1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
|
/*
* Copyright (C) 2008-2011 The QXmpp developers
*
* Authors:
* Ian Reinhart Geiser
* Jeremy Lainé
*
* Source:
* http://code.google.com/p/qxmpp
*
* This file is a part of QXmpp library.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
*/
#include <QAudioInput>
#include <QAudioOutput>
#include <QDebug>
#include "QXmppCallManager.h"
#include "QXmppJingleIq.h"
#include "QXmppRtpChannel.h"
#include "QXmppUtils.h"
#include "xmppClient.h"
xmppClient::xmppClient(QObject *parent)
: QXmppClient(parent)
{
// add QXmppCallManager extension
callManager = new QXmppCallManager;
addExtension(callManager);
bool check = connect(this, SIGNAL(presenceReceived(QXmppPresence)),
this, SLOT(slotPresenceReceived(QXmppPresence)));
Q_ASSERT(check);
check = connect(callManager, SIGNAL(callReceived(QXmppCall*)),
this, SLOT(slotCallReceived(QXmppCall*)));
Q_ASSERT(check);
}
/// The audio mode of a call changed.
void xmppClient::slotAudioModeChanged(QIODevice::OpenMode mode)
{
QXmppCall *call = qobject_cast<QXmppCall*>(sender());
Q_ASSERT(call);
QXmppRtpAudioChannel *channel = call->audioChannel();
// prepare audio format
QAudioFormat format;
format.setFrequency(channel->payloadType().clockrate());
format.setChannels(channel->payloadType().channels());
format.setSampleSize(16);
format.setCodec("audio/pcm");
format.setByteOrder(QAudioFormat::LittleEndian);
format.setSampleType(QAudioFormat::SignedInt);
// the size in bytes of the audio buffers to/from sound devices
// 160 ms seems to be the minimum to work consistently on Linux/Mac/Windows
const int bufferSize = (format.frequency() * format.channels() * (format.sampleSize() / 8) * 160) / 1000;
if (mode & QIODevice::ReadOnly) {
// initialise audio output
QAudioOutput *audioOutput = new QAudioOutput(format, this);
audioOutput->setBufferSize(bufferSize);
audioOutput->start(channel);
}
if (mode & QIODevice::WriteOnly) {
// initialise audio input
QAudioInput *audioInput = new QAudioInput(format, this);
audioInput->setBufferSize(bufferSize);
audioInput->start(channel);
}
}
/// A call was received.
void xmppClient::slotCallReceived(QXmppCall *call)
{
qDebug() << "Got call from:" << call->jid();
bool check;
check = connect(call, SIGNAL(stateChanged(QXmppCall::State)),
this, SLOT(slotCallStateChanged(QXmppCall::State)));
Q_ASSERT(check);
check = connect(call, SIGNAL(audioModeChanged(QIODevice::OpenMode)),
this, SLOT(slotAudioModeChanged(QIODevice::OpenMode)));
Q_ASSERT(check);
// accept call
call->accept();
}
/// A call changed state.
void xmppClient::slotCallStateChanged(QXmppCall::State state)
{
if (state == QXmppCall::ActiveState)
qDebug("Call active");
else if (state == QXmppCall::DisconnectingState)
qDebug("Call disconnecting");
else if (state == QXmppCall::FinishedState)
qDebug("Call finished");
}
/// A presence was received.
void xmppClient::slotPresenceReceived(const QXmppPresence &presence)
{
const QLatin1String recipient("qxmpp.test2@gmail.com");
// if we are the recipient, or if the presence is not from the recipient,
// do nothing
if (jidToBareJid(configuration().jid()) == recipient ||
jidToBareJid(presence.from()) != recipient ||
presence.type() != QXmppPresence::Available)
return;
// start the call and connect to the its signals
QXmppCall *call = callManager->call(presence.from());
bool check;
check = connect(call, SIGNAL(stateChanged(QXmppCall:State)),
this, SLOT(slotCallStateChanged(QXmppCall::State)));
Q_ASSERT(check);
check = connect(call, SIGNAL(audioModeChanged(QIODevice::OpenMode)),
this, SLOT(slotAudioModeChanged(QIODevice::OpenMode)));
Q_ASSERT(check);
}
|