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authorManjeet Dahiya <manjeetdahiya@gmail.com>2009-11-08 08:33:26 +0000
committerManjeet Dahiya <manjeetdahiya@gmail.com>2009-11-08 08:33:26 +0000
commit15c5fa63a82c593403c77ace0e717e88abac75dd (patch)
tree9ca6122aca4ec1466bd8c352f47a93e02baaaced /source
parent03e20487f4e22b7c78310f952ce918445a908dd1 (diff)
downloadqxmpp-15c5fa63a82c593403c77ace0e717e88abac75dd.tar.gz
documentation update
Diffstat (limited to 'source')
-rw-r--r--source/QXmppClient.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/QXmppClient.h b/source/QXmppClient.h
index d0c5b696..56f8fd1a 100644
--- a/source/QXmppClient.h
+++ b/source/QXmppClient.h
@@ -112,6 +112,11 @@ signals:
/// After all these steps a successful XMPP connection is established and
/// connected() signal is emitted.
///
+ /// After the connected() signal is emitted QXmpp will send the roster request
+ /// to the server. On receiving the roster, QXmpp will emit
+ /// QXmppRoster::rosterReceived(). After this signal, QXmppRoster object gets
+ /// populated and you can use getRoster() to get the handle of QXmppRoster object.
+ ///
void connected();
/// This signal is emitted when the XMPP connection disconnects.