From 81d9242514b4e8e3fe97cf7063a15680f610bf2f Mon Sep 17 00:00:00 2001 From: XaviDCR92 Date: Wed, 7 Feb 2018 18:15:07 +0100 Subject: * I think GameGraphics() can be executed as long as GPU has received all DMA blocks. Remove if something goes wrong. --- Source/Gfx.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Gfx.c') diff --git a/Source/Gfx.c b/Source/Gfx.c index 879ec37..d4de561 100644 --- a/Source/Gfx.c +++ b/Source/Gfx.c @@ -263,7 +263,7 @@ void GfxDrawScene_Fast(void) * **********************************************************************/ bool GfxReadyForDMATransfer(void) { - return ( (GPUSTAT & 1<<28) && !(D2_CHCR & 1<<24) ); + return (!(D2_CHCR & 1<<24)); } /* ********************************************************************** -- cgit v1.2.3