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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-05-01 23:05:51 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-05-01 23:05:51 +0200 |
| commit | 83b4684d7cb9934371909b522d6daa0f16cc0396 (patch) | |
| tree | 39fa1ca99061b12203dae50898a2b3dec3b5f276 /Source/GameStructures.h | |
| parent | 8629c228db1fe1f206d409356ad75995060a0ca8 (diff) | |
| download | airport-83b4684d7cb9934371909b522d6daa0f16cc0396.tar.gz | |
* Added some comments on System.
* New routine PadOneKeySinglePress() and PadTwoKeySinglePress().
* Temp waypoints now turn red when colliding with an aircraft or with a previously existing waypoint.
* When loading files, GPU operation is finishedbefore calling fopen. Also, I_MASK is disabled just in case.
* For PLT files, actual tile needs to be set instead of parking number.
Diffstat (limited to 'Source/GameStructures.h')
| -rw-r--r-- | Source/GameStructures.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/GameStructures.h b/Source/GameStructures.h index 4baa03a..3efe573 100644 --- a/Source/GameStructures.h +++ b/Source/GameStructures.h @@ -159,6 +159,7 @@ typedef struct bool (*PadKeyPressed_Callback)(unsigned short);
bool (*PadKeyReleased_Callback)(unsigned short);
+ bool (*PadKeySinglePress_Callback)(unsigned short);
bool (*PadDirectionKeyPressed_Callback)(void);
TYPE_CAMERA Camera;
}TYPE_PLAYER;
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