README.md: reflect current status
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README.md
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README.md
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@ -14,13 +14,11 @@ in the likes of several other entries from the mid 90's.
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The following platforms are either supported or support is expected in
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the future:
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- **(supported)** Sony PlayStation 1, using a forked version of
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- Sony PlayStation 1, using a forked version of
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[PSXSDK](https://git.disroot.org/xavi92/psxsdk).
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- *(not supported yet)* Microsoft Win9x, using a `i386-mingw32`
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cross-toolchain and SDL-1.2.
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- *(not supported yet)* Modern Unix-like operating systems such as
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GNU/Linux or *BSD, using SDL-1.2 (if available). Possibly modern
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Microsoft Windows versions, too.
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- Microsoft Win9x, using a `i386-mingw32` cross-toolchain and SDL-1.2.
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- Modern Unix-like operating systems such as GNU/Linux or *BSD, using
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SDL-1.2 (if available). Possibly modern Microsoft Windows versions, too.
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## Design goals
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@ -36,8 +34,16 @@ hardware.
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## Building from source
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**RTS** can be built using the typical CMake build process. The
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following options can be defined:
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A native version of **RTS** can be built using the typical CMake build
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process:
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```sh
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mkdir build
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cd build
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cmake ..
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```
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The following options can be otherwise defined:
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- `PS1_BUILD`: builds for Sony Playstation 1
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- `HOST_BUILD`: builds for the host operating system using SDL-1.2
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@ -46,9 +52,10 @@ SDL-1.2. A `i386-mingw32` cross-toolchain must be available.
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For example, the Sony PlayStation 1 version can be built using:
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```
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mkdir build && cd $_
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cmake .. -DPS1_BUILD=1 -DVIDEO_MODE=VMODE_PAL -DCMAKE_EXPORT_COMPILE_COMMANDS=1
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```sh
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mkdir build
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cd build
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cmake .. -DPS1_BUILD=1 -DVIDEO_MODE=VMODE_PAL
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make -j$(nproc --all)
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```
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