Commit Graph

6 Commits

Author SHA1 Message Date
Xavier Del Campo Romero d0089e7ddf gfx: Provide functions for fullscreen handling 2022-09-23 04:12:56 +02:00
Xavier Del Campo Romero afc554167e ps1/heap.c: bump heap size 2022-06-26 21:51:51 +02:00
Xavier Del Campo Romero 938ab93482 Make gfx_draw return int 2022-05-24 22:20:04 +02:00
Xavier Del Campo Romero 8347125b19 gfx: separate port-specific interfaces 2022-03-30 08:20:21 +02:00
Xavier Del Campo Romero 3d90015c62 Replace x_get functions with macros
The PS1 port relies on a heap for primitives since the GPU renders the
scene asynchronously. However, SDL-based platforms render primitives
synchronously, so structures can be allocated on the stack instead.
2022-03-30 08:20:21 +02:00
Xavier Del Campo Romero 8c10334252 Add project source code 2022-03-30 08:20:20 +02:00