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authorXaviDCR92 <xavi.dcr@gmail.com>2017-12-26 22:18:37 +0100
committerXaviDCR92 <xavi.dcr@gmail.com>2017-12-26 22:18:37 +0100
commit4eaa6c091f97ca3455b2ae48a5f68867c0f7768e (patch)
tree79ae89ae5b7399c774ae6fcb792c109a725e1af8 /Source/GameStructures.h
parentf06d582d63b1f91e48ecb17a11987217144c5c79 (diff)
downloadairport-4eaa6c091f97ca3455b2ae48a5f68867c0f7768e.tar.gz
* Slight optimization: all comparations against true are now compared against != false.
+ Added a provisional background during gameplay (still WIP). * Map editor now allows creating a map.
Diffstat (limited to 'Source/GameStructures.h')
-rw-r--r--Source/GameStructures.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/GameStructures.h b/Source/GameStructures.h
index 9c43163..5b847e7 100644
--- a/Source/GameStructures.h
+++ b/Source/GameStructures.h
@@ -1,5 +1,5 @@
-#ifndef __GAME_STRUCTURES__HEADER__
-#define __GAME_STRUCTURES__HEADER__
+#ifndef GAME_STRUCTURES__HEADER__
+#define GAME_STRUCTURES__HEADER__
/* *************************************
* Defines
@@ -254,4 +254,4 @@ typedef struct t_PltConfig
uint8_t maxLostFlights;
}TYPE_PLT_CONFIG;
-#endif // __GAME_STRUCTURES__HEADER__
+#endif // GAME_STRUCTURES__HEADER__