| Commit message (Collapse) | Author | Age | Files | Lines |
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Game.c: parking slots cannot be selected if an aircraft in STATE_PARKED state is on it.
Other fixes and improvements.
Added some tiles from TILESET2.TIM
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* When assigning a parking slot, busy parking slots cannot be selected. Some work TODO yet, though.
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Windows-like path was being incorrectly used.
Added tileset.ini
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the new tiles on Game.c.
* Some work done on runway exit detection, but still TODO.
* Minor change in LoadMenu.c.
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* Tiles can be now modified runtime.
+ tileset.ini now allows configuring tileset layout in an easy way.
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