usbProperties) - { - CFTypeRef refCF = 0; - /* get device info - * try hid dictionary first, if fail then go to usb dictionary - */ - - - /* get product name */ - refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDProductKey)); - if (!refCF) - refCF = CFDictionaryGetValue (usbProperties, CFSTR("USB Product Name")); - if (refCF) - { - if (!CFStringGetCString (refCF, pDevice->product, 256, CFStringGetSystemEncoding ())) - SDL_SetError ("CFStringGetCString error retrieving pDevice->product."); - } - - /* get usage page and usage */ - refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDPrimaryUsagePageKey)); - if (refCF) - { - if (!CFNumberGetValue (refCF, kCFNumberLongType, &pDevice->usagePage)) - SDL_SetError ("CFNumberGetValue error retrieving pDevice->usagePage."); - refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDPrimaryUsageKey)); - if (refCF) - if (!CFNumberGetValue (refCF, kCFNumberLongType, &pDevice->usage)) - SDL_SetError ("CFNumberGetValue error retrieving pDevice->usage."); - } - - if (NULL == refCF) /* get top level element HID usage page or usage */ - { - /* use top level element instead */ - CFTypeRef refCFTopElement = 0; - refCFTopElement = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDElementKey)); - { - /* refCFTopElement points to an array of element dictionaries */ - CFRange range = {0, CFArrayGetCount (refCFTopElement)}; - CFArrayApplyFunction (refCFTopElement, range, HIDTopLevelElementHandler, pDevice); - } - } - - CFRelease (usbProperties); - } - else - SDL_SetError ("IORegistryEntryCreateCFProperties failed to create usbProperties."); - - if (kIOReturnSuccess != IOObjectRelease (parent2)) - SDL_SetError ("IOObjectRelease error with parent2."); - if (kIOReturnSuccess != IOObjectRelease (parent1)) - SDL_SetError ("IOObjectRelease error with parent1."); - } + CFMutableDictionaryRef usbProperties = 0; + io_registry_entry_t parent1, parent2; + + /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also + * get dictionary for usb properties: step up two levels and get CF dictionary for USB properties + */ + if ((KERN_SUCCESS == + IORegistryEntryGetParentEntry(hidDevice, kIOServicePlane, &parent1)) + && (KERN_SUCCESS == + IORegistryEntryGetParentEntry(parent1, kIOServicePlane, &parent2)) + && (KERN_SUCCESS == + IORegistryEntryCreateCFProperties(parent2, &usbProperties, + kCFAllocatorDefault, + kNilOptions))) { + if (usbProperties) { + CFTypeRef refCF = 0; + /* get device info + * try hid dictionary first, if fail then go to usb dictionary + */ + + + /* get product name */ + refCF = + CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductKey)); + if (!refCF) + refCF = + CFDictionaryGetValue(usbProperties, + CFSTR("USB Product Name")); + if (refCF) { + if (!CFStringGetCString + (refCF, pDevice->product, 256, + CFStringGetSystemEncoding())) + SDL_SetError + ("CFStringGetCString error retrieving pDevice->product."); + } + + /* get usage page and usage */ + refCF = + CFDictionaryGetValue(hidProperties, + CFSTR(kIOHIDPrimaryUsagePageKey)); + if (refCF) { + if (!CFNumberGetValue + (refCF, kCFNumberLongType, &pDevice->usagePage)) + SDL_SetError + ("CFNumberGetValue error retrieving pDevice->usagePage."); + refCF = + CFDictionaryGetValue(hidProperties, + CFSTR(kIOHIDPrimaryUsageKey)); + if (refCF) + if (!CFNumberGetValue + (refCF, kCFNumberLongType, &pDevice->usage)) + SDL_SetError + ("CFNumberGetValue error retrieving pDevice->usage."); + } + + if (NULL == refCF) { /* get top level element HID usage page or usage */ + /* use top level element instead */ + CFTypeRef refCFTopElement = 0; + refCFTopElement = + CFDictionaryGetValue(hidProperties, + CFSTR(kIOHIDElementKey)); + { + /* refCFTopElement points to an array of element dictionaries */ + CFRange range = { 0, CFArrayGetCount(refCFTopElement) }; + CFArrayApplyFunction(refCFTopElement, range, + HIDTopLevelElementHandler, pDevice); + } + } + + CFRelease(usbProperties); + } else + SDL_SetError + ("IORegistryEntryCreateCFProperties failed to create usbProperties."); + + if (kIOReturnSuccess != IOObjectRelease(parent2)) + SDL_SetError("IOObjectRelease error with parent2."); + if (kIOReturnSuccess != IOObjectRelease(parent1)) + SDL_SetError("IOObjectRelease error with parent1."); + } } -static recDevice *HIDBuildDevice (io_object_t hidDevice) +static recDevice * +HIDBuildDevice(io_object_t hidDevice) { - recDevice *pDevice = (recDevice *) NewPtrClear (sizeof (recDevice)); - if (pDevice) - { - /* get dictionary for HID properties */ - CFMutableDictionaryRef hidProperties = 0; - kern_return_t result = IORegistryEntryCreateCFProperties (hidDevice, &hidProperties, kCFAllocatorDefault, kNilOptions); - if ((result == KERN_SUCCESS) && hidProperties) - { - /* create device interface */ - result = HIDCreateOpenDeviceInterface (hidDevice, pDevice); - if (kIOReturnSuccess == result) - { - HIDGetDeviceInfo (hidDevice, hidProperties, pDevice); /* hidDevice used to find parents in registry tree */ - HIDGetCollectionElements (hidProperties, pDevice); - } - else - { - DisposePtr((Ptr)pDevice); - pDevice = NULL; - } - CFRelease (hidProperties); - } - else - { - DisposePtr((Ptr)pDevice); - pDevice = NULL; - } - } - return pDevice; + recDevice *pDevice = (recDevice *) NewPtrClear(sizeof(recDevice)); + if (pDevice) { + /* get dictionary for HID properties */ + CFMutableDictionaryRef hidProperties = 0; + kern_return_t result = + IORegistryEntryCreateCFProperties(hidDevice, &hidProperties, + kCFAllocatorDefault, + kNilOptions); + if ((result == KERN_SUCCESS) && hidProperties) { + /* create device interface */ + result = HIDCreateOpenDeviceInterface(hidDevice, pDevice); + if (kIOReturnSuccess == result) { + HIDGetDeviceInfo(hidDevice, hidProperties, pDevice); /* hidDevice used to find parents in registry tree */ + HIDGetCollectionElements(hidProperties, pDevice); + } else { + DisposePtr((Ptr) pDevice); + pDevice = NULL; + } + CFRelease(hidProperties); + } else { + DisposePtr((Ptr) pDevice); + pDevice = NULL; + } + } + return pDevice; } /* disposes of the element list associated with a device and the memory associated with the list */ -static void HIDDisposeElementList (recElement **elementList) +static void +HIDDisposeElementList(recElement ** elementList) { - recElement *pElement = *elementList; - while (pElement) - { - recElement *pElementNext = pElement->pNext; - DisposePtr ((Ptr) pElement); - pElement = pElementNext; - } - *elementList = NULL; + recElement *pElement = *elementList; + while (pElement) { + recElement *pElementNext = pElement->pNext; + DisposePtr((Ptr) pElement); + pElement = pElementNext; + } + *elementList = NULL; } /* disposes of a single device, closing and releaseing interface, freeing memory fro device and elements, setting device pointer to NULL * all your device no longer belong to us... (i.e., you do not 'own' the device anymore) */ -static recDevice *HIDDisposeDevice (recDevice **ppDevice) +static recDevice * +HIDDisposeDevice(recDevice ** ppDevice) { - kern_return_t result = KERN_SUCCESS; - recDevice *pDeviceNext = NULL; - if (*ppDevice) - { - /* save next device prior to disposing of this device */ - pDeviceNext = (*ppDevice)->pNext; - - /* free element lists */ - HIDDisposeElementList (&(*ppDevice)->firstAxis); - HIDDisposeElementList (&(*ppDevice)->firstButton); - HIDDisposeElementList (&(*ppDevice)->firstHat); - - result = HIDCloseReleaseInterface (*ppDevice); /* function sanity checks interface value (now application does not own device) */ - if (kIOReturnSuccess != result) - HIDReportErrorNum ("HIDCloseReleaseInterface failed when trying to dipose device.", result); - DisposePtr ((Ptr)*ppDevice); - *ppDevice = NULL; - } - return pDeviceNext; + kern_return_t result = KERN_SUCCESS; + recDevice *pDeviceNext = NULL; + if (*ppDevice) { + /* save next device prior to disposing of this device */ + pDeviceNext = (*ppDevice)->pNext; + + /* free posible io_service_t */ + if ((*ppDevice)->ffservice) { + IOObjectRelease((*ppDevice)->ffservice); + (*ppDevice)->ffservice = 0; + } + + /* free element lists */ + HIDDisposeElementList(&(*ppDevice)->firstAxis); + HIDDisposeElementList(&(*ppDevice)->firstButton); + HIDDisposeElementList(&(*ppDevice)->firstHat); + + result = HIDCloseReleaseInterface(*ppDevice); /* function sanity checks interface value (now application does not own device) */ + if (kIOReturnSuccess != result) + HIDReportErrorNum + ("HIDCloseReleaseInterface failed when trying to dipose device.", + result); + DisposePtr((Ptr) * ppDevice); + *ppDevice = NULL; + } + return pDeviceNext; } @@ -570,127 +575,125 @@ static recDevice *HIDDisposeDevice (recDevice **ppDevice) * This function should return the number of available joysticks, or -1 * on an unrecoverable fatal error. */ -int SDL_SYS_JoystickInit(void) +int +SDL_SYS_JoystickInit(void) { - IOReturn result = kIOReturnSuccess; - mach_port_t masterPort = 0; - io_iterator_t hidObjectIterator = 0; - CFMutableDictionaryRef hidMatchDictionary = NULL; - recDevice *device, *lastDevice; - io_object_t ioHIDDeviceObject = 0; - - SDL_numjoysticks = 0; - - if (gpDeviceList) - { - SDL_SetError("Joystick: Device list already inited."); - return -1; - } - - result = IOMasterPort (bootstrap_port, &masterPort); - if (kIOReturnSuccess != result) - { - SDL_SetError("Joystick: IOMasterPort error with bootstrap_port."); - return -1; - } - - /* Set up a matching dictionary to search I/O Registry by class name for all HID class devices. */ - hidMatchDictionary = IOServiceMatching (kIOHIDDeviceKey); - if (hidMatchDictionary) - { - /* Add key for device type (joystick, in this case) to refine the matching dictionary. */ - - /* NOTE: we now perform this filtering later - UInt32 usagePage = kHIDPage_GenericDesktop; - UInt32 usage = kHIDUsage_GD_Joystick; - CFNumberRef refUsage = NULL, refUsagePage = NULL; - - refUsage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usage); - CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsageKey), refUsage); - refUsagePage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usagePage); - CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsagePageKey), refUsagePage); - */ - } - else - { - SDL_SetError("Joystick: Failed to get HID CFMutableDictionaryRef via IOServiceMatching."); - return -1; - } - - /*/ Now search I/O Registry for matching devices. */ - result = IOServiceGetMatchingServices (masterPort, hidMatchDictionary, &hidObjectIterator); - /* Check for errors */ - if (kIOReturnSuccess != result) - { - SDL_SetError("Joystick: Couldn't create a HID object iterator."); - return -1; - } - if (!hidObjectIterator) /* there are no joysticks */ - { - gpDeviceList = NULL; - SDL_numjoysticks = 0; - return 0; - } - /* IOServiceGetMatchingServices consumes a reference to the dictionary, so we don't need to release the dictionary ref. */ - - /* build flat linked list of devices from device iterator */ - - gpDeviceList = lastDevice = NULL; - - while ((ioHIDDeviceObject = IOIteratorNext (hidObjectIterator))) - { - /* build a device record */ - device = HIDBuildDevice (ioHIDDeviceObject); - if (!device) - continue; - - /* dump device object, it is no longer needed */ - result = IOObjectRelease (ioHIDDeviceObject); -/* if (KERN_SUCCESS != result) - HIDReportErrorNum ("IOObjectRelease error with ioHIDDeviceObject.", result); -*/ - - /* Filter device list to non-keyboard/mouse stuff */ - if ( (device->usagePage != kHIDPage_GenericDesktop) || - ((device->usage != kHIDUsage_GD_Joystick && - device->usage != kHIDUsage_GD_GamePad && - device->usage != kHIDUsage_GD_MultiAxisController)) ) { - - /* release memory for the device */ - HIDDisposeDevice (&device); - DisposePtr((Ptr)device); - continue; - } - - /* Add device to the end of the list */ - if (lastDevice) - lastDevice->pNext = device; - else - gpDeviceList = device; - lastDevice = device; - } - result = IOObjectRelease (hidObjectIterator); /* release the iterator */ - - /* Count the total number of devices we found */ - device = gpDeviceList; - while (device) - { - SDL_numjoysticks++; - device = device->pNext; - } - - return SDL_numjoysticks; + IOReturn result = kIOReturnSuccess; + mach_port_t masterPort = 0; + io_iterator_t hidObjectIterator = 0; + CFMutableDictionaryRef hidMatchDictionary = NULL; + recDevice *device, *lastDevice; + io_object_t ioHIDDeviceObject = 0; + + SDL_numjoysticks = 0; + + if (gpDeviceList) { + SDL_SetError("Joystick: Device list already inited."); + return -1; + } + + result = IOMasterPort(bootstrap_port, &masterPort); + if (kIOReturnSuccess != result) { + SDL_SetError("Joystick: IOMasterPort error with bootstrap_port."); + return -1; + } + + /* Set up a matching dictionary to search I/O Registry by class name for all HID class devices. */ + hidMatchDictionary = IOServiceMatching(kIOHIDDeviceKey); + if (hidMatchDictionary) { + /* Add key for device type (joystick, in this case) to refine the matching dictionary. */ + + /* NOTE: we now perform this filtering later + UInt32 usagePage = kHIDPage_GenericDesktop; + UInt32 usage = kHIDUsage_GD_Joystick; + CFNumberRef refUsage = NULL, refUsagePage = NULL; + + refUsage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usage); + CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsageKey), refUsage); + refUsagePage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usagePage); + CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsagePageKey), refUsagePage); + */ + } else { + SDL_SetError + ("Joystick: Failed to get HID CFMutableDictionaryRef via IOServiceMatching."); + return -1; + } + + /*/ Now search I/O Registry for matching devices. */ + result = + IOServiceGetMatchingServices(masterPort, hidMatchDictionary, + &hidObjectIterator); + /* Check for errors */ + if (kIOReturnSuccess != result) { + SDL_SetError("Joystick: Couldn't create a HID object iterator."); + return -1; + } + if (!hidObjectIterator) { /* there are no joysticks */ + gpDeviceList = NULL; + SDL_numjoysticks = 0; + return 0; + } + /* IOServiceGetMatchingServices consumes a reference to the dictionary, so we don't need to release the dictionary ref. */ + + /* build flat linked list of devices from device iterator */ + + gpDeviceList = lastDevice = NULL; + + while ((ioHIDDeviceObject = IOIteratorNext(hidObjectIterator))) { + /* build a device record */ + device = HIDBuildDevice(ioHIDDeviceObject); + if (!device) + continue; + + /* Filter device list to non-keyboard/mouse stuff */ + if ((device->usagePage != kHIDPage_GenericDesktop) || + ((device->usage != kHIDUsage_GD_Joystick && + device->usage != kHIDUsage_GD_GamePad && + device->usage != kHIDUsage_GD_MultiAxisController))) { + + /* release memory for the device */ + HIDDisposeDevice(&device); + DisposePtr((Ptr) device); + continue; + } + + /* We have to do some storage of the io_service_t for + * SDL_HapticOpenFromJoystick */ + if (FFIsForceFeedback(ioHIDDeviceObject) == FF_OK) { + device->ffservice = ioHIDDeviceObject; + } else { + device->ffservice = 0; + } + + /* Add device to the end of the list */ + if (lastDevice) + lastDevice->pNext = device; + else + gpDeviceList = device; + lastDevice = device; + } + result = IOObjectRelease(hidObjectIterator); /* release the iterator */ + + /* Count the total number of devices we found */ + device = gpDeviceList; + while (device) { + SDL_numjoysticks++; + device = device->pNext; + } + + return SDL_numjoysticks; } /* Function to get the device-dependent name of a joystick */ -const char *SDL_SYS_JoystickName(int index) +const char * +SDL_SYS_JoystickName(int index) { - recDevice *device = gpDeviceList; - - for (; index > 0; index--) - device = device->pNext; + recDevice *device = gpDeviceList; - return device->product; + for (; index > 0; index--) + device = device->pNext; + + return device->product; } /* Function to open a joystick for use. @@ -698,23 +701,24 @@ const char *SDL_SYS_JoystickName(int index) * This should fill the nbuttons and naxes fields of the joystick structure. * It returns 0, or -1 if there is an error. */ -int SDL_SYS_JoystickOpen(SDL_Joystick *joystick) +int +SDL_SYS_JoystickOpen(SDL_Joystick * joystick) { - recDevice *device = gpDeviceList; - int index; - - for (index = joystick->index; index > 0; index--) - device = device->pNext; + recDevice *device = gpDeviceList; + int index; + + for (index = joystick->index; index > 0; index--) + device = device->pNext; - joystick->hwdata = device; - joystick->name = device->product; + joystick->hwdata = device; + joystick->name = device->product; - joystick->naxes = device->axes; - joystick->nhats = device->hats; - joystick->nballs = 0; - joystick->nbuttons = device->buttons; + joystick->naxes = device->axes; + joystick->nhats = device->hats; + joystick->nballs = 0; + joystick->nbuttons = device->buttons; - return 0; + return 0; } /* Function to update the state of a joystick - called as a device poll. @@ -722,124 +726,122 @@ int SDL_SYS_JoystickOpen(SDL_Joystick *joystick) * but instead should call SDL_PrivateJoystick*() to deliver events * and update joystick device state. */ -void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick) +void +SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) { - recDevice *device = joystick->hwdata; - recElement *element; - SInt32 value, range; - int i; - - if (device->removed) /* device was unplugged; ignore it. */ - { - if (device->uncentered) - { - device->uncentered = 0; - - /* Tell the app that everything is centered/unpressed... */ - for (i = 0; i < device->axes; i++) - SDL_PrivateJoystickAxis(joystick, i, 0); - - for (i = 0; i < device->buttons; i++) - SDL_PrivateJoystickButton(joystick, i, 0); - - for (i = 0; i < device->hats; i++) - SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED); - } - - return; - } - - element = device->firstAxis; - i = 0; - while (element) - { - value = HIDScaledCalibratedValue(device, element, -32768, 32767); - if ( value != joystick->axes[i] ) - SDL_PrivateJoystickAxis(joystick, i, value); - element = element->pNext; - ++i; - } - - element = device->firstButton; - i = 0; - while (element) - { - value = HIDGetElementValue(device, element); - if (value > 1) /* handle pressure-sensitive buttons */ + recDevice *device = joystick->hwdata; + recElement *element; + SInt32 value, range; + int i; + + if (device->removed) { /* device was unplugged; ignore it. */ + if (device->uncentered) { + device->uncentered = 0; + + /* Tell the app that everything is centered/unpressed... */ + for (i = 0; i < device->axes; i++) + SDL_PrivateJoystickAxis(joystick, i, 0); + + for (i = 0; i < device->buttons; i++) + SDL_PrivateJoystickButton(joystick, i, 0); + + for (i = 0; i < device->hats; i++) + SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED); + } + + return; + } + + element = device->firstAxis; + i = 0; + while (element) { + value = HIDScaledCalibratedValue(device, element, -32768, 32767); + if (value != joystick->axes[i]) + SDL_PrivateJoystickAxis(joystick, i, value); + element = element->pNext; + ++i; + } + + element = device->firstButton; + i = 0; + while (element) { + value = HIDGetElementValue(device, element); + if (value > 1) /* handle pressure-sensitive buttons */ value = 1; - if ( value != joystick->buttons[i] ) - SDL_PrivateJoystickButton(joystick, i, value); - element = element->pNext; - ++i; - } - - element = device->firstHat; - i = 0; - while (element) - { - Uint8 pos = 0; - - range = (element->max - element->min + 1); - value = HIDGetElementValue(device, element) - element->min; - if (range == 4) /* 4 position hatswitch - scale up value */ - value *= 2; - else if (range != 8) /* Neither a 4 nor 8 positions - fall back to default position (centered) */ - value = -1; - switch(value) - { - case 0: - pos = SDL_HAT_UP; - break; - case 1: - pos = SDL_HAT_RIGHTUP; - break; - case 2: - pos = SDL_HAT_RIGHT; - break; - case 3: - pos = SDL_HAT_RIGHTDOWN; - break; - case 4: - pos = SDL_HAT_DOWN; - break; - case 5: - pos = SDL_HAT_LEFTDOWN; - break; - case 6: - pos = SDL_HAT_LEFT; - break; - case 7: - pos = SDL_HAT_LEFTUP; - break; - default: - /* Every other value is mapped to center. We do that because some - * joysticks use 8 and some 15 for this value, and apparently - * there are even more variants out there - so we try to be generous. - */ - pos = SDL_HAT_CENTERED; - break; - } - if ( pos != joystick->hats[i] ) - SDL_PrivateJoystickHat(joystick, i, pos); - element = element->pNext; - ++i; - } - - return; + if (value != joystick->buttons[i]) + SDL_PrivateJoystickButton(joystick, i, value); + element = element->pNext; + ++i; + } + + element = device->firstHat; + i = 0; + while (element) { + Uint8 pos = 0; + + range = (element->max - element->min + 1); + value = HIDGetElementValue(device, element) - element->min; + if (range == 4) /* 4 position hatswitch - scale up value */ + value *= 2; + else if (range != 8) /* Neither a 4 nor 8 positions - fall back to default position (centered) */ + value = -1; + switch (value) { + case 0: + pos = SDL_HAT_UP; + break; + case 1: + pos = SDL_HAT_RIGHTUP; + break; + case 2: + pos = SDL_HAT_RIGHT; + break; + case 3: + pos = SDL_HAT_RIGHTDOWN; + break; + case 4: + pos = SDL_HAT_DOWN; + break; + case 5: + pos = SDL_HAT_LEFTDOWN; + break; + case 6: + pos = SDL_HAT_LEFT; + break; + case 7: + pos = SDL_HAT_LEFTUP; + break; + default: + /* Every other value is mapped to center. We do that because some + * joysticks use 8 and some 15 for this value, and apparently + * there are even more variants out there - so we try to be generous. + */ + pos = SDL_HAT_CENTERED; + break; + } + if (pos != joystick->hats[i]) + SDL_PrivateJoystickHat(joystick, i, pos); + element = element->pNext; + ++i; + } + + return; } /* Function to close a joystick after use */ -void SDL_SYS_JoystickClose(SDL_Joystick *joystick) +void +SDL_SYS_JoystickClose(SDL_Joystick * joystick) { - /* Should we do anything here? */ - return; + /* Should we do anything here? */ + return; } /* Function to perform any system-specific joystick related cleanup */ -void SDL_SYS_JoystickQuit(void) +void +SDL_SYS_JoystickQuit(void) { - while (NULL != gpDeviceList) - gpDeviceList = HIDDisposeDevice (&gpDeviceList); + while (NULL != gpDeviceList) + gpDeviceList = HIDDisposeDevice(&gpDeviceList); } #endif /* SDL_JOYSTICK_IOKIT */ +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick_c.h b/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick_c.h new file mode 100644 index 00000000..d413f336 --- /dev/null +++ b/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick_c.h @@ -0,0 +1,88 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef SDL_JOYSTICK_IOKIT_H + + +#if MAC_OS_X_VERSION_MIN_REQUIRED == 1030 +#include "10.3.9-FIX/IOHIDLib.h" +#else +#include <IOKit/hid/IOHIDLib.h> +#endif +#include <IOKit/hid/IOHIDKeys.h> + + +struct recElement +{ + IOHIDElementCookie cookie; /* unique value which identifies element, will NOT change */ + long usagePage, usage; /* HID usage */ + long min; /* reported min value possible */ + long max; /* reported max value possible */ +#if 0 + /* TODO: maybe should handle the following stuff somehow? */ + + long scaledMin; /* reported scaled min value possible */ + long scaledMax; /* reported scaled max value possible */ + long size; /* size in bits of data return from element */ + Boolean relative; /* are reports relative to last report (deltas) */ + Boolean wrapping; /* does element wrap around (one value higher than max is min) */ + Boolean nonLinear; /* are the values reported non-linear relative to element movement */ + Boolean preferredState; /* does element have a preferred state (such as a button) */ + Boolean nullState; /* does element have null state */ +#endif /* 0 */ + + /* runtime variables used for auto-calibration */ + long minReport; /* min returned value */ + long maxReport; /* max returned value */ + + struct recElement *pNext; /* next element in list */ +}; +typedef struct recElement recElement; + +struct joystick_hwdata +{ + io_service_t ffservice; /* Interface for force feedback, 0 = no ff */ + IOHIDDeviceInterface **interface; /* interface to device, NULL = no interface */ + + char product[256]; /* name of product */ + long usage; /* usage page from IOUSBHID Parser.h which defines general usage */ + long usagePage; /* usage within above page from IOUSBHID Parser.h which defines specific usage */ + + long axes; /* number of axis (calculated, not reported by device) */ + long buttons; /* number of buttons (calculated, not reported by device) */ + long hats; /* number of hat switches (calculated, not reported by device) */ + long elements; /* number of total elements (shouldbe total of above) (calculated, not reported by device) */ + + recElement *firstAxis; + recElement *firstButton; + recElement *firstHat; + + int removed; + int uncentered; + + struct joystick_hwdata *pNext; /* next device */ +}; +typedef struct joystick_hwdata recDevice; + + +#endif /* SDL_JOYSTICK_IOKIT_H */ diff --git a/macosx/plugins/DFInput/macsrc/cfg.h b/macosx/plugins/DFInput/macsrc/cfg.h index 43d6ae27..232ed9c6 100644 --- a/macosx/plugins/DFInput/macsrc/cfg.h +++ b/macosx/plugins/DFInput/macsrc/cfg.h @@ -19,9 +19,6 @@ #ifndef CFG_H #define CFG_H -#include <Carbon/Carbon.h> -#include <SDL.h> - #include "pad.h" void GetKeyDescription(char *buf, int joynum, int key); |
