rts/src/input/inc/input.h

57 lines
1.5 KiB
C

#ifndef INPUT_H
#define INPUT_H
#include <keyboard.h>
#include <mouse.h>
#include <pad.h>
#include <peripheral.h>
#include <stdbool.h>
#ifdef __cplusplus
extern "C"
{
#endif
typedef void (*input_ch)(char ch, void *user);
typedef void (*input_erase)(void *user);
struct input
{
input_ch cb;
input_erase erase;
void *user;
unsigned char t;
bool repeat;
struct keyboard_combo prev;
};
void input_update(struct input *in, const union peripheral *p);
int input_render(const struct input *in, const union peripheral *p);
bool input_keyboard_justpressed(const struct input *in,
const struct keyboard *k,
const struct keyboard_combo *c);
bool input_keyboard_pressed(const struct input *in,
const struct keyboard *k,
const struct keyboard_combo *c);
bool input_keyboard_justreleased(const struct input *in,
const struct keyboard *k,
const struct keyboard_combo *c);
bool input_pad_pressed(const struct input *in, const struct pad *p,
enum pad_key k);
bool input_pad_justpressed(const struct input *in, const struct pad *p,
enum pad_key k);
bool input_pad_released(const struct input *in, const struct pad *p,
enum pad_key k);
bool input_mouse_pressed(const struct input *in, const struct mouse *m,
enum mouse_button b);
bool input_mouse_justpressed(const struct input *in, const struct mouse *m,
enum mouse_button b);
bool input_mouse_justreleased(const struct input *in, const struct mouse *m,
enum mouse_button b);
#ifdef __cplusplus
}
#endif
#endif /* INPUT_H */