Add metadata header to media files

The following properties are supported:

- Sound: "loop". Must be either 0 or 1
- Images: "transparent". Must be either 0 or 1

These headers are only used for non-PS1 builds, since .TIM and .VAG
files do already implement such information.
This commit is contained in:
Xavier Del Campo Romero 2022-02-20 19:04:21 +01:00
parent 3ce1418ce5
commit 18717569ac
11 changed files with 244 additions and 6 deletions

View File

@ -104,6 +104,7 @@ set(components
game
gfx
gui
header
instance
pad
player

View File

@ -25,6 +25,7 @@ elseif(SDL1_2_BUILD)
"sdl-1.2/src/sprite.c"
"sdl-1.2/src/quad.c")
set(deps ${deps} SDL)
set(privdeps ${privdeps} header)
endif()
add_library(gfx ${src})

View File

@ -1,8 +1,11 @@
#include <gfx.h>
#include <gfx/port.h>
#include <header.h>
#include <SDL/SDL.h>
#include <errno.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
void sprite_free(struct sprite *const s)
{
@ -16,7 +19,41 @@ int sprite_clone(const struct sprite *const src, struct sprite *const dst)
return 0;
}
int sprite_from_fp(struct sprite *const s, FILE *const f)
int sprite_screen_resize_ev(struct sprite *const s)
{
int ret = -1;
SDL_Surface *const old = s->s;
/* Magenta as transparent. */
if (s->transparent
&& SDL_SetColorKey(old, SDL_SRCCOLORKEY | SDL_RLEACCEL,
SDL_MapRGB(old->format, 255, 0, 255)))
{
fprintf(stderr, "SDL_SetColorKey: %s\n", SDL_GetError());
goto end;
}
else if (!(s->s = SDL_DisplayFormat(old)))
{
fprintf(stderr, "SDL_DisplayFormat: %s\n", SDL_GetError());
goto end;
}
ret = 0;
end:
SDL_FreeSurface(old);
return ret;
}
static int load_header(struct sprite *const s, FILE *const f)
{
if (header_load_bool(f, "transparent", &s->transparent))
return -1;
return 0;
}
static int load_bitmap(struct sprite *const s, FILE *const f)
{
int ret = -1;
SDL_RWops *ops = NULL;
@ -33,7 +70,9 @@ int sprite_from_fp(struct sprite *const s, FILE *const f)
goto end;
}
/* Magenta as transparent. */
else if (SDL_SetColorKey(ts, SDL_SRCCOLORKEY, SDL_MapRGB(ts->format, 255, 0, 255)))
else if (s->transparent
&& SDL_SetColorKey(ts, SDL_SRCCOLORKEY | SDL_RLEACCEL,
SDL_MapRGB(ts->format, 255, 0, 255)))
{
fprintf(stderr, "SDL_SetColorKey: %s\n", SDL_GetError());
goto end;
@ -44,6 +83,7 @@ int sprite_from_fp(struct sprite *const s, FILE *const f)
goto end;
}
gfx_register_sprite(s);
s->w = ts->w;
s->h = ts->h;
ret = 0;
@ -54,6 +94,16 @@ end:
return ret;
}
int sprite_from_fp(struct sprite *const s, FILE *const f)
{
memset(s, 0, sizeof *s);
if (load_header(s, f) || load_bitmap(s, f))
return -1;
return 0;
}
void sprite_sort(struct sprite *const s)
{
SDL_Rect r =

View File

@ -0,0 +1,5 @@
set(src "src/header.c")
set(inc "inc")
add_library(header ${src})
target_include_directories(header PUBLIC ${inc})

18
src/header/inc/header.h Normal file
View File

@ -0,0 +1,18 @@
#ifndef HEADER_H
#define HEADER_H
#include <stdbool.h>
#include <stdio.h>
#ifdef __cplusplus
extern "C"
{
#endif
int header_load_bool(FILE *f, const char *key, bool *value);
#ifdef __cplusplus
}
#endif
#endif /* HEADER_H */

65
src/header/src/header.c Normal file
View File

@ -0,0 +1,65 @@
#include <header.h>
#include <errno.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int header_load_bool(FILE *const f, const char *const key, bool *const value)
{
for (size_t i = 0; i < strlen(key); i++)
{
const int ci = fgetc(f);
if (ferror(f) || ci != key[i])
{
fprintf(stderr, "%s: failed to read property %s\n",
__func__, key);
return -1;
}
}
{
const int ci = fgetc(f);
if (ferror(f) || ci != '=')
{
fprintf(stderr, "%s: expected '=' on property %s\n",
__func__, key);
return -1;
}
}
{
static const char exp[] = "1";
char str[sizeof exp];
for (char *c = str; c - str < sizeof str; c++)
{
const int ci = fgetc(f);
if (ferror(f) || ci == EOF)
{
fprintf(stderr, "%s: could not read value for property %s\n",
__func__, key);
return -1;
}
*c = ci;
}
errno = 0;
const unsigned long out = strtoul(str, NULL, 10);
if (errno || (out != 0 && out != 1))
{
fprintf(stderr, "%s: unexpected value for property %s: %lu\n",
__func__, key, out);
return -1;
}
*value = out;
}
return 0;
}

View File

@ -10,7 +10,7 @@ elseif(SDL1_2_BUILD)
"sdl-1.2/src/sound.c")
set(inc ${inc} "sdl-1.2/inc")
set(deps ${deps} SDL_mixer)
set(privdeps ${privdeps} SDL)
set(privdeps ${privdeps} SDL header)
endif()
add_library(sfx ${src})

View File

@ -2,10 +2,21 @@
#define SFX_SDL1_2_H
#include <SDL/SDL_mixer.h>
#include <stdbool.h>
#ifdef __cplusplus
extern "C"
{
#endif
struct sound
{
Mix_Chunk *chunk;
bool loop;
};
#ifdef __cplusplus
}
#endif
#endif /* SFX_SDL1_2_H */

View File

@ -1,5 +1,6 @@
#include <sfx.h>
#include <sfx/port.h>
#include <header.h>
#include <SDL/SDL.h>
#include <SDL/SDL_mixer.h>
#include <stdio.h>
@ -12,13 +13,13 @@ void sfx_free(struct sound *const s)
int sfx_play(const struct sound *const s)
{
if (Mix_PlayChannel(-1, s->chunk, 0) < 0)
if (Mix_PlayChannel(-1, s->chunk, s->loop ? -1 : 0) < 0)
return -1;
return 0;
}
int sfx_sound_from_fp(struct sound *const s, FILE *const f)
static int load_data(struct sound *const s, FILE *const f)
{
int ret = -1;
SDL_RWops *const ops = SDL_RWFromFP(f, 0);
@ -41,6 +42,22 @@ end:
return ret;
}
static int load_header(struct sound *const s, FILE *const f)
{
if (header_load_bool(f, "loop", &s->loop))
return -1;
return 0;
}
int sfx_sound_from_fp(struct sound *const s, FILE *const f)
{
if (load_header(s, f) || load_data(s, f))
return -1;
return 0;
}
void sfx_deinit(void)
{
Mix_CloseAudio();

View File

@ -1,4 +1,7 @@
cmake_minimum_required(VERSION 3.0)
project(utils)
add_executable(container "container.c")
target_compile_options(container PUBLIC -g3)
add_executable(add-header "add-header.c")
set(cflags -Wall -g3)
target_compile_options(container PUBLIC ${cflags})
target_compile_options(add-header PUBLIC ${cflags})

67
tools/add-header.c Normal file
View File

@ -0,0 +1,67 @@
#include <errno.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char **const argv)
{
int ret = EXIT_FAILURE;
FILE *in = NULL, *out = NULL;
if (argc < 3)
{
fprintf(stderr, "%s [arg ...] <in-file> <out-file>\n", *argv);
goto end;
}
const char *const in_path = argv[argc - 2],
*const out_path = argv[argc - 1];
if (!(out = fopen(out_path, "wb")))
{
fprintf(stderr, "could not open %s: %s\n", out_path, strerror(errno));
goto end;
}
else if (!(in = fopen(in_path, "rb")))
{
fprintf(stderr, "could not open %s: %s\n", in_path, strerror(errno));
goto end;
}
for (int i = 1; i < argc - 2; i++)
{
if (fprintf(out, "%s", argv[i]) < 0
|| putc('\0', out) == EOF
|| ferror(out))
{
fprintf(stderr, "failed writing to %s\n", out_path);
goto end;
}
}
while (!feof(in))
{
char c;
if ((!fread(&c, sizeof c, 1, in)
|| !fwrite(&c, sizeof c, 1, out))
&& (ferror(in) || ferror(out)))
{
fprintf(stderr, "ferror(%s)=%d, ferror(%s)=%d\n",
in_path, ferror(in), out_path, ferror(out));
goto end;
}
}
ret = EXIT_SUCCESS;
end:
if (out)
fclose(out);
if (in)
fclose(in);
return ret;
}