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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-09-16 03:22:15 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-09-16 03:22:15 +0200 |
| commit | 49ddf731092fe29b09e16bc3c8eec4baa85894c9 (patch) | |
| tree | 0843e343ac43781146586767ba0ba04f343a5e4b | |
| parent | 6629a61c3bde7a79c7ac32d6bffbc72e31e91fc3 (diff) | |
* Trying to solve README.md issues (no headers are shown on Github?).
| -rw-r--r-- | README.md | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -1,7 +1,11 @@ #Airport + ##Overview + ###What is Airport? + Airport is an open-source video game for the original Sony Playstation aka PSX/PS1. The player puts himself/herself in the role of an Air Traffic Controller (ATC), where lots of inbound/outbund flights need to be controlled without delays. ###What is Airport written with? + Airport is written using an open-source SDK called PSXSDK together with the GNU toolchain. PSXSDK can be freely [here](http://unhaut.x10host.com/psxsdk/ "PSXSDK official link"). However, a fork was created specifically from the 20150729 version with new experimental features and posted into [Github](https://github.com/XaviDCR92/psxsdk-20150729 "PSXSDK-20150729 fork"). |
