Real-time strategy video game for the Gamebuino handheld console.
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XaviDCR92 35937cb697 + Added Makefile configuration file for all projects.\n*Updated Makefile for project 2017-08-26 11:15:45 +02:00
Exe * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time. 2017-03-12 21:09:29 +01:00
PocketEmpires * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time. 2017-03-12 21:09:29 +01:00
Sprites * Nearest unit and/or building is found (no sqrt method used). 2017-03-09 23:59:53 +01:00
.geanyprj + Added Makefile configuration file for all projects.\n*Updated Makefile for project 2017-08-26 11:15:45 +02:00
BarracksSpr.c * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time. 2017-03-12 21:09:29 +01:00
Building.c * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time. 2017-03-12 21:09:29 +01:00
Building.h * Nearest unit and/or building is found (no sqrt method used). 2017-03-09 23:59:53 +01:00
Camera.c * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time. 2017-03-12 21:09:29 +01:00
Camera.h * Nearest unit and/or building is found (no sqrt method used). 2017-03-09 23:59:53 +01:00
GameStructures.h * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time. 2017-03-12 21:09:29 +01:00
Gameplay.cpp * Nearest unit and/or building is found (no sqrt method used). 2017-03-09 23:59:53 +01:00
Gameplay.h + Initial commit. Added source, sprites and final executable. 2017-03-07 20:57:09 +01:00
Gfx.cpp * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time. 2017-03-12 21:09:29 +01:00
Gfx.h * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time. 2017-03-12 21:09:29 +01:00
Global_Inc.h * Nearest unit and/or building is found (no sqrt method used). 2017-03-09 23:59:53 +01:00
Makefile * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time. 2017-03-12 21:09:29 +01:00
Makefile.cfg + Added Makefile configuration file for all projects.\n*Updated Makefile for project 2017-08-26 11:15:45 +02:00
Menu.cpp + Initial commit. Added source, sprites and final executable. 2017-03-07 20:57:09 +01:00
Menu.h + Initial commit. Added source, sprites and final executable. 2017-03-07 20:57:09 +01:00
Pad.cpp * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time. 2017-03-12 21:09:29 +01:00
Pad.h * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time. 2017-03-12 21:09:29 +01:00
PeasantSpr.c * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time. 2017-03-12 21:09:29 +01:00
Player.cpp * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time. 2017-03-12 21:09:29 +01:00
Player.h * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time. 2017-03-12 21:09:29 +01:00
System.c + Initial commit. Added source, sprites and final executable. 2017-03-07 20:57:09 +01:00
System.h + Initial commit. Added source, sprites and final executable. 2017-03-07 20:57:09 +01:00
main.cpp + Initial commit. Added source, sprites and final executable. 2017-03-07 20:57:09 +01:00