aboutsummaryrefslogtreecommitdiff
path: root/Source/Gfx.h
diff options
context:
space:
mode:
authorXaviDCR92 <xavi.dcr@gmail.com>2017-07-06 13:15:16 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-07-06 13:15:16 +0200
commit98d3232ef413351380d2299af7058fc06a40ff86 (patch)
treeb1e4a62cf0ab8ee3da032145571b20f1d9865973 /Source/Gfx.h
parent521efcfe544c4c60f2cf5174abe46dcce7745885 (diff)
downloadairport-98d3232ef413351380d2299af7058fc06a40ff86.tar.gz
* Bugfix: busy runway was not being cleared when aircraft was resting on a runway tile e.g.: STATE_READY_FOR_TAKEOFF or STATE_LANDED.
* Reimplemented slow rendering on 2-player mode (provisionally though as long as I don't find any better solution). * Other minor fixes.
Diffstat (limited to 'Source/Gfx.h')
-rw-r--r--Source/Gfx.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Gfx.h b/Source/Gfx.h
index 3ee9bce..ab6d053 100644
--- a/Source/Gfx.h
+++ b/Source/Gfx.h
@@ -110,6 +110,8 @@ bool Gfx1HzFlash(void);
// Switches between true and false every 500 milliseconds (used for flashing effects)
bool Gfx2HzFlash(void);
+void GfxDrawScene_NoSwap(void);
+
/* *************************************
* Global variables
* *************************************/