ps1.cmake: import PSXSDK using find_package

This commit is contained in:
Xavier Del Campo Romero 2022-07-23 04:15:41 +02:00
parent 538a03f160
commit 37ee2c11f3
1 changed files with 1 additions and 10 deletions

View File

@ -1,14 +1,5 @@
if("$ENV{PSXSDK_PATH}" STREQUAL "")
message(FATAL_ERROR "Please set PSXSDK_PATH env variable first")
endif()
find_package(PSXSDK 0.7.1 REQUIRED)
add_library(psx STATIC IMPORTED)
set_property(TARGET psx PROPERTY IMPORTED_LOCATION $ENV{PSXSDK_PATH}/lib/libpsx.a)
target_include_directories(psx INTERFACE
$ENV{PSXSDK_PATH}/include)
target_link_libraries(${PROJECT_NAME} PUBLIC psx fixmath)
target_compile_definitions(${PROJECT_NAME} PUBLIC FIXMATH_FAST_SIN PSXSDK_DEBUG)
add_custom_target(exe ALL elf2exe ${PROJECT_NAME}
${cdroot}/${PROJECT_NAME}.exe -mark="A homebrew game created with PSXSDK"