menu: Implement join_menu
This commit is contained in:
parent
8f9737b776
commit
3eef29c327
|
@ -10,4 +10,4 @@ add_library(gui
|
|||
"src/rounded_rect.c"
|
||||
)
|
||||
target_include_directories(gui PUBLIC "inc" PRIVATE "privinc")
|
||||
target_link_libraries(gui PUBLIC camera gfx input peripheral font)
|
||||
target_link_libraries(gui PUBLIC camera gfx input net peripheral font)
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
add_library(menu
|
||||
"src/gamecfg_menu.c"
|
||||
"src/hostjoin_menu.c"
|
||||
"src/join_menu.c"
|
||||
"src/menu.c"
|
||||
"src/main_menu.c"
|
||||
)
|
||||
|
|
|
@ -24,6 +24,7 @@ int menu_update(struct menu_common *c,
|
|||
void *arg);
|
||||
int menu_main(struct menu_common *c);
|
||||
int menu_hostjoin(struct menu_common *c, bool *back);
|
||||
int menu_join(struct menu_common *c);
|
||||
int menu_gamecfg(struct menu_common *c);
|
||||
void menu_on_pressed(void *arg);
|
||||
|
||||
|
|
|
@ -75,9 +75,16 @@ int menu_hostjoin(struct menu_common *const c, bool *const back)
|
|||
return -1;
|
||||
}
|
||||
|
||||
if (host || join)
|
||||
if (host)
|
||||
{
|
||||
if (menu_gamecfg(c))
|
||||
return -1;
|
||||
}
|
||||
else if (join)
|
||||
{
|
||||
if (menu_join(c))
|
||||
return -1;
|
||||
}
|
||||
|
||||
} while (!*back && !c->p.common.exit);
|
||||
|
||||
|
|
|
@ -0,0 +1,262 @@
|
|||
#include <menu.h>
|
||||
#include <menu_private.h>
|
||||
#include <game.h>
|
||||
#include <gui.h>
|
||||
#include <gui/button.h>
|
||||
#include <gui/container.h>
|
||||
#include <gui/label.h>
|
||||
#include <gui/line_edit.h>
|
||||
#include <gui/rounded_rect.h>
|
||||
#include <net.h>
|
||||
#include <errno.h>
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
struct join_menu
|
||||
{
|
||||
struct gui_container cnt, bcnt;
|
||||
struct gui_label type_label, address, port, connecting;
|
||||
struct gui_button type_btn, back, connect;
|
||||
struct gui_line_edit address_le, port_le;
|
||||
|
||||
enum
|
||||
{
|
||||
IDLE,
|
||||
CONNECT,
|
||||
CONNECTING,
|
||||
CONNECTED,
|
||||
CONNECT_FAILED
|
||||
} state;
|
||||
|
||||
struct net_socket *socket;
|
||||
size_t domain_i;
|
||||
};
|
||||
|
||||
static const enum net_domain domains[] =
|
||||
{
|
||||
NET_DOMAIN_IPV4,
|
||||
NET_DOMAIN_SERIAL
|
||||
};
|
||||
|
||||
static void on_connected(void *const arg)
|
||||
{
|
||||
struct join_menu *const m = arg;
|
||||
|
||||
if (m->state == IDLE)
|
||||
{
|
||||
m->state = CONNECT;
|
||||
m->connecting.text = "Connecting...";
|
||||
}
|
||||
}
|
||||
|
||||
static void on_disconnected(void *const arg)
|
||||
{
|
||||
struct join_menu *const m = arg;
|
||||
|
||||
m->connecting.text = "Failed to connect";
|
||||
m->state = CONNECT_FAILED;
|
||||
m->socket = NULL;
|
||||
}
|
||||
|
||||
static int on_connect(struct join_menu *const m)
|
||||
{
|
||||
const enum net_domain d = domains[m->domain_i];
|
||||
|
||||
union net_connect c =
|
||||
{
|
||||
.common =
|
||||
{
|
||||
.domain = d,
|
||||
.on_connected = on_connected,
|
||||
.on_disconnected = on_disconnected,
|
||||
.arg = m
|
||||
}
|
||||
};
|
||||
|
||||
switch (d)
|
||||
{
|
||||
case NET_DOMAIN_IPV4:
|
||||
{
|
||||
errno = 0;
|
||||
|
||||
const unsigned long port = strtoul(m->port_le.text, NULL, 0);
|
||||
|
||||
if (errno)
|
||||
return -1;
|
||||
|
||||
c.ipv4.addr = m->address_le.text;
|
||||
c.ipv4.port = port;
|
||||
}
|
||||
break;
|
||||
|
||||
case NET_DOMAIN_SERIAL:
|
||||
break;
|
||||
}
|
||||
|
||||
if (!(m->socket = net_connect(&c)))
|
||||
{
|
||||
fprintf(stderr, "%s: net_connect failed\n", __func__);
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int update(struct menu_common *const c, void *const arg)
|
||||
{
|
||||
struct join_menu *const m = arg;
|
||||
|
||||
m->bcnt.common.y = screen_h - 40;
|
||||
|
||||
if (gui_update(&m->cnt.common, &c->p, &c->cam, &c->in)
|
||||
|| gui_update(&m->bcnt.common, &c->p, &c->cam, &c->in))
|
||||
return -1;
|
||||
|
||||
if (m->socket && net_update(m->socket))
|
||||
return -1;
|
||||
|
||||
switch (m->state)
|
||||
{
|
||||
case CONNECT:
|
||||
if (on_connect(m))
|
||||
return -1;
|
||||
|
||||
m->state = CONNECTING;
|
||||
|
||||
if (!m->connecting.common.parent)
|
||||
gui_add_child(&m->cnt.common, &m->connecting.common);
|
||||
|
||||
break;
|
||||
|
||||
case CONNECT_FAILED:
|
||||
net_close(m->socket);
|
||||
m->socket = NULL;
|
||||
m->state = IDLE;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int render(const struct menu_common *const c, void *const arg)
|
||||
{
|
||||
const struct join_menu *const m = arg;
|
||||
|
||||
if (gui_render(&m->cnt.common)
|
||||
|| gui_render(&m->bcnt.common))
|
||||
return -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void on_type_pressed(void *const arg)
|
||||
{
|
||||
struct join_menu *const m = arg;
|
||||
|
||||
if (++m->domain_i >= sizeof domains / sizeof *domains)
|
||||
m->domain_i = 0;
|
||||
|
||||
m->type_btn.u.type1.label.text = net_domain_str(domains[m->domain_i]);
|
||||
}
|
||||
|
||||
static void on_connect_pressed(void *const arg)
|
||||
{
|
||||
struct join_menu *const m = arg;
|
||||
|
||||
m->state = CONNECT;
|
||||
}
|
||||
|
||||
int menu_join(struct menu_common *const c)
|
||||
{
|
||||
int ret = -1;
|
||||
struct join_menu m = {0};
|
||||
bool connect = false;
|
||||
bool back = false;
|
||||
|
||||
gui_container_init(&m.cnt);
|
||||
m.cnt.common.hcentered = true;
|
||||
m.cnt.common.vcentered = true;
|
||||
m.cnt.mode = GUI_CONTAINER_MODE_V;
|
||||
m.cnt.spacing = 2;
|
||||
|
||||
gui_label_init(&m.type_label);
|
||||
m.type_label.common.hcentered = true;
|
||||
m.type_label.text = "Type:";
|
||||
gui_add_child(&m.cnt.common, &m.type_label.common);
|
||||
|
||||
gui_button_init(&m.type_btn, GUI_BUTTON_TYPE_1);
|
||||
m.type_btn.arg = &m;
|
||||
m.type_btn.u.type1.w = 140;
|
||||
m.type_btn.common.hcentered = true;
|
||||
m.type_btn.on_pressed = on_type_pressed;
|
||||
m.type_btn.u.type1.label.text = net_domain_str(*domains);
|
||||
gui_add_child(&m.cnt.common, &m.type_btn.common);
|
||||
|
||||
gui_label_init(&m.address);
|
||||
m.address.common.hcentered = true;
|
||||
m.address.text = "Address:";
|
||||
gui_add_child(&m.cnt.common, &m.address.common);
|
||||
|
||||
char address[sizeof "255.255.255.255"];
|
||||
gui_line_edit_init(&m.address_le, address, sizeof address);
|
||||
m.address_le.w = 140;
|
||||
m.address_le.common.hcentered = true;
|
||||
gui_add_child(&m.cnt.common, &m.address_le.common);
|
||||
|
||||
gui_label_init(&m.port);
|
||||
m.port.common.hcentered = true;
|
||||
m.port.text = "Port:";
|
||||
gui_add_child(&m.cnt.common, &m.port.common);
|
||||
|
||||
char port[sizeof "65535"];
|
||||
gui_line_edit_init(&m.port_le, port, sizeof port);
|
||||
m.port_le.w = 80;
|
||||
m.port_le.common.hcentered = true;
|
||||
gui_add_child(&m.cnt.common, &m.port_le.common);
|
||||
|
||||
gui_label_init(&m.connecting);
|
||||
m.connecting.common.hcentered = true;
|
||||
|
||||
gui_container_init(&m.bcnt);
|
||||
m.bcnt.common.hcentered = true;
|
||||
m.bcnt.mode = GUI_CONTAINER_MODE_H;
|
||||
|
||||
gui_button_init(&m.connect, GUI_BUTTON_TYPE_1);
|
||||
m.connect.u.type1.label.text = "Connect";
|
||||
m.connect.u.type1.w = 140;
|
||||
m.connect.common.vcentered = true;
|
||||
m.connect.on_pressed = on_connect_pressed;
|
||||
m.connect.arg = &m;
|
||||
m.back.common.vcentered = true;
|
||||
gui_add_child(&m.bcnt.common, &m.connect.common);
|
||||
|
||||
gui_button_init(&m.back, GUI_BUTTON_TYPE_1);
|
||||
m.back.u.type1.label.text = "Back";
|
||||
m.back.u.type1.w = 100;
|
||||
m.back.common.vcentered = true;
|
||||
m.back.on_pressed = menu_on_pressed;
|
||||
m.back.arg = &back;
|
||||
m.back.common.vcentered = true;
|
||||
gui_add_child(&m.bcnt.common, &m.back.common);
|
||||
|
||||
while (!back && !c->p.common.exit && !connect)
|
||||
{
|
||||
if (menu_update(c, update, render, &m))
|
||||
goto end;
|
||||
}
|
||||
|
||||
if (connect)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
ret = 0;
|
||||
|
||||
end:
|
||||
gui_deinit(&m.cnt.common, &c->in);
|
||||
return ret;
|
||||
}
|
|
@ -0,0 +1,62 @@
|
|||
#include <menu_private.h>
|
||||
#include <gui.h>
|
||||
#include <gui/container.h>
|
||||
#include <gui/label.h>
|
||||
#include <gui/line_edit.h>
|
||||
#include <gui/button.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
struct menu_settings
|
||||
{
|
||||
struct gui_container cnt;
|
||||
struct gui_button back;
|
||||
};
|
||||
|
||||
static int update(struct menu_common *const c, void *const arg)
|
||||
{
|
||||
struct menu_settings *const m = arg;
|
||||
|
||||
if (gui_update(&m->cnt.common, &c->p, &c->cam, &c->in))
|
||||
return -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int render(const struct menu_common *const c, void *const arg)
|
||||
{
|
||||
const struct menu_settings *const m = arg;
|
||||
|
||||
if (gui_render(&m->cnt.common))
|
||||
return -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int menu_settings(struct menu_common *const c, bool *const back)
|
||||
{
|
||||
do
|
||||
{
|
||||
struct menu_settings m;
|
||||
|
||||
gui_container_init(&m.cnt);
|
||||
m.cnt.common.hcentered = true;
|
||||
m.cnt.common.vcentered = true;
|
||||
m.cnt.spacing = 4;
|
||||
m.cnt.mode = GUI_CONTAINER_MODE_V;
|
||||
|
||||
gui_button_init(&m.back, GUI_BUTTON_TYPE_1);
|
||||
m.back.u.type1.label.text = "Back";
|
||||
m.back.common.hcentered = true;
|
||||
m.back.u.type1.w = 140;
|
||||
m.back.arg = back;
|
||||
m.back.on_pressed = menu_on_pressed;
|
||||
gui_add_child(&m.cnt.common, &m.back.common);
|
||||
|
||||
while (!*back && !c->p.common.exit)
|
||||
if (menu_update(c, update, render, &m))
|
||||
return -1;
|
||||
|
||||
} while (!*back && !c->p.common.exit);
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
set(inc "inc")
|
||||
set(privdeps gfx sfx)
|
||||
set(privdeps gfx sfx net)
|
||||
|
||||
if(PS1_BUILD)
|
||||
set(src "ps1/src/init.c")
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include <gfx.h>
|
||||
#include <net.h>
|
||||
#include <sfx.h>
|
||||
#include <system.h>
|
||||
#include <psx.h>
|
||||
|
@ -20,13 +21,14 @@ void system_deinit(void)
|
|||
{
|
||||
gfx_deinit();
|
||||
sfx_deinit();
|
||||
net_deinit();
|
||||
}
|
||||
|
||||
int system_init(void)
|
||||
{
|
||||
SetVBlankHandler(vblank);
|
||||
|
||||
if (gfx_init() || sfx_init())
|
||||
if (gfx_init() || sfx_init() || net_init())
|
||||
return -1;
|
||||
|
||||
return 0;
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include <gfx.h>
|
||||
#include <sfx.h>
|
||||
#include <net.h>
|
||||
#include <system.h>
|
||||
#include <SDL.h>
|
||||
#include <stdio.h>
|
||||
|
@ -19,6 +20,7 @@ void system_deinit(void)
|
|||
{
|
||||
gfx_deinit();
|
||||
sfx_deinit();
|
||||
net_deinit();
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
|
@ -29,7 +31,7 @@ int system_init(void)
|
|||
fprintf(stderr, "SDL_Init: %s\n", SDL_GetError());
|
||||
goto failure;
|
||||
}
|
||||
else if (gfx_init() || sfx_init())
|
||||
else if (gfx_init() || sfx_init() || net_init())
|
||||
goto failure;
|
||||
|
||||
SDL_WM_SetCaption("rts", NULL);
|
||||
|
|
Loading…
Reference in New Issue