Commit Graph

5 Commits

Author SHA1 Message Date
XaviDCR92 f0b654b9bf Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
XaviDCR92 2d04eba931 Deprecated use of sprintf() in favor of custom routine Systemitoa().
When B button is released and showActionsMenu == true, showActionsMenu = false.
2017-11-05 18:00:57 +01:00
XaviDCR92 786dccd2bc Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO 2017-09-08 18:39:22 +02:00
XaviDCR92 6628e7de58 * Player can now select nearest unit or building. Multiple buildings and units can be selected at the same time.
* Unit module moved from C++ to C (only extension change - and compiler - was needed).
* GfxGetHeightFromSpriteData and GfxGetWidthFromSpriteData were getting incorrect data! Incorrect memory address was being read when calling pgm_read_byte, and caused unexpected behaviour under real hw.
2017-03-12 21:09:29 +01:00
XaviDCR92 8ec41b4410 + Initial commit. Added source, sprites and final executable. 2017-03-07 20:57:09 +01:00