From fef6629d96f375b98ebb81382c0e8b4ee9b0f48b Mon Sep 17 00:00:00 2001 From: XaviDCR92 Date: Fri, 29 Dec 2017 02:57:40 +0100 Subject: * New LEVEL2.LVL was not being displayed correctly as I forgot to include the new tiles on Game.c. * Some work done on runway exit detection, but still TODO. * Minor change in LoadMenu.c. --- Source/Makefile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Makefile') diff --git a/Source/Makefile b/Source/Makefile index f60f46a..667d415 100644 --- a/Source/Makefile +++ b/Source/Makefile @@ -76,7 +76,7 @@ SOUND_OBJECTS = $(addprefix $(OBJ_SOUNDS_DIR)/, BELL.VAG \ # Level objects: SRC_LEVELS_DIR = $(PROJECT_DIR)/Levels OBJ_LEVELS_DIR = $(CDROM_ROOT)/DATA/LEVELS -LEVEL_OBJECTS = $(addprefix $(OBJ_LEVELS_DIR)/, LEVEL1.LVL LEVEL1.PLT) +LEVEL_OBJECTS = $(addprefix $(OBJ_LEVELS_DIR)/, LEVEL1.LVL LEVEL2.LVL LEVEL2.PLT LEVEL1.PLT) # Sprite objects: BMP2TIM = bmp2tim -- cgit v1.2.3