aboutsummaryrefslogtreecommitdiff
path: root/Source/Timer.c
Commit message (Collapse)AuthorAgeFilesLines
* Some important bugfixes.Xavier ASUS2018-11-291-1/+8
| | | | | Added BUILDING_ATC_LOC. Added more levels.
* * LEVEL3.PLT was incorrectly using Windows CRLF end of line.XaviDCR922018-11-251-6/+8
| | | | * When assigning a parking slot, busy parking slots cannot be selected. Some work TODO yet, though.
* Optimization flag changed from -Os to -O3 (seems to perform better FPS-wise).Xavier ASUS2018-11-231-3/+3
| | | | Improved const-correctness and scope for some variables.
* * Slight optimization: all comparations against true are now compared ↵XaviDCR922017-12-261-3/+3
| | | | | | | against != false. + Added a provisional background during gameplay (still WIP). * Map editor now allows creating a map.
* * Trimmed ending whitespaces.XaviDCR922017-09-161-26/+26
| | | | * Makefile now generates output TIM files automatically, using 'cat whatever.flags' files as flags for bmp2tim.
* * Minor changes (spaces between "if"/"for"... instructions).XaviDCR922017-08-301-10/+10
| | | | + Added output ELF file with debugging symbols for nocash.
* + System timer functions now moved to a separate source file, Timer.c/Timer.h.XaviDCR922017-08-101-0/+173
* Added some more comments on Game.c. * On GamePathToTile(), duplicate checks for existing tile have been replaced by calls to GameWaypointCheckExisting().