aboutsummaryrefslogtreecommitdiff
path: root/src
Commit message (Expand)AuthorAgeFilesLines
* button.c: h/v-center child label by defaultXavier Del Campo Romero2022-07-021-0/+2
* gui.c: fix wrong logic on gui_coordsXavier Del Campo Romero2022-07-021-1/+3
* gui: allow custom add_child callbackXavier Del Campo Romero2022-07-022-0/+4
* menu.c: center play button on screenXavier Del Campo Romero2022-06-291-2/+2
* button.c: fail on negative widthXavier Del Campo Romero2022-06-291-0/+2
* gui: implement {h,v}centeredXavier Del Campo Romero2022-06-295-3/+70
* font: implement font_dimXavier Del Campo Romero2022-06-292-16/+46
* Deprecate memset(3) for zero-initXavier Del Campo Romero2022-06-272-2/+2
* human_player_gui.c: fix segfault when selecting one unitXavier Del Campo Romero2022-06-271-1/+1
* human_player: deprecate memset(3) for zero-initXavier Del Campo Romero2022-06-262-7/+12
* human_player.c: reset deselected instancesXavier Del Campo Romero2022-06-261-0/+9
* Fix hp bar not being displayed when carryingXavier Del Campo Romero2022-06-261-7/+6
* ps1/heap.c: bump heap sizeXavier Del Campo Romero2022-06-261-1/+1
* Implement main menuXavier Del Campo Romero2022-06-267-11/+104
* terrain: fix wrong renderingXavier Del Campo Romero2022-06-261-2/+2
* font: deprecate font_printfXavier Del Campo Romero2022-06-262-20/+0
* Revamp gui componentXavier Del Campo Romero2022-06-2623-598/+1245
* font: add font_putsXavier Del Campo Romero2022-06-262-0/+7
* peripheral.c: initialize common members onlyXavier Del Campo Romero2022-06-261-1/+1
* Deprecate memset(3) over C99 compound literals for zero-initXavier Del Campo Romero2022-06-263-3/+3
* player: limit data sizes for resources and populationXavier Del Campo Romero2022-06-263-3/+6
* camera: implement fixed cursor movementXavier Del Campo Romero2022-06-243-3/+77
* camera.c: refactor cursor_initXavier Del Campo Romero2022-06-241-4/+15
* peripheral: provide common actionsXavier Del Campo Romero2022-06-246-38/+38
* camera: remove dependency against terrainXavier Del Campo Romero2022-06-126-9/+20
* Split peripheral-related logic into its own componentXavier Del Campo Romero2022-06-1212-78/+164
* sdl-1.2/sound.c: use SDL_WasInitXavier Del Campo Romero2022-06-111-4/+2
* sdl-1.2: return to original dimensions on fullscreen exitXavier Del Campo Romero2022-06-111-3/+8
* Implement button componentXavier Del Campo Romero2022-06-115-1/+169
* pad/CMakeLists.txt: add missing call to target_link_libraries()Xavier Del Campo Romero2022-06-081-0/+1
* Make gfx_draw return intXavier Del Campo Romero2022-05-244-4/+11
* Use realloc(3) directlyXavier Del Campo Romero2022-05-241-7/+1
* font.c: avoid several va_list in favor of large bufferXavier Del Campo Romero2022-05-241-32/+6
* Allow systems without sound supportXavier Del Campo Romero2022-05-244-11/+32
* Remove unused minor stuffXavier Del Campo Romero2022-03-312-2/+1
* resource.c: decouple collbox from sprite dimensionsXavier Del Campo Romero2022-03-311-6/+26
* Fix exit conditionXavier Del Campo Romero2022-03-311-1/+1
* Implement touch controlsXavier Del Campo Romero2022-03-319-18/+177
* Implement sub-tile collboxesXavier Del Campo Romero2022-03-309-7/+104
* Rename MAP_{X|Y} to MAP_{W|H}Xavier Del Campo Romero2022-03-303-8/+8
* camera: implement mouse supportXavier Del Campo Romero2022-03-301-2/+27
* Move CURSOR_{WIDTH|HEIGHT} to library scopeXavier Del Campo Romero2022-03-302-13/+13
* sdl-1.2/mouse.c: fix right click eventsXavier Del Campo Romero2022-03-301-1/+8
* sdl-1.2: implement rect_init and semitrans_rect_initXavier Del Campo Romero2022-03-301-2/+7
* sdl-1.2: implement env.cXavier Del Campo Romero2022-03-301-7/+82
* gfx: separate port-specific interfacesXavier Del Campo Romero2022-03-3016-32/+105
* game.c: remove #if 0Xavier Del Campo Romero2022-03-301-2/+2
* Add support for keyboard and mouseXavier Del Campo Romero2022-03-3026-237/+836
* Add metadata header to media filesXavier Del Campo Romero2022-03-308-5/+172
* container.c: distinguish ferror/feof from other errorsXavier Del Campo Romero2022-03-301-2/+8