From 98d3232ef413351380d2299af7058fc06a40ff86 Mon Sep 17 00:00:00 2001 From: XaviDCR92 Date: Thu, 6 Jul 2017 13:15:16 +0200 Subject: * Bugfix: busy runway was not being cleared when aircraft was resting on a runway tile e.g.: STATE_READY_FOR_TAKEOFF or STATE_LANDED. * Reimplemented slow rendering on 2-player mode (provisionally though as long as I don't find any better solution). * Other minor fixes. --- Source/Gfx.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Source/Gfx.h') diff --git a/Source/Gfx.h b/Source/Gfx.h index 3ee9bce..ab6d053 100644 --- a/Source/Gfx.h +++ b/Source/Gfx.h @@ -110,6 +110,8 @@ bool Gfx1HzFlash(void); // Switches between true and false every 500 milliseconds (used for flashing effects) bool Gfx2HzFlash(void); +void GfxDrawScene_NoSwap(void); + /* ************************************* * Global variables * *************************************/ -- cgit v1.2.3