| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Remap calls to pad/mouse/keyboard to input | Xavier Del Campo Romero | 2022-09-20 | 1 | -1/+10 |
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| * | camera: remove dependency against terrain | Xavier Del Campo Romero | 2022-06-12 | 1 | -1/+1 |
| | | | | | | This will allow using camera for purposes other than showing the game map. | ||||
| * | Split peripheral-related logic into its own component | Xavier Del Campo Romero | 2022-06-12 | 1 | -1/+1 |
| | | | | | | | | | | | | This has several advantages: - `camera` no longer needs to define public functions for each peripheral type. - Peripheral-related is now no longer tighly coupled to human_player, so peripheral logic can be reused elsewhere e.g.: on menus. - Makes camera_update_touch consistent compared to equivalent functions, since now `pan` has now been moved to `camera` (as it should be). | ||||
| * | Implement touch controls | Xavier Del Campo Romero | 2022-03-31 | 1 | -1/+1 |
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| * | Add support for keyboard and mouse | Xavier Del Campo Romero | 2022-03-30 | 1 | -3/+3 |
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| * | Add project source code | Xavier Del Campo Romero | 2022-03-30 | 1 | -0/+3 |
