README.md: add copyright notice
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README.md
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README.md
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@ -14,14 +14,14 @@ in the likes of several other entries from the mid 90's.
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The following platforms are either supported or support is expected in
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the future:
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- Sony PlayStation 1, using a forked version of
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- Sony® PlayStation® 1, using a forked version of
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[PSXSDK](https://git.disroot.org/xavi92/psxsdk).
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- Microsoft Win9x, using a `i386-mingw32` cross-toolchain and SDL-1.2.
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- Microsoft® Win9x, using a `i386-mingw32` cross-toolchain and SDL-1.2.
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A `i386-mingw32` cross-toolchain must be already available on the
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system.
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- POSIX-compliant operating systems such as GNU/Linux or *BSD, using
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- POSIX-compliant operating systems such as GNU/Linux® or *BSD, using
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SDL-1.2 (if available).
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- Possibly, modern Microsoft Windows versions, too (currently
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- Possibly, modern Microsoft® Windows® versions, too (currently
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untested).
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## Design goals
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can be used to set up the cross-toolchain. Files labeled as
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`cmake/*-toolchain.cmake` can be used as values.
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#### Sony PlayStation 1
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#### Sony® PlayStation® 1
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For example, the Sony PlayStation 1 version can be built using:
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For example, the Sony® PlayStation® 1 version can be built using:
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```sh
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mkdir build
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@ -75,7 +75,7 @@ This will generate a `.bin`/`.cue` file pair in `build` that can be
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played on an emulator or burnt into a CD-r in order to play the game
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on real hardware.
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#### Microsoft Win9x
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#### Microsoft® Win9x
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```sh
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mkdir build
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@ -100,3 +100,8 @@ Derivative works have been also created from these files for this
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project, that are located inside the `res` directory. A `LICENSE`
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file is also provided to describe the relationship between the
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original and derived works.
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## Copyright notice
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Microsoft®, Linux®, Sony® and PlayStation® are registered trademarks of
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their respective owners.
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