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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-06-28 16:19:36 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-06-28 16:19:36 +0200 |
| commit | bd23878d45f3e0ec2336b903bacc110688aac9bd (patch) | |
| tree | e7a09377ac2bc955b58b868d80ddd1efaae5f8b2 /Source/Game.h | |
| parent | f9f9924566e82aae02817a2fbc7962764f5418c3 (diff) | |
| download | airport-bd23878d45f3e0ec2336b903bacc110688aac9bd.tar.gz | |
* Added font spacing parameter.
* Removed obsolete, unused functions.
* Performance optimization: routines inside GameCalculations() were computating a big loop several times, so this has been modified so that loop is only performed once.
* Initial implementation for GameGetAircraftTilemap(). Still some work TODO.
Diffstat (limited to 'Source/Game.h')
| -rw-r--r-- | Source/Game.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Game.h b/Source/Game.h index a2f5db4..c643d9c 100644 --- a/Source/Game.h +++ b/Source/Game.h @@ -40,8 +40,6 @@ void Game(bool two_players); char* GetGameLevelTitle(void); void GameSetTime(uint8_t hour, uint8_t minutes); bool GameTwoPlayersActive(void); -uint8_t GameGetFirstActiveAircraft(void); -uint8_t GameGetLastActiveAircraft(void); uint8_t GameGetLevelColumns(void); fix16_t GameGetXFromTile(uint16_t tile); fix16_t GameGetYFromTile(uint16_t tile); |
