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authorXaviDCR92 <xavi.dcr@gmail.com>2017-12-29 02:57:40 +0100
committerXaviDCR92 <xavi.dcr@gmail.com>2017-12-29 02:57:40 +0100
commitfef6629d96f375b98ebb81382c0e8b4ee9b0f48b (patch)
tree5f13bb4540d110110cb63303b10e658002856f11 /Source/Makefile
parenteb6f4d6d8cc6d895c7c6185b20eb93da1fdd8b3b (diff)
downloadairport-fef6629d96f375b98ebb81382c0e8b4ee9b0f48b.tar.gz
* New LEVEL2.LVL was not being displayed correctly as I forgot to include the new tiles on Game.c.
* Some work done on runway exit detection, but still TODO. * Minor change in LoadMenu.c.
Diffstat (limited to 'Source/Makefile')
-rw-r--r--Source/Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Makefile b/Source/Makefile
index f60f46a..667d415 100644
--- a/Source/Makefile
+++ b/Source/Makefile
@@ -76,7 +76,7 @@ SOUND_OBJECTS = $(addprefix $(OBJ_SOUNDS_DIR)/, BELL.VAG \
# Level objects:
SRC_LEVELS_DIR = $(PROJECT_DIR)/Levels
OBJ_LEVELS_DIR = $(CDROM_ROOT)/DATA/LEVELS
-LEVEL_OBJECTS = $(addprefix $(OBJ_LEVELS_DIR)/, LEVEL1.LVL LEVEL1.PLT)
+LEVEL_OBJECTS = $(addprefix $(OBJ_LEVELS_DIR)/, LEVEL1.LVL LEVEL2.LVL LEVEL2.PLT LEVEL1.PLT)
# Sprite objects:
BMP2TIM = bmp2tim