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* Added new levelsXavier ASUS2018-11-291-0/+0
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* Removed city background.Xavier ASUS2018-11-251-0/+0
| | | | Fixed some serious issues regarding building and tile data.
* * GameRenderBuildingAircraft() done.XaviDCR922017-06-301-0/+0
| | | | | * (Bugfix): on AircraftGetTileFromFlightDataIndex(), a buffer overrun was caused when asking for index = AIRCRAFT_INVALID_IDX. * Added new parameters for some building types. Still some work pending.
* * Reduced tileset sprite size from 64x64 to 64x48.XaviDCR922017-06-271-0/+0
| | | | | | * Modified rendering functions to keep up with this size reduction. * Sprites in TIM have been reordered inside VRAM. * Other minor changes.
* * Takeoff barely implemented. Stil a lot of work to do.XaviDCR922017-05-281-0/+0
| | | | | * Added new runway holding point tiles. * Bugfixes in last key single pressed.
* * Updated.XaviDCR922017-02-041-0/+0
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* Initial commitXavier Del Campo2017-02-041-0/+0