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authorSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-09-13 06:43:32 +0000
committerSND\weimingzhi_cp <SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97>2010-09-13 06:43:32 +0000
commit71a6d4942d28da563d906934e85404d35846d51f (patch)
tree02a74d1b39df52f99b83f958f8b6c35bf6b72463 /libpcsxcore/misc.c
parent74116c11a2adc1f2030970ff8143cba5fb636eb6 (diff)
downloadpcsxr-71a6d4942d28da563d906934e85404d35846d51f.tar.gz
Merged change from http://forums.ngemu.com/pcsx-discussion/116599-developers-wanted-pcsx-revival-9.html#post1902678 with minor amendments.
GPU DMA chain timing (FF7 opening CG and maybe other games too - not tested with rebel assault 2 though). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57139 e17a0e51-4ae3-4d35-97c3-1a29b211df97
Diffstat (limited to 'libpcsxcore/misc.c')
-rw-r--r--libpcsxcore/misc.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libpcsxcore/misc.c b/libpcsxcore/misc.c
index 6d7b31dd..8b9780f6 100644
--- a/libpcsxcore/misc.c
+++ b/libpcsxcore/misc.c
@@ -456,7 +456,7 @@ static const char PcsxHeader[32] = "STv4 PCSX v" PACKAGE_VERSION;
// Savestate Versioning!
// If you make changes to the savestate version, please increment the value below.
-static const u32 SaveVersion = 0x8b410005;
+static const u32 SaveVersion = 0x8b410006;
int SaveState(const char *file) {
gzFile f;