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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-06-04 14:00:56 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-06-04 14:00:56 +0200 |
| commit | c43347edb7d422b902360a44a7bd0b0a20f941f2 (patch) | |
| tree | b035366227e938bbeded6c807235ea3f45d6ea9b /Source/GameStructures.h | |
| parent | 219d958538aecfec4dace7f3b31dcfa193667b27 (diff) | |
| download | airport-c43347edb7d422b902360a44a7bd0b0a20f941f2.tar.gz | |
* Bugfix: index for selectedAircraft is recalculated when a new aircraft is spawned.
* Initial implementation for minimum spawn time in parkings.
* GfxIsGPUBusy() check added for MemCard.
Diffstat (limited to 'Source/GameStructures.h')
| -rw-r--r-- | Source/GameStructures.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/GameStructures.h b/Source/GameStructures.h index 4d88c48..9da7436 100644 --- a/Source/GameStructures.h +++ b/Source/GameStructures.h @@ -77,6 +77,7 @@ typedef struct t_flightData uint8_t Parking[GAME_MAX_AIRCRAFT];
uint16_t RemainingTime[GAME_MAX_AIRCRAFT];
uint8_t nAircraft;
+ uint8_t nRemainingAircraft;
uint8_t ActiveAircraft;
FL_STATE State[GAME_MAX_AIRCRAFT];
bool NotificationRequest[GAME_MAX_AIRCRAFT];
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