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* Removed SIO interrupt (it caused VBlank ISR not to be triggered).Xavier ASUS2018-11-301-2/+2
* Some important bugfixes.Xavier ASUS2018-11-291-1/+3
* * LEVEL3.PLT was incorrectly using Windows CRLF end of line.XaviDCR922018-11-251-3/+8
* New LEVEL3.Xavier ASUS2018-11-241-17/+23
* Aircraft are now auto-locked when entering "ShowAircraftData" menu.Xavier ASUS2018-11-241-5/+1
* Minor improvementsXavier ASUS2018-11-231-20/+21
* Fixed critical bug that provoked an accidental access to a NULL pointer.Xavier ASUS2018-11-231-256/+279
* Optimization flag changed from -Os to -O3 (seems to perform better FPS-wise).Xavier ASUS2018-11-231-72/+86
* Added "const" qualifier to some functions.Xavier ASUS2018-11-181-411/+411
* * Menu.c: bugfix for PLT level list.XaviDCR922018-03-101-7/+7
* * Aircraft.c: files were being loaded each time level was selected.XaviDCR922018-02-031-2/+9
* * Aircraft.c: since "rotate" member != 0 would render ArrowSpr incorrectly, I...XaviDCR922018-01-031-18/+51
* * Aircraft.c: taxiing speed has been doubled.XaviDCR922018-01-021-1/+1
* * RWY_DIR and AIRCRAFT_DIRECTION have been joint into a single enum.XaviDCR922017-12-291-35/+41
* * Aircraft.c: invalid XYZ position was calculated if runway direction != EAST.XaviDCR922017-12-291-10/+39
* * Slight optimization: all comparations against true are now compared against...XaviDCR922017-12-261-5/+5
* Bugfix: ptrPlayer->SelectedAircraft was being substracted when == 0 and cause...XaviDCR922017-09-231-7/+6
* * Removed unneeded -g flag from Makefile.XaviDCR922017-09-161-31/+84
* * Trimmed ending whitespaces.XaviDCR922017-09-161-11/+11
* * Minor changes (spaces between "if"/"for"... instructions).XaviDCR922017-08-301-46/+92
* * Added more comments.XaviDCR922017-08-181-0/+4
* + Documentation about sound sources.XaviDCR922017-08-141-3/+40
* * Include directives are now moved to .c instead of .h, as it should really b...XaviDCR922017-08-061-0/+3
* + Added support for SIO (Serial Input Output).XaviDCR922017-07-201-10/+10
* * GameRenderBuildingAircraft() done.XaviDCR922017-06-301-16/+8
* * Added font spacing parameter.XaviDCR922017-06-281-64/+67
* * Reduced tileset sprite size from 64x64 to 64x48.XaviDCR922017-06-271-8/+25
* * Tried to get some work done in MapEditor with no success so far.XaviDCR922017-06-111-2/+17
* * (Bugfix) MemCard: MEMCARD_MAXIMUM_SECTOR changed from 512 (8 << MEMCARD_SEC...XaviDCR922017-06-081-2/+2
* * Implemented aircraft collision. But it would not detect collision in some c...XaviDCR922017-06-061-10/+84
* * More passengers by correct sequence are unboarded.XaviDCR922017-06-031-0/+3
* * Used runway is now freed if state == STATE_APPROACH.XaviDCR922017-05-311-1/+8
* * Aircraft 0 was incorrectly being removed because indexes 0 to GAME_MAX_AIRC...XaviDCR922017-05-311-5/+15
* * Departure flights are not created if parking is busy.XaviDCR922017-05-301-4/+22
* * Takeoff procedure implemented almost completely. TODO: "Holding" message.XaviDCR922017-05-281-60/+102
* * Takeoff barely implemented. Stil a lot of work to do.XaviDCR922017-05-281-0/+8
* * Added more aircraft on LEVEL1.PLT.XaviDCR922017-05-271-3/+21
* * Aircraft state was not being transferred ciclically from Game to Aircraft m...XaviDCR922017-05-241-91/+135
* * Split screen from now on is only calling GsDrawList() once. The reason for ...XaviDCR922017-05-221-2/+1
* * Split screen is now working. Yay!!XaviDCR922017-05-051-4/+29
* * Added some comments on System.XaviDCR922017-05-011-13/+38
* * Updated.XaviDCR922017-02-041-0/+0
* Initial commitXavier Del Campo2017-02-041-0/+372