diff options
| author | Xavier ASUS <xavi92psx@gmail.com> | 2018-11-30 01:34:40 +0100 |
|---|---|---|
| committer | Xavier ASUS <xavi92psx@gmail.com> | 2018-11-30 01:34:40 +0100 |
| commit | 8fcf5bf1f74873f49b792d3e3f661a2e7feda673 (patch) | |
| tree | d134d1c9d50aefcd00f973d34d14c519b0526c77 /Source/Exe | |
| parent | c33fcca6d44264834baf42de65fe9d19c0f62ff4 (diff) | |
| download | airport-8fcf5bf1f74873f49b792d3e3f661a2e7feda673.tar.gz | |
Removed SIO interrupt (it caused VBlank ISR not to be triggered).
Added Gfx wait on LoadMenuEnd(). Otherwise, some levels would not start after loading all required files.
Also, added GPU wait on Menu.c before entering the main loop.
An invalid index inside sound table was being accessed when creating an arrival flight. This made the game crash only under real hardware.
Other minor changes and fixes.
Diffstat (limited to 'Source/Exe')
| -rwxr-xr-x | Source/Exe/AIRPORT.elf | bin | 381072 -> 373852 bytes |
| -rw-r--r-- | Source/Exe/AIRPORT.exe | bin | 223232 -> 217088 bytes |
| -rw-r--r-- | Source/Exe/AIRPORT.iso | bin | 1513472 -> 1507328 bytes |
3 files changed, 0 insertions, 0 deletions
diff --git a/Source/Exe/AIRPORT.elf b/Source/Exe/AIRPORT.elf Binary files differindex df7d354..fe174ed 100755 --- a/Source/Exe/AIRPORT.elf +++ b/Source/Exe/AIRPORT.elf diff --git a/Source/Exe/AIRPORT.exe b/Source/Exe/AIRPORT.exe Binary files differindex 199925c..a1a7c9a 100644 --- a/Source/Exe/AIRPORT.exe +++ b/Source/Exe/AIRPORT.exe diff --git a/Source/Exe/AIRPORT.iso b/Source/Exe/AIRPORT.iso Binary files differindex 96f3c57..5461212 100644 --- a/Source/Exe/AIRPORT.iso +++ b/Source/Exe/AIRPORT.iso |
