From 71a6d4942d28da563d906934e85404d35846d51f Mon Sep 17 00:00:00 2001 From: "SND\\weimingzhi_cp" Date: Mon, 13 Sep 2010 06:43:32 +0000 Subject: Merged change from http://forums.ngemu.com/pcsx-discussion/116599-developers-wanted-pcsx-revival-9.html#post1902678 with minor amendments. GPU DMA chain timing (FF7 opening CG and maybe other games too - not tested with rebel assault 2 though). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57139 e17a0e51-4ae3-4d35-97c3-1a29b211df97 --- libpcsxcore/misc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libpcsxcore/misc.c') diff --git a/libpcsxcore/misc.c b/libpcsxcore/misc.c index 6d7b31dd..8b9780f6 100644 --- a/libpcsxcore/misc.c +++ b/libpcsxcore/misc.c @@ -456,7 +456,7 @@ static const char PcsxHeader[32] = "STv4 PCSX v" PACKAGE_VERSION; // Savestate Versioning! // If you make changes to the savestate version, please increment the value below. -static const u32 SaveVersion = 0x8b410005; +static const u32 SaveVersion = 0x8b410006; int SaveState(const char *file) { gzFile f; -- cgit v1.2.3