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[gd_scene load_steps=3 format=2]
[ext_resource path="res://box/box.obj" type="ArrayMesh" id=1]
[sub_resource type="BoxShape" id=1]
[node name="RigidBody" type="RigidBody"]
[node name="MeshInstance" type="MeshInstance" parent="."]
mesh = ExtResource( 1 )
[node name="CollisionShape" type="CollisionShape" parent="."]
transform = Transform( 0.7, 0, 0, 0, 0.75, 0, 0, 0, 0.7, 0, 0, 0 )
shape = SubResource( 1 )
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