aboutsummaryrefslogtreecommitdiff
path: root/Source/GameStructures.h
diff options
context:
space:
mode:
authorXaviDCR92 <xavi.dcr@gmail.com>2017-05-05 23:55:15 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-05-05 23:55:15 +0200
commit6a90ed354fcf4871aa7ce1d0b599ff69787f1d5f (patch)
treedce9d108c63173c403a3a9c979021589ceb41640 /Source/GameStructures.h
parent83b4684d7cb9934371909b522d6daa0f16cc0396 (diff)
downloadairport-6a90ed354fcf4871aa7ce1d0b599ff69787f1d5f.tar.gz
* Split screen is now working. Yay!!
* New prototypes for Gfx. Still preliminar, but make split screen work.
Diffstat (limited to 'Source/GameStructures.h')
-rw-r--r--Source/GameStructures.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/GameStructures.h b/Source/GameStructures.h
index 3efe573..797fc91 100644
--- a/Source/GameStructures.h
+++ b/Source/GameStructures.h
@@ -34,6 +34,7 @@ typedef enum t_flstate
{
STATE_IDLE = 0,
STATE_PARKED,
+ STATE_UNBOARDING,
STATE_TAXIING,
STATE_TAKEOFF,
STATE_APPROACH,