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authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-07-25 10:01:51 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-07-25 10:01:51 +0000
commitdf065b4bf4205db561a5fe7d5652352f6046e40f (patch)
tree737144140d72e0b6acae58e363c7a8865bcc971f /macosx/plugins/DFInput
parent8da3cda2b3d231298d3dd602fe879521106e91c2 (diff)
downloadpcsxr-df065b4bf4205db561a5fe7d5652352f6046e40f.tar.gz
ported dfinput to osx as well (prelimiary, no config dialog yet). will eventually replace HIDInput.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@55128 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'macosx/plugins/DFInput')
-rw-r--r--macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj463
-rwxr-xr-xmacosx/plugins/DFInput/English.lproj/InfoPlist.stringsbin0 -> 612 bytes
-rw-r--r--macosx/plugins/DFInput/Info.plist40
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL.h89
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_config.h310
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_endian.h197
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_error.h64
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_joystick.h170
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_name.h11
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_platform.h103
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_stdinc.h599
-rw-r--r--macosx/plugins/DFInput/SDL/include/SDL_version.h88
-rw-r--r--macosx/plugins/DFInput/SDL/include/begin_code.h159
-rw-r--r--macosx/plugins/DFInput/SDL/include/close_code.h44
-rw-r--r--macosx/plugins/DFInput/SDL/src/SDL.c97
-rw-r--r--macosx/plugins/DFInput/SDL/src/SDL_error.c238
-rw-r--r--macosx/plugins/DFInput/SDL/src/SDL_error_c.h58
-rw-r--r--macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c481
-rw-r--r--macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick_c.h41
-rw-r--r--macosx/plugins/DFInput/SDL/src/joystick/SDL_sysjoystick.h85
-rw-r--r--macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick.c845
-rw-r--r--macosx/plugins/DFInput/macsrc/cfg.c120
-rw-r--r--macosx/plugins/DFInput/macsrc/xkb.c65
23 files changed, 4367 insertions, 0 deletions
diff --git a/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj b/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj
new file mode 100644
index 00000000..4bcc058c
--- /dev/null
+++ b/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj
@@ -0,0 +1,463 @@
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+ 714FA82E11FC822A00517F47 /* analog.c in Sources */,
+ 714FA82F11FC822A00517F47 /* pad.c in Sources */,
+ 714FA83111FC822A00517F47 /* sdljoy.c in Sources */,
+ 714FA87811FC831C00517F47 /* SDL_sysjoystick.c in Sources */,
+ 714FA87911FC831C00517F47 /* SDL_joystick.c in Sources */,
+ 714FA87C11FC831C00517F47 /* SDL.c in Sources */,
+ 714FA87D11FC831C00517F47 /* SDL_error.c in Sources */,
+ 714FA8FA11FC863500517F47 /* cfg.c in Sources */,
+ 714FA8FB11FC863500517F47 /* xkb.c in Sources */,
+ );
+ runOnlyForDeploymentPostprocessing = 0;
+ };
+/* End PBXSourcesBuildPhase section */
+
+/* Begin PBXVariantGroup section */
+ 8D5B49A704867FD3000E48DA /* InfoPlist.strings */ = {
+ isa = PBXVariantGroup;
+ children = (
+ 089C167EFE841241C02AAC07 /* English */,
+ );
+ name = InfoPlist.strings;
+ sourceTree = "<group>";
+ };
+/* End PBXVariantGroup section */
+
+/* Begin XCBuildConfiguration section */
+ 71155B0D0FDFA2DE00EC0BC5 /* Development */ = {
+ isa = XCBuildConfiguration;
+ buildSettings = {
+ COPY_PHASE_STRIP = NO;
+ DEBUGGING_SYMBOLS = YES;
+ GCC_DYNAMIC_NO_PIC = NO;
+ GCC_GENERATE_DEBUGGING_SYMBOLS = YES;
+ GCC_MODEL_TUNING = "";
+ GCC_OPTIMIZATION_LEVEL = 0;
+ GCC_PRECOMPILE_PREFIX_HEADER = NO;
+ GCC_WARN_FOUR_CHARACTER_CONSTANTS = NO;
+ GCC_WARN_UNKNOWN_PRAGMAS = NO;
+ HEADER_SEARCH_PATHS = (
+ ../../../libpcsxcore,
+ ../HID,
+ Utilities,
+ Source,
+ ./HID,
+ Utilities,
+ Source,
+ );
+ INFOPLIST_FILE = Info.plist;
+ INSTALL_PATH = "$(USER_LIBRARY_DIR)/Playstation Emulator Plugins";
+ LIBRARY_SEARCH_PATHS = .;
+ LIBRARY_STYLE = BUNDLE;
+ OTHER_CFLAGS = "";
+ OTHER_LDFLAGS = "";
+ OTHER_REZFLAGS = "";
+ PRODUCT_NAME = DFInput;
+ SECTORDER_FLAGS = "";
+ SYMROOT = ../../build;
+ WARNING_CFLAGS = (
+ "-Wmost",
+ "-Wno-four-char-constants",
+ "-Wno-unknown-pragmas",
+ );
+ WRAPPER_EXTENSION = psxplugin;
+ };
+ name = Development;
+ };
+ 71155B0E0FDFA2DE00EC0BC5 /* Deployment */ = {
+ isa = XCBuildConfiguration;
+ buildSettings = {
+ COPY_PHASE_STRIP = YES;
+ DEBUGGING_SYMBOLS = NO;
+ GCC_DYNAMIC_NO_PIC = NO;
+ GCC_ENABLE_FIX_AND_CONTINUE = NO;
+ GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
+ GCC_MODEL_TUNING = "";
+ GCC_OPTIMIZATION_LEVEL = s;
+ GCC_PRECOMPILE_PREFIX_HEADER = NO;
+ GCC_WARN_FOUR_CHARACTER_CONSTANTS = NO;
+ GCC_WARN_UNKNOWN_PRAGMAS = NO;
+ HEADER_SEARCH_PATHS = (
+ ../../../libpcsxcore,
+ ../HID,
+ Utilities,
+ Source,
+ ./HID,
+ Utilities,
+ Source,
+ );
+ INFOPLIST_FILE = Info.plist;
+ INSTALL_PATH = "$(USER_LIBRARY_DIR)/Playstation Emulator Plugins";
+ LIBRARY_SEARCH_PATHS = .;
+ LIBRARY_STYLE = BUNDLE;
+ OTHER_CFLAGS = "";
+ OTHER_LDFLAGS = "";
+ OTHER_REZFLAGS = "";
+ PRODUCT_NAME = DFInput;
+ SECTORDER_FLAGS = "";
+ SYMROOT = ../../build;
+ WARNING_CFLAGS = (
+ "-Wmost",
+ "-Wno-four-char-constants",
+ "-Wno-unknown-pragmas",
+ );
+ WRAPPER_EXTENSION = psxplugin;
+ ZERO_LINK = NO;
+ };
+ name = Deployment;
+ };
+ 71155B120FDFA2DE00EC0BC5 /* Development */ = {
+ isa = XCBuildConfiguration;
+ buildSettings = {
+ GCC_MODEL_TUNING = "";
+ GCC_OPTIMIZATION_LEVEL = 0;
+ GCC_PREPROCESSOR_DEFINITIONS = "_MACOSX=1";
+ HEADER_SEARCH_PATHS = (
+ ../../../libpcsxcore,
+ ../..,
+ ../../../plugins/dfinput,
+ ./SDL,
+ ./SDL/include,
+ );
+ STRIP_INSTALLED_PRODUCT = NO;
+ };
+ name = Development;
+ };
+ 71155B130FDFA2DE00EC0BC5 /* Deployment */ = {
+ isa = XCBuildConfiguration;
+ buildSettings = {
+ GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
+ GCC_PREPROCESSOR_DEFINITIONS = "_MACOSX=1";
+ HEADER_SEARCH_PATHS = (
+ ../../../libpcsxcore,
+ ../..,
+ ../../../plugins/dfinput,
+ ./SDL,
+ ./SDL/include,
+ );
+ };
+ name = Deployment;
+ };
+/* End XCBuildConfiguration section */
+
+/* Begin XCConfigurationList section */
+ 71155B0C0FDFA2DE00EC0BC5 /* Build configuration list for PBXNativeTarget "DFInput" */ = {
+ isa = XCConfigurationList;
+ buildConfigurations = (
+ 71155B0D0FDFA2DE00EC0BC5 /* Development */,
+ 71155B0E0FDFA2DE00EC0BC5 /* Deployment */,
+ );
+ defaultConfigurationIsVisible = 0;
+ defaultConfigurationName = Development;
+ };
+ 71155B110FDFA2DE00EC0BC5 /* Build configuration list for PBXProject "DFInput" */ = {
+ isa = XCConfigurationList;
+ buildConfigurations = (
+ 71155B120FDFA2DE00EC0BC5 /* Development */,
+ 71155B130FDFA2DE00EC0BC5 /* Deployment */,
+ );
+ defaultConfigurationIsVisible = 0;
+ defaultConfigurationName = Development;
+ };
+/* End XCConfigurationList section */
+ };
+ rootObject = 089C1669FE841209C02AAC07 /* Project object */;
+}
diff --git a/macosx/plugins/DFInput/English.lproj/InfoPlist.strings b/macosx/plugins/DFInput/English.lproj/InfoPlist.strings
new file mode 100755
index 00000000..74d15f45
--- /dev/null
+++ b/macosx/plugins/DFInput/English.lproj/InfoPlist.strings
Binary files differ
diff --git a/macosx/plugins/DFInput/Info.plist b/macosx/plugins/DFInput/Info.plist
new file mode 100644
index 00000000..d0fd8ead
--- /dev/null
+++ b/macosx/plugins/DFInput/Info.plist
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>English</string>
+ <key>CFBundleExecutable</key>
+ <string>DFInput</string>
+ <key>CFBundleIconFile</key>
+ <string></string>
+ <key>CFBundleIdentifier</key>
+ <string>net.pcsx.DFInputPlugin</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundlePackageType</key>
+ <string>PsxP</string>
+ <key>CFBundleSignature</key>
+ <string>DFI</string>
+ <key>CFBundleVersion</key>
+ <string>1.0</string>
+ <key>CFPlugInDynamicRegisterFunction</key>
+ <string></string>
+ <key>CFPlugInDynamicRegistration</key>
+ <string>NO</string>
+ <key>CFPlugInFactories</key>
+ <dict>
+ <key>00000000-0000-0000-0000-000000000000</key>
+ <string>MyFactoryFunction</string>
+ </dict>
+ <key>CFPlugInTypes</key>
+ <dict>
+ <key>00000000-0000-0000-0000-000000000000</key>
+ <array>
+ <string>00000000-0000-0000-0000-000000000000</string>
+ </array>
+ </dict>
+ <key>CFPlugInUnloadFunction</key>
+ <string></string>
+</dict>
+</plist>
diff --git a/macosx/plugins/DFInput/SDL/include/SDL.h b/macosx/plugins/DFInput/SDL/include/SDL.h
new file mode 100644
index 00000000..f909fa1f
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/include/SDL.h
@@ -0,0 +1,89 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+/* Main include header for the SDL library */
+
+#ifndef _SDL_H
+#define _SDL_H
+
+#include "SDL_stdinc.h"
+#include "SDL_endian.h"
+#include "SDL_error.h"
+#include "SDL_version.h"
+#include "SDL_joystick.h"
+
+#define SDL_IGNORE 0
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* As of version 0.5, SDL is loaded dynamically into the application */
+
+/* These are the flags which may be passed to SDL_Init() -- you should
+ specify the subsystems which you will be using in your application.
+*/
+#define SDL_INIT_TIMER 0x00000001
+#define SDL_INIT_AUDIO 0x00000010
+#define SDL_INIT_VIDEO 0x00000020
+#define SDL_INIT_CDROM 0x00000100
+#define SDL_INIT_JOYSTICK 0x00000200
+#define SDL_INIT_NOPARACHUTE 0x00100000 /* Don't catch fatal signals */
+#define SDL_INIT_EVENTTHREAD 0x01000000 /* Not supported on all OS's */
+#define SDL_INIT_EVERYTHING 0x0000FFFF
+
+/* This function loads the SDL dynamically linked library and initializes
+ * the subsystems specified by 'flags' (and those satisfying dependencies)
+ * Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
+ * signal handlers for some commonly ignored fatal signals (like SIGSEGV)
+ */
+extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
+
+/* This function initializes specific SDL subsystems */
+extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
+
+/* This function cleans up specific SDL subsystems */
+extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
+
+/* This function returns mask of the specified subsystems which have
+ been initialized.
+ If 'flags' is 0, it returns a mask of all initialized subsystems.
+*/
+extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
+
+/* This function cleans up all initialized subsystems and unloads the
+ * dynamically linked library. You should call it upon all exit conditions.
+ */
+extern DECLSPEC void SDLCALL SDL_Quit(void);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_H */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_config.h b/macosx/plugins/DFInput/SDL/include/SDL_config.h
new file mode 100644
index 00000000..055e9e24
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/include/SDL_config.h
@@ -0,0 +1,310 @@
+/* include/SDL_config.h. Generated from SDL_config.h.in by configure. */
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+#ifndef _SDL_config_h
+#define _SDL_config_h
+
+/* This is a set of defines to configure the SDL features */
+
+/* General platform specific identifiers */
+#include "SDL_platform.h"
+
+/* Make sure that this isn't included by Visual C++ */
+#ifdef _MSC_VER
+#error You should copy include/SDL_config.h.default to include/SDL_config.h
+#endif
+
+/* C language features */
+/* #undef const */
+/* #undef inline */
+/* #undef volatile */
+
+/* C datatypes */
+/* #undef size_t */
+/* #undef int8_t */
+/* #undef uint8_t */
+/* #undef int16_t */
+/* #undef uint16_t */
+/* #undef int32_t */
+/* #undef uint32_t */
+/* #undef int64_t */
+/* #undef uint64_t */
+/* #undef uintptr_t */
+#define SDL_HAS_64BIT_TYPE 1
+
+/* Endianness */
+#define SDL_BYTEORDER 1234
+
+/* Comment this if you want to build without any C library requirements */
+#define HAVE_LIBC 1
+#if HAVE_LIBC
+
+/* Useful headers */
+#define HAVE_ALLOCA_H 1
+#define HAVE_SYS_TYPES_H 1
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STDLIB_H 1
+#define HAVE_STDARG_H 1
+/* #undef HAVE_MALLOC_H */
+#define HAVE_MEMORY_H 1
+#define HAVE_STRING_H 1
+#define HAVE_STRINGS_H 1
+#define HAVE_INTTYPES_H 1
+#define HAVE_STDINT_H 1
+#define HAVE_CTYPE_H 1
+#define HAVE_MATH_H 1
+#define HAVE_ICONV_H 1
+#define HAVE_SIGNAL_H 1
+/* #undef HAVE_ALTIVEC_H */
+
+/* C library functions */
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#define HAVE_FREE 1
+#define HAVE_ALLOCA 1
+#ifndef _WIN32 /* Don't use C runtime versions of these on Windows */
+#define HAVE_GETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_UNSETENV 1
+#endif
+#define HAVE_QSORT 1
+#define HAVE_ABS 1
+#define HAVE_BCOPY 1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE 1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE_STRLCPY 1
+#define HAVE_STRLCAT 1
+#define HAVE_STRDUP 1
+/* #undef HAVE__STRREV */
+/* #undef HAVE__STRUPR */
+/* #undef HAVE__STRLWR */
+/* #undef HAVE_INDEX */
+/* #undef HAVE_RINDEX */
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR 1
+#define HAVE_STRSTR 1
+/* #undef HAVE_ITOA */
+/* #undef HAVE__LTOA */
+/* #undef HAVE__UITOA */
+/* #undef HAVE__ULTOA */
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL 1
+/* #undef HAVE__I64TOA */
+/* #undef HAVE__UI64TOA */
+#define HAVE_STRTOLL 1
+#define HAVE_STRTOULL 1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI 1
+#define HAVE_ATOF 1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP 1
+/* #undef HAVE__STRICMP */
+#define HAVE_STRCASECMP 1
+/* #undef HAVE__STRNICMP */
+#define HAVE_STRNCASECMP 1
+#define HAVE_SSCANF 1
+#define HAVE_SNPRINTF 1
+#define HAVE_VSNPRINTF 1
+/* #undef HAVE_ICONV */
+#define HAVE_SIGACTION 1
+#define HAVE_SETJMP 1
+#define HAVE_NANOSLEEP 1
+/* #undef HAVE_CLOCK_GETTIME */
+/* #undef HAVE_DLVSYM */
+/* #undef HAVE_GETPAGESIZE */
+#define HAVE_MPROTECT 1
+
+#else
+/* We may need some replacement for stdarg.h here */
+#include <stdarg.h>
+#endif /* HAVE_LIBC */
+
+/* Allow disabling of core subsystems */
+#define SDL_AUDIO_DISABLED 1
+#define SDL_CDROM_DISABLED 1
+#define SDL_CPUINFO_DISABLED 1
+#define SDL_EVENTS_DISABLED 1
+#define SDL_FILE_DISABLED 1
+/* #undef SDL_JOYSTICK_DISABLED */
+#define SDL_LOADSO_DISABLED 1
+#define SDL_THREADS_DISABLED 1
+#define SDL_TIMERS_DISABLED 1
+#define SDL_VIDEO_DISABLED 1
+
+/* Enable various audio drivers */
+/* #undef SDL_AUDIO_DRIVER_ALSA */
+/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
+/* #undef SDL_AUDIO_DRIVER_ARTS */
+/* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
+/* #undef SDL_AUDIO_DRIVER_BAUDIO */
+/* #undef SDL_AUDIO_DRIVER_BSD */
+/* #undef SDL_AUDIO_DRIVER_COREAUDIO */
+/* #undef SDL_AUDIO_DRIVER_DART */
+/* #undef SDL_AUDIO_DRIVER_DC */
+/* #undef SDL_AUDIO_DRIVER_DISK */
+/* #undef SDL_AUDIO_DRIVER_DUMMY */
+/* #undef SDL_AUDIO_DRIVER_DMEDIA */
+/* #undef SDL_AUDIO_DRIVER_DSOUND */
+/* #undef SDL_AUDIO_DRIVER_PULSE */
+/* #undef SDL_AUDIO_DRIVER_PULSE_DYNAMIC */
+/* #undef SDL_AUDIO_DRIVER_ESD */
+/* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
+/* #undef SDL_AUDIO_DRIVER_MINT */
+/* #undef SDL_AUDIO_DRIVER_MMEAUDIO */
+/* #undef SDL_AUDIO_DRIVER_NAS */
+/* #undef SDL_AUDIO_DRIVER_OSS */
+/* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */
+/* #undef SDL_AUDIO_DRIVER_PAUD */
+/* #undef SDL_AUDIO_DRIVER_QNXNTO */
+/* #undef SDL_AUDIO_DRIVER_SNDMGR */
+/* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
+/* #undef SDL_AUDIO_DRIVER_WAVEOUT */
+
+/* Enable various cdrom drivers */
+/* #undef SDL_CDROM_AIX */
+/* #undef SDL_CDROM_BEOS */
+/* #undef SDL_CDROM_BSDI */
+/* #undef SDL_CDROM_DC */
+/* #undef SDL_CDROM_DUMMY */
+/* #undef SDL_CDROM_FREEBSD */
+/* #undef SDL_CDROM_LINUX */
+/* #undef SDL_CDROM_MACOS */
+/* #undef SDL_CDROM_MACOSX */
+/* #undef SDL_CDROM_MINT */
+/* #undef SDL_CDROM_OPENBSD */
+/* #undef SDL_CDROM_OS2 */
+/* #undef SDL_CDROM_OSF */
+/* #undef SDL_CDROM_QNX */
+/* #undef SDL_CDROM_WIN32 */
+
+/* Enable various input drivers */
+/* #undef SDL_INPUT_LINUXEV */
+/* #undef SDL_INPUT_TSLIB */
+/* #undef SDL_JOYSTICK_BEOS */
+/* #undef SDL_JOYSTICK_DC */
+/* #undef SDL_JOYSTICK_DUMMY */
+#define SDL_JOYSTICK_IOKIT 1
+/* #undef SDL_JOYSTICK_LINUX */
+/* #undef SDL_JOYSTICK_MACOS */
+/* #undef SDL_JOYSTICK_MINT */
+/* #undef SDL_JOYSTICK_OS2 */
+/* #undef SDL_JOYSTICK_RISCOS */
+/* #undef SDL_JOYSTICK_WINMM */
+/* #undef SDL_JOYSTICK_USBHID */
+/* #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
+
+/* Enable various shared object loading systems */
+/* #undef SDL_LOADSO_BEOS */
+/* #undef SDL_LOADSO_DLCOMPAT */
+#define SDL_LOADSO_DLOPEN 1
+/* #undef SDL_LOADSO_DUMMY */
+/* #undef SDL_LOADSO_LDG */
+/* #undef SDL_LOADSO_MACOS */
+/* #undef SDL_LOADSO_OS2 */
+/* #undef SDL_LOADSO_WIN32 */
+
+/* Enable various threading systems */
+/* #undef SDL_THREAD_BEOS */
+/* #undef SDL_THREAD_DC */
+/* #undef SDL_THREAD_OS2 */
+/* #undef SDL_THREAD_PTH */
+/* #undef SDL_THREAD_PTHREAD */
+/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX */
+/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
+/* #undef SDL_THREAD_SPROC */
+/* #undef SDL_THREAD_WIN32 */
+
+/* Enable various timer systems */
+/* #undef SDL_TIMER_BEOS */
+/* #undef SDL_TIMER_DC */
+/* #undef SDL_TIMER_DUMMY */
+/* #undef SDL_TIMER_MACOS */
+/* #undef SDL_TIMER_MINT */
+/* #undef SDL_TIMER_OS2 */
+/* #undef SDL_TIMER_RISCOS */
+/* #undef SDL_TIMER_UNIX */
+/* #undef SDL_TIMER_WIN32 */
+/* #undef SDL_TIMER_WINCE */
+
+/* Enable various video drivers */
+/* #undef SDL_VIDEO_DRIVER_AALIB */
+/* #undef SDL_VIDEO_DRIVER_BWINDOW */
+/* #undef SDL_VIDEO_DRIVER_DC */
+/* #undef SDL_VIDEO_DRIVER_DDRAW */
+/* #undef SDL_VIDEO_DRIVER_DGA */
+/* #undef SDL_VIDEO_DRIVER_DIRECTFB */
+/* #undef SDL_VIDEO_DRIVER_DRAWSPROCKET */
+#define SDL_VIDEO_DRIVER_DUMMY 1
+/* #undef SDL_VIDEO_DRIVER_FBCON */
+/* #undef SDL_VIDEO_DRIVER_GAPI */
+/* #undef SDL_VIDEO_DRIVER_GEM */
+/* #undef SDL_VIDEO_DRIVER_GGI */
+/* #undef SDL_VIDEO_DRIVER_IPOD */
+/* #undef SDL_VIDEO_DRIVER_NANOX */
+/* #undef SDL_VIDEO_DRIVER_OS2FS */
+/* #undef SDL_VIDEO_DRIVER_PHOTON */
+/* #undef SDL_VIDEO_DRIVER_PICOGUI */
+/* #undef SDL_VIDEO_DRIVER_PS2GS */
+/* #undef SDL_VIDEO_DRIVER_QTOPIA */
+/* #undef SDL_VIDEO_DRIVER_QUARTZ */
+/* #undef SDL_VIDEO_DRIVER_RISCOS */
+/* #undef SDL_VIDEO_DRIVER_SVGALIB */
+/* #undef SDL_VIDEO_DRIVER_TOOLBOX */
+/* #undef SDL_VIDEO_DRIVER_VGL */
+/* #undef SDL_VIDEO_DRIVER_WINDIB */
+/* #undef SDL_VIDEO_DRIVER_WSCONS */
+/* #undef SDL_VIDEO_DRIVER_X11 */
+/* #undef SDL_VIDEO_DRIVER_X11_DGAMOUSE */
+/* #undef SDL_VIDEO_DRIVER_X11_DPMS */
+/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
+/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
+/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
+/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER */
+/* #undef SDL_VIDEO_DRIVER_X11_VIDMODE */
+/* #undef SDL_VIDEO_DRIVER_X11_XINERAMA */
+/* #undef SDL_VIDEO_DRIVER_X11_XME */
+/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
+/* #undef SDL_VIDEO_DRIVER_X11_XV */
+/* #undef SDL_VIDEO_DRIVER_XBIOS */
+
+/* Enable OpenGL support */
+/* #undef SDL_VIDEO_OPENGL */
+/* #undef SDL_VIDEO_OPENGL_GLX */
+/* #undef SDL_VIDEO_OPENGL_WGL */
+/* #undef SDL_VIDEO_OPENGL_OSMESA */
+/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
+
+/* Enable assembly routines */
+/* #undef SDL_ASSEMBLY_ROUTINES */
+/* #undef SDL_HERMES_BLITTERS */
+/* #undef SDL_ALTIVEC_BLITTERS */
+
+#endif /* _SDL_config_h */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_endian.h b/macosx/plugins/DFInput/SDL/include/SDL_endian.h
new file mode 100644
index 00000000..796785ec
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/include/SDL_endian.h
@@ -0,0 +1,197 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+/* Functions for reading and writing endian-specific values */
+
+#ifndef _SDL_endian_h
+#define _SDL_endian_h
+
+#include "SDL_stdinc.h"
+
+/* The two types of endianness */
+#define SDL_LIL_ENDIAN 1234
+#define SDL_BIG_ENDIAN 4321
+
+#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
+#if defined(__hppa__) || \
+ defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
+ (defined(__MIPS__) && defined(__MISPEB__)) || \
+ defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
+ defined(__sparc__)
+#define SDL_BYTEORDER SDL_BIG_ENDIAN
+#else
+#define SDL_BYTEORDER SDL_LIL_ENDIAN
+#endif
+#endif /* !SDL_BYTEORDER */
+
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Use inline functions for compilers that support them, and static
+ functions for those that do not. Because these functions become
+ static for compilers that do not support inline functions, this
+ header should only be included in files that actually use them.
+*/
+#if defined(__GNUC__) && defined(__i386__) && \
+ !(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */)
+static __inline__ Uint16 SDL_Swap16(Uint16 x)
+{
+ __asm__("xchgb %b0,%h0" : "=q" (x) : "0" (x));
+ return x;
+}
+#elif defined(__GNUC__) && defined(__x86_64__)
+static __inline__ Uint16 SDL_Swap16(Uint16 x)
+{
+ __asm__("xchgb %b0,%h0" : "=Q" (x) : "0" (x));
+ return x;
+}
+#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
+static __inline__ Uint16 SDL_Swap16(Uint16 x)
+{
+ Uint16 result;
+
+ __asm__("rlwimi %0,%2,8,16,23" : "=&r" (result) : "0" (x >> 8), "r" (x));
+ return result;
+}
+#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__))
+static __inline__ Uint16 SDL_Swap16(Uint16 x)
+{
+ __asm__("rorw #8,%0" : "=d" (x) : "0" (x) : "cc");
+ return x;
+}
+#else
+static __inline__ Uint16 SDL_Swap16(Uint16 x) {
+ return((x<<8)|(x>>8));
+}
+#endif
+
+#if defined(__GNUC__) && defined(__i386__) && \
+ !(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */)
+static __inline__ Uint32 SDL_Swap32(Uint32 x)
+{
+ __asm__("bswap %0" : "=r" (x) : "0" (x));
+ return x;
+}
+#elif defined(__GNUC__) && defined(__x86_64__)
+static __inline__ Uint32 SDL_Swap32(Uint32 x)
+{
+ __asm__("bswapl %0" : "=r" (x) : "0" (x));
+ return x;
+}
+#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
+static __inline__ Uint32 SDL_Swap32(Uint32 x)
+{
+ Uint32 result;
+
+ __asm__("rlwimi %0,%2,24,16,23" : "=&r" (result) : "0" (x>>24), "r" (x));
+ __asm__("rlwimi %0,%2,8,8,15" : "=&r" (result) : "0" (result), "r" (x));
+ __asm__("rlwimi %0,%2,24,0,7" : "=&r" (result) : "0" (result), "r" (x));
+ return result;
+}
+#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__))
+static __inline__ Uint32 SDL_Swap32(Uint32 x)
+{
+ __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0" : "=d" (x) : "0" (x) : "cc");
+ return x;
+}
+#else
+static __inline__ Uint32 SDL_Swap32(Uint32 x) {
+ return((x<<24)|((x<<8)&0x00FF0000)|((x>>8)&0x0000FF00)|(x>>24));
+}
+#endif
+
+#ifdef SDL_HAS_64BIT_TYPE
+#if defined(__GNUC__) && defined(__i386__) && \
+ !(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */)
+static __inline__ Uint64 SDL_Swap64(Uint64 x)
+{
+ union {
+ struct { Uint32 a,b; } s;
+ Uint64 u;
+ } v;
+ v.u = x;
+ __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1"
+ : "=r" (v.s.a), "=r" (v.s.b)
+ : "0" (v.s.a), "1" (v.s.b));
+ return v.u;
+}
+#elif defined(__GNUC__) && defined(__x86_64__)
+static __inline__ Uint64 SDL_Swap64(Uint64 x)
+{
+ __asm__("bswapq %0" : "=r" (x) : "0" (x));
+ return x;
+}
+#else
+static __inline__ Uint64 SDL_Swap64(Uint64 x)
+{
+ Uint32 hi, lo;
+
+ /* Separate into high and low 32-bit values and swap them */
+ lo = (Uint32)(x&0xFFFFFFFF);
+ x >>= 32;
+ hi = (Uint32)(x&0xFFFFFFFF);
+ x = SDL_Swap32(lo);
+ x <<= 32;
+ x |= SDL_Swap32(hi);
+ return(x);
+}
+#endif
+#else
+/* This is mainly to keep compilers from complaining in SDL code.
+ If there is no real 64-bit datatype, then compilers will complain about
+ the fake 64-bit datatype that SDL provides when it compiles user code.
+*/
+#define SDL_Swap64(X) (X)
+#endif /* SDL_HAS_64BIT_TYPE */
+
+
+/* Byteswap item from the specified endianness to the native endianness */
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+#define SDL_SwapLE16(X) (X)
+#define SDL_SwapLE32(X) (X)
+#define SDL_SwapLE64(X) (X)
+#define SDL_SwapBE16(X) SDL_Swap16(X)
+#define SDL_SwapBE32(X) SDL_Swap32(X)
+#define SDL_SwapBE64(X) SDL_Swap64(X)
+#else
+#define SDL_SwapLE16(X) SDL_Swap16(X)
+#define SDL_SwapLE32(X) SDL_Swap32(X)
+#define SDL_SwapLE64(X) SDL_Swap64(X)
+#define SDL_SwapBE16(X) (X)
+#define SDL_SwapBE32(X) (X)
+#define SDL_SwapBE64(X) (X)
+#endif
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_endian_h */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_error.h b/macosx/plugins/DFInput/SDL/include/SDL_error.h
new file mode 100644
index 00000000..fe28a13f
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/include/SDL_error.h
@@ -0,0 +1,64 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+/* Simple error message routines for SDL */
+
+#ifndef _SDL_error_h
+#define _SDL_error_h
+
+#include "SDL_stdinc.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Public functions */
+extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...);
+extern DECLSPEC char * SDLCALL SDL_GetError(void);
+extern DECLSPEC void SDLCALL SDL_ClearError(void);
+
+/* Private error message function - used internally */
+#define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
+#define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
+typedef enum {
+ SDL_ENOMEM,
+ SDL_EFREAD,
+ SDL_EFWRITE,
+ SDL_EFSEEK,
+ SDL_UNSUPPORTED,
+ SDL_LASTERROR
+} SDL_errorcode;
+extern DECLSPEC void SDLCALL SDL_Error(SDL_errorcode code);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_error_h */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_joystick.h b/macosx/plugins/DFInput/SDL/include/SDL_joystick.h
new file mode 100644
index 00000000..e6cf7555
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/include/SDL_joystick.h
@@ -0,0 +1,170 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+/* Include file for SDL joystick event handling */
+
+#ifndef _SDL_joystick_h
+#define _SDL_joystick_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* In order to use these functions, SDL_Init() must have been called
+ with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
+ for joysticks, and load appropriate drivers.
+*/
+
+/* The joystick structure used to identify an SDL joystick */
+struct _SDL_Joystick;
+typedef struct _SDL_Joystick SDL_Joystick;
+
+
+/* Function prototypes */
+/*
+ * Count the number of joysticks attached to the system
+ */
+extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
+
+/*
+ * Get the implementation dependent name of a joystick.
+ * This can be called before any joysticks are opened.
+ * If no name can be found, this function returns NULL.
+ */
+extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index);
+
+/*
+ * Open a joystick for use - the index passed as an argument refers to
+ * the N'th joystick on the system. This index is the value which will
+ * identify this joystick in future joystick events.
+ *
+ * This function returns a joystick identifier, or NULL if an error occurred.
+ */
+extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index);
+
+/*
+ * Returns 1 if the joystick has been opened, or 0 if it has not.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index);
+
+/*
+ * Get the device index of an opened joystick.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick);
+
+/*
+ * Get the number of general axis controls on a joystick
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
+
+/*
+ * Get the number of trackballs on a joystick
+ * Joystick trackballs have only relative motion events associated
+ * with them and their state cannot be polled.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
+
+/*
+ * Get the number of POV hats on a joystick
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
+
+/*
+ * Get the number of buttons on a joystick
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick);
+
+/*
+ * Update the current state of the open joysticks.
+ * This is called automatically by the event loop if any joystick
+ * events are enabled.
+ */
+extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
+
+/*
+ * Enable/disable joystick event polling.
+ * If joystick events are disabled, you must call SDL_JoystickUpdate()
+ * yourself and check the state of the joystick when you want joystick
+ * information.
+ * The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
+
+/*
+ * Get the current state of an axis control on a joystick
+ * The state is a value ranging from -32768 to 32767.
+ * The axis indices start at index 0.
+ */
+extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
+
+/*
+ * Get the current state of a POV hat on a joystick
+ * The return value is one of the following positions:
+ */
+#define SDL_HAT_CENTERED 0x00
+#define SDL_HAT_UP 0x01
+#define SDL_HAT_RIGHT 0x02
+#define SDL_HAT_DOWN 0x04
+#define SDL_HAT_LEFT 0x08
+#define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)
+#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
+#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
+#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
+/*
+ * The hat indices start at index 0.
+ */
+extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat);
+
+/*
+ * Get the ball axis change since the last poll
+ * This returns 0, or -1 if you passed it invalid parameters.
+ * The ball indices start at index 0.
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
+
+/*
+ * Get the current state of a button on a joystick
+ * The button indices start at index 0.
+ */
+extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
+
+/*
+ * Close a joystick previously opened with SDL_JoystickOpen()
+ */
+extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_joystick_h */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_name.h b/macosx/plugins/DFInput/SDL/include/SDL_name.h
new file mode 100644
index 00000000..511619af
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/include/SDL_name.h
@@ -0,0 +1,11 @@
+
+#ifndef _SDLname_h_
+#define _SDLname_h_
+
+#if defined(__STDC__) || defined(__cplusplus)
+#define NeedFunctionPrototypes 1
+#endif
+
+#define SDL_NAME(X) SDL_##X
+
+#endif /* _SDLname_h_ */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_platform.h b/macosx/plugins/DFInput/SDL/include/SDL_platform.h
new file mode 100644
index 00000000..5c71dcbf
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/include/SDL_platform.h
@@ -0,0 +1,103 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+/* Try to get a standard set of platform defines */
+
+#ifndef _SDL_platform_h
+#define _SDL_platform_h
+
+#if defined(_AIX)
+#undef __AIX__
+#define __AIX__ 1
+#endif
+#if defined(__BEOS__)
+#undef __BEOS__
+#define __BEOS__ 1
+#endif
+#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
+#undef __BSDI__
+#define __BSDI__ 1
+#endif
+#if defined(_arch_dreamcast)
+#undef __DREAMCAST__
+#define __DREAMCAST__ 1
+#endif
+#if defined(__FreeBSD__) || defined(__DragonFly__)
+#undef __FREEBSD__
+#define __FREEBSD__ 1
+#endif
+#if defined(hpux) || defined(__hpux) || defined(__hpux__)
+#undef __HPUX__
+#define __HPUX__ 1
+#endif
+#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
+#undef __IRIX__
+#define __IRIX__ 1
+#endif
+#if defined(linux) || defined(__linux) || defined(__linux__)
+#undef __LINUX__
+#define __LINUX__ 1
+#endif
+#if defined(__APPLE__)
+#undef __MACOSX__
+#define __MACOSX__ 1
+#elif defined(macintosh)
+#undef __MACOS__
+#define __MACOS__ 1
+#endif
+#if defined(__NetBSD__)
+#undef __NETBSD__
+#define __NETBSD__ 1
+#endif
+#if defined(__OpenBSD__)
+#undef __OPENBSD__
+#define __OPENBSD__ 1
+#endif
+#if defined(__OS2__)
+#undef __OS2__
+#define __OS2__ 1
+#endif
+#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
+#undef __OSF__
+#define __OSF__ 1
+#endif
+#if defined(__QNXNTO__)
+#undef __QNXNTO__
+#define __QNXNTO__ 1
+#endif
+#if defined(riscos) || defined(__riscos) || defined(__riscos__)
+#undef __RISCOS__
+#define __RISCOS__ 1
+#endif
+#if defined(__SVR4)
+#undef __SOLARIS__
+#define __SOLARIS__ 1
+#endif
+#if defined(WIN32) || defined(_WIN32)
+#undef __WIN32__
+#define __WIN32__ 1
+#endif
+
+#endif /* _SDL_platform_h */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_stdinc.h b/macosx/plugins/DFInput/SDL/include/SDL_stdinc.h
new file mode 100644
index 00000000..d15a9f95
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/include/SDL_stdinc.h
@@ -0,0 +1,599 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+/* This is a general header that includes C language support */
+
+#ifndef _SDL_stdinc_h
+#define _SDL_stdinc_h
+
+#include "SDL_config.h"
+
+
+#ifdef HAVE_SYS_TYPES_H
+#include <sys/types.h>
+#endif
+#ifdef HAVE_STDIO_H
+#include <stdio.h>
+#endif
+#if defined(STDC_HEADERS)
+# include <stdlib.h>
+# include <stddef.h>
+# include <stdarg.h>
+#else
+# if defined(HAVE_STDLIB_H)
+# include <stdlib.h>
+# elif defined(HAVE_MALLOC_H)
+# include <malloc.h>
+# endif
+# if defined(HAVE_STDDEF_H)
+# include <stddef.h>
+# endif
+# if defined(HAVE_STDARG_H)
+# include <stdarg.h>
+# endif
+#endif
+#ifdef HAVE_STRING_H
+# if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H)
+# include <memory.h>
+# endif
+# include <string.h>
+#endif
+#ifdef HAVE_STRINGS_H
+# include <strings.h>
+#endif
+#if defined(HAVE_INTTYPES_H)
+# include <inttypes.h>
+#elif defined(HAVE_STDINT_H)
+# include <stdint.h>
+#endif
+#ifdef HAVE_CTYPE_H
+# include <ctype.h>
+#endif
+#ifdef HAVE_ICONV_H
+# include <iconv.h>
+#endif
+
+/* The number of elements in an array */
+#define SDL_arraysize(array) (sizeof(array)/sizeof(array[0]))
+#define SDL_TABLESIZE(table) SDL_arraysize(table)
+
+/* Basic data types */
+typedef enum SDL_bool {
+ SDL_FALSE = 0,
+ SDL_TRUE = 1
+} SDL_bool;
+
+typedef int8_t Sint8;
+typedef uint8_t Uint8;
+typedef int16_t Sint16;
+typedef uint16_t Uint16;
+typedef int32_t Sint32;
+typedef uint32_t Uint32;
+
+#ifdef SDL_HAS_64BIT_TYPE
+typedef int64_t Sint64;
+#ifndef SYMBIAN32_GCCE
+typedef uint64_t Uint64;
+#endif
+#else
+/* This is really just a hack to prevent the compiler from complaining */
+typedef struct {
+ Uint32 hi;
+ Uint32 lo;
+} Uint64, Sint64;
+#endif
+
+/* Make sure the types really have the right sizes */
+#define SDL_COMPILE_TIME_ASSERT(name, x) \
+ typedef int SDL_dummy_ ## name[(x) * 2 - 1]
+
+SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
+SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
+SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
+SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
+SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
+SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
+SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
+SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
+
+/* Check to make sure enums are the size of ints, for structure packing.
+ For both Watcom C/C++ and Borland C/C++ the compiler option that makes
+ enums having the size of an int must be enabled.
+ This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
+*/
+/* Enable enums always int in CodeWarrior (for MPW use "-enum int") */
+#ifdef __MWERKS__
+#pragma enumsalwaysint on
+#endif
+
+typedef enum {
+ DUMMY_ENUM_VALUE
+} SDL_DUMMY_ENUM;
+
+#ifndef __NDS__
+SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
+#endif
+
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifdef HAVE_MALLOC
+#define SDL_malloc malloc
+#else
+extern DECLSPEC void * SDLCALL SDL_malloc(size_t size);
+#endif
+
+#ifdef HAVE_CALLOC
+#define SDL_calloc calloc
+#else
+extern DECLSPEC void * SDLCALL SDL_calloc(size_t nmemb, size_t size);
+#endif
+
+#ifdef HAVE_REALLOC
+#define SDL_realloc realloc
+#else
+extern DECLSPEC void * SDLCALL SDL_realloc(void *mem, size_t size);
+#endif
+
+#ifdef HAVE_FREE
+#define SDL_free free
+#else
+extern DECLSPEC void SDLCALL SDL_free(void *mem);
+#endif
+
+#if defined(HAVE_ALLOCA) && !defined(alloca)
+# if defined(HAVE_ALLOCA_H)
+# include <alloca.h>
+# elif defined(__GNUC__)
+# define alloca __builtin_alloca
+# elif defined(_MSC_VER)
+# include <malloc.h>
+# define alloca _alloca
+# elif defined(__WATCOMC__)
+# include <malloc.h>
+# elif defined(__BORLANDC__)
+# include <malloc.h>
+# elif defined(__DMC__)
+# include <stdlib.h>
+# elif defined(__AIX__)
+ #pragma alloca
+# elif defined(__MRC__)
+ void *alloca (unsigned);
+# else
+ char *alloca ();
+# endif
+#endif
+#ifdef HAVE_ALLOCA
+#define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*(count))
+#define SDL_stack_free(data)
+#else
+#define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*(count))
+#define SDL_stack_free(data) SDL_free(data)
+#endif
+
+#ifdef HAVE_GETENV
+#define SDL_getenv getenv
+#else
+extern DECLSPEC char * SDLCALL SDL_getenv(const char *name);
+#endif
+
+#ifdef HAVE_PUTENV
+#define SDL_putenv putenv
+#else
+extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
+#endif
+
+#ifdef HAVE_QSORT
+#define SDL_qsort qsort
+#else
+extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size,
+ int (*compare)(const void *, const void *));
+#endif
+
+#ifdef HAVE_ABS
+#define SDL_abs abs
+#else
+#define SDL_abs(X) ((X) < 0 ? -(X) : (X))
+#endif
+
+#define SDL_min(x, y) (((x) < (y)) ? (x) : (y))
+#define SDL_max(x, y) (((x) > (y)) ? (x) : (y))
+
+#ifdef HAVE_CTYPE_H
+#define SDL_isdigit(X) isdigit(X)
+#define SDL_isspace(X) isspace(X)
+#define SDL_toupper(X) toupper(X)
+#define SDL_tolower(X) tolower(X)
+#else
+#define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
+#define SDL_isspace(X) (((X) == ' ') || ((X) == '\t') || ((X) == '\r') || ((X) == '\n'))
+#define SDL_toupper(X) (((X) >= 'a') && ((X) <= 'z') ? ('A'+((X)-'a')) : (X))
+#define SDL_tolower(X) (((X) >= 'A') && ((X) <= 'Z') ? ('a'+((X)-'A')) : (X))
+#endif
+
+#ifdef HAVE_MEMSET
+#define SDL_memset memset
+#else
+extern DECLSPEC void * SDLCALL SDL_memset(void *dst, int c, size_t len);
+#endif
+
+#if defined(__GNUC__) && defined(i386)
+#define SDL_memset4(dst, val, len) \
+do { \
+ int u0, u1, u2; \
+ __asm__ __volatile__ ( \
+ "cld\n\t" \
+ "rep ; stosl\n\t" \
+ : "=&D" (u0), "=&a" (u1), "=&c" (u2) \
+ : "0" (dst), "1" (val), "2" ((Uint32)(len)) \
+ : "memory" ); \
+} while(0)
+#endif
+#ifndef SDL_memset4
+#define SDL_memset4(dst, val, len) \
+do { \
+ unsigned _count = (len); \
+ unsigned _n = (_count + 3) / 4; \
+ Uint32 *_p = (Uint32 *)(dst); \
+ Uint32 _val = (val); \
+ switch (_count % 4) { \
+ case 0: do { *_p++ = _val; \
+ case 3: *_p++ = _val; \
+ case 2: *_p++ = _val; \
+ case 1: *_p++ = _val; \
+ } while ( --_n ); \
+ } \
+} while(0)
+#endif
+
+/* We can count on memcpy existing on Mac OS X and being well-tuned. */
+#if defined(__MACH__) && defined(__APPLE__)
+#define SDL_memcpy(dst, src, len) memcpy(dst, src, len)
+#elif defined(__GNUC__) && defined(i386)
+#define SDL_memcpy(dst, src, len) \
+do { \
+ int u0, u1, u2; \
+ __asm__ __volatile__ ( \
+ "cld\n\t" \
+ "rep ; movsl\n\t" \
+ "testb $2,%b4\n\t" \
+ "je 1f\n\t" \
+ "movsw\n" \
+ "1:\ttestb $1,%b4\n\t" \
+ "je 2f\n\t" \
+ "movsb\n" \
+ "2:" \
+ : "=&c" (u0), "=&D" (u1), "=&S" (u2) \
+ : "0" ((unsigned)(len)/4), "q" (len), "1" (dst),"2" (src) \
+ : "memory" ); \
+} while(0)
+#endif
+#ifndef SDL_memcpy
+#ifdef HAVE_MEMCPY
+#define SDL_memcpy memcpy
+#elif defined(HAVE_BCOPY)
+#define SDL_memcpy(d, s, n) bcopy((s), (d), (n))
+#else
+extern DECLSPEC void * SDLCALL SDL_memcpy(void *dst, const void *src, size_t len);
+#endif
+#endif
+
+/* We can count on memcpy existing on Mac OS X and being well-tuned. */
+#if defined(__MACH__) && defined(__APPLE__)
+#define SDL_memcpy4(dst, src, len) memcpy(dst, src, (len)*4)
+#elif defined(__GNUC__) && defined(i386)
+#define SDL_memcpy4(dst, src, len) \
+do { \
+ int ecx, edi, esi; \
+ __asm__ __volatile__ ( \
+ "cld\n\t" \
+ "rep ; movsl" \
+ : "=&c" (ecx), "=&D" (edi), "=&S" (esi) \
+ : "0" ((unsigned)(len)), "1" (dst), "2" (src) \
+ : "memory" ); \
+} while(0)
+#endif
+#ifndef SDL_memcpy4
+#define SDL_memcpy4(dst, src, len) SDL_memcpy(dst, src, (len) << 2)
+#endif
+
+#if defined(__GNUC__) && defined(i386)
+#define SDL_revcpy(dst, src, len) \
+do { \
+ int u0, u1, u2; \
+ char *dstp = (char *)(dst); \
+ char *srcp = (char *)(src); \
+ int n = (len); \
+ if ( n >= 4 ) { \
+ __asm__ __volatile__ ( \
+ "std\n\t" \
+ "rep ; movsl\n\t" \
+ : "=&c" (u0), "=&D" (u1), "=&S" (u2) \
+ : "0" (n >> 2), \
+ "1" (dstp+(n-4)), "2" (srcp+(n-4)) \
+ : "memory" ); \
+ } \
+ switch (n & 3) { \
+ case 3: dstp[2] = srcp[2]; \
+ case 2: dstp[1] = srcp[1]; \
+ case 1: dstp[0] = srcp[0]; \
+ break; \
+ default: \
+ break; \
+ } \
+} while(0)
+#endif
+#ifndef SDL_revcpy
+extern DECLSPEC void * SDLCALL SDL_revcpy(void *dst, const void *src, size_t len);
+#endif
+
+#ifdef HAVE_MEMMOVE
+#define SDL_memmove memmove
+#elif defined(HAVE_BCOPY)
+#define SDL_memmove(d, s, n) bcopy((s), (d), (n))
+#else
+#define SDL_memmove(dst, src, len) \
+do { \
+ if ( dst < src ) { \
+ SDL_memcpy(dst, src, len); \
+ } else { \
+ SDL_revcpy(dst, src, len); \
+ } \
+} while(0)
+#endif
+
+#ifdef HAVE_MEMCMP
+#define SDL_memcmp memcmp
+#else
+extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
+#endif
+
+#ifdef HAVE_STRLEN
+#define SDL_strlen strlen
+#else
+extern DECLSPEC size_t SDLCALL SDL_strlen(const char *string);
+#endif
+
+#ifdef HAVE_STRLCPY
+#define SDL_strlcpy strlcpy
+#else
+extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src, size_t maxlen);
+#endif
+
+#ifdef HAVE_STRLCAT
+#define SDL_strlcat strlcat
+#else
+extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src, size_t maxlen);
+#endif
+
+#ifdef HAVE_STRDUP
+#define SDL_strdup strdup
+#else
+extern DECLSPEC char * SDLCALL SDL_strdup(const char *string);
+#endif
+
+#ifdef HAVE__STRREV
+#define SDL_strrev _strrev
+#else
+extern DECLSPEC char * SDLCALL SDL_strrev(char *string);
+#endif
+
+#ifdef HAVE__STRUPR
+#define SDL_strupr _strupr
+#else
+extern DECLSPEC char * SDLCALL SDL_strupr(char *string);
+#endif
+
+#ifdef HAVE__STRLWR
+#define SDL_strlwr _strlwr
+#else
+extern DECLSPEC char * SDLCALL SDL_strlwr(char *string);
+#endif
+
+#ifdef HAVE_STRCHR
+#define SDL_strchr strchr
+#elif defined(HAVE_INDEX)
+#define SDL_strchr index
+#else
+extern DECLSPEC char * SDLCALL SDL_strchr(const char *string, int c);
+#endif
+
+#ifdef HAVE_STRRCHR
+#define SDL_strrchr strrchr
+#elif defined(HAVE_RINDEX)
+#define SDL_strrchr rindex
+#else
+extern DECLSPEC char * SDLCALL SDL_strrchr(const char *string, int c);
+#endif
+
+#ifdef HAVE_STRSTR
+#define SDL_strstr strstr
+#else
+extern DECLSPEC char * SDLCALL SDL_strstr(const char *haystack, const char *needle);
+#endif
+
+#ifdef HAVE_ITOA
+#define SDL_itoa itoa
+#else
+#define SDL_itoa(value, string, radix) SDL_ltoa((long)value, string, radix)
+#endif
+
+#ifdef HAVE__LTOA
+#define SDL_ltoa _ltoa
+#else
+extern DECLSPEC char * SDLCALL SDL_ltoa(long value, char *string, int radix);
+#endif
+
+#ifdef HAVE__UITOA
+#define SDL_uitoa _uitoa
+#else
+#define SDL_uitoa(value, string, radix) SDL_ultoa((long)value, string, radix)
+#endif
+
+#ifdef HAVE__ULTOA
+#define SDL_ultoa _ultoa
+#else
+extern DECLSPEC char * SDLCALL SDL_ultoa(unsigned long value, char *string, int radix);
+#endif
+
+#ifdef HAVE_STRTOL
+#define SDL_strtol strtol
+#else
+extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp, int base);
+#endif
+
+#ifdef HAVE_STRTOUL
+#define SDL_strtoul strtoul
+#else
+extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string, char **endp, int base);
+#endif
+
+#ifdef SDL_HAS_64BIT_TYPE
+
+#ifdef HAVE__I64TOA
+#define SDL_lltoa _i64toa
+#else
+extern DECLSPEC char* SDLCALL SDL_lltoa(Sint64 value, char *string, int radix);
+#endif
+
+#ifdef HAVE__UI64TOA
+#define SDL_ulltoa _ui64toa
+#else
+extern DECLSPEC char* SDLCALL SDL_ulltoa(Uint64 value, char *string, int radix);
+#endif
+
+#ifdef HAVE_STRTOLL
+#define SDL_strtoll strtoll
+#else
+extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp, int base);
+#endif
+
+#ifdef HAVE_STRTOULL
+#define SDL_strtoull strtoull
+#else
+extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp, int base);
+#endif
+
+#endif /* SDL_HAS_64BIT_TYPE */
+
+#ifdef HAVE_STRTOD
+#define SDL_strtod strtod
+#else
+extern DECLSPEC double SDLCALL SDL_strtod(const char *string, char **endp);
+#endif
+
+#ifdef HAVE_ATOI
+#define SDL_atoi atoi
+#else
+#define SDL_atoi(X) SDL_strtol(X, NULL, 0)
+#endif
+
+#ifdef HAVE_ATOF
+#define SDL_atof atof
+#else
+#define SDL_atof(X) SDL_strtod(X, NULL)
+#endif
+
+#ifdef HAVE_STRCMP
+#define SDL_strcmp strcmp
+#else
+extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2);
+#endif
+
+#ifdef HAVE_STRNCMP
+#define SDL_strncmp strncmp
+#else
+extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen);
+#endif
+
+#ifdef HAVE_STRCASECMP
+#define SDL_strcasecmp strcasecmp
+#elif defined(HAVE__STRICMP)
+#define SDL_strcasecmp _stricmp
+#else
+extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2);
+#endif
+
+#ifdef HAVE_STRNCASECMP
+#define SDL_strncasecmp strncasecmp
+#elif defined(HAVE__STRNICMP)
+#define SDL_strncasecmp _strnicmp
+#else
+extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t maxlen);
+#endif
+
+#ifdef HAVE_SSCANF
+#define SDL_sscanf sscanf
+#else
+extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt, ...);
+#endif
+
+#ifdef HAVE_SNPRINTF
+#define SDL_snprintf snprintf
+#else
+extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...);
+#endif
+
+#ifdef HAVE_VSNPRINTF
+#define SDL_vsnprintf vsnprintf
+#else
+extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap);
+#endif
+
+/* The SDL implementation of iconv() returns these error codes */
+#define SDL_ICONV_ERROR (size_t)-1
+#define SDL_ICONV_E2BIG (size_t)-2
+#define SDL_ICONV_EILSEQ (size_t)-3
+#define SDL_ICONV_EINVAL (size_t)-4
+
+#ifdef HAVE_ICONV
+#define SDL_iconv_t iconv_t
+#define SDL_iconv_open iconv_open
+#define SDL_iconv_close iconv_close
+#else
+typedef struct _SDL_iconv_t *SDL_iconv_t;
+extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode, const char *fromcode);
+extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd);
+#endif
+extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf, size_t *inbytesleft, char **outbuf, size_t *outbytesleft);
+/* This function converts a string between encodings in one pass, returning a
+ string that must be freed with SDL_free() or NULL on error.
+*/
+extern DECLSPEC char * SDLCALL SDL_iconv_string(const char *tocode, const char *fromcode, const char *inbuf, size_t inbytesleft);
+#define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1)
+#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1)
+#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1)
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_stdinc_h */
diff --git a/macosx/plugins/DFInput/SDL/include/SDL_version.h b/macosx/plugins/DFInput/SDL/include/SDL_version.h
new file mode 100644
index 00000000..13f84c13
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/include/SDL_version.h
@@ -0,0 +1,88 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+/* This header defines the current SDL version */
+
+#ifndef _SDL_version_h
+#define _SDL_version_h
+
+#include "SDL_stdinc.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
+*/
+#define SDL_MAJOR_VERSION 1
+#define SDL_MINOR_VERSION 2
+#define SDL_PATCHLEVEL 13
+
+typedef struct SDL_version {
+ Uint8 major;
+ Uint8 minor;
+ Uint8 patch;
+} SDL_version;
+
+/* This macro can be used to fill a version structure with the compile-time
+ * version of the SDL library.
+ */
+#define SDL_VERSION(X) \
+{ \
+ (X)->major = SDL_MAJOR_VERSION; \
+ (X)->minor = SDL_MINOR_VERSION; \
+ (X)->patch = SDL_PATCHLEVEL; \
+}
+
+/* This macro turns the version numbers into a numeric value:
+ (1,2,3) -> (1203)
+ This assumes that there will never be more than 100 patchlevels
+*/
+#define SDL_VERSIONNUM(X, Y, Z) \
+ ((X)*1000 + (Y)*100 + (Z))
+
+/* This is the version number macro for the current SDL version */
+#define SDL_COMPILEDVERSION \
+ SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
+
+/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
+#define SDL_VERSION_ATLEAST(X, Y, Z) \
+ (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
+
+/* This function gets the version of the dynamically linked SDL library.
+ it should NOT be used to fill a version structure, instead you should
+ use the SDL_Version() macro.
+ */
+extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_version_h */
diff --git a/macosx/plugins/DFInput/SDL/include/begin_code.h b/macosx/plugins/DFInput/SDL/include/begin_code.h
new file mode 100644
index 00000000..ff39a613
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/include/begin_code.h
@@ -0,0 +1,159 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2004 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+/* This file sets things up for C dynamic library function definitions,
+ static inlined functions, and structures aligned at 4-byte alignment.
+ If you don't like ugly C preprocessor code, don't look at this file. :)
+*/
+
+/* This shouldn't be nested -- included it around code only. */
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+/* Some compilers use a special export keyword */
+#ifndef DECLSPEC
+# if defined(__BEOS__)
+# if defined(__GNUC__)
+# define DECLSPEC __declspec(dllexport)
+# else
+# define DECLSPEC __declspec(export)
+# endif
+# elif defined(__WIN32__)
+# ifdef __BORLANDC__
+# ifdef BUILD_SDL
+# define DECLSPEC
+# else
+# define DECLSPEC __declspec(dllimport)
+# endif
+# else
+# define DECLSPEC __declspec(dllexport)
+# endif
+# elif defined(__OS2__)
+# ifdef __WATCOMC__
+# ifdef BUILD_SDL
+# define DECLSPEC __declspec(dllexport)
+# else
+# define DECLSPEC
+# endif
+# else
+# define DECLSPEC
+# endif
+# else
+# if defined(__GNUC__) && __GNUC__ >= 4
+# define DECLSPEC __attribute__ ((visibility("default")))
+# else
+# define DECLSPEC
+# endif
+# endif
+#endif
+
+/* By default SDL uses the C calling convention */
+#ifndef SDLCALL
+#if defined(__WIN32__) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#ifdef __OS2__
+/* But on OS/2, we use the _System calling convention */
+/* to be compatible with every compiler */
+#define SDLCALL _System
+#else
+#define SDLCALL
+#endif
+#endif
+#endif /* SDLCALL */
+
+#ifdef __SYMBIAN32__
+#ifndef EKA2
+#undef DECLSPEC
+#define DECLSPEC
+#elif !defined(__WINS__)
+#undef DECLSPEC
+#define DECLSPEC __declspec(dllexport)
+#endif /* !EKA2 */
+#endif /* __SYMBIAN32__ */
+
+/* Force structure packing at 4 byte alignment.
+ This is necessary if the header is included in code which has structure
+ packing set to an alternate value, say for loading structures from disk.
+ The packing is reset to the previous value in close_code.h
+ */
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(push,4)
+#elif (defined(__MWERKS__) && defined(__MACOS__))
+#pragma options align=mac68k4byte
+#pragma enumsalwaysint on
+#endif /* Compiler needs structure packing set */
+
+/* Set up compiler-specific options for inlining functions */
+#ifndef SDL_INLINE_OKAY
+#ifdef __GNUC__
+#define SDL_INLINE_OKAY
+#else
+/* Add any special compiler-specific cases here */
+#if defined(_MSC_VER) || defined(__BORLANDC__) || \
+ defined(__DMC__) || defined(__SC__) || \
+ defined(__WATCOMC__) || defined(__LCC__) || \
+ defined(__DECC) || defined(__EABI__)
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#define SDL_INLINE_OKAY
+#else
+#if !defined(__MRC__) && !defined(_SGI_SOURCE)
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#define SDL_INLINE_OKAY
+#endif /* Not a funky compiler */
+#endif /* Visual C++ */
+#endif /* GNU C */
+#endif /* SDL_INLINE_OKAY */
+
+/* If inlining isn't supported, remove "__inline__", turning static
+ inlined functions into static functions (resulting in code bloat
+ in all files which include the offending header files)
+*/
+#ifndef SDL_INLINE_OKAY
+#define __inline__
+#endif
+
+/* Apparently this is needed by several Windows compilers */
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif /* NULL */
+#endif /* ! Mac OS X - breaks precompiled headers */
diff --git a/macosx/plugins/DFInput/SDL/include/close_code.h b/macosx/plugins/DFInput/SDL/include/close_code.h
new file mode 100644
index 00000000..9a20e024
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/include/close_code.h
@@ -0,0 +1,44 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2004 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+/* This file reverses the effects of begin_code.h and should be included
+ after you finish any function and structure declarations in your headers
+*/
+
+#undef _begin_code_h
+
+/* Reset structure packing at previous byte alignment */
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#if (defined(__MWERKS__) && defined(__MACOS__))
+#pragma options align=reset
+#pragma enumsalwaysint reset
+#else
+#pragma pack(pop)
+#endif
+#endif /* Compiler needs structure packing set */
+
diff --git a/macosx/plugins/DFInput/SDL/src/SDL.c b/macosx/plugins/DFInput/SDL/src/SDL.c
new file mode 100644
index 00000000..4d6a98c0
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/src/SDL.c
@@ -0,0 +1,97 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+#include "SDL_config.h"
+
+/* Initialization code for SDL */
+
+#include "SDL.h"
+
+/* Initialization/Cleanup routines */
+extern int SDL_JoystickInit(void);
+extern void SDL_JoystickQuit(void);
+
+/* The current SDL version */
+static SDL_version version =
+ { SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL };
+
+/* The initialized subsystems */
+static Uint32 SDL_initialized = 0;
+
+int SDL_InitSubSystem(Uint32 flags)
+{
+ /* Initialize the joystick subsystem */
+ if ( (flags & SDL_INIT_JOYSTICK) &&
+ !(SDL_initialized & SDL_INIT_JOYSTICK) ) {
+ if ( SDL_JoystickInit() < 0 ) {
+ return(-1);
+ }
+ SDL_initialized |= SDL_INIT_JOYSTICK;
+ }
+
+ return(0);
+}
+
+int SDL_Init(Uint32 flags)
+{
+ /* Clear the error message */
+ SDL_ClearError();
+
+ /* Initialize the desired subsystems */
+ if ( SDL_InitSubSystem(flags) < 0 ) {
+ return(-1);
+ }
+
+ return(0);
+}
+
+void SDL_QuitSubSystem(Uint32 flags)
+{
+ /* Shut down requested initialized subsystems */
+ if ( (flags & SDL_initialized & SDL_INIT_JOYSTICK) ) {
+ SDL_JoystickQuit();
+ SDL_initialized &= ~SDL_INIT_JOYSTICK;
+ }
+}
+
+Uint32 SDL_WasInit(Uint32 flags)
+{
+ if ( ! flags ) {
+ flags = SDL_INIT_EVERYTHING;
+ }
+ return (SDL_initialized&flags);
+}
+
+void SDL_Quit(void)
+{
+ /* Quit all subsystems */
+ SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
+}
+
+/* Return the library version number */
+const SDL_version * SDL_Linked_Version(void)
+{
+ return(&version);
+}
diff --git a/macosx/plugins/DFInput/SDL/src/SDL_error.c b/macosx/plugins/DFInput/SDL/src/SDL_error.c
new file mode 100644
index 00000000..11632f28
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/src/SDL_error.c
@@ -0,0 +1,238 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Simple error handling in SDL */
+
+#include "SDL_error.h"
+#include "SDL_error_c.h"
+
+/* Routine to get the thread-specific error variable */
+#if SDL_THREADS_DISABLED
+/* The SDL_arraysize(The ),default (non-thread-safe) global error variable */
+static SDL_error SDL_global_error;
+#define SDL_GetErrBuf() (&SDL_global_error)
+#else
+extern SDL_error *SDL_GetErrBuf(void);
+#endif /* SDL_THREADS_DISABLED */
+
+#define SDL_ERRBUFIZE 1024
+
+/* Private functions */
+
+static const char *SDL_LookupString(const char *key)
+{
+ /* FIXME: Add code to lookup key in language string hash-table */
+ return key;
+}
+
+/* Public functions */
+
+void SDL_SetError (const char *fmt, ...)
+{
+ va_list ap;
+ SDL_error *error;
+
+ /* Copy in the key, mark error as valid */
+ error = SDL_GetErrBuf();
+ error->error = 1;
+ SDL_strlcpy((char *)error->key, fmt, sizeof(error->key));
+
+ va_start(ap, fmt);
+ error->argc = 0;
+ while ( *fmt ) {
+ if ( *fmt++ == '%' ) {
+ while ( *fmt == '.' || (*fmt >= '0' && *fmt <= '9') ) {
+ ++fmt;
+ }
+ switch (*fmt++) {
+ case 0: /* Malformed format string.. */
+ --fmt;
+ break;
+ case 'c':
+ case 'i':
+ case 'd':
+ case 'u':
+ case 'o':
+ case 'x':
+ case 'X':
+ error->args[error->argc++].value_i =
+ va_arg(ap, int);
+ break;
+ case 'f':
+ error->args[error->argc++].value_f =
+ va_arg(ap, double);
+ break;
+ case 'p':
+ error->args[error->argc++].value_ptr =
+ va_arg(ap, void *);
+ break;
+ case 's':
+ {
+ int i = error->argc;
+ const char *str = va_arg(ap, const char *);
+ if (str == NULL)
+ str = "(null)";
+ SDL_strlcpy((char *)error->args[i].buf, str, ERR_MAX_STRLEN);
+ error->argc++;
+ }
+ break;
+ default:
+ break;
+ }
+ if ( error->argc >= ERR_MAX_ARGS ) {
+ break;
+ }
+ }
+ }
+ va_end(ap);
+
+ /* If we are in debug mode, print out an error message */
+#ifdef DEBUG_ERROR
+ fprintf(stderr, "SDL_SetError: %s\n", SDL_GetError());
+#endif
+}
+
+/* This function has a bit more overhead than most error functions
+ so that it supports internationalization and thread-safe errors.
+*/
+char *SDL_GetErrorMsg(char *errstr, unsigned int maxlen)
+{
+ SDL_error *error;
+
+ /* Clear the error string */
+ *errstr = '\0'; --maxlen;
+
+ /* Get the thread-safe error, and print it out */
+ error = SDL_GetErrBuf();
+ if ( error->error ) {
+ const char *fmt;
+ char *msg = errstr;
+ int len;
+ int argi;
+
+ fmt = SDL_LookupString(error->key);
+ argi = 0;
+ while ( *fmt && (maxlen > 0) ) {
+ if ( *fmt == '%' ) {
+ char tmp[32], *spot = tmp;
+ *spot++ = *fmt++;
+ while ( (*fmt == '.' || (*fmt >= '0' && *fmt <= '9')) && spot < (tmp+SDL_arraysize(tmp)-2) ) {
+ *spot++ = *fmt++;
+ }
+ *spot++ = *fmt++;
+ *spot++ = '\0';
+ switch (spot[-2]) {
+ case '%':
+ *msg++ = '%';
+ maxlen -= 1;
+ break;
+ case 'c':
+ case 'i':
+ case 'd':
+ case 'u':
+ case 'o':
+ case 'x':
+ case 'X':
+ len = SDL_snprintf(msg, maxlen, tmp, error->args[argi++].value_i);
+ msg += len;
+ maxlen -= len;
+ break;
+ case 'f':
+ len = SDL_snprintf(msg, maxlen, tmp, error->args[argi++].value_f);
+ msg += len;
+ maxlen -= len;
+ break;
+ case 'p':
+ len = SDL_snprintf(msg, maxlen, tmp, error->args[argi++].value_ptr);
+ msg += len;
+ maxlen -= len;
+ break;
+ case 's':
+ len = SDL_snprintf(msg, maxlen, tmp, SDL_LookupString(error->args[argi++].buf));
+ msg += len;
+ maxlen -= len;
+ break;
+ }
+ } else {
+ *msg++ = *fmt++;
+ maxlen -= 1;
+ }
+ }
+ *msg = 0; /* NULL terminate the string */
+ }
+ return(errstr);
+}
+
+/* Available for backwards compatibility */
+char *SDL_GetError (void)
+{
+ static char errmsg[SDL_ERRBUFIZE];
+
+ return((char *)SDL_GetErrorMsg(errmsg, SDL_ERRBUFIZE));
+}
+
+void SDL_ClearError(void)
+{
+ SDL_error *error;
+
+ error = SDL_GetErrBuf();
+ error->error = 0;
+}
+
+/* Very common errors go here */
+void SDL_Error(SDL_errorcode code)
+{
+ switch (code) {
+ case SDL_ENOMEM:
+ SDL_SetError("Out of memory");
+ break;
+ case SDL_EFREAD:
+ SDL_SetError("Error reading from datastream");
+ break;
+ case SDL_EFWRITE:
+ SDL_SetError("Error writing to datastream");
+ break;
+ case SDL_EFSEEK:
+ SDL_SetError("Error seeking in datastream");
+ break;
+ default:
+ SDL_SetError("Unknown SDL error");
+ break;
+ }
+}
+
+#ifdef TEST_ERROR
+int main(int argc, char *argv[])
+{
+ char buffer[BUFSIZ+1];
+
+ SDL_SetError("Hi there!");
+ printf("Error 1: %s\n", SDL_GetError());
+ SDL_ClearError();
+ SDL_memset(buffer, '1', BUFSIZ);
+ buffer[BUFSIZ] = 0;
+ SDL_SetError("This is the error: %s (%f)", buffer, 1.0);
+ printf("Error 2: %s\n", SDL_GetError());
+ exit(0);
+}
+#endif
diff --git a/macosx/plugins/DFInput/SDL/src/SDL_error_c.h b/macosx/plugins/DFInput/SDL/src/SDL_error_c.h
new file mode 100644
index 00000000..990acb56
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/src/SDL_error_c.h
@@ -0,0 +1,58 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* This file defines a structure that carries language-independent
+ error messages
+*/
+
+#ifndef _SDL_error_c_h
+#define _SDL_error_c_h
+
+#define ERR_MAX_STRLEN 128
+#define ERR_MAX_ARGS 5
+
+typedef struct SDL_error {
+ /* This is a numeric value corresponding to the current error */
+ int error;
+
+ /* This is a key used to index into a language hashtable containing
+ internationalized versions of the SDL error messages. If the key
+ is not in the hashtable, or no hashtable is available, the key is
+ used directly as an error message format string.
+ */
+ char key[ERR_MAX_STRLEN];
+
+ /* These are the arguments for the error functions */
+ int argc;
+ union {
+ void *value_ptr;
+#if 0 /* What is a character anyway? (UNICODE issues) */
+ unsigned char value_c;
+#endif
+ int value_i;
+ double value_f;
+ char buf[ERR_MAX_STRLEN];
+ } args[ERR_MAX_ARGS];
+} SDL_error;
+
+#endif /* _SDL_error_c_h */
diff --git a/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c
new file mode 100644
index 00000000..add306a5
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c
@@ -0,0 +1,481 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+#include "SDL.h"
+
+/* This is the joystick API for Simple DirectMedia Layer */
+
+#include "SDL_sysjoystick.h"
+#include "SDL_joystick_c.h"
+
+#define SDL_Lock_EventThread()
+#define SDL_Unlock_EventThread()
+
+Uint8 SDL_numjoysticks = 0;
+SDL_Joystick **SDL_joysticks = NULL;
+static SDL_Joystick *default_joystick = NULL;
+
+int SDL_JoystickInit(void)
+{
+ int arraylen;
+ int status;
+
+ SDL_numjoysticks = 0;
+ status = SDL_SYS_JoystickInit();
+ if ( status >= 0 ) {
+ arraylen = (status+1)*sizeof(*SDL_joysticks);
+ SDL_joysticks = (SDL_Joystick **)SDL_malloc(arraylen);
+ if ( SDL_joysticks == NULL ) {
+ SDL_numjoysticks = 0;
+ } else {
+ SDL_memset(SDL_joysticks, 0, arraylen);
+ SDL_numjoysticks = status;
+ }
+ status = 0;
+ }
+ default_joystick = NULL;
+ return(status);
+}
+
+/*
+ * Count the number of joysticks attached to the system
+ */
+int SDL_NumJoysticks(void)
+{
+ return SDL_numjoysticks;
+}
+
+/*
+ * Get the implementation dependent name of a joystick
+ */
+const char *SDL_JoystickName(int device_index)
+{
+ if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) {
+ SDL_SetError("There are %d joysticks available",
+ SDL_numjoysticks);
+ return(NULL);
+ }
+ return(SDL_SYS_JoystickName(device_index));
+}
+
+/*
+ * Open a joystick for use - the index passed as an argument refers to
+ * the N'th joystick on the system. This index is the value which will
+ * identify this joystick in future joystick events.
+ *
+ * This function returns a joystick identifier, or NULL if an error occurred.
+ */
+SDL_Joystick *SDL_JoystickOpen(int device_index)
+{
+ int i;
+ SDL_Joystick *joystick;
+
+ if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) {
+ SDL_SetError("There are %d joysticks available",
+ SDL_numjoysticks);
+ return(NULL);
+ }
+
+ /* If the joystick is already open, return it */
+ for ( i=0; SDL_joysticks[i]; ++i ) {
+ if ( device_index == SDL_joysticks[i]->index ) {
+ joystick = SDL_joysticks[i];
+ ++joystick->ref_count;
+ return(joystick);
+ }
+ }
+
+ /* Create and initialize the joystick */
+ joystick = (SDL_Joystick *)SDL_malloc((sizeof *joystick));
+ if ( joystick != NULL ) {
+ SDL_memset(joystick, 0, (sizeof *joystick));
+ joystick->index = device_index;
+ if ( SDL_SYS_JoystickOpen(joystick) < 0 ) {
+ SDL_free(joystick);
+ joystick = NULL;
+ } else {
+ if ( joystick->naxes > 0 ) {
+ joystick->axes = (Sint16 *)SDL_malloc
+ (joystick->naxes*sizeof(Sint16));
+ }
+ if ( joystick->nhats > 0 ) {
+ joystick->hats = (Uint8 *)SDL_malloc
+ (joystick->nhats*sizeof(Uint8));
+ }
+ if ( joystick->nballs > 0 ) {
+ joystick->balls = (struct balldelta *)SDL_malloc
+ (joystick->nballs*sizeof(*joystick->balls));
+ }
+ if ( joystick->nbuttons > 0 ) {
+ joystick->buttons = (Uint8 *)SDL_malloc
+ (joystick->nbuttons*sizeof(Uint8));
+ }
+ if ( ((joystick->naxes > 0) && !joystick->axes)
+ || ((joystick->nhats > 0) && !joystick->hats)
+ || ((joystick->nballs > 0) && !joystick->balls)
+ || ((joystick->nbuttons > 0) && !joystick->buttons)) {
+ SDL_OutOfMemory();
+ SDL_JoystickClose(joystick);
+ joystick = NULL;
+ }
+ if ( joystick->axes ) {
+ SDL_memset(joystick->axes, 0,
+ joystick->naxes*sizeof(Sint16));
+ }
+ if ( joystick->hats ) {
+ SDL_memset(joystick->hats, 0,
+ joystick->nhats*sizeof(Uint8));
+ }
+ if ( joystick->balls ) {
+ SDL_memset(joystick->balls, 0,
+ joystick->nballs*sizeof(*joystick->balls));
+ }
+ if ( joystick->buttons ) {
+ SDL_memset(joystick->buttons, 0,
+ joystick->nbuttons*sizeof(Uint8));
+ }
+ }
+ }
+ if ( joystick ) {
+ /* Add joystick to list */
+ ++joystick->ref_count;
+ SDL_Lock_EventThread();
+ for ( i=0; SDL_joysticks[i]; ++i )
+ /* Skip to next joystick */;
+ SDL_joysticks[i] = joystick;
+ SDL_Unlock_EventThread();
+ }
+ return(joystick);
+}
+
+/*
+ * Returns 1 if the joystick has been opened, or 0 if it has not.
+ */
+int SDL_JoystickOpened(int device_index)
+{
+ int i, opened;
+
+ opened = 0;
+ for ( i=0; SDL_joysticks[i]; ++i ) {
+ if ( SDL_joysticks[i]->index == (Uint8)device_index ) {
+ opened = 1;
+ break;
+ }
+ }
+ return(opened);
+}
+
+static int ValidJoystick(SDL_Joystick **joystick)
+{
+ int valid;
+
+ if ( *joystick == NULL ) {
+ *joystick = default_joystick;
+ }
+ if ( *joystick == NULL ) {
+ SDL_SetError("Joystick hasn't been opened yet");
+ valid = 0;
+ } else {
+ valid = 1;
+ }
+ return valid;
+}
+
+/*
+ * Get the device index of an opened joystick.
+ */
+int SDL_JoystickIndex(SDL_Joystick *joystick)
+{
+ if ( ! ValidJoystick(&joystick) ) {
+ return(-1);
+ }
+ return(joystick->index);
+}
+
+/*
+ * Get the number of multi-dimensional axis controls on a joystick
+ */
+int SDL_JoystickNumAxes(SDL_Joystick *joystick)
+{
+ if ( ! ValidJoystick(&joystick) ) {
+ return(-1);
+ }
+ return(joystick->naxes);
+}
+
+/*
+ * Get the number of hats on a joystick
+ */
+int SDL_JoystickNumHats(SDL_Joystick *joystick)
+{
+ if ( ! ValidJoystick(&joystick) ) {
+ return(-1);
+ }
+ return(joystick->nhats);
+}
+
+/*
+ * Get the number of trackballs on a joystick
+ */
+int SDL_JoystickNumBalls(SDL_Joystick *joystick)
+{
+ if ( ! ValidJoystick(&joystick) ) {
+ return(-1);
+ }
+ return(joystick->nballs);
+}
+
+/*
+ * Get the number of buttons on a joystick
+ */
+int SDL_JoystickNumButtons(SDL_Joystick *joystick)
+{
+ if ( ! ValidJoystick(&joystick) ) {
+ return(-1);
+ }
+ return(joystick->nbuttons);
+}
+
+/*
+ * Get the current state of an axis control on a joystick
+ */
+Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis)
+{
+ Sint16 state;
+
+ if ( ! ValidJoystick(&joystick) ) {
+ return(0);
+ }
+ if ( axis < joystick->naxes ) {
+ state = joystick->axes[axis];
+ } else {
+ SDL_SetError("Joystick only has %d axes", joystick->naxes);
+ state = 0;
+ }
+ return(state);
+}
+
+/*
+ * Get the current state of a hat on a joystick
+ */
+Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat)
+{
+ Uint8 state;
+
+ if ( ! ValidJoystick(&joystick) ) {
+ return(0);
+ }
+ if ( hat < joystick->nhats ) {
+ state = joystick->hats[hat];
+ } else {
+ SDL_SetError("Joystick only has %d hats", joystick->nhats);
+ state = 0;
+ }
+ return(state);
+}
+
+/*
+ * Get the ball axis change since the last poll
+ */
+int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy)
+{
+ int retval;
+
+ if ( ! ValidJoystick(&joystick) ) {
+ return(-1);
+ }
+
+ retval = 0;
+ if ( ball < joystick->nballs ) {
+ if ( dx ) {
+ *dx = joystick->balls[ball].dx;
+ }
+ if ( dy ) {
+ *dy = joystick->balls[ball].dy;
+ }
+ joystick->balls[ball].dx = 0;
+ joystick->balls[ball].dy = 0;
+ } else {
+ SDL_SetError("Joystick only has %d balls", joystick->nballs);
+ retval = -1;
+ }
+ return(retval);
+}
+
+/*
+ * Get the current state of a button on a joystick
+ */
+Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button)
+{
+ Uint8 state;
+
+ if ( ! ValidJoystick(&joystick) ) {
+ return(0);
+ }
+ if ( button < joystick->nbuttons ) {
+ state = joystick->buttons[button];
+ } else {
+ SDL_SetError("Joystick only has %d buttons",joystick->nbuttons);
+ state = 0;
+ }
+ return(state);
+}
+
+/*
+ * Close a joystick previously opened with SDL_JoystickOpen()
+ */
+void SDL_JoystickClose(SDL_Joystick *joystick)
+{
+ int i;
+
+ if ( ! ValidJoystick(&joystick) ) {
+ return;
+ }
+
+ /* First decrement ref count */
+ if ( --joystick->ref_count > 0 ) {
+ return;
+ }
+
+ /* Lock the event queue - prevent joystick polling */
+ SDL_Lock_EventThread();
+
+ if ( joystick == default_joystick ) {
+ default_joystick = NULL;
+ }
+ SDL_SYS_JoystickClose(joystick);
+
+ /* Remove joystick from list */
+ for ( i=0; SDL_joysticks[i]; ++i ) {
+ if ( joystick == SDL_joysticks[i] ) {
+ SDL_memcpy(&SDL_joysticks[i], &SDL_joysticks[i+1],
+ (SDL_numjoysticks-i)*sizeof(joystick));
+ break;
+ }
+ }
+
+ /* Let the event thread keep running */
+ SDL_Unlock_EventThread();
+
+ /* Free the data associated with this joystick */
+ if ( joystick->axes ) {
+ SDL_free(joystick->axes);
+ }
+ if ( joystick->hats ) {
+ SDL_free(joystick->hats);
+ }
+ if ( joystick->balls ) {
+ SDL_free(joystick->balls);
+ }
+ if ( joystick->buttons ) {
+ SDL_free(joystick->buttons);
+ }
+ SDL_free(joystick);
+}
+
+void SDL_JoystickQuit(void)
+{
+ /* Stop the event polling */
+ SDL_Lock_EventThread();
+ SDL_numjoysticks = 0;
+ SDL_Unlock_EventThread();
+
+ /* Quit the joystick setup */
+ SDL_SYS_JoystickQuit();
+ if ( SDL_joysticks ) {
+ SDL_free(SDL_joysticks);
+ SDL_joysticks = NULL;
+ }
+}
+
+
+/* These are global for SDL_sysjoystick.c and SDL_events.c */
+
+int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value)
+{
+ int posted;
+
+ /* Update internal joystick state */
+ joystick->axes[axis] = value;
+
+ /* Post the event, if desired */
+ posted = 0;
+
+ return(posted);
+}
+
+int SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value)
+{
+ int posted;
+
+ /* Update internal joystick state */
+ joystick->hats[hat] = value;
+
+ /* Post the event, if desired */
+ posted = 0;
+
+ return(posted);
+}
+
+int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball,
+ Sint16 xrel, Sint16 yrel)
+{
+ int posted;
+
+ /* Update internal mouse state */
+ joystick->balls[ball].dx += xrel;
+ joystick->balls[ball].dy += yrel;
+
+ /* Post the event, if desired */
+ posted = 0;
+
+ return(posted);
+}
+
+int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state)
+{
+ int posted;
+
+ /* Update internal joystick state */
+ joystick->buttons[button] = state;
+
+ /* Post the event, if desired */
+ posted = 0;
+
+ return(posted);
+}
+
+void SDL_JoystickUpdate(void)
+{
+ int i;
+
+ for ( i=0; SDL_joysticks[i]; ++i ) {
+ SDL_SYS_JoystickUpdate(SDL_joysticks[i]);
+ }
+}
+
+int SDL_JoystickEventState(int state)
+{
+ return SDL_IGNORE;
+}
diff --git a/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick_c.h b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick_c.h
new file mode 100644
index 00000000..032751cc
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick_c.h
@@ -0,0 +1,41 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+#include "SDL_config.h"
+
+/* Useful functions and variables from SDL_joystick.c */
+#include "SDL_joystick.h"
+
+/* The number of available joysticks on the system */
+extern Uint8 SDL_numjoysticks;
+
+/* Internal event queueing functions */
+extern int SDL_PrivateJoystickAxis(SDL_Joystick *joystick,
+ Uint8 axis, Sint16 value);
+extern int SDL_PrivateJoystickBall(SDL_Joystick *joystick,
+ Uint8 ball, Sint16 xrel, Sint16 yrel);
+extern int SDL_PrivateJoystickHat(SDL_Joystick *joystick,
+ Uint8 hat, Uint8 value);
+extern int SDL_PrivateJoystickButton(SDL_Joystick *joystick,
+ Uint8 button, Uint8 state);
diff --git a/macosx/plugins/DFInput/SDL/src/joystick/SDL_sysjoystick.h b/macosx/plugins/DFInput/SDL/src/joystick/SDL_sysjoystick.h
new file mode 100644
index 00000000..48fbb3cf
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/src/joystick/SDL_sysjoystick.h
@@ -0,0 +1,85 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is SDL_free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+#include "SDL_config.h"
+
+/* This is the system specific header for the SDL joystick API */
+
+#include "SDL_joystick.h"
+
+/* The SDL joystick structure */
+struct _SDL_Joystick {
+ Uint8 index; /* Device index */
+ const char *name; /* Joystick name - system dependent */
+
+ int naxes; /* Number of axis controls on the joystick */
+ Sint16 *axes; /* Current axis states */
+
+ int nhats; /* Number of hats on the joystick */
+ Uint8 *hats; /* Current hat states */
+
+ int nballs; /* Number of trackballs on the joystick */
+ struct balldelta {
+ int dx;
+ int dy;
+ } *balls; /* Current ball motion deltas */
+
+ int nbuttons; /* Number of buttons on the joystick */
+ Uint8 *buttons; /* Current button states */
+
+ struct joystick_hwdata *hwdata; /* Driver dependent information */
+
+ int ref_count; /* Reference count for multiple opens */
+};
+
+/* Function to scan the system for joysticks.
+ * Joystick 0 should be the system default joystick.
+ * This function should return the number of available joysticks, or -1
+ * on an unrecoverable fatal error.
+ */
+extern int SDL_SYS_JoystickInit(void);
+
+/* Function to get the device-dependent name of a joystick */
+extern const char *SDL_SYS_JoystickName(int index);
+
+/* Function to open a joystick for use.
+ The joystick to open is specified by the index field of the joystick.
+ This should fill the nbuttons and naxes fields of the joystick structure.
+ It returns 0, or -1 if there is an error.
+ */
+extern int SDL_SYS_JoystickOpen(SDL_Joystick *joystick);
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+extern void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick);
+
+/* Function to close a joystick after use */
+extern void SDL_SYS_JoystickClose(SDL_Joystick *joystick);
+
+/* Function to perform any system-specific joystick related cleanup */
+extern void SDL_SYS_JoystickQuit(void);
+
diff --git a/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick.c b/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick.c
new file mode 100644
index 00000000..b89e8332
--- /dev/null
+++ b/macosx/plugins/DFInput/SDL/src/joystick/darwin/SDL_sysjoystick.c
@@ -0,0 +1,845 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2004 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+// 7-25-2010 Wei Mingzhi
+// Removed everything unrelated to Mac OS X Joystick support.
+
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_IOKIT
+
+/* SDL joystick driver for Darwin / Mac OS X, based on the IOKit HID API */
+/* Written 2001 by Max Horn */
+
+#include <unistd.h>
+#include <ctype.h>
+#include <sysexits.h>
+#include <mach/mach.h>
+#include <mach/mach_error.h>
+#include <IOKit/IOKitLib.h>
+#include <IOKit/IOCFPlugIn.h>
+#ifdef MACOS_10_0_4
+#include <IOKit/hidsystem/IOHIDUsageTables.h>
+#else
+/* The header was moved here in Mac OS X 10.1 */
+#include <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
+#endif
+#include <IOKit/hid/IOHIDLib.h>
+#include <IOKit/hid/IOHIDKeys.h>
+#include <CoreFoundation/CoreFoundation.h>
+#include <Carbon/Carbon.h> /* for NewPtrClear, DisposePtr */
+
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+struct recElement
+{
+ IOHIDElementCookie cookie; /* unique value which identifies element, will NOT change */
+ long min; /* reported min value possible */
+ long max; /* reported max value possible */
+#if 0
+ /* TODO: maybe should handle the following stuff somehow? */
+
+ long scaledMin; /* reported scaled min value possible */
+ long scaledMax; /* reported scaled max value possible */
+ long size; /* size in bits of data return from element */
+ Boolean relative; /* are reports relative to last report (deltas) */
+ Boolean wrapping; /* does element wrap around (one value higher than max is min) */
+ Boolean nonLinear; /* are the values reported non-linear relative to element movement */
+ Boolean preferredState; /* does element have a preferred state (such as a button) */
+ Boolean nullState; /* does element have null state */
+#endif /* 0 */
+
+ /* runtime variables used for auto-calibration */
+ long minReport; /* min returned value */
+ long maxReport; /* max returned value */
+
+ struct recElement * pNext; /* next element in list */
+};
+typedef struct recElement recElement;
+
+struct joystick_hwdata
+{
+ IOHIDDeviceInterface ** interface; /* interface to device, NULL = no interface */
+
+ char product[256]; /* name of product */
+ long usage; /* usage page from IOUSBHID Parser.h which defines general usage */
+ long usagePage; /* usage within above page from IOUSBHID Parser.h which defines specific usage */
+
+ long axes; /* number of axis (calculated, not reported by device) */
+ long buttons; /* number of buttons (calculated, not reported by device) */
+ long hats; /* number of hat switches (calculated, not reported by device) */
+ long elements; /* number of total elements (shouldbe total of above) (calculated, not reported by device) */
+
+ recElement* firstAxis;
+ recElement* firstButton;
+ recElement* firstHat;
+
+ int removed;
+ int uncentered;
+
+ struct joystick_hwdata* pNext; /* next device */
+};
+typedef struct joystick_hwdata recDevice;
+
+
+/* Linked list of all available devices */
+static recDevice *gpDeviceList = NULL;
+
+
+static void HIDReportErrorNum (char * strError, long numError)
+{
+ SDL_SetError(strError);
+}
+
+static void HIDGetCollectionElements (CFMutableDictionaryRef deviceProperties, recDevice *pDevice);
+
+/* returns current value for element, polling element
+ * will return 0 on error conditions which should be accounted for by application
+ */
+
+static SInt32 HIDGetElementValue (recDevice *pDevice, recElement *pElement)
+{
+ IOReturn result = kIOReturnSuccess;
+ IOHIDEventStruct hidEvent;
+ hidEvent.value = 0;
+
+ if (NULL != pDevice && NULL != pElement && NULL != pDevice->interface)
+ {
+ result = (*(pDevice->interface))->getElementValue(pDevice->interface, pElement->cookie, &hidEvent);
+ if (kIOReturnSuccess == result)
+ {
+ /* record min and max for auto calibration */
+ if (hidEvent.value < pElement->minReport)
+ pElement->minReport = hidEvent.value;
+ if (hidEvent.value > pElement->maxReport)
+ pElement->maxReport = hidEvent.value;
+ }
+ }
+
+ /* auto user scale */
+ return hidEvent.value;
+}
+
+static SInt32 HIDScaledCalibratedValue (recDevice *pDevice, recElement *pElement, long min, long max)
+{
+ float deviceScale = max - min;
+ float readScale = pElement->maxReport - pElement->minReport;
+ SInt32 value = HIDGetElementValue(pDevice, pElement);
+ if (readScale == 0)
+ return value; /* no scaling at all */
+ else
+ return ((value - pElement->minReport) * deviceScale / readScale) + min;
+}
+
+
+static void HIDRemovalCallback(void * target,
+ IOReturn result,
+ void * refcon,
+ void * sender)
+{
+ recDevice *device = (recDevice *) refcon;
+ device->removed = 1;
+ device->uncentered = 1;
+}
+
+
+
+/* Create and open an interface to device, required prior to extracting values or building queues.
+ * Note: appliction now owns the device and must close and release it prior to exiting
+ */
+
+static IOReturn HIDCreateOpenDeviceInterface (io_object_t hidDevice, recDevice *pDevice)
+{
+ IOReturn result = kIOReturnSuccess;
+ HRESULT plugInResult = S_OK;
+ SInt32 score = 0;
+ IOCFPlugInInterface ** ppPlugInInterface = NULL;
+
+ if (NULL == pDevice->interface)
+ {
+ result = IOCreatePlugInInterfaceForService (hidDevice, kIOHIDDeviceUserClientTypeID,
+ kIOCFPlugInInterfaceID, &ppPlugInInterface, &score);
+ if (kIOReturnSuccess == result)
+ {
+ /* Call a method of the intermediate plug-in to create the device interface */
+ plugInResult = (*ppPlugInInterface)->QueryInterface (ppPlugInInterface,
+ CFUUIDGetUUIDBytes (kIOHIDDeviceInterfaceID), (void *) &(pDevice->interface));
+ if (S_OK != plugInResult)
+ HIDReportErrorNum ("CouldnÕô query HID class device interface from plugInInterface", plugInResult);
+ (*ppPlugInInterface)->Release (ppPlugInInterface);
+ }
+ else
+ HIDReportErrorNum ("Failed to create **plugInInterface via IOCreatePlugInInterfaceForService.", result);
+ }
+ if (NULL != pDevice->interface)
+ {
+ result = (*(pDevice->interface))->open (pDevice->interface, 0);
+ if (kIOReturnSuccess != result)
+ HIDReportErrorNum ("Failed to open pDevice->interface via open.", result);
+ else
+ (*(pDevice->interface))->setRemovalCallback (pDevice->interface, HIDRemovalCallback, pDevice, pDevice);
+
+ }
+ return result;
+}
+
+/* Closes and releases interface to device, should be done prior to exting application
+ * Note: will have no affect if device or interface do not exist
+ * application will "own" the device if interface is not closed
+ * (device may have to be plug and re-plugged in different location to get it working again without a restart)
+ */
+
+static IOReturn HIDCloseReleaseInterface (recDevice *pDevice)
+{
+ IOReturn result = kIOReturnSuccess;
+
+ if ((NULL != pDevice) && (NULL != pDevice->interface))
+ {
+ /* close the interface */
+ result = (*(pDevice->interface))->close (pDevice->interface);
+ if (kIOReturnNotOpen == result)
+ {
+ /* do nothing as device was not opened, thus can't be closed */
+ }
+ else if (kIOReturnSuccess != result)
+ HIDReportErrorNum ("Failed to close IOHIDDeviceInterface.", result);
+ /* release the interface */
+ result = (*(pDevice->interface))->Release (pDevice->interface);
+ if (kIOReturnSuccess != result)
+ HIDReportErrorNum ("Failed to release IOHIDDeviceInterface.", result);
+ pDevice->interface = NULL;
+ }
+ return result;
+}
+
+/* extracts actual specific element information from each element CF dictionary entry */
+
+static void HIDGetElementInfo (CFTypeRef refElement, recElement *pElement)
+{
+ long number;
+ CFTypeRef refType;
+
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementCookieKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->cookie = (IOHIDElementCookie) number;
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementMinKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->minReport = pElement->min = number;
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementMaxKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->maxReport = pElement->max = number;
+/*
+ TODO: maybe should handle the following stuff somehow?
+
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementScaledMinKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->scaledMin = number;
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementScaledMaxKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->scaledMax = number;
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementSizeKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->size = number;
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsRelativeKey));
+ if (refType)
+ pElement->relative = CFBooleanGetValue (refType);
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsWrappingKey));
+ if (refType)
+ pElement->wrapping = CFBooleanGetValue (refType);
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsNonLinearKey));
+ if (refType)
+ pElement->nonLinear = CFBooleanGetValue (refType);
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementHasPreferedStateKey));
+ if (refType)
+ pElement->preferredState = CFBooleanGetValue (refType);
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementHasNullStateKey));
+ if (refType)
+ pElement->nullState = CFBooleanGetValue (refType);
+*/
+}
+
+/* examines CF dictionary vlaue in device element hierarchy to determine if it is element of interest or a collection of more elements
+ * if element of interest allocate storage, add to list and retrieve element specific info
+ * if collection then pass on to deconstruction collection into additional individual elements
+ */
+
+static void HIDAddElement (CFTypeRef refElement, recDevice* pDevice)
+{
+ recElement* element = NULL;
+ recElement** headElement = NULL;
+ long elementType, usagePage, usage;
+ CFTypeRef refElementType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementTypeKey));
+ CFTypeRef refUsagePage = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementUsagePageKey));
+ CFTypeRef refUsage = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementUsageKey));
+
+
+ if ((refElementType) && (CFNumberGetValue (refElementType, kCFNumberLongType, &elementType)))
+ {
+ /* look at types of interest */
+ if ((elementType == kIOHIDElementTypeInput_Misc) || (elementType == kIOHIDElementTypeInput_Button) ||
+ (elementType == kIOHIDElementTypeInput_Axis))
+ {
+ if (refUsagePage && CFNumberGetValue (refUsagePage, kCFNumberLongType, &usagePage) &&
+ refUsage && CFNumberGetValue (refUsage, kCFNumberLongType, &usage))
+ {
+ switch (usagePage) /* only interested in kHIDPage_GenericDesktop and kHIDPage_Button */
+ {
+ case kHIDPage_GenericDesktop:
+ {
+ switch (usage) /* look at usage to determine function */
+ {
+ case kHIDUsage_GD_X:
+ case kHIDUsage_GD_Y:
+ case kHIDUsage_GD_Z:
+ case kHIDUsage_GD_Rx:
+ case kHIDUsage_GD_Ry:
+ case kHIDUsage_GD_Rz:
+ case kHIDUsage_GD_Slider:
+ case kHIDUsage_GD_Dial:
+ case kHIDUsage_GD_Wheel:
+ element = (recElement *) NewPtrClear (sizeof (recElement));
+ if (element)
+ {
+ pDevice->axes++;
+ headElement = &(pDevice->firstAxis);
+ }
+ break;
+ case kHIDUsage_GD_Hatswitch:
+ element = (recElement *) NewPtrClear (sizeof (recElement));
+ if (element)
+ {
+ pDevice->hats++;
+ headElement = &(pDevice->firstHat);
+ }
+ break;
+ }
+ }
+ break;
+ case kHIDPage_Button:
+ element = (recElement *) NewPtrClear (sizeof (recElement));
+ if (element)
+ {
+ pDevice->buttons++;
+ headElement = &(pDevice->firstButton);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ else if (kIOHIDElementTypeCollection == elementType)
+ HIDGetCollectionElements ((CFMutableDictionaryRef) refElement, pDevice);
+ }
+
+ if (element && headElement) /* add to list */
+ {
+ pDevice->elements++;
+ if (NULL == *headElement)
+ *headElement = element;
+ else
+ {
+ recElement *elementPrevious, *elementCurrent;
+ elementCurrent = *headElement;
+ while (elementCurrent)
+ {
+ elementPrevious = elementCurrent;
+ elementCurrent = elementPrevious->pNext;
+ }
+ elementPrevious->pNext = element;
+ }
+ element->pNext = NULL;
+ HIDGetElementInfo (refElement, element);
+ }
+}
+
+/* collects information from each array member in device element list (each array memeber = element) */
+
+static void HIDGetElementsCFArrayHandler (const void * value, void * parameter)
+{
+ if (CFGetTypeID (value) == CFDictionaryGetTypeID ())
+ HIDAddElement ((CFTypeRef) value, (recDevice *) parameter);
+}
+
+/* handles retrieval of element information from arrays of elements in device IO registry information */
+
+static void HIDGetElements (CFTypeRef refElementCurrent, recDevice *pDevice)
+{
+ CFTypeID type = CFGetTypeID (refElementCurrent);
+ if (type == CFArrayGetTypeID()) /* if element is an array */
+ {
+ CFRange range = {0, CFArrayGetCount (refElementCurrent)};
+ /* CountElementsCFArrayHandler called for each array member */
+ CFArrayApplyFunction (refElementCurrent, range, HIDGetElementsCFArrayHandler, pDevice);
+ }
+}
+
+/* handles extracting element information from element collection CF types
+ * used from top level element decoding and hierarchy deconstruction to flatten device element list
+ */
+
+static void HIDGetCollectionElements (CFMutableDictionaryRef deviceProperties, recDevice *pDevice)
+{
+ CFTypeRef refElementTop = CFDictionaryGetValue (deviceProperties, CFSTR(kIOHIDElementKey));
+ if (refElementTop)
+ HIDGetElements (refElementTop, pDevice);
+}
+
+/* use top level element usage page and usage to discern device usage page and usage setting appropriate vlaues in device record */
+
+static void HIDTopLevelElementHandler (const void * value, void * parameter)
+{
+ CFTypeRef refCF = 0;
+ if (CFGetTypeID (value) != CFDictionaryGetTypeID ())
+ return;
+ refCF = CFDictionaryGetValue (value, CFSTR(kIOHIDElementUsagePageKey));
+ if (!CFNumberGetValue (refCF, kCFNumberLongType, &((recDevice *) parameter)->usagePage))
+ SDL_SetError ("CFNumberGetValue error retrieving pDevice->usagePage.");
+ refCF = CFDictionaryGetValue (value, CFSTR(kIOHIDElementUsageKey));
+ if (!CFNumberGetValue (refCF, kCFNumberLongType, &((recDevice *) parameter)->usage))
+ SDL_SetError ("CFNumberGetValue error retrieving pDevice->usage.");
+}
+
+/* extracts device info from CF dictionary records in IO registry */
+
+static void HIDGetDeviceInfo (io_object_t hidDevice, CFMutableDictionaryRef hidProperties, recDevice *pDevice)
+{
+ CFMutableDictionaryRef usbProperties = 0;
+ io_registry_entry_t parent1, parent2;
+
+ /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also
+ * get dictionary for usb properties: step up two levels and get CF dictionary for USB properties
+ */
+ if ((KERN_SUCCESS == IORegistryEntryGetParentEntry (hidDevice, kIOServicePlane, &parent1)) &&
+ (KERN_SUCCESS == IORegistryEntryGetParentEntry (parent1, kIOServicePlane, &parent2)) &&
+ (KERN_SUCCESS == IORegistryEntryCreateCFProperties (parent2, &usbProperties, kCFAllocatorDefault, kNilOptions)))
+ {
+ if (usbProperties)
+ {
+ CFTypeRef refCF = 0;
+ /* get device info
+ * try hid dictionary first, if fail then go to usb dictionary
+ */
+
+
+ /* get product name */
+ refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDProductKey));
+ if (!refCF)
+ refCF = CFDictionaryGetValue (usbProperties, CFSTR("USB Product Name"));
+ if (refCF)
+ {
+ if (!CFStringGetCString (refCF, pDevice->product, 256, CFStringGetSystemEncoding ()))
+ SDL_SetError ("CFStringGetCString error retrieving pDevice->product.");
+ }
+
+ /* get usage page and usage */
+ refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDPrimaryUsagePageKey));
+ if (refCF)
+ {
+ if (!CFNumberGetValue (refCF, kCFNumberLongType, &pDevice->usagePage))
+ SDL_SetError ("CFNumberGetValue error retrieving pDevice->usagePage.");
+ refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDPrimaryUsageKey));
+ if (refCF)
+ if (!CFNumberGetValue (refCF, kCFNumberLongType, &pDevice->usage))
+ SDL_SetError ("CFNumberGetValue error retrieving pDevice->usage.");
+ }
+
+ if (NULL == refCF) /* get top level element HID usage page or usage */
+ {
+ /* use top level element instead */
+ CFTypeRef refCFTopElement = 0;
+ refCFTopElement = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDElementKey));
+ {
+ /* refCFTopElement points to an array of element dictionaries */
+ CFRange range = {0, CFArrayGetCount (refCFTopElement)};
+ CFArrayApplyFunction (refCFTopElement, range, HIDTopLevelElementHandler, pDevice);
+ }
+ }
+
+ CFRelease (usbProperties);
+ }
+ else
+ SDL_SetError ("IORegistryEntryCreateCFProperties failed to create usbProperties.");
+
+ if (kIOReturnSuccess != IOObjectRelease (parent2))
+ SDL_SetError ("IOObjectRelease error with parent2.");
+ if (kIOReturnSuccess != IOObjectRelease (parent1))
+ SDL_SetError ("IOObjectRelease error with parent1.");
+ }
+}
+
+
+static recDevice *HIDBuildDevice (io_object_t hidDevice)
+{
+ recDevice *pDevice = (recDevice *) NewPtrClear (sizeof (recDevice));
+ if (pDevice)
+ {
+ /* get dictionary for HID properties */
+ CFMutableDictionaryRef hidProperties = 0;
+ kern_return_t result = IORegistryEntryCreateCFProperties (hidDevice, &hidProperties, kCFAllocatorDefault, kNilOptions);
+ if ((result == KERN_SUCCESS) && hidProperties)
+ {
+ /* create device interface */
+ result = HIDCreateOpenDeviceInterface (hidDevice, pDevice);
+ if (kIOReturnSuccess == result)
+ {
+ HIDGetDeviceInfo (hidDevice, hidProperties, pDevice); /* hidDevice used to find parents in registry tree */
+ HIDGetCollectionElements (hidProperties, pDevice);
+ }
+ else
+ {
+ DisposePtr((Ptr)pDevice);
+ pDevice = NULL;
+ }
+ CFRelease (hidProperties);
+ }
+ else
+ {
+ DisposePtr((Ptr)pDevice);
+ pDevice = NULL;
+ }
+ }
+ return pDevice;
+}
+
+/* disposes of the element list associated with a device and the memory associated with the list
+ */
+
+static void HIDDisposeElementList (recElement **elementList)
+{
+ recElement *pElement = *elementList;
+ while (pElement)
+ {
+ recElement *pElementNext = pElement->pNext;
+ DisposePtr ((Ptr) pElement);
+ pElement = pElementNext;
+ }
+ *elementList = NULL;
+}
+
+/* disposes of a single device, closing and releaseing interface, freeing memory fro device and elements, setting device pointer to NULL
+ * all your device no longer belong to us... (i.e., you do not 'own' the device anymore)
+ */
+
+static recDevice *HIDDisposeDevice (recDevice **ppDevice)
+{
+ kern_return_t result = KERN_SUCCESS;
+ recDevice *pDeviceNext = NULL;
+ if (*ppDevice)
+ {
+ /* save next device prior to disposing of this device */
+ pDeviceNext = (*ppDevice)->pNext;
+
+ /* free element lists */
+ HIDDisposeElementList (&(*ppDevice)->firstAxis);
+ HIDDisposeElementList (&(*ppDevice)->firstButton);
+ HIDDisposeElementList (&(*ppDevice)->firstHat);
+
+ result = HIDCloseReleaseInterface (*ppDevice); /* function sanity checks interface value (now application does not own device) */
+ if (kIOReturnSuccess != result)
+ HIDReportErrorNum ("HIDCloseReleaseInterface failed when trying to dipose device.", result);
+ DisposePtr ((Ptr)*ppDevice);
+ *ppDevice = NULL;
+ }
+ return pDeviceNext;
+}
+
+
+/* Function to scan the system for joysticks.
+ * Joystick 0 should be the system default joystick.
+ * This function should return the number of available joysticks, or -1
+ * on an unrecoverable fatal error.
+ */
+int SDL_SYS_JoystickInit(void)
+{
+ IOReturn result = kIOReturnSuccess;
+ mach_port_t masterPort = 0;
+ io_iterator_t hidObjectIterator = 0;
+ CFMutableDictionaryRef hidMatchDictionary = NULL;
+ recDevice *device, *lastDevice;
+ io_object_t ioHIDDeviceObject = 0;
+
+ SDL_numjoysticks = 0;
+
+ if (gpDeviceList)
+ {
+ SDL_SetError("Joystick: Device list already inited.");
+ return -1;
+ }
+
+ result = IOMasterPort (bootstrap_port, &masterPort);
+ if (kIOReturnSuccess != result)
+ {
+ SDL_SetError("Joystick: IOMasterPort error with bootstrap_port.");
+ return -1;
+ }
+
+ /* Set up a matching dictionary to search I/O Registry by class name for all HID class devices. */
+ hidMatchDictionary = IOServiceMatching (kIOHIDDeviceKey);
+ if (hidMatchDictionary)
+ {
+ /* Add key for device type (joystick, in this case) to refine the matching dictionary. */
+
+ /* NOTE: we now perform this filtering later
+ UInt32 usagePage = kHIDPage_GenericDesktop;
+ UInt32 usage = kHIDUsage_GD_Joystick;
+ CFNumberRef refUsage = NULL, refUsagePage = NULL;
+
+ refUsage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usage);
+ CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsageKey), refUsage);
+ refUsagePage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usagePage);
+ CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsagePageKey), refUsagePage);
+ */
+ }
+ else
+ {
+ SDL_SetError("Joystick: Failed to get HID CFMutableDictionaryRef via IOServiceMatching.");
+ return -1;
+ }
+
+ /*/ Now search I/O Registry for matching devices. */
+ result = IOServiceGetMatchingServices (masterPort, hidMatchDictionary, &hidObjectIterator);
+ /* Check for errors */
+ if (kIOReturnSuccess != result)
+ {
+ SDL_SetError("Joystick: Couldn't create a HID object iterator.");
+ return -1;
+ }
+ if (!hidObjectIterator) /* there are no joysticks */
+ {
+ gpDeviceList = NULL;
+ SDL_numjoysticks = 0;
+ return 0;
+ }
+ /* IOServiceGetMatchingServices consumes a reference to the dictionary, so we don't need to release the dictionary ref. */
+
+ /* build flat linked list of devices from device iterator */
+
+ gpDeviceList = lastDevice = NULL;
+
+ while ((ioHIDDeviceObject = IOIteratorNext (hidObjectIterator)))
+ {
+ /* build a device record */
+ device = HIDBuildDevice (ioHIDDeviceObject);
+ if (!device)
+ continue;
+
+ /* dump device object, it is no longer needed */
+ result = IOObjectRelease (ioHIDDeviceObject);
+/* if (KERN_SUCCESS != result)
+ HIDReportErrorNum ("IOObjectRelease error with ioHIDDeviceObject.", result);
+*/
+
+ /* Filter device list to non-keyboard/mouse stuff */
+ if ( (device->usagePage != kHIDPage_GenericDesktop) ||
+ ((device->usage != kHIDUsage_GD_Joystick &&
+ device->usage != kHIDUsage_GD_GamePad &&
+ device->usage != kHIDUsage_GD_MultiAxisController)) ) {
+
+ /* release memory for the device */
+ HIDDisposeDevice (&device);
+ DisposePtr((Ptr)device);
+ continue;
+ }
+
+ /* Add device to the end of the list */
+ if (lastDevice)
+ lastDevice->pNext = device;
+ else
+ gpDeviceList = device;
+ lastDevice = device;
+ }
+ result = IOObjectRelease (hidObjectIterator); /* release the iterator */
+
+ /* Count the total number of devices we found */
+ device = gpDeviceList;
+ while (device)
+ {
+ SDL_numjoysticks++;
+ device = device->pNext;
+ }
+
+ return SDL_numjoysticks;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+ recDevice *device = gpDeviceList;
+
+ for (; index > 0; index--)
+ device = device->pNext;
+
+ return device->product;
+}
+
+/* Function to open a joystick for use.
+ * The joystick to open is specified by the index field of the joystick.
+ * This should fill the nbuttons and naxes fields of the joystick structure.
+ * It returns 0, or -1 if there is an error.
+ */
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+ recDevice *device = gpDeviceList;
+ int index;
+
+ for (index = joystick->index; index > 0; index--)
+ device = device->pNext;
+
+ joystick->hwdata = device;
+ joystick->name = device->product;
+
+ joystick->naxes = device->axes;
+ joystick->nhats = device->hats;
+ joystick->nballs = 0;
+ joystick->nbuttons = device->buttons;
+
+ return 0;
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+ recDevice *device = joystick->hwdata;
+ recElement *element;
+ SInt32 value, range;
+ int i;
+
+ if (device->removed) /* device was unplugged; ignore it. */
+ {
+ if (device->uncentered)
+ {
+ device->uncentered = 0;
+
+ /* Tell the app that everything is centered/unpressed... */
+ for (i = 0; i < device->axes; i++)
+ SDL_PrivateJoystickAxis(joystick, i, 0);
+
+ for (i = 0; i < device->buttons; i++)
+ SDL_PrivateJoystickButton(joystick, i, 0);
+
+ for (i = 0; i < device->hats; i++)
+ SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED);
+ }
+
+ return;
+ }
+
+ element = device->firstAxis;
+ i = 0;
+ while (element)
+ {
+ value = HIDScaledCalibratedValue(device, element, -32768, 32767);
+ if ( value != joystick->axes[i] )
+ SDL_PrivateJoystickAxis(joystick, i, value);
+ element = element->pNext;
+ ++i;
+ }
+
+ element = device->firstButton;
+ i = 0;
+ while (element)
+ {
+ value = HIDGetElementValue(device, element);
+ if (value > 1) /* handle pressure-sensitive buttons */
+ value = 1;
+ if ( value != joystick->buttons[i] )
+ SDL_PrivateJoystickButton(joystick, i, value);
+ element = element->pNext;
+ ++i;
+ }
+
+ element = device->firstHat;
+ i = 0;
+ while (element)
+ {
+ Uint8 pos = 0;
+
+ range = (element->max - element->min + 1);
+ value = HIDGetElementValue(device, element) - element->min;
+ if (range == 4) /* 4 position hatswitch - scale up value */
+ value *= 2;
+ else if (range != 8) /* Neither a 4 nor 8 positions - fall back to default position (centered) */
+ value = -1;
+ switch(value)
+ {
+ case 0:
+ pos = SDL_HAT_UP;
+ break;
+ case 1:
+ pos = SDL_HAT_RIGHTUP;
+ break;
+ case 2:
+ pos = SDL_HAT_RIGHT;
+ break;
+ case 3:
+ pos = SDL_HAT_RIGHTDOWN;
+ break;
+ case 4:
+ pos = SDL_HAT_DOWN;
+ break;
+ case 5:
+ pos = SDL_HAT_LEFTDOWN;
+ break;
+ case 6:
+ pos = SDL_HAT_LEFT;
+ break;
+ case 7:
+ pos = SDL_HAT_LEFTUP;
+ break;
+ default:
+ /* Every other value is mapped to center. We do that because some
+ * joysticks use 8 and some 15 for this value, and apparently
+ * there are even more variants out there - so we try to be generous.
+ */
+ pos = SDL_HAT_CENTERED;
+ break;
+ }
+ if ( pos != joystick->hats[i] )
+ SDL_PrivateJoystickHat(joystick, i, pos);
+ element = element->pNext;
+ ++i;
+ }
+
+ return;
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+ /* Should we do anything here? */
+ return;
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void SDL_SYS_JoystickQuit(void)
+{
+ while (NULL != gpDeviceList)
+ gpDeviceList = HIDDisposeDevice (&gpDeviceList);
+}
+
+#endif /* SDL_JOYSTICK_IOKIT */
diff --git a/macosx/plugins/DFInput/macsrc/cfg.c b/macosx/plugins/DFInput/macsrc/cfg.c
new file mode 100644
index 00000000..844eba0a
--- /dev/null
+++ b/macosx/plugins/DFInput/macsrc/cfg.c
@@ -0,0 +1,120 @@
+/*
+ * Copyright (c) 2010, Wei Mingzhi <whistler@openoffice.org>.
+ * All Rights Reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, see <http://www.gnu.org/licenses>.
+ */
+
+#include "pad.h"
+
+GLOBALDATA g;
+
+static void SetDefaultConfig() {
+ memset(&g.cfg, 0, sizeof(g.cfg));
+
+ g.cfg.Threaded = 1;
+
+ g.cfg.PadDef[0].DevNum = 0;
+ g.cfg.PadDef[1].DevNum = 1;
+
+ g.cfg.PadDef[0].Type = PSE_PAD_TYPE_STANDARD;
+ g.cfg.PadDef[1].Type = PSE_PAD_TYPE_STANDARD;
+
+/* // Pad1 keyboard
+ g.cfg.PadDef[0].KeyDef[DKEY_SELECT].Key = XK_c;
+ g.cfg.PadDef[0].KeyDef[DKEY_START].Key = XK_v;
+ g.cfg.PadDef[0].KeyDef[DKEY_UP].Key = XK_Up;
+ g.cfg.PadDef[0].KeyDef[DKEY_RIGHT].Key = XK_Right;
+ g.cfg.PadDef[0].KeyDef[DKEY_DOWN].Key = XK_Down;
+ g.cfg.PadDef[0].KeyDef[DKEY_LEFT].Key = XK_Left;
+ g.cfg.PadDef[0].KeyDef[DKEY_L2].Key = XK_e;
+ g.cfg.PadDef[0].KeyDef[DKEY_R2].Key = XK_t;
+ g.cfg.PadDef[0].KeyDef[DKEY_L1].Key = XK_w;
+ g.cfg.PadDef[0].KeyDef[DKEY_R1].Key = XK_r;
+ g.cfg.PadDef[0].KeyDef[DKEY_TRIANGLE].Key = XK_d;
+ g.cfg.PadDef[0].KeyDef[DKEY_CIRCLE].Key = XK_x;
+ g.cfg.PadDef[0].KeyDef[DKEY_CROSS].Key = XK_z;
+ g.cfg.PadDef[0].KeyDef[DKEY_SQUARE].Key = XK_s;*/
+
+ // Pad1 joystick
+ g.cfg.PadDef[0].KeyDef[DKEY_SELECT].JoyEvType = BUTTON;
+ g.cfg.PadDef[0].KeyDef[DKEY_SELECT].J.Button = 8;
+ g.cfg.PadDef[0].KeyDef[DKEY_START].JoyEvType = BUTTON;
+ g.cfg.PadDef[0].KeyDef[DKEY_START].J.Button = 9;
+ g.cfg.PadDef[0].KeyDef[DKEY_UP].JoyEvType = AXIS;
+ g.cfg.PadDef[0].KeyDef[DKEY_UP].J.Axis = -2;
+ g.cfg.PadDef[0].KeyDef[DKEY_RIGHT].JoyEvType = AXIS;
+ g.cfg.PadDef[0].KeyDef[DKEY_RIGHT].J.Axis = 1;
+ g.cfg.PadDef[0].KeyDef[DKEY_DOWN].JoyEvType = AXIS;
+ g.cfg.PadDef[0].KeyDef[DKEY_DOWN].J.Axis = 2;
+ g.cfg.PadDef[0].KeyDef[DKEY_LEFT].JoyEvType = AXIS;
+ g.cfg.PadDef[0].KeyDef[DKEY_LEFT].J.Axis = -1;
+ g.cfg.PadDef[0].KeyDef[DKEY_L2].JoyEvType = BUTTON;
+ g.cfg.PadDef[0].KeyDef[DKEY_L2].J.Button = 4;
+ g.cfg.PadDef[0].KeyDef[DKEY_L1].JoyEvType = BUTTON;
+ g.cfg.PadDef[0].KeyDef[DKEY_L1].J.Button = 6;
+ g.cfg.PadDef[0].KeyDef[DKEY_R2].JoyEvType = BUTTON;
+ g.cfg.PadDef[0].KeyDef[DKEY_R2].J.Button = 5;
+ g.cfg.PadDef[0].KeyDef[DKEY_R1].JoyEvType = BUTTON;
+ g.cfg.PadDef[0].KeyDef[DKEY_R1].J.Button = 7;
+ g.cfg.PadDef[0].KeyDef[DKEY_TRIANGLE].JoyEvType = BUTTON;
+ g.cfg.PadDef[0].KeyDef[DKEY_TRIANGLE].J.Button = 0;
+ g.cfg.PadDef[0].KeyDef[DKEY_CIRCLE].JoyEvType = BUTTON;
+ g.cfg.PadDef[0].KeyDef[DKEY_CIRCLE].J.Button = 1;
+ g.cfg.PadDef[0].KeyDef[DKEY_CROSS].JoyEvType = BUTTON;
+ g.cfg.PadDef[0].KeyDef[DKEY_CROSS].J.Button = 2;
+ g.cfg.PadDef[0].KeyDef[DKEY_SQUARE].JoyEvType = BUTTON;
+ g.cfg.PadDef[0].KeyDef[DKEY_SQUARE].J.Button = 3;
+
+ // Pad2 joystick
+ g.cfg.PadDef[1].KeyDef[DKEY_SELECT].JoyEvType = BUTTON;
+ g.cfg.PadDef[1].KeyDef[DKEY_SELECT].J.Button = 8;
+ g.cfg.PadDef[1].KeyDef[DKEY_START].JoyEvType = BUTTON;
+ g.cfg.PadDef[1].KeyDef[DKEY_START].J.Button = 9;
+ g.cfg.PadDef[1].KeyDef[DKEY_UP].JoyEvType = AXIS;
+ g.cfg.PadDef[1].KeyDef[DKEY_UP].J.Axis = -2;
+ g.cfg.PadDef[1].KeyDef[DKEY_RIGHT].JoyEvType = AXIS;
+ g.cfg.PadDef[1].KeyDef[DKEY_RIGHT].J.Axis = 1;
+ g.cfg.PadDef[1].KeyDef[DKEY_DOWN].JoyEvType = AXIS;
+ g.cfg.PadDef[1].KeyDef[DKEY_DOWN].J.Axis = 2;
+ g.cfg.PadDef[1].KeyDef[DKEY_LEFT].JoyEvType = AXIS;
+ g.cfg.PadDef[1].KeyDef[DKEY_LEFT].J.Axis = -1;
+ g.cfg.PadDef[1].KeyDef[DKEY_L2].JoyEvType = BUTTON;
+ g.cfg.PadDef[1].KeyDef[DKEY_L2].J.Button = 4;
+ g.cfg.PadDef[1].KeyDef[DKEY_L1].JoyEvType = BUTTON;
+ g.cfg.PadDef[1].KeyDef[DKEY_L1].J.Button = 6;
+ g.cfg.PadDef[1].KeyDef[DKEY_R2].JoyEvType = BUTTON;
+ g.cfg.PadDef[1].KeyDef[DKEY_R2].J.Button = 5;
+ g.cfg.PadDef[1].KeyDef[DKEY_R1].JoyEvType = BUTTON;
+ g.cfg.PadDef[1].KeyDef[DKEY_R1].J.Button = 7;
+ g.cfg.PadDef[1].KeyDef[DKEY_TRIANGLE].JoyEvType = BUTTON;
+ g.cfg.PadDef[1].KeyDef[DKEY_TRIANGLE].J.Button = 0;
+ g.cfg.PadDef[1].KeyDef[DKEY_CIRCLE].JoyEvType = BUTTON;
+ g.cfg.PadDef[1].KeyDef[DKEY_CIRCLE].J.Button = 1;
+ g.cfg.PadDef[1].KeyDef[DKEY_CROSS].JoyEvType = BUTTON;
+ g.cfg.PadDef[1].KeyDef[DKEY_CROSS].J.Button = 2;
+ g.cfg.PadDef[1].KeyDef[DKEY_SQUARE].JoyEvType = BUTTON;
+ g.cfg.PadDef[1].KeyDef[DKEY_SQUARE].J.Button = 3;
+}
+
+void LoadPADConfig() {
+ SetDefaultConfig();
+}
+
+long PADconfigure(void) {
+ return PSE_PAD_ERR_SUCCESS;
+}
+
+void PADabout(void) {
+}
diff --git a/macosx/plugins/DFInput/macsrc/xkb.c b/macosx/plugins/DFInput/macsrc/xkb.c
new file mode 100644
index 00000000..e9345c2b
--- /dev/null
+++ b/macosx/plugins/DFInput/macsrc/xkb.c
@@ -0,0 +1,65 @@
+/*
+ * Copyright (c) 2010, Wei Mingzhi <whistler@openoffice.org>.
+ * All Rights Reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, see <http://www.gnu.org/licenses>.
+ */
+
+#include "pad.h"
+
+void InitKeyboard() {
+ g.PadState[0].KeyStatus = 0xFFFF;
+ g.PadState[1].KeyStatus = 0xFFFF;
+}
+
+void DestroyKeyboard() {
+}
+
+void CheckKeyboard() {
+ int i, j, k;
+ uint16_t key;
+
+ union {
+ KeyMap km;
+ KeyMapByteArray k;
+ } keyState;
+
+ g.PadState[0].KeyStatus = 0xFFFF;
+ g.PadState[1].KeyStatus = 0xFFFF;
+
+ GetKeys(keyState.km);
+
+#define KeyDown(X) \
+ (keyState.k[((X) - 1) >> 3] & (1 << (((X) - 1) & 7)))
+
+ for (i = 0; i < 2; i++) {
+ for (j = 0; j < DKEY_TOTAL; j++) {
+ key = g.cfg.PadDef[i].KeyDef[j].Key;
+ if (key == 0) continue;
+
+ if (KeyDown(key)) g.PadState[i].KeyStatus &= ~(1 << j);
+ }
+
+ if (g.cfg.PadDef[i].Type != PSE_PAD_TYPE_ANALOGPAD) continue;
+
+ for (j = 0; j < ANALOG_TOTAL; j++) {
+ for (k = 0; k < 4; k++) {
+ key = g.cfg.PadDef[i].AnalogDef[j][k].Key;
+ if (key == 0) continue;
+
+ g.PadState[i].AnalogKeyStatus[j][k] = (KeyDown(key) ? 1 : 0);
+ }
+ }
+ }
+}