Minor code style fixes
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@ -77,10 +77,8 @@ int menu_gamecfg(struct menu_common *const c)
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gui_add_child(&m.bcnt.common, &m.back.common);
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while (!back && !c->p.common.exit && !start)
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{
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if (menu_update(c, update, render, &m))
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return -1;
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}
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if (start)
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return game(NULL);
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@ -66,7 +66,7 @@ int menu(void)
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struct menu_common c = {0};
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if (game_resinit())
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return -1;
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return -1;
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cursor_init(&c.cam.cursor);
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peripheral_init(&cfg, &c.p);
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