From c43347edb7d422b902360a44a7bd0b0a20f941f2 Mon Sep 17 00:00:00 2001 From: XaviDCR92 Date: Sun, 4 Jun 2017 14:00:56 +0200 Subject: * Bugfix: index for selectedAircraft is recalculated when a new aircraft is spawned. * Initial implementation for minimum spawn time in parkings. * GfxIsGPUBusy() check added for MemCard. --- Source/GameStructures.h | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/GameStructures.h') diff --git a/Source/GameStructures.h b/Source/GameStructures.h index 4d88c48..9da7436 100644 --- a/Source/GameStructures.h +++ b/Source/GameStructures.h @@ -77,6 +77,7 @@ typedef struct t_flightData uint8_t Parking[GAME_MAX_AIRCRAFT]; uint16_t RemainingTime[GAME_MAX_AIRCRAFT]; uint8_t nAircraft; + uint8_t nRemainingAircraft; uint8_t ActiveAircraft; FL_STATE State[GAME_MAX_AIRCRAFT]; bool NotificationRequest[GAME_MAX_AIRCRAFT]; -- cgit v1.2.3