diff options
| author | XaviDCR92 <xavi.dcr@gmail.com> | 2018-02-07 18:15:07 +0100 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2018-02-07 18:15:07 +0100 |
| commit | 81d9242514b4e8e3fe97cf7063a15680f610bf2f (patch) | |
| tree | da455367502d946bd8b7b04377debef9686fc2bc /Source/Gfx.c | |
| parent | 6364d64cbca986c61b3bea76167610198fbe99bb (diff) | |
| download | airport-81d9242514b4e8e3fe97cf7063a15680f610bf2f.tar.gz | |
* I think GameGraphics() can be executed as long as GPU has received all DMA blocks. Remove if something goes wrong.
Diffstat (limited to 'Source/Gfx.c')
| -rw-r--r-- | Source/Gfx.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Gfx.c b/Source/Gfx.c index 879ec37..d4de561 100644 --- a/Source/Gfx.c +++ b/Source/Gfx.c @@ -263,7 +263,7 @@ void GfxDrawScene_Fast(void) * **********************************************************************/ bool GfxReadyForDMATransfer(void) { - return ( (GPUSTAT & 1<<28) && !(D2_CHCR & 1<<24) ); + return (!(D2_CHCR & 1<<24)); } /* ********************************************************************** |
