ps1.cmake: import PSXSDK using find_package
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@ -1,14 +1,5 @@
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if("$ENV{PSXSDK_PATH}" STREQUAL "")
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message(FATAL_ERROR "Please set PSXSDK_PATH env variable first")
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endif()
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find_package(PSXSDK 0.7.1 REQUIRED)
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add_library(psx STATIC IMPORTED)
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set_property(TARGET psx PROPERTY IMPORTED_LOCATION $ENV{PSXSDK_PATH}/lib/libpsx.a)
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target_include_directories(psx INTERFACE
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$ENV{PSXSDK_PATH}/include)
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target_link_libraries(${PROJECT_NAME} PUBLIC psx fixmath)
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target_compile_definitions(${PROJECT_NAME} PUBLIC FIXMATH_FAST_SIN PSXSDK_DEBUG)
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add_custom_target(exe ALL elf2exe ${PROJECT_NAME}
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${cdroot}/${PROJECT_NAME}.exe -mark="A homebrew game created with PSXSDK"
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