diff options
| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-12-26 22:18:37 +0100 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-12-26 22:18:37 +0100 |
| commit | 4eaa6c091f97ca3455b2ae48a5f68867c0f7768e (patch) | |
| tree | 79ae89ae5b7399c774ae6fcb792c109a725e1af8 /Source/Aircraft.c | |
| parent | f06d582d63b1f91e48ecb17a11987217144c5c79 (diff) | |
| download | airport-4eaa6c091f97ca3455b2ae48a5f68867c0f7768e.tar.gz | |
* Slight optimization: all comparations against true are now compared against != false.
+ Added a provisional background during gameplay (still WIP).
* Map editor now allows creating a map.
Diffstat (limited to 'Source/Aircraft.c')
| -rw-r--r-- | Source/Aircraft.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Aircraft.c b/Source/Aircraft.c index 057f7e8..0150405 100644 --- a/Source/Aircraft.c +++ b/Source/Aircraft.c @@ -264,12 +264,12 @@ void AircraftHandler(void) // other aircraft.
// WARNING: only STATE_TAXIING can be used to automatically stop an aircraft
// when calling GameStopFlight() or GameResumeFlightFromAutoStop().
- collision_warning = AircraftCheckPath(ptrAircraft, ptrOtherAircraft);
+ collision_warning |= AircraftCheckPath(ptrAircraft, ptrOtherAircraft);
}
if (j > i)
{
- if (AircraftCheckCollision(ptrAircraft, ptrOtherAircraft) == true)
+ if (AircraftCheckCollision(ptrAircraft, ptrOtherAircraft) != false)
{
GameAircraftCollision(ptrAircraft->FlightDataIdx);
break;
@@ -282,7 +282,7 @@ void AircraftHandler(void) }
- if (collision_warning == true)
+ if (collision_warning != false)
{
GameStopFlight(ptrAircraft->FlightDataIdx);
}
@@ -436,7 +436,7 @@ void AircraftRender(TYPE_PLAYER* ptrPlayer, uint8_t aircraftIdx) if ( (ptrPlayer->FlightDataSelectedAircraft == aircraftIdx)
&&
- (ptrPlayer->ShowAircraftData == true) )
+ (ptrPlayer->ShowAircraftData != false) )
{
static uint8_t aircraft_sine;
static bool aircraft_sine_decrease;
@@ -593,7 +593,7 @@ void AircraftDirection(TYPE_AIRCRAFT_DATA* ptrAircraft) }
}
- if (ptrAircraft->TargetReached == true)
+ if (ptrAircraft->TargetReached != false)
{
ptrAircraft->IsoPos.x = targetPos.x;
ptrAircraft->IsoPos.y = targetPos.y;
|
