diff options
| author | Xavier Del Campo Romero <xavi.dcr@tutanota.com> | 2022-06-26 18:05:08 +0200 |
|---|---|---|
| committer | Xavier Del Campo Romero <xavi.dcr@tutanota.com> | 2022-06-26 20:00:27 +0200 |
| commit | c0887a44fb3c716194ef8eacd27a9556fdfdfc00 (patch) | |
| tree | 55d0b69e22c3667984b9f679e6a8ebd7f2d1252a /src | |
| parent | 50b362db3998e4c17cd449dda939d416954bf1ba (diff) | |
| download | jancity-c0887a44fb3c716194ef8eacd27a9556fdfdfc00.tar.gz | |
terrain: fix wrong rendering
The older implementation would leave empty areas on the right side of
the screen.
Diffstat (limited to 'src')
| -rw-r--r-- | src/terrain/src/terrain.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/terrain/src/terrain.c b/src/terrain/src/terrain.c index 8f1924c..5ee4daa 100644 --- a/src/terrain/src/terrain.c +++ b/src/terrain/src/terrain.c @@ -88,10 +88,10 @@ int terrain_render(const struct terrain_map *const map, int nx = map->nx, ny = map->ny; - if (abs(remx) >= TERRAIN_SZ / 2) + if (abs(remx)) nx++; - if (abs(remy) >= TERRAIN_SZ / 2) + if (abs(remy)) ny++; struct m |
