diff options
| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-09-16 03:23:54 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-09-16 03:23:54 +0200 |
| commit | 111ea6aadeb91adec7b638d7ecfa08e927e382fc (patch) | |
| tree | e6ed6f0760369ac176eb83042ccd1c592fcda6be | |
| parent | 49ddf731092fe29b09e16bc3c8eec4baa85894c9 (diff) | |
* Probably it looks like Github's MD parser needs spaces after "#" token...
| -rw-r--r-- | README.md | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -1,11 +1,11 @@ -#Airport +# Airport -##Overview +## Overview -###What is Airport? +### What is Airport? Airport is an open-source video game for the original Sony Playstation aka PSX/PS1. The player puts himself/herself in the role of an Air Traffic Controller (ATC), where lots of inbound/outbund flights need to be controlled without delays. -###What is Airport written with? +### What is Airport written with? Airport is written using an open-source SDK called PSXSDK together with the GNU toolchain. PSXSDK can be freely [here](http://unhaut.x10host.com/psxsdk/ "PSXSDK official link"). However, a fork was created specifically from the 20150729 version with new experimental features and posted into [Github](https://github.com/XaviDCR92/psxsdk-20150729 "PSXSDK-20150729 fork"). |
