Split res-related CMake functions into their own file

This commit is contained in:
Xavier Del Campo Romero 2022-09-16 14:28:53 +02:00
parent a30aee8b90
commit 7bc21417c5
2 changed files with 110 additions and 109 deletions

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@ -1,112 +1,4 @@
function(sprite)
set(options "")
set(multiValueArgs "")
set(oneValueArgs NAME X Y TRANSPARENT BPP CX CY)
cmake_parse_arguments(SPRITE "${options}" "${oneValueArgs}"
"${multiValueArgs}" ${ARGN})
if(PS1_BUILD)
if(${SPRITE_TRANSPARENT})
set(trans -mpink)
endif()
if(NOT "${SPRITE_BPP}" STREQUAL "16")
set(clut "-clut=${SPRITE_CX},${SPRITE_CY}")
endif()
add_custom_target(${SPRITE_NAME}_img ALL
bmp2tim ${SPRITE_NAME}.bmp ${CMAKE_CURRENT_BINARY_DIR}/${SPRITE_NAME}
${SPRITE_BPP} -org=${SPRITE_X},${SPRITE_Y} ${clut} ${trans}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS ${SPRITE_NAME}.bmp
BYPRODUCTS ${CMAKE_CURRENT_BINARY_DIR}/${SPRITE_NAME})
add_dependencies(iso ${SPRITE_NAME}_img)
elseif(SDL1_2_BUILD)
if(${SPRITE_TRANSPARENT})
set(trans "transparent=1")
else()
set(trans "transparent=0")
endif()
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${SPRITE_NAME}
COMMAND ${TOOLS_PREFIX}/bin/add-header ${trans} ${SPRITE_NAME}_24.bmp ${CMAKE_CURRENT_BINARY_DIR}/${SPRITE_NAME}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS ${SPRITE_NAME}_24.bmp
VERBATIM)
add_custom_target(${SPRITE_NAME}_img
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/${SPRITE_NAME})
add_dependencies(${SPRITE_NAME}_img tools)
endif()
endfunction()
function(sound)
set(options "")
set(multiValueArgs "")
set(oneValueArgs NAME LOOP)
cmake_parse_arguments(SOUND "${options}" "${oneValueArgs}"
"${multiValueArgs}" ${ARGN})
if(PS1_BUILD)
if(${SOUND_LOOP})
set(loop -L)
endif()
add_custom_target(${SOUND_NAME}_snd ALL
wav2vag ${SOUND_NAME}.wav
${CMAKE_CURRENT_BINARY_DIR}/${SOUND_NAME} ${loop}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS ${SOUND_NAME}.wav
BYPRODUCTS ${CMAKE_CURRENT_BINARY_DIR}/${SOUND_NAME})
add_dependencies(iso ${SOUND_NAME}_snd)
elseif(SDL1_2_BUILD)
if(${SOUND_LOOP})
set(loop "loop=1")
else()
set(loop "loop=0")
endif()
# Reference: https://gist.github.com/socantre/7ee63133a0a3a08f3990
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${SOUND_NAME}
COMMAND ${TOOLS_PREFIX}/bin/add-header ${loop} ${SOUND_NAME}.wav ${CMAKE_CURRENT_BINARY_DIR}/${SOUND_NAME}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS ${SOUND_NAME}.wav
VERBATIM)
add_custom_target(${SOUND_NAME}_snd
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/${SOUND_NAME})
add_dependencies(${SOUND_NAME}_snd tools)
endif()
endfunction()
function(container)
set(options "")
set(multiValueArgs SPRITES SOUNDS)
set(oneValueArgs NAME)
cmake_parse_arguments(CONTAINER "${options}" "${oneValueArgs}"
"${multiValueArgs}" ${ARGN})
add_custom_command(OUTPUT ${cdroot}/${CONTAINER_NAME}.cnt
COMMAND ${TOOLS_PREFIX}/bin/container ${CONTAINER_SPRITES} ${CONTAINER_SOUNDS}
${cdroot}/${CONTAINER_NAME}.cnt
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
VERBATIM)
add_custom_target(${CONTAINER_NAME}_container
DEPENDS ${cdroot}/${CONTAINER_NAME}.cnt)
add_dependencies(${PROJECT_NAME} ${CONTAINER_NAME}_container)
add_dependencies(${CONTAINER_NAME}_container tools)
foreach(sprite ${CONTAINER_SPRITES})
add_dependencies(${CONTAINER_NAME}_container ${sprite}_img)
endforeach()
foreach(sound ${CONTAINER_SOUNDS})
add_dependencies(${CONTAINER_NAME}_container ${sound}_snd)
endforeach()
if(PS1_BUILD)
add_dependencies(iso ${CONTAINER_NAME}_container)
endif()
endfunction()
include(${CMAKE_CURRENT_LIST_DIR}/functions.cmake)
sprite(NAME worker_n
X 384

109
res/functions.cmake Normal file
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@ -0,0 +1,109 @@
function(sprite)
set(options "")
set(multiValueArgs "")
set(oneValueArgs NAME X Y TRANSPARENT BPP CX CY)
cmake_parse_arguments(SPRITE "${options}" "${oneValueArgs}"
"${multiValueArgs}" ${ARGN})
if(PS1_BUILD)
if(${SPRITE_TRANSPARENT})
set(trans -mpink)
endif()
if(NOT "${SPRITE_BPP}" STREQUAL "16")
set(clut "-clut=${SPRITE_CX},${SPRITE_CY}")
endif()
add_custom_target(${SPRITE_NAME}_img ALL
bmp2tim ${SPRITE_NAME}.bmp ${CMAKE_CURRENT_BINARY_DIR}/${SPRITE_NAME}
${SPRITE_BPP} -org=${SPRITE_X},${SPRITE_Y} ${clut} ${trans}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS ${SPRITE_NAME}.bmp
BYPRODUCTS ${CMAKE_CURRENT_BINARY_DIR}/${SPRITE_NAME})
add_dependencies(iso ${SPRITE_NAME}_img)
elseif(SDL1_2_BUILD)
if(${SPRITE_TRANSPARENT})
set(trans "transparent=1")
else()
set(trans "transparent=0")
endif()
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${SPRITE_NAME}
COMMAND ${TOOLS_PREFIX}/bin/add-header ${trans} ${SPRITE_NAME}_24.bmp ${CMAKE_CURRENT_BINARY_DIR}/${SPRITE_NAME}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS ${SPRITE_NAME}_24.bmp
VERBATIM)
add_custom_target(${SPRITE_NAME}_img
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/${SPRITE_NAME})
add_dependencies(${SPRITE_NAME}_img tools)
endif()
endfunction()
function(sound)
set(options "")
set(multiValueArgs "")
set(oneValueArgs NAME LOOP)
cmake_parse_arguments(SOUND "${options}" "${oneValueArgs}"
"${multiValueArgs}" ${ARGN})
if(PS1_BUILD)
if(${SOUND_LOOP})
set(loop -L)
endif()
add_custom_target(${SOUND_NAME}_snd ALL
wav2vag ${SOUND_NAME}.wav
${CMAKE_CURRENT_BINARY_DIR}/${SOUND_NAME} ${loop}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS ${SOUND_NAME}.wav
BYPRODUCTS ${CMAKE_CURRENT_BINARY_DIR}/${SOUND_NAME})
add_dependencies(iso ${SOUND_NAME}_snd)
elseif(SDL1_2_BUILD)
if(${SOUND_LOOP})
set(loop "loop=1")
else()
set(loop "loop=0")
endif()
# Reference: https://gist.github.com/socantre/7ee63133a0a3a08f3990
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${SOUND_NAME}
COMMAND ${TOOLS_PREFIX}/bin/add-header ${loop} ${SOUND_NAME}.wav ${CMAKE_CURRENT_BINARY_DIR}/${SOUND_NAME}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS ${SOUND_NAME}.wav
VERBATIM)
add_custom_target(${SOUND_NAME}_snd
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/${SOUND_NAME})
add_dependencies(${SOUND_NAME}_snd tools)
endif()
endfunction()
function(container)
set(options "")
set(multiValueArgs SPRITES SOUNDS)
set(oneValueArgs NAME)
cmake_parse_arguments(CONTAINER "${options}" "${oneValueArgs}"
"${multiValueArgs}" ${ARGN})
add_custom_command(OUTPUT ${cdroot}/${CONTAINER_NAME}.cnt
COMMAND ${TOOLS_PREFIX}/bin/container ${CONTAINER_SPRITES} ${CONTAINER_SOUNDS}
${cdroot}/${CONTAINER_NAME}.cnt
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
VERBATIM)
add_custom_target(${CONTAINER_NAME}_container
DEPENDS ${cdroot}/${CONTAINER_NAME}.cnt)
add_dependencies(${PROJECT_NAME} ${CONTAINER_NAME}_container)
add_dependencies(${CONTAINER_NAME}_container tools)
foreach(sprite ${CONTAINER_SPRITES})
add_dependencies(${CONTAINER_NAME}_container ${sprite}_img)
endforeach()
foreach(sound ${CONTAINER_SOUNDS})
add_dependencies(${CONTAINER_NAME}_container ${sound}_snd)
endforeach()
if(PS1_BUILD)
add_dependencies(iso ${CONTAINER_NAME}_container)
endif()
endfunction()