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authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-07-25 10:01:51 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-07-25 10:01:51 +0000
commitdf065b4bf4205db561a5fe7d5652352f6046e40f (patch)
tree737144140d72e0b6acae58e363c7a8865bcc971f /macosx/plugins/DFInput/SDL/include/SDL_version.h
parent8da3cda2b3d231298d3dd602fe879521106e91c2 (diff)
downloadpcsxr-df065b4bf4205db561a5fe7d5652352f6046e40f.tar.gz
ported dfinput to osx as well (prelimiary, no config dialog yet). will eventually replace HIDInput.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@55128 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/plugins/DFInput/SDL/include/SDL_version.h')
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_version.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_version.h b/macosx/plugins/DFInput/SDL/include/SDL_version.h
new file mode 100644
index 00000000..13f84c13
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/include/SDL_version.h
@@ -0,0 +1,88 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+/* This header defines the current SDL version */
+
+#ifndef _SDL_version_h
+#define _SDL_version_h
+
+#include "SDL_stdinc.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
+*/
+#define SDL_MAJOR_VERSION 1
+#define SDL_MINOR_VERSION 2
+#define SDL_PATCHLEVEL 13
+
+typedef struct SDL_version {
+ Uint8 major;
+ Uint8 minor;
+ Uint8 patch;
+} SDL_version;
+
+/* This macro can be used to fill a version structure with the compile-time
+ * version of the SDL library.
+ */
+#define SDL_VERSION(X) \
+{ \
+ (X)->major = SDL_MAJOR_VERSION; \
+ (X)->minor = SDL_MINOR_VERSION; \
+ (X)->patch = SDL_PATCHLEVEL; \
+}
+
+/* This macro turns the version numbers into a numeric value:
+ (1,2,3) -> (1203)
+ This assumes that there will never be more than 100 patchlevels
+*/
+#define SDL_VERSIONNUM(X, Y, Z) \
+ ((X)*1000 + (Y)*100 + (Z))
+
+/* This is the version number macro for the current SDL version */
+#define SDL_COMPILEDVERSION \
+ SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
+
+/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
+#define SDL_VERSION_ATLEAST(X, Y, Z) \
+ (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
+
+/* This function gets the version of the dynamically linked SDL library.
+ it should NOT be used to fill a version structure, instead you should
+ use the SDL_Version() macro.
+ */
+extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_version_h */