[gd_scene load_steps=3 format=2] [ext_resource path="res://box/box.obj" type="ArrayMesh" id=1] [sub_resource type="BoxShape" id=1] [node name="RigidBody" type="RigidBody"] [node name="MeshInstance" type="MeshInstance" parent="."] mesh = ExtResource( 1 ) [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 0.7, 0, 0, 0, 0.75, 0, 0, 0, 0.7, 0, 0, 0 ) shape = SubResource( 1 )