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authorLinus Jahn <lnj@kaidan.im>2020-02-11 21:03:10 +0100
committerLNJ <lnj@kaidan.im>2020-02-11 21:39:00 +0100
commitcf54ba0b26b913e2f87c102f736886687505174b (patch)
tree2e0de3bcc662f08e3cb129d37427a111f6823713 /src/client/QXmppClient.h
parent279b92daac8eae020353b64b176cc0af800d3e6a (diff)
downloadqxmpp-cf54ba0b26b913e2f87c102f736886687505174b.tar.gz
Make QXmpp work with projects using QT_NO_KEYWORDS
This replaces all occurencies of 'slots' and 'signals' with 'Q_SLOTS' and 'Q_SIGNALS'. This allows for smooth integration with software projects that need QT_NO_KEYWORDS, such as those ones that rely on boost libraries. Closes #115. Co-authored-by: Tommaso Cucinotta <tommaso.cucinotta@santannapisa.it>
Diffstat (limited to 'src/client/QXmppClient.h')
-rw-r--r--src/client/QXmppClient.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/client/QXmppClient.h b/src/client/QXmppClient.h
index 4225ad09..1f6f206b 100644
--- a/src/client/QXmppClient.h
+++ b/src/client/QXmppClient.h
@@ -212,7 +212,7 @@ public:
QXmppVersionManager &versionManager();
#endif
-signals:
+Q_SIGNALS:
/// This signal is emitted when the client connects successfully to the
/// XMPP server i.e. when a successful XMPP connection is established.
@@ -274,7 +274,7 @@ signals:
/// This signal is emitted when the client state changes.
void stateChanged(QXmppClient::State state);
-public slots:
+public Q_SLOTS:
void connectToServer(const QXmppConfiguration &,
const QXmppPresence &initialPresence =
QXmppPresence());
@@ -284,7 +284,7 @@ public slots:
bool sendPacket(const QXmppStanza &);
void sendMessage(const QString &bareJid, const QString &message);
-private slots:
+private Q_SLOTS:
void _q_elementReceived(const QDomElement &element, bool &handled);
void _q_reconnect();
void _q_socketStateChanged(QAbstractSocket::SocketState state);