From 4eaa6c091f97ca3455b2ae48a5f68867c0f7768e Mon Sep 17 00:00:00 2001 From: XaviDCR92 Date: Tue, 26 Dec 2017 22:18:37 +0100 Subject: * Slight optimization: all comparations against true are now compared against != false. + Added a provisional background during gameplay (still WIP). * Map editor now allows creating a map. --- Source/GameStructures.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Source/GameStructures.h') diff --git a/Source/GameStructures.h b/Source/GameStructures.h index 9c43163..5b847e7 100644 --- a/Source/GameStructures.h +++ b/Source/GameStructures.h @@ -1,5 +1,5 @@ -#ifndef __GAME_STRUCTURES__HEADER__ -#define __GAME_STRUCTURES__HEADER__ +#ifndef GAME_STRUCTURES__HEADER__ +#define GAME_STRUCTURES__HEADER__ /* ************************************* * Defines @@ -254,4 +254,4 @@ typedef struct t_PltConfig uint8_t maxLostFlights; }TYPE_PLT_CONFIG; -#endif // __GAME_STRUCTURES__HEADER__ +#endif // GAME_STRUCTURES__HEADER__ -- cgit v1.2.3