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* WIPXavier Del Campo Romero2022-11-019-135/+250
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* keyboard: Add KEYBOARD_KEY_SLASHXavier Del Campo Romero2022-09-233-2/+6
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* keyboard: Add new public functionsXavier Del Campo Romero2022-09-202-0/+83
| | | | These will be used by future commits.
* sdl-1.2: Remap missing keyboard keysXavier Del Campo Romero2022-09-201-2/+49
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* keyboard_key.h: add more keysXavier Del Campo Romero2022-09-201-1/+5
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* sdl-1.2: Remap SDLK_ESCAPE to KEYBOARD_KEY_ESCXavier Del Campo Romero2022-09-161-1/+1
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* Use find_package for SDL librariesXavier Del Campo Romero2022-07-232-2/+2
| | | | | | | | | | CMake already distributes FindSDL*.cmake files for SDL and SDL_mixer, which support custom prefixes via environment variables, removing the need for ad-hoc logic in Win9x builds. Also, according to FindSDL.cmake, #include <SDL.h> is the preferred way for portability reasons, instead of #include <SDL/SDL.h>, which is the option that has been used so far.
* ps1: Use exported target PSXSDK::PSXSDKXavier Del Campo Romero2022-07-231-0/+1
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* Deprecate memset(3) over C99 compound literals for zero-initXavier Del Campo Romero2022-06-261-1/+1
| | | | | Using memset(3) does not ensure pointers are assigned to NULL for all platforms.
* Add support for keyboard and mouseXavier Del Campo Romero2022-03-306-0/+304