diff options
| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-05-22 07:06:17 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-05-22 07:06:17 +0200 |
| commit | aefe5f8c1c45f4cdeafe08113953a9f03df3c644 (patch) | |
| tree | c7f609ec694a2180237b77c182705a79f81f4725 /Source/Pad.h | |
| parent | 3a8f91466126c97427d7cf0c86c36581662981be (diff) | |
| download | airport-aefe5f8c1c45f4cdeafe08113953a9f03df3c644.tar.gz | |
* Split screen from now on is only calling GsDrawList() once. The reason for this is that now DMA is used instead of GPIO for drawenv/dispenv management.
* (PSXSDK internals): incorrect bit shifting was being made on 0xE3 and 0xE4 GPU instructions (drawenv management).
* (Bugfix): Timers were not being reset properly because pad1_cheat_timer and pad2_cheat_timer were being accidentally reset to NULL on calling memset() for cheatsArray.
* Timers are now updated every 100 ms instead of every second.
* Mouse sprite should be now drawn on X_SCREEN_RESOLUTION >> 2 in 2-player mode. TODO: check why this isn't working!
Diffstat (limited to 'Source/Pad.h')
| -rw-r--r-- | Source/Pad.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Pad.h b/Source/Pad.h index 5e5588b..d887f86 100644 --- a/Source/Pad.h +++ b/Source/Pad.h @@ -51,7 +51,9 @@ bool PadTwoIsVibrationEnabled(void); bool PadAddCheat(TYPE_CHEAT * cheat); +unsigned short* PadGetPlayerOneCheatArray(void); + // Experimental (to be removed) -unsigned short * PadOneGetAddress(void); +unsigned short* PadOneGetAddress(void); #endif //__PAD_HEADER__ |
