| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | join_menu.c: Update serial/IPv4 GUI menus | Xavier Del Campo Romero | 2022-09-23 | 1 | -24/+119 |
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| * | net: Group events into struct | Xavier Del Campo Romero | 2022-09-21 | 1 | -3/+6 |
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| * | menu: Implement join_menu | Xavier Del Campo Romero | 2022-09-20 | 5 | -1/+334 |
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| * | Remap calls to pad/mouse/keyboard to input | Xavier Del Campo Romero | 2022-09-20 | 6 | -6/+12 |
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| * | Minor code style fixes | Xavier Del Campo Romero | 2022-09-20 | 2 | -3/+1 |
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| * | Allow children of gui_container be resized anytime | Xavier Del Campo Romero | 2022-07-10 | 1 | -3/+4 |
| | | | | | | | | | | | | | | | So far, their position inside the container was determined when initializing the interface. However, if a child were resized afterwards, the container would not adjust its elements accordingly. Moreover, the implementation for gui_container relied on hacking the children's X/Y coordinates, which could only be done once. Now, two additional members have been added to gui_common so that specific X/Y offset can be determined by the parent, additionally to the traditional rules followed by gui_coords. Despite the extra memory footprint, it now allows containers to set specific X/Y offsets for their children on every game cycle. | ||||
| * | Implement join/host and game cfg menus | Xavier Del Campo Romero | 2022-07-07 | 6 | -72/+341 |
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| * | Allow multiple button types | Xavier Del Campo Romero | 2022-07-07 | 1 | -9/+28 |
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| * | menu: implement main menu using new GUI improvements | Xavier Del Campo Romero | 2022-07-02 | 1 | -8/+19 |
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| * | menu.c: center play button on screen | Xavier Del Campo Romero | 2022-06-29 | 1 | -2/+2 |
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| * | Implement main menu | Xavier Del Campo Romero | 2022-06-26 | 3 | -0/+91 |
